codeine23
codeine23
  • Видео 12
  • Просмотров 8 149
Handle scale comparisons of CPK Carothers Performance Knives
I wear size L gloves. Unaffiliated with CPK.
Knives shown:
EDC carothersknives.com/3%e2%80%b3-edc/
DEK1 carothersknives.com/4-dek1/
FK3 carothersknives.com/5-basic-field-knife/
UF2 carothersknives.com/6-utility-fighter/
Просмотров: 27

Видео

vf5 fuzzy guard attack low throw escape option select
Просмотров 38815 лет назад
Fuzzy guard, then immediately 1|2|3P K G to get low punch and a low throw escape, or 6P K G to get high punch and a low throw escape. Only works for characters that don't have a low throw / special move using those directions. Beats -immediate throw -immediate mid -immediate low throw (depending on escape) Loses to or may beat, depending on timing: -delay throw -delay attack
Virtua Fighter input buffer / fastest input super dashing elbow - Part 3
Просмотров 42015 лет назад
Part 2 showed that for a fastest input SDE, the dash inputs must come before the 10f critical window at the end of recovery. The question still remains, do all of the inputs still have to be completed within a total of 10f? As this video shows, the answer is no. As long as the last dash input is before the critical window, the P is within the window, and the P is less than 10f after the last da...
Virtua Fighter input buffer / fastest input super dashing elbow - Part 2
Просмотров 69615 лет назад
It has been common knowledge for some time that moves that require a dashing input (f f, or f f f in the case of SDE) will waste frames in the dashing motion, unless they are done at fastest timing. For example, jab (blocked) ~ sde will not beat an opponent's lowpunch unless the sde is done at fastest timing. Even though sde is nominally 14f, the first jab gives 2 for 12f effective execution of...
Virtua Fighter input buffer / fastest input super dashing elbow - Part 1
Просмотров 1,3 тыс.15 лет назад
Before talking about how fastest input super dashing elbow works, it's important to understand where the input buffer in vf starts. In VF5, input that starts during the last 10 frames at the end of recovery will result in a move coming out. Video shows a programmed akira doing P (G) jab, followed by a delay that increases in 1 frame increments, followed by another jab. The cpu jacky is set to g...
VF5 wolf DM P+K mash escape
Просмотров 33616 лет назад
Can you mash forward and back directions to mutli-escape the side throw version of wolf's defensive move throw? Programmed inputs fail about 1/3 of the time there's a side throw situation, and I don't see why - the inputs look just as clean as when it's a successful escape.
VF5 - Vanessa DS elbow spam in SBO
Просмотров 53816 лет назад
Vane's 1P sure does suck . . . no one would ever get hit by it repeatedly in high-level tournament play.
VF5 - backwalk / backdash evade
Просмотров 47416 лет назад
after 3K is guarded, even at very close range, vanessa can backwalk or backdash ~ evade away from immediate throws, 12frame jabs, mids . . . in other words, this isn't your daddy's -5 frame situation. But hey, dashing in and throwing works!
VF5 - beat fuzzy guard with low throw or delay throw
Просмотров 98916 лет назад
Pai - programmed inputs. Identical repetitions of a fixed sequence: a fuzzy that guards immediate mids in the ~15 frame range, beats immediate throws, and beats all except perfectly timed delay throws. Vane - human inputs. delay throw, requires good timing to land either at the end of the 0 frame safety window, or during the limited number of standing guard frames. I succeed maybe 2 times out o...
VF4 Pai tutorial 3
Просмотров 72917 лет назад
PAI-TUT-V3.wmv pai tutorial courtesty of cappo / creed on vfdc
VF4 Pai tutorial 2
Просмотров 1,5 тыс.17 лет назад
PAI-TUT-V2.wmv pai tutorial courtesy of cappo / creed on vfdc
VF4 Pai Tutorial
Просмотров 77217 лет назад
PAI-TUT-V1.wmv pai tutorial courtesty of cappo / creed on vfdc

Комментарии

  • @gwmadhatter
    @gwmadhatter 15 лет назад

    It's instinct he is trying to avoid a high punch or something.But elbow is good because it hits mid and stops low defense plus fast and in corner it stuns well.

  • @PlagueVFDC
    @PlagueVFDC 15 лет назад

    Thanks for doing all the work, KoD. Good to see the proof.

  • @Cozby401
    @Cozby401 15 лет назад

    just truly amazing

  • @Cozby401
    @Cozby401 16 лет назад

    See? thats cheap shit!

  • @Cozby401
    @Cozby401 16 лет назад

    WOW some cool stuff here