Linkage Design
Linkage Design
  • Видео 38
  • Просмотров 98 811
Key Fob Blender Tutorial
Follow along for this Blender tutorial where we'll model a key fob, add a logo and set up some basic materials.
Logo Link: drive.google.com/file/d/1Nfq7gqGtt2WPW7JhJkh_0ylHvLDTm5tu/view?usp=sharing
Просмотров: 410

Видео

Packaging Modeling Workflow
Просмотров 8421 день назад
Check out this modeling workflow video done with Blender.
Car Handle Modeling Workflow
Просмотров 41421 день назад
Check out this car handle modeling workflow done in Blender.
Blender Apple Mouse Tutorial Part 3
Просмотров 3828 дней назад
In this Blender tutorial, we'll guide you through the process of modeling an Apple Mouse from scratch. You'll learn essential techniques to create smooth shapes for a clean, professional result.
Blender Apple Mouse Tutorial Part 2
Просмотров 3928 дней назад
In this Blender tutorial, we'll guide you through the process of modeling an Apple Mouse from scratch. You'll learn essential techniques to create smooth shapes for a clean, professional result.
Blender Apple Mouse Tutorial Part 1
Просмотров 17728 дней назад
In this Blender tutorial, we'll guide you through the process of modeling an Apple Mouse from scratch. You'll learn essential techniques to create smooth shapes for a clean, professional result. Project Files: drive.google.com/file/d/11WtaMc5UYGjP9l018WIhmKCQRTZvTrGE/view?usp=sharing
Digital Design User Group: Gravity Sketch
Просмотров 236Месяц назад
Linkage hosted another digital design user group, where we discuss various tools and workflows in the design industry. In this session, Eric Stoddard was featured, where he discusses his use of Gravity Sketch within the automotive industry.
Digital Design User Group: Designer Spotlight
Просмотров 2639 месяцев назад
Linkage hosted another digital design user group, where we discuss various tools and workflows in the design industry. In this session, Kevin Richards was featured, discussing his experience and projects within the automotive industry.
Alias 2024 Digital Design User Group
Просмотров 1,9 тыс.Год назад
Linkage hosted it's second digital design user group, where we discuss various tools and workflows in the design industry. For this session we focused on Alias 2024 and how it can be utilized in the automotive industry.
Blender Digital Design User Group
Просмотров 6 тыс.Год назад
Linkage hosted it's first digital design user group, where we discuss various tools and workflows in the design industry. For this session we focused on Blender and how it can be utilized by industrial designers.
Linkage Demo Reel
Просмотров 2662 года назад
Follow us Instagram: linkagedesign Facbook: mac.linkage Website: www.linkage-d.com/
Fusion 360 Beginner Vase Tutorial
Просмотров 21 тыс.2 года назад
Following along with this basic Fusion 360 tutorial, great for beginners. Follow us Instagram: linkagedesign Facbook: mac.linkage Website: www.linkage-d.com/
6. Unreal Engine Headlight Finishing Touches
Просмотров 3072 года назад
In part 6 of this tutorial series you will be adding the finishing touches. Follow us Instagram: linkagedesign Facbook: mac.linkage Website: www.linkage-d.com/
1. Unreal Engine Headlight Intro Video
Просмотров 4712 года назад
Intro to the Unreal Engine tutorial series. In this course you will be creating a headlight from start to finish. Follow us Instagram: linkagedesign Facbook: mac.linkage Website: www.linkage-d.com/
2. Unreal Engine Headlight Materials
Просмотров 6442 года назад
In part 2 of this tutorial series you will be applying materials. Follow us Instagram: linkagedesign Facbook: mac.linkage Website: www.linkage-d.com/
3. Unreal Engine Headlight Materials
Просмотров 8072 года назад
3. Unreal Engine Headlight Materials
4. Unreal Engine Headlight Materials
Просмотров 6482 года назад
4. Unreal Engine Headlight Materials
5. Unreal Engine Headlight Finishing Touches
Просмотров 4412 года назад
5. Unreal Engine Headlight Finishing Touches
Nuro Reel
Просмотров 692 года назад
Nuro Reel
Gear Shifters Speed Sketch
Просмотров 1272 года назад
Gear Shifters Speed Sketch
Helmet Speed Sketch
Просмотров 1913 года назад
Helmet Speed Sketch
Kitchen Knife Speed Sketch
Просмотров 1293 года назад
Kitchen Knife Speed Sketch
Car Chair Speed Sketch
Просмотров 1453 года назад
Car Chair Speed Sketch
Part 8: Data Transfer
Просмотров 1,1 тыс.3 года назад
Part 8: Data Transfer
Part 7: Retopology
Просмотров 1,6 тыс.3 года назад
Part 7: Retopology
Part 6: Automotive Details NURBS
Просмотров 3 тыс.3 года назад
Part 6: Automotive Details NURBS
Part 5: Automotive Details SubD
Просмотров 6 тыс.3 года назад
Part 5: Automotive Details SubD
Part 4: SUV Topology
Просмотров 2,8 тыс.3 года назад
Part 4: SUV Topology
Part 2: Gear Selector
Просмотров 4,9 тыс.3 года назад
Part 2: Gear Selector
Part 3: Side Mirror
Просмотров 3 тыс.3 года назад
Part 3: Side Mirror

Комментарии

  • @fullyleaded
    @fullyleaded 6 дней назад

    If you export as .fbx it maintains the creases.

  • @fullyleaded
    @fullyleaded 6 дней назад

    Is there a discord server set up?

  • @drugfreedave
    @drugfreedave 17 дней назад

    Following along! I don't see the logo file here, but maybe im just missing it. I'll download or use a different image (like my logo for now) I'm also listening at half speed. I'm super slow! Learning a lot so far, thank you :)

    • @LinkageDesign
      @LinkageDesign 12 дней назад

      Thanks for the heads up! The logo file is now in the description.

  • @brentsrx7
    @brentsrx7 18 дней назад

    Thanks for the awesome tutorial!

  • @ionutsec121
    @ionutsec121 18 дней назад

    do more car related tutorials please, workflow for game asset car etc

  • @skaa9217
    @skaa9217 28 дней назад

    Nice presentation. Gravity Sketch always looks interesting. My mental block is the absence of friction and resistance. 'Gravity' in the sense of consequence of movement. The counter, 'weightless' has both a benefit to freedom of movement and the drawback of nothing to push against. The friction of drawing on paper vs the slick smooth surface of a digital tablet changes the character of the lines. In the digital design evolution, that is the first level of reduction of friction. Modern designers have accepted that loss, however I'd argue there has been a slight cost in the end result. Drawing in space with zero friction as with Gravity Sketch seems like the next step in reduction. Nothing to steady the hand, nothing to dampen, nothing to build upon or to subtract from. Each movement is new and abstracted to entirely visual feedback. No pins to the real world other than visual. The absolute joy of working with Chavant clay is the physical resistance and the compression and scraping. The subtleties of temperature and tools all come into play. At the same time it is very expensive in terms of time and energy. Slow to iterate, difficult to build long slow perfectly fair surfaces that are simple in CAD. Shaping on a clay CNC platform and being able to work back for forth between the two methods is the ideal. Digital aspects are obviously the way to form find, in my mind, there is a physical aspect that will be integrated in the next evolutions.

  • @leandronassa1831
    @leandronassa1831 Месяц назад

    Great Tutorial! Thanks : )

  • @mustafainanir26
    @mustafainanir26 Месяц назад

    THANKS..PLEASE Project Files LİNKS RE-SHARE

  • @srikanthmovva746
    @srikanthmovva746 Месяц назад

    Thank you so much for clear explanation

  • @michelrigaud9552
    @michelrigaud9552 2 месяца назад

    Very good tutorial ! Thank you

  • @uligonzalez4303
    @uligonzalez4303 3 месяца назад

    Finally animated options! In Alias?!?

  • @uligonzalez4303
    @uligonzalez4303 3 месяца назад

    Looks great! When are you releasing this update?!?

  • @dineshkumarm289
    @dineshkumarm289 5 месяцев назад

    Hello sir. How to convert the alias A- Class surface to unreal engine

  • @KirkMcGinty
    @KirkMcGinty 6 месяцев назад

    Are Sub D surfaces used in production or just for quick iterations/conceptualizing?

  • @sohambedarkar4835
    @sohambedarkar4835 6 месяцев назад

    hi great work where didi you download the background beach scene or did you model it?

  • @nwmi493
    @nwmi493 7 месяцев назад

    Ive watched 2 vase tutorials and on both of them I cannot get past the "project" part. Made it successfully to revolve but for the life of me I have no Idea why I cannot select the curve to project to I can move on to the next step :(

  • @hectoruvh
    @hectoruvh 7 месяцев назад

    Nice work

  • @MetalGearMk3
    @MetalGearMk3 10 месяцев назад

    Hey guys can I please use Maya navigation in Alias? I really hate holding Shift + Alt, muscle memory is a thing. Edit. Oh wait, Clutch Key editor allows me to change this now , wow.

  • @brentahlers8477
    @brentahlers8477 10 месяцев назад

    Loved the video thank you so much. Everyone was great especially Barry! Wish I knew about this user group. Maybe send out an email to all Alias users that Autodesk has. Just a thought. Thanks

  • @maddyd5831
    @maddyd5831 10 месяцев назад

    What command did you use to get to the smooth surface at 1:33? Thanks!

  • @SandstormCloudwave
    @SandstormCloudwave 10 месяцев назад

    I'm getting "No fillet edge found" when making the circular pattern of the fillet. Can you help?

    • @kirazhang1691
      @kirazhang1691 7 месяцев назад

      same issue, how did you fix it

    • @SandstormCloudwave
      @SandstormCloudwave 7 месяцев назад

      @@kirazhang1691 sorry, don't remember. Ended up watching a German video instead and it worked

    • @potatopuggiedog6876
      @potatopuggiedog6876 3 месяца назад

      I also got that error message. I solved it by making the cutout and immediately apply the fillet BEFORE doing the circular pattern. Then, just do the circular pattern with both the cutout and the fillet selected.

  • @texandealfinder
    @texandealfinder Год назад

    It was a good tutorial, but not sure if it had to be slowed down or perhaps highlight what you were selecting. It was a bit hard to follow along without having to rewind 50 times. I got lost at the circles. lol...I'll try again another day.

  • @hl2303
    @hl2303 Год назад

    Is there still an opportunity to edit the subD main surfaces after we constructed the details with NURBS? I would assume that it may or may not work, heavily dependent on the complexity of histories? But anyway it is still a much faster workflow compared to NURBS only.

  • @rjustison
    @rjustison Год назад

    This is the tutorial I have been searching for. I have been trying to do it the hard way. Thank you.

  • @ADEHSC
    @ADEHSC Год назад

    Odi, the real blender guru

  • @KanzakiZD
    @KanzakiZD Год назад

    this is a really good presentation, might come back later when i'm about to go on the finals

  • @MH-DI
    @MH-DI Год назад

    Great chat! Is there a way to get the material configurator shown at minute 39:12 ?

  • @Andrew-te8bq
    @Andrew-te8bq Год назад

    What a great explanation style! A hidden gem here. Thank you and thumbs up!

  • @cindiekucinski7783
    @cindiekucinski7783 Год назад

    😬 P r o m o S M

  • @Andrew-te8bq
    @Andrew-te8bq Год назад

    Many Thanks! No Chit-Chat - straight to the point!

  • @cekuhnen
    @cekuhnen Год назад

    I am happy to see more designers use Blender for conceptual modeling - when I started teaching it 2018 I was kinda laughed at ;) With Fusion360 or Alias it is such a super application.

    • @LinkageDesign
      @LinkageDesign Год назад

      Agreed, such a great tool! Crazy how it's taken off these past few years.

    • @prashantsubhedar5190
      @prashantsubhedar5190 Год назад

      I learnt Blender for industrial design looking at your videos. I just tagged you on LinkedIn as the first source to start learning Blender for Industrial Design!

  • @davexbit
    @davexbit Год назад

    Michael nice to see your including Blender in your arsenal of 3D workflows. This is incredible software I'm enjoying using!

  • @Jophee
    @Jophee Год назад

    Happy to see you again after a long time 🥶

  • @CalebO587
    @CalebO587 Год назад

    Nice to see content here again

  • @RezaAarabi
    @RezaAarabi Год назад

    good job btw, my question is that this car is created by you with SubD Modeling or what? please let me know thanks

  • @mcongmail7278
    @mcongmail7278 Год назад

    Thank you for this tutorial. I used your creation method but printed out using spiral/vase mode. Worked out very well. Thanks again.

  • @MrPringellZ
    @MrPringellZ Год назад

    How do you quickly switch between sub D and NURBS marking menus?

    • @Sommar2008
      @Sommar2008 Год назад

      CTRL 1 (default) and CTRL 5 (subdiv). 1-5 is various modes, see menus Pref > Workflows

  • @srikshetrasouravnanda356
    @srikshetrasouravnanda356 Год назад

    In the preference - workflow tab there is no Subd showing only Default Paint Modelling and Visualise is showing.. I'm using Alias Design 2021 .. can u help ?

  • @juanv5375
    @juanv5375 Год назад

    👌👌👌👌👌

  • @JustHitTheWeight
    @JustHitTheWeight 2 года назад

    Thanks a lot for your tutorial!! Is there any chance you can teach us how to make multi-face vase? I saw some3d printed on Etsy but it looks quite impossible to make..

    • @LinkageDesign
      @LinkageDesign 2 года назад

      Thanks, glad you enjoyed the tutorial! I'll check that out and maybe we can make a tutorial about it in the future.

  • @cosmos3852
    @cosmos3852 2 года назад

    👍👍👍👍👍👍👍

  • @geniebruenette9484
    @geniebruenette9484 2 года назад

    where can i find the .wire file for this? in the onedrive folder there are only images for me

    • @juanv5375
      @juanv5375 Год назад

      Same for me, but you can use the SUV model you did from the other tutorial and work with those proportions :)

  • @geniebruenette9484
    @geniebruenette9484 2 года назад

    3:13 wheres the scale tool?

  • @fransgeeraert6487
    @fransgeeraert6487 2 года назад

    Why not using shell to hollow?

    • @LinkageDesign
      @LinkageDesign 2 года назад

      I wanted to keep the inside clean with a consistent contour. If I used a shell it would have mimicked the texture that was on the outside.

    • @hytromo
      @hytromo 2 месяца назад

      but you could've used shell before creating the pattern on the outer shell, right?

  • @zimotech
    @zimotech 2 года назад

    This is not for beginners jumping around like this, mutch to fast.

    • @parkerlamarbrook
      @parkerlamarbrook 2 года назад

      I mean this was pretty straight forward and used only basic tools that a beginner can intuitively understand. You can literally follow it step by step, not sure how he could’ve made it any easier

    • @RobYale54
      @RobYale54 2 года назад

      Definitely too fast.

    • @thel8815
      @thel8815 Год назад

      You know there is a pause button, right?

    • @texandealfinder
      @texandealfinder Год назад

      Slow down a bit lol great video though@@thel8815

  • @minesweper
    @minesweper 2 года назад

    thanks it seems my teacher always find the oldest fusion tutorials from years ago so i had to figure this out on my own, but thanks to you it was so much easier

  • @Pfurious1
    @Pfurious1 2 года назад

    Great video. Thanks for showing me how to do this.

  • @ravimalhare9620
    @ravimalhare9620 2 года назад

    Excellent work thanks bro 🔥

  • @JayTheMachine
    @JayTheMachine 2 года назад

    Such a underrated video.. Amazing tutorial

  • @amolshelke9924
    @amolshelke9924 2 года назад

    Please create a tutorial for CAS to Class A modeling....