SpaceGuyFalcon
SpaceGuyFalcon
  • Видео 48
  • Просмотров 62 097

Видео

Ad for the best mechanic in town
Просмотров 2,1 тыс.Месяц назад
A dumb idea I had
This tank is incredibly easy to control! - Space Engineers
Просмотров 440Месяц назад
I made a tank with custom tracks and WASD controls.
Quick ship showcase - Gyrobadger
Просмотров 2802 месяца назад
Link: mod.io/g/spaceengineers/m/gyrobadger
Control anything with WASD in Space Engineers!
Просмотров 19 тыс.2 месяца назад
Ship link: mod.io/g/spaceengineers/m/gyrobadger Rover link: mod.io/g/spaceengineers/m/monster-truck-double-wheels
The last update - Space Engineers Cinematic
Просмотров 1982 месяца назад
An experiment by the AVA corporation in which an Ai is put in charge of a facility. 300 volunteer and prisoners (allegedly) have been placed in the same building with no way out until the tests conclusion.
Mortar siege - Space Engineers Cinematic
Просмотров 3,3 тыс.2 месяца назад
Mortar siege - Space Engineers Cinematic
Upgrading my car until I beat this wedge
Просмотров 2,2 тыс.2 месяца назад
Upgrading my car until I beat this wedge
An ad for a luxury space cruise but everything goes horribly wrong.
Просмотров 4,1 тыс.3 месяца назад
An ad for a luxury space cruise but everything goes horribly wrong.
Quick ship showcase - Crimson Drill
Просмотров 7 тыс.3 месяца назад
Quick ship showcase - Crimson Drill
The Battleship - Space Engineers Cinematic
Просмотров 6 тыс.3 месяца назад
The Battleship - Space Engineers Cinematic
Taking the train in Space Engineers
Просмотров 3823 месяца назад
Taking the train in Space Engineers
Planetary Delivery - Space Engineers Cinematic
Просмотров 6 тыс.3 месяца назад
Planetary Delivery - Space Engineers Cinematic
I made a train that works surprisingly well!
Просмотров 2904 месяца назад
I made a train that works surprisingly well!
Guzard Walker - Space Engineers
Просмотров 1964 месяца назад
Guzard Walker - Space Engineers
You can now remotely control your entire fleet!
Просмотров 1525 месяцев назад
You can now remotely control your entire fleet!
Satisfying mechs in Space Engineers
Просмотров 3525 месяцев назад
Satisfying mechs in Space Engineers
Castle siege in Space Engineers
Просмотров 696 месяцев назад
Castle siege in Space Engineers
Car review - space engineers
Просмотров 706 месяцев назад
Car review - space engineers

Комментарии

  • @kalzamar
    @kalzamar 2 дня назад

    That f.o.v. ooff!!!

  • @ruphite9521
    @ruphite9521 2 дня назад

    Makes me really wish cargo jobs were a thing like in Stormworks or something

  • @SpaceGuyFalcon
    @SpaceGuyFalcon 3 дня назад

    Should tutorials be sent to subscribers?

  • @DuncanTownsend-p6i
    @DuncanTownsend-p6i 4 дня назад

    Has this been uploaded anywhere?

  • @Arcanidge
    @Arcanidge 6 дней назад

    That is a stunning ship, has it been added to steam workshop as well?

  • @elricmuller4656
    @elricmuller4656 7 дней назад

    Not gonna' lie... I didn't realize at first that it was a small-grid ship until I saw the level of detail when the guy was running though the interior. After that, I recognized the shape of the drills. Amazing work, by the way!

  • @cardinalthewarden888
    @cardinalthewarden888 8 дней назад

    prototech drill be like

  • @Noxamillion
    @Noxamillion 8 дней назад

    this is awesome, definitely going to incorporate thin in one of my builds

  • @ChatterUniverse
    @ChatterUniverse 10 дней назад

    workshop link?

    • @SpaceGuyFalcon
      @SpaceGuyFalcon 10 дней назад

      Mod io right here: mod.io/g/spaceengineers/m/crimson-drill1 Steam workshop doesn't work for me unless i remove the thumbnail

  • @ealtar
    @ealtar 16 дней назад

    WHOOOOAAAa !!!

  • @anomalocaristheabnormalshr3248
    @anomalocaristheabnormalshr3248 18 дней назад

    it kind of looks like how i imagined the clawDrill from Red Rising. really cool stuff

  • @iamscoutstfu
    @iamscoutstfu 20 дней назад

    Question. If I change the angle of the engine rotor, does the direction of the thrust change as well?

    • @SpaceGuyFalcon
      @SpaceGuyFalcon 20 дней назад

      Yup it changes So in this case the thrusters cancel each other out and their combined force ends up pushing the ship as if they were a single thruster. I don't see a reason why this wouldn't work with different angles though, normal thrusters should cancel out the thrust that goes in the wrong direction and it should work out alright.

    • @iamscoutstfu
      @iamscoutstfu 20 дней назад

      @@SpaceGuyFalcon thanks Spaceguy, I'm wondering if I could use this for thrust vectoring

  • @Vahari_Bahamut
    @Vahari_Bahamut 22 дня назад

    I was trying to get this to work with a gravity drive. Unfortunately it requires a separate set of generators in every direction you want to gravity "thrust" in. There is a way to reverse a generator with the ten pages of step increases on a timer but it gets messed up by dampeners when thrusters blink on and off fighting the gravity drive at slow speeds.... perhaps an event controller to turn off the gravity event controller at very slow speeds? I dunno. It was very disappointing since the generators use a lot of pcu for official servers.

    • @SpaceGuyFalcon
      @SpaceGuyFalcon 21 день назад

      I know this is probably a little expensive on pcu, dangerous and a little stupid but have you considered putting it on a rotor?

    • @Vahari_Bahamut
      @Vahari_Bahamut 21 день назад

      @@SpaceGuyFalconthat might resolve the issue at slow speeds because there would be a delay in engagement but the delay my suck for changing directions. It wouldn't be dangerous if you kept the generator on the moving parts and the artificial masses on the body of the ship though. It's just hard too work out.

  • @abandonallhope7646
    @abandonallhope7646 22 дня назад

    This is the kind of up selling id be ok with

  • @Democracy_guy
    @Democracy_guy 29 дней назад

    came in with my old truck, came out with a weaponized mech.

  • @BURN7Gaming
    @BURN7Gaming Месяц назад

    This is actually ,,big''. Nice video. You just made a lot of people happy with this vid.👍

  • @JoaoFelipe-gm3pq
    @JoaoFelipe-gm3pq Месяц назад

    Mekanik

  • @TheFakeGooberGoblin
    @TheFakeGooberGoblin Месяц назад

    Clang have mercy, but lord knows this ship is cool.

  • @gde_spirt
    @gde_spirt Месяц назад

    masterpiece

  • @SpessCaptain
    @SpessCaptain Месяц назад

    11/10, came in for an oil change, left with an air superiority car

  • @kinngrimm
    @kinngrimm Месяц назад

    Nice design and i like the hinge/event controller method for the turrets. The tank tracks i presume are from the tank tracks mod or is it a complette vanilla design? Would you be so kind and provide us with a blueprint in the discription?

    • @SpaceGuyFalcon
      @SpaceGuyFalcon Месяц назад

      The build is fully vanilla. Oh I forgor to upload it

  • @gianluigivaccaro7077
    @gianluigivaccaro7077 Месяц назад

    Trust me, I'm an engineer.

  • @gunnerguy0107
    @gunnerguy0107 Месяц назад

    funny sounding car? TANK TREADS TIME

  • @billwilson7841
    @billwilson7841 Месяц назад

    Wild Wild West Ahhhh looking Oldtimer Car

  • @Bruh-ol1nb
    @Bruh-ol1nb Месяц назад

    Bro w video

  • @BlunderMunchkin
    @BlunderMunchkin Месяц назад

    Looks like something that might be found on a nightstand.

  • @Anvilshock
    @Anvilshock Месяц назад

    So, essentially, clunk together from a billion blocks what Keen could have provided directly as events fireable from control blocks, just like they provided events for being target-locked or -unlocked, if they just bothered to provide an actually coherent gameplay experience. Got it.

  • @Tea-jk1uq
    @Tea-jk1uq Месяц назад

    This reminds me of good ol' days of io games. Looks fun to play! Good job 👍

  • @Raso719
    @Raso719 Месяц назад

    I love the random, 20ft long chunk of ship breaking off and careening into the void mid explanation.

    • @s3nluo
      @s3nluo Месяц назад

      minor welding error

    • @Chobittsu
      @Chobittsu 6 дней назад

      Space Engineers moment

  • @SpaceGuyFalcon
    @SpaceGuyFalcon Месяц назад

    Here's another example of this in action: ruclips.net/video/1XubI82qZTQ/видео.html

  • @benjaminhorton4595
    @benjaminhorton4595 Месяц назад

    It would be really cool if the hinges could absorb the recoil from the cannons cus that looks really cool

  • @themidnightbanshee5927
    @themidnightbanshee5927 Месяц назад

    When Keen doesn't bring angled thrusters, this guy does

  • @olszu3350
    @olszu3350 Месяц назад

    Did it get featured in someones video? 0:25

  • @michaelcarter9024
    @michaelcarter9024 Месяц назад

    Cool video and a cool tank! Great showcase! Keep it up!

  • @MaryK21203
    @MaryK21203 Месяц назад

    I would give you more than 100 Likes if I could.

  • @Giadea
    @Giadea Месяц назад

    How do you program tank steering using this method, I've tried to do it myself, but could only get it to turn in circles.

    • @SpaceGuyFalcon
      @SpaceGuyFalcon Месяц назад

      The way I got my tank to work is by using a timer that triggers itself and increases propulsion of the wheels in a way that makes them spin in opposite directions, then when no thruster is firing you just use the reset propulsion. So its like 3 timers and 3 event controllers (2 timers and 2 event controllers for left and right and 1 timer and event controller for reset turning)

    • @Giadea
      @Giadea Месяц назад

      @@SpaceGuyFalcon I'll try that, I have a tank using rotor wheels and I want it to be WASD controlled for ease of use. (P.S. What about reverse?)

    • @SpaceGuyFalcon
      @SpaceGuyFalcon Месяц назад

      @@Giadea Oh I used the regular wheels on suspension so the reverse was done automatically for me But for reverse id imagine you just do the same thing as for turning just a thruster facing forward and the wheels spinning in the same direction

  • @dread_mechanic
    @dread_mechanic Месяц назад

    Hey dude, nice video 👍 You can expand the Thrust Control idea by adding a pair of Timer Blocks (one increases thrust override & triggers itself, the other decreases thrust override & triggers itself). Then set up those blocks to be actions for the Event Controller. That way you get your sub-grid thrust and those thrusters can still add inertial dampening to your ship rather than just getting switched on and off. I would also advise using Rotors instead of Hinges as much as possible for sub-grid thrusters. In my experience Rotors are far less clangy when the thrusters fire, hinges tend to make a lot of unpleasant noises. And also, for the love of Clang, please put Share Inertia Tensor on the last set of rotors on that monster trucks wheels, it should make them considerably less wobbly 😊

  • @UtkarshTripathi_
    @UtkarshTripathi_ Месяц назад

    the engineer jumping bcus of clang at 2:05 is funny

  • @Typhoonator
    @Typhoonator Месяц назад

    I'm gonna use this to fix some of my favorite ships that got broken by the script update a few years ago

  • @egornick9206
    @egornick9206 Месяц назад

    Now that is what you don't see often

  • @egornick9206
    @egornick9206 Месяц назад

    Now I can finally make my rotating station move forward!

  • @Arcanidge
    @Arcanidge 2 месяца назад

    This is the kinda video that should blow up. The console players especially gonna love this

  • @brentbarr498
    @brentbarr498 2 месяца назад

    1:49 LOL.. ignore the fact that the left side is now completely gone due to angering CLANG. They were on and firing so everything was connected and not detached as you suggested in a previous comment.

    • @SpaceGuyFalcon
      @SpaceGuyFalcon Месяц назад

      The ship sounds very much like a CLANG shrine but surprisingly nothing really takes damage because of it

  • @MrBishop077
    @MrBishop077 2 месяца назад

    @1:20 i think the thrusters on the other side fell off... you can watch part of it rise up and away from the ship in the background. ..

    • @SpaceGuyFalcon
      @SpaceGuyFalcon 2 месяца назад

      Oh yeah I detached them to do a presentation and forgot to delete them lol