- Видео 17
- Просмотров 250 226
Stress Level Zero
Добавлен 30 сен 2022
Marrow SDK Fixtures and Circuits
This Marrow SDK level authoring tutorial covers Fixtures and provides a basic overview of Circuits.
More details about Fixtures can be found in the MarrowSDK Wiki:
github.com/StressLevelZero/MarrowSDK/wiki
0:00 - Ensuring the Marrow SDK and game content are current
0:31 - Drag and drop Fixtures from the Asset Warehouse
0:56 - Fixtures Overview
1:09 - Toggle Button and Airlock Door
1:48 - Slider and Airlock Door
1:55 - Fixture Inspector Helper Buttons
2:38 - Entity Pose Decorator
3:54 - Momentary Lever
3:08 - Fixtures have Built-in Power
4:06 - Actuators
4:18 - Event Actuator Overview
5:24 - AddForce Event
5:35 - Material Switch Actuator Overview
6:02 - Add Node
6:46 - Flip Flop Node
7:14 - Multiply and V...
More details about Fixtures can be found in the MarrowSDK Wiki:
github.com/StressLevelZero/MarrowSDK/wiki
0:00 - Ensuring the Marrow SDK and game content are current
0:31 - Drag and drop Fixtures from the Asset Warehouse
0:56 - Fixtures Overview
1:09 - Toggle Button and Airlock Door
1:48 - Slider and Airlock Door
1:55 - Fixture Inspector Helper Buttons
2:38 - Entity Pose Decorator
3:54 - Momentary Lever
3:08 - Fixtures have Built-in Power
4:06 - Actuators
4:18 - Event Actuator Overview
5:24 - AddForce Event
5:35 - Material Switch Actuator Overview
6:02 - Add Node
6:46 - Flip Flop Node
7:14 - Multiply and V...
Просмотров: 4 674
Видео
Avatar BodyMall Issue Fix
Просмотров 15 тыс.Месяц назад
Here's a workaround for the Avatar BodyMall Favorites Issue where the player gets stuck to the Bodymall, unable to detatch or move if an avatar on their favorites list no longer exists. 0:16 PCVR Solution 0:44 Standalone Quest with PC access 2:27 Standalone Quest without PC access Vanilla game favorite_avatars JSON content: "favorite_avatars": [ "fa534c5a83ee4ec6bd641fec424c4142.Avatar.Strong",...
Marrow SDK Impact Properties
Просмотров 3,9 тыс.Месяц назад
This Marrow SDK level authoring tutorial covers Impact Properties and the SDK tools that can be used to apply them to surfaces within a level. More details about Impact Properties can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki 0:00 - Backlot Grid Prefabs 0:36 - Impact Properties Intro 0:45 - Impact Properties Demo 1:28 - Inspector Tools 2:26 - Surface Painter Over...
Marrow SDK Zone Aggro and Spawn Force
Просмотров 2,5 тыс.Месяц назад
This Marrow SDK level authoring tutorial covers Zone Aggro, which makes enemies aware of player when in their primary linked Zone and Spawn Force, which allows enemies and objects to be launched upon spawn. More details about Zone Aggro and Spawn Force can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki
Marrow SDK Zone Events and Level Loading
Просмотров 3,3 тыс.3 месяца назад
This Marrow SDK level authoring tutorial examines Zones with Zone Events and covers how to trigger loading of a new level. More details about Zones with Zone Links and the Zone linking process can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki 00:00 - Intro 00:15 - Zones with Zone Events Overview 01:37 - Zone Event Creation 01:58 - Zone Event Activator Permissions 02:...
Marrow SDK Zone Creation & Linking
Просмотров 1,7 тыс.3 месяца назад
This Marrow SDK level authoring tutorial provides a closer look at Zones with Zone Links and covers the Zone creation and linking process in depth. More details about Zones with Zone Links and the Zone linking process can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki 00:00 - Intro 00:29 - Zone Creation and Linking Tools 01:18 - Creating Linked Zones 01:44 - Zones wit...
Marrow SDK Zone Basics & Permissions
Просмотров 8 тыс.3 месяца назад
This Marrow SDK level authoring tutorial provides an overview of Zones and the activation permissions system for several of its companion components. Zones with Zone Links, Zones with Zone Events and the Zone Load Level component are covered in brief. Videos that cover each of these subjects in much greater depth are available. More details about Zones and the activation permissions system can ...
Marrow SDK Getting Started Guide
Просмотров 6 тыс.3 месяца назад
This Getting Started guide for the Marrow SDK will provide an overview of the Asset Warehouse, in-editor and online documentation and how to find tools and resources that will help create content with the Marrow SDK. More details about the MarrowSDK and Bonelab modding possibilities can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki 00:00 - Intro 00:19 - Getting Start...
Marrow SDK Installation Guide
Просмотров 9 тыс.3 месяца назад
This quick guide will help install the MarrowSDK to a fresh Unity project, making it ready to begin creating content for use in Bonelab. More details about the MarrowSDK and Bonelab modding possibilities can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki 00:00 - Intro 00:14 - Unity Hub Installation 00:29 - Installing Unity Editor 2021.3.16f1 00:50 - Include Android an...
Marrow SDK Zone Music & Ambience
Просмотров 1,4 тыс.3 месяца назад
This Marrow SDK level authoring tutorial covers Zones with Zone Music and Zone Ambience components. These Zone Link items use the Zone Linking system to control what music and ambient sounds are played while the player is in a Zone. More details about Zone Music and Zone Ambience can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki 00:00 - Intro 00:29 - Marrow SDK Setup...
Marrow SDK Scene Chunks
Просмотров 3,8 тыс.3 месяца назад
This Marrow SDK Level authoring tutorial focuses on an advanced feature, Scene Chunks. While not required in order to make a Marrow Level, the fidelity and size of the level and overall performance of most levels can be vastly improved using the Scene Chunk system. More details about Scene Chunks can be found in the MarrowSDK Wiki: github.com/StressLevelZero/MarrowSDK/wiki 00:00 - Intro 00:44 -...
Level Tutorial - ProBuilder Primer
Просмотров 35 тыс.Год назад
This guide is intended for newcomers to level creation and will help them become familiar enough with Unity's ProBuilder in order to complete the ProBuilder Geometry and Colliders Level Tutorial.
Level Tutorial - Blender Geometry and Colliders
Просмотров 8 тыс.Год назад
This guide will cover using Blender to create level geometry and adding colliders so that the player and objects with in it play well with the Bonelab physics system. The MarrowSDK will be used to pack the level into a mod. Download the Whitebox Firing Range Example FBX file used in the tutorial here: drive.google.com/file/d/1tKKB4JQ2z7ZtmcNJU5uW67RLP_8k7Aik/view?usp=sharing This multi-part vid...
Level Tutorial - Blender Primer
Просмотров 5 тыс.Год назад
This guide is intended for newcomers to level creation and will help them become familiar enough with Blender in order to complete the Blender Geometry and Colliders Level Tutorial.
Level Tutorial - Workflow Recommendations
Просмотров 5 тыс.Год назад
This is part of the MarrowSDK tutorial series on creating a custom level in Bonelab. This segment will NOT cover any steps in creating the level, but instead offers workflow recommendations and is intended for new modders who are just taking their first brave steps into the world of custom level design.
Bonelab MarrowSDK Project Setup Guide (OBSOLETE) see desc
Просмотров 34 тыс.Год назад
Bonelab MarrowSDK Project Setup Guide (OBSOLETE) see desc
i did the registries and the marrow sdk isnt showing up only the SLZ Core RP and SLZ Universal RP and The Shader Graph. why?
Aimee Gardens
Batz Glens
It would be insane with multiplayer. Can you guys please add it🫸🫷
Boneworks update when?
All 2 players are joyous
add duck seson 2 its been 7 years or 8 but add it !
How do i make gun mods
Watch tut
I just want gibs back
Plz add multiplayer
Hudson Mews
Beatty Bridge
i played bonelab when it came out i played it all day💀
Dallas Center
Dickens Mill
Andreane Shore
if i buy the game on steam can i still make standalone quest compatible mods like why do i even need to have the game on my pc just to make a mod anyways
Bro every time I switch to a different avatar I have big hands plz fix this stress level 0
Did you make bone works?
Whenever I try to play bonelab my hands just stick out in front of me and I can’t move them. I play on steamvr and use a quest 2.
I LOVE BONELAB AND I ALWAYS WILL!! Great game guys! ❤❤❤
can i use the marrow interaction system in my own games?
can i use this in my own games and not for mods?
IM NOT ON PCVR
IM IN QUEST 2 MANNNNN
Awsome its so easy to use
Hello, for some reason I dont have fixtures displayed in my DataCard folder. Does someone have a fix for that?
yo my boy can you update
I feel like sprint bridge is a little bit to hard for me the helicopter really pisses my of so I my suggestion is to not keep the heli (sorry it has long😅)
Or talk abt it pls
Add multiplayer
Please respond because in patch 6 for some reason the sdk is not loading in unity its says error please help
Why does certain mods work nn the other ones don’t ?
Im still a bit salty about this not being with the game on launch, but hey, better alte than never I guess, and these vids are really helpful with good examples, thank you devs
I want you.
Can I have the skeleton avatar please because it will not Spawn in magma gate or Decent 1:37
That’s a weak avatar😂😂😂😂
I really hope the next patch is a content one instead of sdk updates
Can you please add multiplayer me and my brother really want to play together we don’t have a computer to download code mods so can you please make a multiplayer I don’t mean to sound bug you or anything you don’t have to listen to me since I’m just a kid but still thank you
I know we all wants this but I’m sure the developers are working hard enough just to release the patch updates.
Yeah you’re right
🙏🙏💙💙
tHANK YOU
you are god for fixing this in Patch 6, BTW Taylor Swift is boring.
another common SLZ W
Good news! Grips havent been reset in patch 6!
can you guys work with the fusion devs and integrate multiplayer into base game thats where the majority of players would come from if it was easier to get to like how gmod is pretty much only alive from multiplayer
No
yeah, no chance
@@aarrigg prob not but it would be better for the games lifespan and playerbase helping everyone overall
@@ChaxlotlSLZ is focused on building the mechanics of Bonelab/ the marrow engine and they have no plans to add multiplayer into Bonelab or any games within the next 5 or maybe even 10 years. Fusion works great for now.
oooh yes! hyped for puzzle levels
crazy creative how the base of buttons / levers are able to be linked to their placer counterparts, which allows the bases to be baked into lightmaps. Insane work SLZ!
Hi nullnon
Yoooo stress level zero🗣️🔥🔥🔥
now all we need is for the doom enemies mod and the seamless portals from the portal gun mod to get updated, and we will have all the tools necessary to completely recreate myhouse.wad in bonelab lmao
Sick that would be spooky
Turns out I'm not the only one who thought about this
third
She Bone On My lab Till I Fixtures and Circuits