Aditya Anand
Aditya Anand
  • Видео 18
  • Просмотров 161 186
How to Use Texturing XYZ Multichannel Map in Maya - | Using Maya Arnold Nodes | Part-2
This is a multi-part video tutorial on how to use texturing XYZ multi-channel displacement maps in Maya using its Standard and Arnold nodes. This is the second part of my video on this topic.
Asset Download Link: drive.google.com/drive/folders/1dKWxua4wfwDnpXjuYoZSTQX9hWuYPBff?usp=share_link
If you want to use these songs in your project you must copy & paste this into your description :
Song - JJD - Adventure [NCS Release]
JJD
• soundcloud.com/jjdofficial
jjdofficial
• ruclips.net/user/JJDofficial
NCS: Music Without Limitations
Song Link: ruclips.net/video/f2xGxd9xPYA/видео.html
#texturingxyz #multichannelfacepack #xyz #displacement #displacementmap #maya #3dtutorials #tutorial #3d...
Просмотров: 413

Видео

How to Use Texturing XYZ Multichannel Map in Maya - | Using Maya Standard Node | Part - 1
Просмотров 1,7 тыс.Год назад
This is a multi-part video tutorial on how to use texturing XYZ multi-channel displacement maps in Maya using its Standard and Arnold nodes. This is the first part of my video on this topic. Asset Download Link: drive.google.com/drive/folders/1dKWxua4wfwDnpXjuYoZSTQX9hWuYPBff?usp=share_link If you want to use these songs in your project you must copy & paste this into your description: Support...
How to use Texturing XYZ Multi-Channel Face Maps | Substance 3d Painter & Photoshop | Part-2
Просмотров 6 тыс.Год назад
This is a multi-part video tutorial on using texturing XYZ multi-channel face maps on your 3d model using software like Zbrush, Substance 3d Painter & Photoshop. This is the 2nd part of my video on this topic, which is done by using the Warp Projection & Stencil Projection in Substance 3d Painter & Puppet Tool in Photoshop. 1st Part video Link ruclips.net/video/EzugeTlmbZI/видео.html Asset Down...
How to use Texturing XYZ Multi-Channel Face Maps | Zbrush | Part-1
Просмотров 12 тыс.2 года назад
This is a multi-part video tutorial on using texturing XYZ multi-channel face maps on your 3d model using software like Zbrush, Substance 3d Painter & Photoshop. This is the 1st part of my video on this topic, which is done by using the Zbrush plugin Zwrap & X-Normal. Asset Download Link: drive.google.com/drive/folders/1PzN1Dj0ETo_BzQu54IDUMF1EKEoaZZM3?usp=sharing If you want to use these songs...
Maya tutorial - How to light & shade a Character using the toon shader in MtoA.
Просмотров 18 тыс.2 года назад
In this tutorial, I'm going to show you start to finish how to shade & light a 3d Character using Ai Toon shader in MtoA. This video will also cover the compositing in Photoshop. Please remember that some values shown in the tutorial may differ in your 3d character. Asset Download Link: drive.google.com/drive/folders/1GChWZ5ygAfpP2_ZkOuobgHsaoS0VdZo9?usp=sharing If you want to use these songs i...
How to Shade & Light a Character Realistically in Marmoset Toolbag 4.
Просмотров 3 тыс.2 года назад
In this tutorial, I'm going to show you start to finish how to shade & light a 3d Character using Marmoset Toolbag 4. This video will cover everything you need to know, including shader setup, lighting & rendering. Please remember that some values shown in the tutorial may differ in your 3d character. If you want to use this song JJD - Adventure [NCS Release in your project you must copy & past...
How to create Realistic Eye Shader in Marmoset Toolbag 4.
Просмотров 34 тыс.2 года назад
In this Marmoset Toolbag tutorial, I'm going to show you start to finish how to create a realistic Eye shader using Marmoset Toolbag 4. This video will cover everything you need to know including creating & exporting textures from Substance 3d Painter, Zbrush & Photoshop also shader setup, lighting setup & rendering in Marmoset Toolbag 4. Asset Download Link: drive.google.com/drive/folders/1FEK...
How to Create Realistic Hair Shader in Marmoset Toolbag 4.
Просмотров 26 тыс.2 года назад
In this Marmoset Toolbag tutorial, I'm going to show you start to finish how to create a realistic hair shader using Marmoset Toolbag 4. This video will cover everything you need to know including shader setup, lighting setup & rendering in Marmoset Toolbag 4. Asset Download Link: drive.google.com/drive/folders/1EWtDEM_HJjMtZN_toOdyi7_tX2CoCXeA?usp=sharing If you want to use this song Jarico - ...
How to Create Realistic Skin Shader in Marmoset Toolbag 4.
Просмотров 18 тыс.2 года назад
In this Marmoset Toolbag tutorial, I'm going to show you start to finish how to create a realistic skin shader using Marmoset Toolbag 4. This video will cover everything you need to know including creating & exporting textures from Substance 3d Painter & shader setup, lighting setup & rendering in Marmoset Toolbag 4. Asset Download Link: drive.google.com/drive/folders/1Ni3wNE2x8W_edxFKcFvKut-vt...
Marmoset Toolbag 4 Tutorial - Shading, Lighting & Rendering |Tanjiro's Nichirin Blade(Demon Slayer)|
Просмотров 3,2 тыс.2 года назад
In this tutorial, I'm going to show you start to finish how to render a Katana using Marmoset Toolbag 4. This video will cover everything you need to know including Texture export from Substance 3d Painter, shader setup, lighting setup & rendering. This is 3d Model of Tanjiro's current Nichirin blade katana in the anime! One of my favorite anime Demon slayer (Kimetsu no Yaiba). #MarmosetToolbag...
How to Texture in Substance 3d Painter |Tanjiro's Nichirin Blade |Demon Slayer(Kimetsu no Yaiba)|
Просмотров 3 тыс.2 года назад
In this tutorial, I will show you how to texture Katana in Substance 3d Painter. This is the 3rd part of my video no Tanjiro's current Nichirin blade katana in the anime! One of my favorite anime in 2019 Demon slayer (Kimetsu no Yaiba). Material Used Download Link: drive.google.com/drive/folders/1q-I1HN6A1g0erfMtwdkxpJ17wC_4o3dh?usp=sharing Watch 1st part from here: ruclips.net/video/DD7gzHfON1...
Maya Tutorial : How To Create Realistic Eye Shader | Maya (Arnold) |
Просмотров 17 тыс.3 года назад
In this Maya tutorial, I will show you how to create a realistic eye shader in Autodesk Maya(Arnold). Asset Download Link: drive.google.com/file/d/1rj2ONgMBYc3JFGXvJtwji2HuUkcBtLDY/view?usp=sharing 🎵 Track Info: Title: Fresh by MBB Genre and Mood: Dance & Electronic - Happy Fresh by MBB soundcloud.com/mbbofficial Creative Commons - Attribution-ShareAlike 3.0 Unported - CC BY-SA 3.0 Free Downloa...
Maya Tutorial : How To Create A Realistic Skin Shader Basic | Maya (Arnold) |
Просмотров 7 тыс.3 года назад
In this Maya tutorial, I will show you how to create a realistic skin shader in Autodesk Maya(Arnold). #maya #arnoldrenderer #arnold #autodeskmaya #tutorial #mayatutorial #3dTutorial #hypershade #aiStandardSurface #shading #lighting #3d #autodesk #SkinShader #RealisticSkin #SSS #SubSurfaceScattering
Maya tutorial : How to Combine Normal Maps | Maya (Arnold) |
Просмотров 11 тыс.3 года назад
In this Maya tutorial, I will show you how to combine different normal maps in one mesh. #maya #arnoldrenderer #arnold #autodeskmaya #tutorial #mayatutorial #3dTutorial #normalmap #normal #hypershade #aiStandardSurface #NM #NMap #shading #lighting #3d #aiNormalMap #autodesk
Tanjiro's Nichirin Blade |Demon Slayer(Kimetsu no Yaiba)| Time lapse Part-2(UV Mapping).
Просмотров 2163 года назад
This is the 2nd part of my video no Tanjiro's current Nichirin blade katana in the anime! One of my favorite anime in 2019 Demon slayer (Kimetsu no Yaiba) . Make sure you subscribe so you won't miss the 3rd part of this video! Watch 1st part from here : ruclips.net/video/DD7gzHfON1o/видео.html ➤ LICENCE: IF YOU ARE GOING TO USE THIS MUSIC ON YOUR RUclips VIDEOS COPY AND PASTE THIS ON YOUR DESCR...
Lucifer Morningstar 3d Fanart
Просмотров 3293 года назад
Lucifer Morningstar 3d Fanart
Tanjiro's Nichirin Blade |Demon Slayer(Kimetsu no Yaiba)| Time lapse Part-1(3d Modeling).
Просмотров 4603 года назад
Tanjiro's Nichirin Blade |Demon Slayer(Kimetsu no Yaiba)| Time lapse Part-1(3d Modeling).
Assassin's Creed | Ezio Auditore Da Firenze | Fanart 3d model
Просмотров 7023 года назад
Assassin's Creed | Ezio Auditore Da Firenze | Fanart 3d model

Комментарии

  • @ZdzichuRaczka
    @ZdzichuRaczka 8 дней назад

    I know its too late, but try to make this model in ue5 3d character generator =) . This will be much cooler :> .

  • @qwe9812035
    @qwe9812035 15 дней назад

    thank you

  • @philipsloth6600
    @philipsloth6600 28 дней назад

    My plane is not wrapping around the mesh correctly at all, it almost just goes through it and still not rounding

  • @ivanolarte3287
    @ivanolarte3287 Месяц назад

    i have to say you sir just make my day whit this video i been looking for a tutorial on how to make this for almost 3 days

  • @eugenplesca4781
    @eugenplesca4781 Месяц назад

    Thanks a lot for the video, but I have a problem with the aiLayerRgba node, in the operations tab it's missing the "normal map" option, do you know how can I enable it?

  • @DavidRomero-c5n
    @DavidRomero-c5n 2 месяца назад

    Thanks this helped a lot!

  • @aqibzaman8046
    @aqibzaman8046 2 месяца назад

    Excellent work!❤Kindly cover all the other maps bro, Its a request😊

  • @alpylmaz2087
    @alpylmaz2087 2 месяца назад

    amazingly amazing

  • @spacekitt.n
    @spacekitt.n 3 месяца назад

    i did not know you could rotate vertices on the warp grid lmao. ive been going this whole time not knowing this info, would have been helpful for a few projects haha

  • @Papy1s2
    @Papy1s2 3 месяца назад

    hey, for card that already have diffuse texture like this, can i change the color of it in marmoset by adjusting the color parameter, i see the color of the hair change, but does that work or it just wrong? thanks

    • @adityaanand2702
      @adityaanand2702 28 дней назад

      Yes you can change the color by adjusting the parameters

  • @michaelllrobson
    @michaelllrobson 3 месяца назад

    great video! straight to the point

  • @garrickdeanlucasan9304
    @garrickdeanlucasan9304 4 месяца назад

    you are a god amongst men my friend

  • @hectorsersi4100
    @hectorsersi4100 4 месяца назад

    Hey! I cant load the displacement in to zbrush because the file is .tiff and cant load it in... Can you put the flipped file into the drive?? Thank you!

  • @yaslongattiart
    @yaslongattiart 4 месяца назад

    Is it not possible to render aitoon by the GPU? In all the computers I tried, this happens: // Error: ERROR | [gpu] NVIDIA driver 536.99 is too old, version 537.13 or higher required (GPU-rendering) I also tried on the computers of my college that are superior and there were similar errors. I can only render my animation with aitoon by CPU

  • @qyutotube
    @qyutotube 5 месяцев назад

    Amazing Work! Thanks for share with us.

  • @qyutotube
    @qyutotube 5 месяцев назад

    Thanks Aditya Bro! You Helped Us and Save My Time also

  • @cherrycassetes7987
    @cherrycassetes7987 6 месяцев назад

    insane

  • @MinatoStudio
    @MinatoStudio 6 месяцев назад

    not bad but not good either

  • @joshua42777
    @joshua42777 6 месяцев назад

    If I may ask what do you do to make the hair textures?

  • @joshua42777
    @joshua42777 6 месяцев назад

    Thank you so much!!

  • @Joaa.o
    @Joaa.o 7 месяцев назад

    Thank you 😍 You've been a great help.

  • @avaes964
    @avaes964 7 месяцев назад

    This is the best eye tutorial thank you so much 🤍🤍

  • @anastasiak125
    @anastasiak125 8 месяцев назад

    Thank you very much, it helped me to solve one problem!

  • @MoviesAdda-uf2dl
    @MoviesAdda-uf2dl 9 месяцев назад

    bro can you make a full tutorial of this model of modelling....please

  • @arthurbrown3D
    @arthurbrown3D 9 месяцев назад

    I’m your 1000th subscriber. Ok do give away

  • @varunsarode8234
    @varunsarode8234 9 месяцев назад

    great tutorial 🔥🔥🔥🔥🔥🔥 much appreciated

  • @yoonpil83
    @yoonpil83 10 месяцев назад

    Super tip this is!! Your are master of master😮🎉

  • @geanwood4082
    @geanwood4082 10 месяцев назад

    Great tutorial,clear to follow step by step,thanks so much.

  • @user-vk5bx3qy6u
    @user-vk5bx3qy6u 10 месяцев назад

    Thank you so much It helps me a lot!!!!🥰

  • @DrKnow186
    @DrKnow186 10 месяцев назад

    waste of time, the pupil is too big for the eye, if you want to use it for a realistic model it will look stupid

    • @adityaanand2702
      @adityaanand2702 10 месяцев назад

      You can create your own texture maps and eye 3D model, if you want. I am just showing you the process on how to create eye shader using Maya Arnold.

  • @SnehaDevadiga-g4z
    @SnehaDevadiga-g4z 10 месяцев назад

    my cornea is hiding the texture of my eyeball wht should i do?

    • @adityaanand2702
      @adityaanand2702 10 месяцев назад

      Have you tried creating a transparency map using a ramp node in the same way shown in this tutorial from 3:47 to 5:00.

  • @SnehaDevadiga-g4z
    @SnehaDevadiga-g4z 10 месяцев назад

    can u make one texture in subtancepainter?

  • @SnehaDevadiga-g4z
    @SnehaDevadiga-g4z 10 месяцев назад

    did u already unwrap it?

  • @Therapgaming247
    @Therapgaming247 11 месяцев назад

    How to add texture in toon shading.. can i apply toon shading on texture made in substance painter and applied on to mesh in maya…. Can u please me understand this???

    • @adityaanand2702
      @adityaanand2702 10 месяцев назад

      Yes, you can apply toon shading to textures made in substance painter and connect them to the toon shader in the same way you connect textures to other shaders if you want.

  • @qiuvincent3267
    @qiuvincent3267 11 месяцев назад

    so this is for the mesh with udim uvs right, and then export few normal maps, jump to maya and do this ailayerrgba/ainormalmap thing right?

    • @adityaanand2702
      @adityaanand2702 10 месяцев назад

      Yes, but you can also do this method on the mesh with one uv.

    • @qiuvincent3267
      @qiuvincent3267 10 месяцев назад

      @@adityaanand2702 cool thing thanks bro

  • @Kiraykell
    @Kiraykell 11 месяцев назад

    Tremendo loco!

  • @Oyibovictor
    @Oyibovictor 11 месяцев назад

    Thanks for this 🎉🎉

  • @suryagowda5547
    @suryagowda5547 11 месяцев назад

    How to export texture maps frm Marmoset to maya

    • @adityaanand2702
      @adityaanand2702 10 месяцев назад

      No, you cannot export texture from marmoset to Maya. Unless you have created it in marmoset and you need to have texture maps to use them in marmoset or in any 3d software. And if you want the textures used in this tutorial, I have provided them with a link in the description.

  • @SotirisLaggas
    @SotirisLaggas Год назад

    Use uv mapping to this?

    • @adityaanand2702
      @adityaanand2702 10 месяцев назад

      Yes, I have unwrapped the mesh and created the base colour in Substance Painter.

  • @АнтонКовалёв-о9ж

    I do not know why, but aiNormal map node doesn't do anything for me. It doesn't work at all. Bump2d with tangetn space normals works fine, but I cannot make it work with layer rgba node.

  • @agudoagoud1066
    @agudoagoud1066 Год назад

    still so helpful. thank you

  • @sashakrieger9933
    @sashakrieger9933 Год назад

    Is this the guy from Days Gone?

  • @MFConfidentialRemaster
    @MFConfidentialRemaster Год назад

    Hi, thanks for the video and files. I tried to replicate it but I encountered several problems. The most anoying one is that I'm losing every parallax from the eyeball as soon as I add the cornea on top. I've no idea why, I followed every steps but I don't reach the same result as you.

    • @adityaanand2702
      @adityaanand2702 Год назад

      Try to increase the value of parallax or change the values shown in the tutorial.

  • @HaiderAli-nm1oh
    @HaiderAli-nm1oh Год назад

    keep it comming .. where is part 3 ?

  • @Kocho496
    @Kocho496 Год назад

    Thank you so much👏

  • @ggp1
    @ggp1 Год назад

    Very Nice Video!!!

  • @lingchiachong5405
    @lingchiachong5405 Год назад

    Thanks a lot for your tutorial

  • @mylucky-dj9us
    @mylucky-dj9us Год назад

    thanks bro 😘😍

  • @ashishthakur2198
    @ashishthakur2198 Год назад

    mazza a gaya and ye mazza mai sabko share kar ke dena chahta hu

  • @ashishthakur2198
    @ashishthakur2198 Год назад

    very informative