FasAnX
FasAnX
  • Видео 19
  • Просмотров 11 599
Raven WS+3,2 and WR+3,4 Combo Routes (Combos in description [No Heat, With Heat and/or Rage]
Combo routes are the same, but with WS+3,2 you don't need to turn around!
WR+3,4 NO Heat & NO Rage
- WR+3,4 T!, BT b+3+4, 3+4~SZN 1+2, "deep" f,F+4, 4,1, BT b+2,4
(70 / 68 dmg)
WR+3,4 NO Heat & WITH Rage
- WR+3,4 T!, BT b+3+4, 3+4~SZN 1+2, "deep" f,F+4, d/b+2,1, RA
(90+ / 88+ dmg)
WR+3,4 WITH Heat & WITH Rage
- WR+3,4 T!, BT b+3+4, 3+4~SZN 1+2, "deep" f,F+4, d/b+2,1~D, SZN 2~F HD!, f,F+3, 1, f,F+3, RA
(101+ / 99+ dmg)
[We can replace the last "1, f,+3, with d/b+2,1 for 1 less dmg, but an easier/consistent time]
WR+3,4 WITH Heat & NO rage
- WR+3,4 T!, BT b+3+4, 3+4~SZN 1+2, "deep" f,F+4, d/b+2,1~D, SZN 2~F HD! *ender*...
...f,F+3, 1, b+2,4,2 (81/ 79 dmg)
..."delay" f,F+3, 1, f,F+3, f+2,3 (80 / 78 dmg...
Просмотров: 86

Видео

Negan Team Intro (SaltyEU)
Просмотров 493 года назад
This is our Negan Team Intro. Credit: The following video is a non-profit project. The music was provided by MhAudio (Channel Link down below): ruclips.net/channel/UCSOdyVAZdqXtbTKpJOEONmw Check the channel out for free music!
Marduk Team intro (Salty EU)
Просмотров 1354 года назад
Just our Marduk Team intro
Tekken 7 - Master Raven: Combo Archive Examples (NH launcher: WS+1)
Просмотров 1644 года назад
Here is a new series of videos. I'll upload multiple staple combos from every launcher. Remember that the comber ender will always be the same in those videos. There will be a seperate video that gives a short break down on all combo-enders and when or why to use it. Thoses video will be used as material for a complete Master Raven breakdown video. A lot of dedicated Master Raven players from t...
TEKKEN 7 - Master Raven's Rage Drive hitbox jank against Dragunov's d+2
Просмотров 1205 лет назад
This happens very often, if you are further away when doing your RD.
TEKKEN 7 - Master Raven's f,F+3 hitbox jank against Negan
Просмотров 1525 лет назад
Same scenario as in the video before. Negan's is , I follow-up with an f,F 3
TEKKEN 7 - Master Raven's Rage Drive hitbox jank against Negan
Просмотров 1205 лет назад
When Negan ducks on frames, this happens with Maven's RD
TEKKEN 7 - Master Raven Max. Damage Low-Parry Combo (Check description!)
Просмотров 4055 лет назад
Here is a quick video of Master Raven max. combo damage out of a low-parry. The combo is hard to get consistent but nonetheless I want to showcase it. Here is the combo notation: LP; micro SSR f,F 4; 4,1; BT 2; BT f 2,4,2 S!; dash u/f 3 4〉3 4 (total of 60 dmg!!!) [Here is how to do it:] 1.) First you do the low-parry and tap d, so that Master Raven does a SSR. 2.) You cancel that SSR immediatel...
Tekken 7 - New Marduk Wall-Combo Tech (Groundthrow as Wall-Splat Follow-Up)
Просмотров 2 тыс.5 лет назад
In this video I'm showcasing a new alternative Wall-combo (or tech) you can do with Craig Marduk. I am utilizing Marduk' ability to do a groundthrow (short "GT") even after a "non-clean" wall-splat (example is d/b 2 in this video). It is even possible to sidestep and then proceed to do the GT, which I am focussing on in this video. I'll probably follow-up with some more stuff like this, but at ...
TEKKEN 7 - Master Raven: New ways to punish Akuma's Rage Art (Raging Demon RA)
Просмотров 4515 лет назад
Combo-notation: Akuma uses RA WITHOUT you blocking the jab - U/F; BT 3 4; d/f 2,3; dash b 3 4; BT 3 4; f,F 3; f,F 4 (56 dmg) Akuma uses RA WITH you blocking the jab - BT 3,4,4 (48 dmg) This is a quick video to showcase two alternatives ways to punish Akuma's RA instead of just doing an U/F 4 (20 dmg). As long as Akuma won't hit you with the jab on block, you can just do an full jump (U/F), then...
TEKKEN 7 - Leo: CH SS+1+2 and CH qcf+2 into f,F+3~d; BOK 2 TEST!
Просмотров 5045 лет назад
This is a test, to see if CH SS 1 2 and CH qcf 2 into f,F 3~d; BOK 2 is true for Leo. It seems that the only options that beats it, is the wake-up toekick (Face up Feet Torwards into d 3 (FUFT d 3)). In conclusion this means, that we have to be careful, as some people may know this and use against us Leo players. Check out the Tekken Zaibatsu and Leo Discord for more infos, techs etc. Thanks fo...
Tekken 7 - Master Raven: Interrupt Armor King's d+2,4,3 string
Просмотров 5055 лет назад
Combo-notation: d/b 1~f; d/b 2; BT 2; BT f 2,4,2; S! f,F 3; f,F 4 (40 dmg) W! dash b 3 4; BT 3 4; (delayed) u/f 3 4,4,2 (total 75 dmg) =➤ I use this combo because of the wall-carry This works with every character in the game. You can interrupt the 3rd hit of Armor King's d 2,4,3 string with a crouch jab. To combo out of it the best option is to crouch cancel after the crouch jab with a forward ...
Tekken 7 - Marduk's Ground-Throw (d/b+1+3) as Combostarter and as Wall-Combo
Просмотров 5 тыс.5 лет назад
NOTE!!! At that 1:31 at the video: I am doing a combo into wall-splat and use d/f 3,1 into d/b 1 3 (ground-throw) into Marduks Rage Drive. THIS ISN'T POSSIBLE ANYMORE, due to Patch 2.11 (Opponents can't be hit by the Rage Drive, while backturned in mid-air) In this video I am showing some combos you can do out of Marduk's ground-throw (d/b 1 3), in certain situations. The best move I've found s...
TEKKEN 7 - Marduk 1,d+2 into f,hcf+1+2 (Input buffering)
Просмотров 3655 лет назад
TEKKEN 7 - Marduk 1,d 2 into f,hcf 1 2 (Input buffering)
Tekken 7 - Master Raven (GoAttack's Rage Drive Combo) Test#1 Ling Xiaoyou(read description!!!)
Просмотров 4175 лет назад
Tekken 7 - Master Raven (GoAttack's Rage Drive Combo) Test#1 Ling Xiaoyou(read description!!!)
Tekken 7 - Master Raven (GoAttack's Rage Drive Combo) Test#2 Devil Jin(read description!!!)
Просмотров 1265 лет назад
In this video I am testing the Rage Drive combo from GoAttack against Devil Jin. He has a standard hitbox. The notation is: BT f 3(CH); f 3 4,2(RD#1); f,F 4; 1; f,F 3; 4,1; BT b 2,4 BT = Back-Turned; CH = Counter Hit; mD = mini-Dash; RD#1 = Rage Drive Nr.1; About the combo: It is specific with the timing. It can be inconsistent in online games (because of lags). You should only do this combo if...
Tekken 7 - Master Raven Test#1 Akuma (Check description!!!)
Просмотров 605 лет назад
Tekken 7 - Master Raven Test#1 Akuma (Check description!!!)
Tekken 7 - Master Raven Test#2 Akuma (Check description!!!)
Просмотров 795 лет назад
Tekken 7 - Master Raven Test#2 Akuma (Check description!!!)
Tekken 7 - Master Raven New Wall-Combo + Rage Drive Trick
Просмотров 9235 лет назад
Tekken 7 - Master Raven New Wall-Combo Rage Drive Trick

Комментарии

  • @Amarok7777
    @Amarok7777 2 месяца назад

    Yes my Brother, whatever you say. Looks like you found some relics in your description.

    • @FasAnX
      @FasAnX 2 месяца назад

      😂😂😂

  • @Deviltriggerfounder
    @Deviltriggerfounder 2 года назад

    This is fucking awesome!

  • @zuko3626
    @zuko3626 3 года назад

    What about fc 1+2 df 4,2 s! ff 3,2 more damage and lets you get wall carry?

    • @FasAnX
      @FasAnX 3 года назад

      The video is outdated since a while. I've made it in the first week of Marduk's release iirc. Yes, in general FC d/f+1+2 is optimal there and if you time it perfectly, you get 20 extra dmg from the impact on the ground and the opponent can't tech-roll there (it's a 2f window, but it's sounds harder than it is). I'm now loaded with work and I'm also writing all the guides and info sheets for the Tekken Discord servers. Once I've finished that, I'll most likely start to do proper Tekken content, as I honestly have a lot of stuff to share, especially things that aren't (well-) known and important on a larger scale, when talking from a competitive perspective. Thank you for still taking your time to comment here and basically updating this video in a sense :D I hope that I'll be able to record those videos until the end of the year. Wish you a great day and stay safe out there!

    • @zuko3626
      @zuko3626 3 года назад

      @@FasAnX Thank you so much for replying detailed

  • @wiggi0620
    @wiggi0620 4 года назад

    Thanks for the tech, amigo

  • @TheJayCoconut
    @TheJayCoconut 4 года назад

    0:28 and 0:36

  • @MarkAmbalong
    @MarkAmbalong 4 года назад

    Aaaaaaye!

  • @MarkAmbalong
    @MarkAmbalong 4 года назад

    Nice nice nice

  • @GilangD21
    @GilangD21 5 лет назад

    Then theres no point in using new wall damage anymore right? Because standard delayed damage is a lot. Or theres special occasion where the new one is needed?

    • @FasAnX
      @FasAnX 5 лет назад

      The reason for this wall-combo is coming of it's frame advantage. After you did a wall-combo, depending on the wake-up option your opponent does, you're going to have a frame advantage and disadvantage, which can very greatly depending on the wall combo. In the TZ Discord channel, under #Master-Raven, in the pins, you can find a whole list of those frame-advantages for all different kinds of wall-combos from Master Raven. For comparison I'll just list those 2 wall-combos you are talking about: W! BT 3+4; (low wall hit) u/f+3+4,4,2 (34 wall-combo dmg at 30% scaling) -> -7 on wake-up kicks -> +16g on techroll -> stand-up options: -> +17g on holding d/b -> +17g on tapping u -> +14g on holding b W! BT b+2,3; b+2,2,3 (29 wall-combo dmg at 30% scaling) -> +10 on wake-up kicks -> +18g on techroll -> stand-up options: -> at least +25 on all stand-up options Wake-up kick speed -> wake-up 3 (low kick) is i22 (counts for FUFT and FDFT) -> wake-up 4 (mid kick) is i22 (counts for FUFT and FDFT) -> wake-up d+3 (toe-kick) is i13 (only from FUFT useable) -> wake-up 3+4 (jump kick) is i19 (only from FUFT useable) As you can see the second combo does less dmg (still very high wall-dmg in comparison to many other characters), but it has always the better frame-advantage. Especially the wake-ups are important here, as we're -7 with the BnB wall-combo, if the opponent does a wake-up kick. With the second combo, we're at +10, in which case we can use every 22f or faster move to beat every wake-up kick option. Also: With the second combo we always have a true 50/50 on the opponents wake-up. Overall: I primarily use the BnB wall-combo, because the dmg is just that good. If I want to force a 50/50 on wake-up or if I want big pressure at the wall, I go for the second one (example: W! BT b+2,3; b+2,2,3 wall-combo -> do b+3+4; BT 3,4 -> as long as your opponent doesn't stay on the ground, he'll either block it or get hit by it. On block it's 0, so you can keep on pressuring etc. just do stuff like that). I hope this is helpful to you!

  • @AAJOB
    @AAJOB 5 лет назад

    Nice!

  • @AfroKing.
    @AfroKing. 5 лет назад

    Yeah you didn’t do it right

    • @FasAnX
      @FasAnX 5 лет назад

      Like mentioned under "dboypompeyreturns" comment: I did it right (set the CPU to toe-kick and you'll be interrupt). I have another video, where I showcase this scenario, while inputting it too fast. This will result in f,F+3 to not spike. Prince Fatalis made a video about it yesterday, explaining it further, also check out his channel for more Leo stuff: ruclips.net/video/VZm8RhgKh-c/видео.html

  • @pak7378
    @pak7378 5 лет назад

    Hey man, just hard a good set with you with my Jin. Thanks for the games

    • @FasAnX
      @FasAnX 5 лет назад

      Ggs. Yeah, wanted to pick up Marduk again after working on Leo and Maven for months :D

  • @paankaur706
    @paankaur706 5 лет назад

    f,f+4(wall splat) B+3+4 B+2,3 B+2,2,3( 7 hits 57 DMG) Does not work against BOB, FENG, GIGAS, JACK, KING, ARMOR KING, MIGUEL, SHAHEEN, STEVE, MARDUK, NEGAN. Written today.

  • @BLKthunda1220
    @BLKthunda1220 5 лет назад

    Delay damage!? Nice

  • @MrPada143
    @MrPada143 5 лет назад

    omg!!! Goood work seriously and thank you

  • @dboypompeyreturns
    @dboypompeyreturns 5 лет назад

    This aint right. Ff3 bok 2 is guaranteed in both these situations. You arent doing it quick enough. When you hit the ff3, you get a different animation from your opponent which allows an uninterrupted bok2

    • @FasAnX
      @FasAnX 5 лет назад

      Sry about the late answer (forgot about it). Yes I was fast enough, it's just isn't guaranteed (set the CPU to toe-kick and you'll be interrupt). Prince Fatalis made a video about it, explaining it further, also check out his channel for more Leo stuff: ruclips.net/video/VZm8RhgKh-c/видео.html

  • @Kaimo_
    @Kaimo_ 5 лет назад

    Can i do it after a wall carry? 🤔

    • @FasAnX
      @FasAnX 5 лет назад

      Sry for the late response. Yes you can. It only depends on how far the wall is away from you after you wall-splatted them. You only need enough time to do Sidestep and Ground-throw, so that you can get the Ground-throw from your opponent right/left side.

  • @ASSAP5191
    @ASSAP5191 5 лет назад

    good

  • @jusho7115
    @jusho7115 5 лет назад

    This is great Master Raven content bro wtf ahha

    • @FasAnX
      @FasAnX 5 лет назад

      Thx :) I hope to find and make more quick vid for her. Upcoming video will be about Leo though :D

    • @jusho7115
      @jusho7115 5 лет назад

      @@FasAnX does BT 2,3+4; work as well after the jump?

    • @FasAnX
      @FasAnX 5 лет назад

      Sadly no. It should, but the problem is that the landing frames of the big jump eats your inputs. That means: Even when you hold b after landing and do BT b+2,3 the game will register it as a BT 2. I will go further into it in another video (measuring landing frames and how many input frames it eats up etc.)

  • @Mystic_Eddie
    @Mystic_Eddie 5 лет назад

    Uh. What?

    • @FasAnX
      @FasAnX 5 лет назад

      Recovery kick (so grounded d+3). Found that out in a fight, so I investigated further. I will check all the options and if you can do something else, to prevent getting hit by it.

    • @Mystic_Eddie
      @Mystic_Eddie 5 лет назад

      @@FasAnX bok 1?

    • @FasAnX
      @FasAnX 5 лет назад

      Yeah that was my second guess, to prevent them doing recovery kick. I will upload an updated video in the next 24h about the things you can do after f,F+3

  • @Jose-xm3tq
    @Jose-xm3tq 5 лет назад

    Ouch... That does some damage.

  • @errosenn
    @errosenn 5 лет назад

    The ragedrive part has been patched. It no longers hits backturned

    • @FasAnX
      @FasAnX 5 лет назад

      Yes. I will make a note on that part. 👍

    • @FasAnX
      @FasAnX 5 лет назад

      Ok annotations aren't possible anymore, but I made a infocard at 1:31 with a link to the patch changes (for Marduk&Law). Also added it to the description.

    • @errosenn
      @errosenn 5 лет назад

      @@FasAnX ❤

    • @errosenn
      @errosenn 5 лет назад

      Great vid nonetheless

    • @FasAnX
      @FasAnX 5 лет назад

      Thx :)

  • @yasonprufer5129
    @yasonprufer5129 5 лет назад

    good shit!

    • @FasAnX
      @FasAnX 5 лет назад

      Thx man👍

  • @jusho7115
    @jusho7115 5 лет назад

    this is pretty cool, thanks dude

    • @FasAnX
      @FasAnX 5 лет назад

      no problem :D