IllTempered Tuna
IllTempered Tuna
  • Видео 478
  • Просмотров 8 287

Видео

SeaCrit Unity GameDev Session #67, Some very mundane dev, but getting closer
Просмотров 47 часов назад
SeaCrit Unity GameDev Session #67, Some very mundane dev, but getting closer
SeaCrit Unity GameDev Session #66, Light day today, gearin' up to start making the game tomorrow
Просмотров 114 часов назад
SeaCrit Unity GameDev Session #66, Light day today, gearin' up to start making the game tomorrow
SeaCrit Unity GameDev Session #65, Solid day of knicks and knacks
Просмотров 319 часов назад
SeaCrit Unity GameDev Session #65, Solid day of knicks and knacks
SeaCrit Unity GameDev Session #64, Some boring things and stuff
Просмотров 2День назад
SeaCrit Unity GameDev Session #64, Some boring things and stuff
SeaCrit Unity GameDev Session #63, We did some things and stuff
Просмотров 1День назад
SeaCrit Unity GameDev Session #63, We did some things and stuff
SeaCrit Unity GameDev Session #62, We did some stuff and things
Просмотров 3День назад
SeaCrit Unity GameDev Session #62, We did some stuff and things
SeaCrit Unity GameDev Session #61, Bugs! DRAT!! And setting up some boring stuff
Просмотров 1214 дней назад
So some time ago, back when we were an idiot (not much has changed) I nonchallantly added some logic that would center the AI senses logic gameobject to the zero position of an enemy fish. Well at some point I decided to centralize these bits of logic and move the script to the fish. Today, randomly that logic decided to break 1/2 of fish spawns, because on start, the fish were all teleporting ...
SeaCrit Unity GameDev Session #60, Building up the desert zone
Просмотров 1114 дней назад
SeaCrit Unity GameDev Session #60, Building up the desert zone
SeaCrit Unity GameDev Session #59, Some heavy shader lifting and adding more visuals to water 2
Просмотров 3114 дней назад
SeaCrit Unity GameDev Session #59, Some heavy shader lifting and adding more visuals to water 2
SeaCrit Unity GameDev Session #59, Some heavy shader lifting and adding more visuals to water
Просмотров 1914 дней назад
SeaCrit Unity GameDev Session #59, Some heavy shader lifting and adding more visuals to water
SeaCrit Unity GameDev Session #58, Just fixing up some shader issues (A little followup)
Просмотров 1714 дней назад
SeaCrit Unity GameDev Session #58, Just fixing up some shader issues (A little followup)
SeaCrit Unity GameDev Session #58, Just fixing up some shader issues
Просмотров 2314 дней назад
SeaCrit Unity GameDev Session #58, Just fixing up some shader issues
SeaCrit Unity GameDev Session #57, More boring slog, oh boy!1
Просмотров 1121 день назад
SeaCrit Unity GameDev Session #57, More boring slog, oh boy!1
SeaCrit Unity GameDev Session #57, More boring slog, oh boy!2
Просмотров 1421 день назад
SeaCrit Unity GameDev Session #57, More boring slog, oh boy!2
SeaCrit Unity GameDev Session #48
Просмотров 1121 день назад
SeaCrit Unity GameDev Session #48
SeaCrit Unity GameDev Session #48 2
Просмотров 2521 день назад
SeaCrit Unity GameDev Session #48 2
SeaCrit Unity GameDev Session #56, Some pretty mundane stuffs with item visuals
Просмотров 621 день назад
SeaCrit Unity GameDev Session #56, Some pretty mundane stuffs with item visuals
Effects Work Still Got It1
Просмотров 821 день назад
Effects Work Still Got It1
Effects Work Still Got It2
Просмотров 521 день назад
Effects Work Still Got It2
SeaCrit Unity GameDev Session #55, Just some slog
Просмотров 321 день назад
SeaCrit Unity GameDev Session #55, Just some slog
SeaCrit Unity GameDev Session #54, Another bleh day
Просмотров 4228 дней назад
SeaCrit Unity GameDev Session #54, Another bleh day
SeaCrit Unity GameDev Session #53, Slowest, most boringest, least impressive session ever
Просмотров 2Месяц назад
SeaCrit Unity GameDev Session #53, Slowest, most boringest, least impressive session ever
SeaCrit Unity GameDev Session #52, It never ends
Просмотров 6Месяц назад
SeaCrit Unity GameDev Session #52, It never ends
SeaCrit Unity GameDev Session #51, Another painful, long day 1
Просмотров 4Месяц назад
SeaCrit Unity GameDev Session #51, Another painful, long day 1
SeaCrit Unity GameDev Session #51, Another painful, long day 2
Просмотров 14Месяц назад
SeaCrit Unity GameDev Session #51, Another painful, long day 2
SeaCrit Unity GameDev Session #50, Brutal, long day fixing Pooling Pt 2
Просмотров 2Месяц назад
SeaCrit Unity GameDev Session #50, Brutal, long day fixing Pooling Pt 2
SeaCrit Unity GameDev Session #50, Brutal, long day fixing Pooling Pt 1
Просмотров 30Месяц назад
SeaCrit Unity GameDev Session #50, Brutal, long day fixing Pooling Pt 1
SeaCrit Unity GameDev Session #49, Doozy of a Day #2
Просмотров 5Месяц назад
SeaCrit Unity GameDev Session #49, Doozy of a Day #2
SeaCrit Unity GameDev Session #49, Doozy of a Day #1
Просмотров 1Месяц назад
SeaCrit Unity GameDev Session #49, Doozy of a Day #1

Комментарии

  • @AstralNode
    @AstralNode 14 дней назад

    I've been following your work and I think it's incredible, very good 👏

    • @indieguy7297
      @indieguy7297 14 дней назад

      Thanks so much for saying so Astral Node! Your comment means a lot, sometimes i wonder if I'm crazy, but it's sentiments like this that make me feel as though all this work isn't a total waste. And it's so cool to know that there are in fact a few people out there that might actually enjoy my tedious dev videos! XD

  • @osmanzaman8483
    @osmanzaman8483 21 день назад

    My friend, your project is very big, good luck, do you have a channel or account to contact?

    • @indieguy7297
      @indieguy7297 21 день назад

      Yeah I sure bit off more than I could chew. I have a website here where you can find out more about the game, and thank you so much for checking it out!: illtemperedtuna.itch.io/the-seacrit-fish-game

    • @osmanzaman8483
      @osmanzaman8483 20 дней назад

      @@indieguy7297 I wish you continued success, my friend. I subscribed. If you make an education vlog, I will watch it myself.

    • @indieguy7297
      @indieguy7297 20 дней назад

      @ Thanks so much! Wish I had more time and energy to devote to tutorial stuff, maybe some time in the future. I did a video way back when, it's a little cringe, but it was my first attempt at making learning content. It's on prefabs if you're interested: studio.ruclips.net/user/video44QXwF8Hxxo/edit

    • @osmanzaman8483
      @osmanzaman8483 20 дней назад

      @@indieguy7297 Dude, I want to make a Unity game like you, can you tell me where to start as a road map?

    • @indieguy7297
      @indieguy7297 20 дней назад

      @@osmanzaman8483 Oh gosh, it really depends on what you yourself are good at/ enjoy and the sort of games you think you would enjoy making. You REALLY gotta start small and build from there. Here are some content creators to look into: Jonas Tyroller and Thomas Brush. Give them a look, they have some great resources on getting started and following through. It's a VERY Long journey and it takes many years to get up and running. Also don't be shy about joining communities like discords for gamejams, art communities, code communities. The journey is different for everyone, so a lot of this is just figuring out what works for you! There's never been more resources out there, but it's hard to stay focused and work hard, that's what really makes the difference. Work smarter, not harder... but also harder XD

  • @SharMi_Plays_X_Dev
    @SharMi_Plays_X_Dev Месяц назад

    Did you use CHATGPT ????? or Only Use Your BRAIN ??? LOGIC AND ALLLLLLLLL ??????????

    • @indieguy7297
      @indieguy7297 Месяц назад

      Believe it or not, I JUST started using Grok a few days ago. I use it for reference very lightly for simple stuff. I don't trust AI, and I don't trust myself not to rely on it too much so i force myself to do hard code so I can get better. If anything I could learn to use AI more to learn more standard methods but I enjoy doing things my own way.

  • @YellzyPlayz-mj1vu
    @YellzyPlayz-mj1vu 2 месяца назад

    The game looks Fantastic! I like glow in the fish.

  • @YellzyPlayz-mj1vu
    @YellzyPlayz-mj1vu 2 месяца назад

    Bro, Can you make tutorial video for newcomers!

    • @indieguy7297
      @indieguy7297 2 месяца назад

      Would love to and plan on it! But first I gotta finish the darned game XD

    • @YellzyPlayz-mj1vu
      @YellzyPlayz-mj1vu 2 месяца назад

      @@indieguy7297 hmm, Well I do understand your feeling as I am also working on my small game. it's my first game so I am way too excited! Hope you complete fast 😁 Last question for how long are you working on it?

    • @indieguy7297
      @indieguy7297 2 месяца назад

      @@YellzyPlayz-mj1vu I've been working on this longer than I care to admit, many years.

  • @YellzyPlayz-mj1vu
    @YellzyPlayz-mj1vu 2 месяца назад

    owwwwwwwwww

  • @SharMi_Plays_X_Dev
    @SharMi_Plays_X_Dev 4 месяца назад

    Add the game sound !!

    • @indieguy7297
      @indieguy7297 4 месяца назад

      I'll look into seeing if there's a way I can listen to music without the screencap software Recording it. Otherwise RUclips copywrite strikes these videos and I can't work without music!

  • @daddysen157
    @daddysen157 5 месяцев назад

    Looks great!

  • @daddysen157
    @daddysen157 5 месяцев назад

    when do you plan on releasing this game??

    • @indieguy7297
      @indieguy7297 5 месяцев назад

      If you had asked me 3 years ago, I would have said I plan to have a solid demo ready in 2 weeks. And if you were to ask me the same today, I would say "I plan to have a solid demo ready in two weeks". Gamedev is crazy, but i'm proud to say that i'm wanting this game to be very good and so I take the time to put the effort in. If you want to try a very early version of the game, you can try it here: illtemperedtuna.itch.io/the-seacrit-fish-game Thanks so much for the interest, Daddy Sen157. Don't get too many visitors checkin out the project and it's much appreciated!

  • @ecrizen7896
    @ecrizen7896 5 месяцев назад

    Keep going dude

  • @FirstnameLastname-ft9in
    @FirstnameLastname-ft9in 5 месяцев назад

    Are ya winning son?

  • @EmirhanWasTaken
    @EmirhanWasTaken 5 месяцев назад

    bro casually dropped a 8 hour long dev video like its nothing Great Job!!

    • @indieguy7297
      @indieguy7297 5 месяцев назад

      No rest for the wicked

    • @EmirhanWasTaken
      @EmirhanWasTaken 5 месяцев назад

      @@indieguy7297 why are you calling yourself wicked?

    • @indieguy7297
      @indieguy7297 5 месяцев назад

      @@EmirhanWasTaken It's just an expression. We're all people and no one's perfect! I don't get into too much trouble these days, I spend too much time working on this project ;)

  • @SharMi_Plays_X_Dev
    @SharMi_Plays_X_Dev 5 месяцев назад

    Can you make a debugging tutorial with audio in Unity !??. Iam new to Unity but I worked in Godot , so I have common experience in debugging ! .

    • @indieguy7297
      @indieguy7297 5 месяцев назад

      You could give this video a watch: ruclips.net/video/wt2YdrUlzgg/видео.html I'm honestly not the greatest coder ever and I don't know too much about debugging either XD. if there's anything you saw in these videos you have a qeustion about i'll be more than happy to answer here though.

  • @IHTISHAMUddin-e9w
    @IHTISHAMUddin-e9w 5 месяцев назад

    give me full tutorial for this game

  • @SharMi_Plays_X_Dev
    @SharMi_Plays_X_Dev 5 месяцев назад

    Add # tags in your video!!!!, your grate program 💖💖 . I wrote only 400 lines single script in Unity by my own till now without ChatGPT 😎. But your linesssss 😮 incredible and well managed ✨✨✨. Make tutorials with audio and add tags 😇……

  • @SharMi_Plays_X_Dev
    @SharMi_Plays_X_Dev 5 месяцев назад

    Add voice !!!!!!……

    • @indieguy7297
      @indieguy7297 5 месяцев назад

      I barely have the energy just to work on my project! I wish I had more time to devote to tutorials. I'm honored you think this is good enough content that others could learn from it. I did do a tutorial on Prefabs some time ago and it has voice over: ruclips.net/video/44QXwF8Hxxo/видео.html

  • @dsfgato
    @dsfgato 6 месяцев назад

    dope

  • @katto1937
    @katto1937 7 месяцев назад

    Good stuff man, make sure to take breaks and let yourself relax. Nobody can efficiently study for 6 hours straight, and coding is definitely similar

    • @indieguy7297
      @indieguy7297 7 месяцев назад

      Too true. Tryin' to strike while the iron's hot but it's easy to overdo it when a nasty bug pops up just when you're trying to wrap up work.

  • @lucidedits9958
    @lucidedits9958 7 месяцев назад

    wow man. I feel you.

  • @nantespiero7444
    @nantespiero7444 7 месяцев назад

    your games great

    • @indieguy7297
      @indieguy7297 7 месяцев назад

      Thanks for poking around the edges of the internet and giving the project some of your time, it means a lot.

  • @doclouis4236
    @doclouis4236 8 месяцев назад

    Crybaby.

  • @7armedman
    @7armedman 10 месяцев назад

    Jesus no one will ever care about this stupid shit.

  • @7armedman
    @7armedman 10 месяцев назад

    This seems exceedingly gay and pointless.

    • @indieguy7297
      @indieguy7297 10 месяцев назад

      You certainly appear to be an expert in such things.

    • @7armedman
      @7armedman 10 месяцев назад

      @@indieguy7297 Yes, it's very easy to spot artistic works that suck shit.

  • @LuciferMorningstar-yw5dt
    @LuciferMorningstar-yw5dt Год назад

    What is the game

    • @indieguy7297
      @indieguy7297 Год назад

      You can find the early alpha here: illtemperedtuna.itch.io/the-seacrit-fish-game You can play it on phone or PC right in the web build

  • @indieguy7297
    @indieguy7297 Год назад

    Noticed I had a bunch of vids I wasn't sure if i uploaded to youtube. Kind of a random barrage of vidoes the past couple days dating back to several months ago to even years ago.

  • @LuciferMorningstar-yw5dt
    @LuciferMorningstar-yw5dt Год назад

    how is something like this basically left unknown to anyone

    • @indieguy7297
      @indieguy7297 Год назад

      Don't get many comments in these parts. Good to hear someone out there thinks there's value in this. It's a crazy world and it's hard to get eyes on your work amidst all the chaos and gatekeeping. Anyway, was just gearin' up to get back to work and saw an that someone commented on one of the videos. For some time now i've been focusing on making the game and trying not to stress about marketing, there's already enough to worry about as a solo dev. Hoping in the near future SeaCrit reaches a quality level that it's worth putting out there and maybe it starts getting more attention. Thanks for the engagement, LuciferMorningstar! TLDR I'm bustin' my arse and gettin' close to this sucker being good enough for people to take notice with some luck!

  • @tanhnguyen2025
    @tanhnguyen2025 Год назад

    could u please make a video on how to begin with developing games for beginners? I got some shallow coding background and wanna get into game dev. Thank you in advance

    • @indieguy7297
      @indieguy7297 Год назад

      This is a long-term goal of mine. I would love to teach gamedev to the masses, and how to learn because we do such a poor job of it currently. I would suggest you get your hangs and game maker or Unity and look into how you can see sample projects and just start toying with an existing project. See if you can adjust a few things in a project that is already up and running, and also watch lots of tutorials! There are tons of fantastic resources out there, spend some time to find the best ones. I have dabbled with tutorials in the past, and it's a little cringy, but here's one I did on the prefab systems for Unity: ruclips.net/video/44QXwF8Hxxo/видео.html Anyhow, I really need to focus on wrapping up SeaCrit, if that goes well, I will have more resources that I can put into helping others learn how to make games, which is one of my ambitions for the future should things go well. Thanks for the comment and hope i can help in the future!

    • @tanhnguyen2025
      @tanhnguyen2025 Год назад

      @@indieguy7297 that's so great to hear that you are dedicated to contributing great value to society because that's my desire too. Thank you so much bro! I will keep that in mind

    • @indieguy7297
      @indieguy7297 Год назад

      @@tanhnguyen2025 100% for too long gamedev is something that's been festering in the dark. Hoping for a brighter future.

  • @downtimeentertainmentandro4313

    Hungry shark remake or inspired.

    • @indieguy7297
      @indieguy7297 Год назад

      I'd be lying if I said I didn't play the game! It may have had some bit of affect on the game, but it was actually the old flash game FISHY! that had the biggest impact on this game, my oldest build of SeaCrit is actually just a FISHY! clone. The other big inspiration was Ecco the Dolphin. All manner of games I'm drawing inspiration from: Level design from excitebike, controls smoothness from Mario 64, light progression feel from DOTA. Every game I have ever played has played some small part in helping me stitch together the design of SeaCrit. If I recall correctly i think i saw a video showing fish smoothly turning in Hungry shark that made me revamp my movement system and I remember looking at videos to see how they had done their backgrounds but didn't take too many notes from it. The impact of Hungry Shark in SeaCrit is fairly minimal. Sharks are the iconic fighters of the sea, many games have sharks in them!

    • @downtimeentertainmentandro4313
      @downtimeentertainmentandro4313 Год назад

      @@indieguy7297 Yeah man well that coding shit looks fucking mind fucked lol- Props fr bro keep on.

    • @indieguy7297
      @indieguy7297 Год назад

      @@downtimeentertainmentandro4313 Ha! Yeah, it's pretty crazy and takes a real mental drain working on the project. I haven't worked with code so much so i don't know how my codebase compares to other games but it gets pretty nuts at times.

  • @sergeykizin6101
    @sergeykizin6101 Год назад

    Game looks awesome!!!! ❤

    • @indieguy7297
      @indieguy7297 Год назад

      Thanks so much! It's gettin' there darn it!

  • @indieguy7297
    @indieguy7297 Год назад

    Quick Update: Health has really been in the dumps lately, they're finally gonna do an ultrasound on my insides soon. Hopefully they find something they can fix and I can be back to it soon. It's frustrating because I feel like the game is so close to being a game. Slight chance i'll feel well enough in the cominng days to get some work done. I'm going to be fasting, which means i'll just be really hungry but that tends to stave off worse symptoms. Just taking this day by day.

  • @doubleu7960
    @doubleu7960 Год назад

  • @doubleu7960
    @doubleu7960 Год назад

  • @doubleu7960
    @doubleu7960 Год назад

  • @lorenbeall147
    @lorenbeall147 Год назад

    Hi. I love very much the videos. Please can you sort them from the begining and make a playlist

  • @BoredDuck314
    @BoredDuck314 Год назад

    Looks like a cool project!

    • @indieguy7297
      @indieguy7297 Год назад

      Appreciate you taking the time to check it out and comment, BoredDuck

  • @_BurntGames
    @_BurntGames Год назад

    Game looks interesting

  • @finn4750
    @finn4750 2 года назад

    𝓟Ř𝔬𝓂𝔬𝐒ϻ ☺️

  • @indieguy7297
    @indieguy7297 3 года назад

    I know this isn't impressive at all. I'm just trying to break the ice on writer's block by uploading SOMETHING.

  • @indieguy7297
    @indieguy7297 3 года назад

    illtemperedtuna.itch.io/the-seacrit-fish-game

  • @krissichan3127
    @krissichan3127 4 года назад

    Good stuff my man! Honestly, with a bit of polish you could be competing with hungry shark evolution. Try and see if you could market this towards RUclipsrs for them to play, it seems to have a satisfying gameplay loop that they would get into.

    • @indieguy7297
      @indieguy7297 4 года назад

      I'm really happy with the core controls, but now I have to finally finagle this all together to be a fun cohesive experience. I'm also distilling a lot of the growth mechanics and health bars into a much simpler system. Anyhow I'm just babbling! Glad you dig it! Excited to push this a bit further and then i'll push to get more people to try it. Thank you for your kind words!

  • @indieguy7297
    @indieguy7297 5 лет назад

    There's a lot I could do to improve the pipelines of these various systems. There's a lot of content bloat for what could be a few material tweaks per fish and a few changes to abilities. But no time for that now. Gotta push for the demo and pray for backing and THEN the core can be better developed.

  • @VincentHendriks
    @VincentHendriks 5 лет назад

    Looks good! do you have some sorts of progression or upgrade mechanics (planned)?

    • @indieguy7297
      @indieguy7297 5 лет назад

      Thank you! And I do, Even got them semi implemented, which I regret because at some point i'm going to have to redo the whole thing to fit the new prefab setups: ruclips.net/video/dnSkJz4lZjY/видео.html Its super rough and very early in implementation. The idea is you have your own "fish tank" and it has some light idle mechanics and you can spend a long term resource you can farm by playing the game or idling to improve your fish. It's sorta like a talent tree, but imagine if a talent tree had randomized modifiers like epic loot in diablo when you leveled it up. And if you didn't like the random talent you could cut it up into chum and feed it to your bigger and better talent skills. Buying and upgrading sharks generally makes you survive better. Buying and upgrading "Nosey Fish" gives talents that improved ranged combat. That sorta deal.

  • @fahimfaysal1753
    @fahimfaysal1753 5 лет назад

    I like it. Is this an android game? It seems like it'd work well with touch controls. I'm curious about why you happened to pick a fish theme of all things? Not that I'm complaining.

    • @indieguy7297
      @indieguy7297 5 лет назад

      Good to hear Fahim. I'm keeping the door open for touch devices, but for now i'm focusing on mouse and gamepad devices. That said the graphics are very optimized with very low draw calls, and all the lighting is baked into the core shaders (It runs on a damned potato). So though I don't think it's quite AAA quality, i think for the resources it runs on it's doing swell. Why fish? Because sharks are friggin' awesome and easy to rig and you could feasibly play this game on anything. I would go one further and say, why would you make a game about anything BUT fish!? Easy to animate, easy to rig, low poly, no uncanny valley, an open ocean of untried gameplay possibilities. No need for a jump button, you can hyper focus on the action. All the possibility of a side scrolling shooter paired with beat 'em up elements in a setting that makes some level of sense. Also just speaking from a demographics perspective what age of person, or culture doesn't look favorably towards fish? I find it very strange there haven't been more games about fish, and what few games have been have shared a largely unreasonable amount of success.

  • @s0lly
    @s0lly 5 лет назад

    Very nice looking demo, great work! Subscribing to see more!

  • @godmesiah
    @godmesiah 5 лет назад

    Hey, nice work, congrats! I specially love the enemy sfx, seems like it makes the game a lot more fun. Keep working hard man, it's looking good!

    • @indieguy7297
      @indieguy7297 5 лет назад

      Glad to hear! They're a bit obnoxious hearing them 100x a day but i can't bring myself to tell them to shut up.

  • @indieguy7297
    @indieguy7297 5 лет назад

    If you're curious about the game you can find out more here: docs.google.com/presentation/d/e/2PACX-1vRYtKVcXdEWtYTIfUFJRs5WFT8dQSU4SuiJp6AT9ZeenIo76zZrYLYpDH-7nA5Ppi-Igxrtm_PL0flb/pub?start=false&loop=false&delayms=10000&slide=id.p1

  • @mitchellg8469
    @mitchellg8469 5 лет назад

    I found this super helpful. Glad to be your first sub

    • @indieguy7297
      @indieguy7297 5 лет назад

      Thanks Mitchell, I am honored to have ya, *thumbs up*

  • @indieguy7297
    @indieguy7297 5 лет назад

    Interested in the game? You can check our pitch here: docs.google.com/presentation/d/e/2PACX-1vRYtKVcXdEWtYTIfUFJRs5WFT8dQSU4SuiJp6AT9ZeenIo76zZrYLYpDH-7nA5Ppi-Igxrtm_PL0flb/pub?start=false&loop=false&delayms=3000&slide=id.p1 Thanks for stopping by everyone!