- Видео 119
- Просмотров 329 660
The Island Farmer
США
Добавлен 14 май 2020
Hello my name is Chris or The Island Farmer. I love the outdoors, hunting, fishing, gardening. You might see a bit of that from time to time on here. But I also have a passion for video game design. I've been currently working on a video game project for a few years and you can follow my journey on my channel here. If you would like to get more involved a small donation for art needed for the game helps out more than you know!
gofund.me/35fdfc90
gofund.me/35fdfc90
My First Unreal Project (Part 33) Bug Fixes & Sound Improvements
In this video I fix a bunch of misc bugs and dupes. Mostly I focused on adding a bunch of sounds to the inventory items and player movement.
Please if you can consider a small donation to help with art for this game.
gofund.me/35fdfc90
If you would like to see more videos like this hit the like and subscribe button!
Thanks for watching!
Please if you can consider a small donation to help with art for this game.
gofund.me/35fdfc90
If you would like to see more videos like this hit the like and subscribe button!
Thanks for watching!
Просмотров: 6
Видео
My First Unreal Project (Part 32) Are We Fully Animated Now?
Просмотров 25День назад
In this video I show off the animation progress I've been making. It's been a struggle learning about animations and how they work in video games. I've been making a lot of progress this last week with my character locomotion animations. I also blend animations on top of the locomotion movement like attacking or eating from the waist up. This allows the character to move while attacking or eati...
My First Unreal Project (Part 31) This one is a surprise!
Просмотров 2914 дней назад
In this video...you gotta watch to see! Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 30) Bow Damage to AI Animals & Consumes Arrows
Просмотров 5121 день назад
Happy New Years Everyone! Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 29) More Animal Harvesting & Floating Damage Numbers
Просмотров 6028 дней назад
In this video... Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 28) Animal Damage & Skinning/Harvesting
Просмотров 69Месяц назад
In this video... Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 27) More Animal A.I.
Просмотров 91Месяц назад
In this video... Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 26) Animal Root Motion Dynamic Movement
Просмотров 358Месяц назад
In this video... Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 25) Animation Blueprint Fix & Stamina Rework
Просмотров 88Месяц назад
In this video... Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 24) November Update - Respawning & Construction Hammer
Просмотров 14Месяц назад
In this video... Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 23) Placeable Sleeping Bags with Working Respawn
Просмотров 100Месяц назад
I finally got the respawn sleeping bags to work. I hit a brick wall and couldnt figure it out for a while. Needed a vacation, now im back! Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 22) Added Lots of Menus & Possible Animation Fix
Просмотров 1322 месяца назад
I need your opinion guys, watch the 2nd half of the video about the new animations and let me know what you think please!! Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Part 21) Upgraded to 5.4 & Project Organization
Просмотров 142 месяца назад
In this video we take a look at some animations packs on the marketplace (FAB.) We also upgraded to 5.4 which went pretty smooth, no issues that i can tell so far. and i go over a few things ive been working on with the project. Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe...
My First Unreal Project (ROADMAP 2024-2025) Game Development Planning
Просмотров 392 месяца назад
An in-depth look at my future plans for the game month by month. Please if you can consider a small donation to help with art for this game. gofund.me/35fdfc90 If you would like to see more videos like this hit the like and subscribe button! Thanks for watching!
My First Unreal Project (Devlog #1) October Interactive Landscape Overhaul
Просмотров 542 месяца назад
Trying a Devlog with this video where we recap everything that was added for the month of October. I'm calling the October Update "The Interactive Landscape Update." MISC CHANGES -Finished up most of the functionality for the crafting system both player and crafting benches, we can see in the video there are still some bugs to sort out. - Added random loot chests (consumable & weapon tier 1s) -...
My First Unreal Project (Part 20) Adding Sickle Scythe for Gathering
Просмотров 2662 месяца назад
My First Unreal Project (Part 20) Adding Sickle Scythe for Gathering
My First Unreal Project (Part 19) Adding Edible Plant Spawners to the Map
Просмотров 1333 месяца назад
My First Unreal Project (Part 19) Adding Edible Plant Spawners to the Map
My First Unreal Project (Part 18) Adding Choppable Trees to the Map
Просмотров 3933 месяца назад
My First Unreal Project (Part 18) Adding Choppable Trees to the Map
My First Unreal Project (Part 17) How To Stop Items From Falling Through the Map
Просмотров 713 месяца назад
My First Unreal Project (Part 17) How To Stop Items From Falling Through the Map
My First Unreal Project (Part 16) Added Shinies! Minable Rock Bonus Loot
Просмотров 173 месяца назад
My First Unreal Project (Part 16) Added Shinies! Minable Rock Bonus Loot
My First Unreal Project (Part 15) Crafting Stations Upgrades
Просмотров 273 месяца назад
My First Unreal Project (Part 15) Crafting Stations Upgrades
My First Unreal Project (Part 14) Crafting Queue System
Просмотров 313 месяца назад
My First Unreal Project (Part 14) Crafting Queue System
My First Unreal Project (Part 13) The Ups and Downs of Development
Просмотров 413 месяца назад
My First Unreal Project (Part 13) The Ups and Downs of Development
My First Unreal Project (Part 12) New HUD upgrades & Advanced Regen System
Просмотров 233 месяца назад
My First Unreal Project (Part 12) New HUD upgrades & Advanced Regen System
My First Unreal Project (Part 11) XP, Skills, & Advanced Hunger System
Просмотров 813 месяца назад
My First Unreal Project (Part 11) XP, Skills, & Advanced Hunger System
My First Unreal Project (Part 10) Bow, Crafting Benches, and XP!
Просмотров 463 месяца назад
My First Unreal Project (Part 10) Bow, Crafting Benches, and XP!
My First Unreal Project (Part 9) Fixed Crafting System & More!
Просмотров 1573 месяца назад
My First Unreal Project (Part 9) Fixed Crafting System & More!
Bellwright (Part 9) How is the Update? Good? Bad?
Просмотров 1,1 тыс.7 месяцев назад
Bellwright (Part 9) How is the Update? Good? Bad?
Bellwright (Part 8) Liberating Crasmere
Просмотров 1,1 тыс.7 месяцев назад
Bellwright (Part 8) Liberating Crasmere
Bellwright (Part 7) Bringing 50 Soldiers into the Swamp
Просмотров 21 тыс.7 месяцев назад
Bellwright (Part 7) Bringing 50 Soldiers into the Swamp
Sorry, my game sound was coming through my TV which sounds kinda grainy.
Big improvements on the character movements. Definitely improves the gameplay experience.
thanks, i completely smoothed out the diving thing since this video. was kinda tricky but seems to work in all situations now. I can make the actual swimming part under water much much much better but since swimming is such a small part of the game i think im going to work on other more important stuff for now.
i also made the turn in place for crouching and standing super responsive to moving out of that animation. so movement feels super responsive now in all situations i can test
Nice 👍
Thanks ✌
First part of the video was lagging, sorry i cut that part of the video...
Found this video four-plus years later. Love the choices in music (speaks to the Celt in me). And while I'm sure you've figured it out by now, a good pond filter would reduce the amount of draining and cleaning you'd have to do.
Nice video. Is there a chance to contact you, maybe Discor?
Wow
its coming along!
Looks like ARK. Epic
1:02 you need to add IK so it won't levitate
This is pretty good. With a bit of foliage, the little bit of imperfection won't be visible and it will be visually perfect. the bending of the legs feels pretty natural to me, pretty sure that's what would happen. good job.
Looking good - Keep it up!
people who couldnt even do 10% of your work are being pretty harsh, I think your project is really cool
thank you
hey bro why ur walk anim is so ugly in unreal give 1000 of free animation why don't u use them u have to first make locomotion batter that is the main base of character
The walking animation needs a ton of work
Are you going to have a map locator where your sleeping bags are in the death menu?
i wasnt planning on adding a map so no, was thinking about a way to name the sleeping bags/beds though that way you know what youre spawning on in the menu
LMK WHAT YOU GUYS THINK ABOUT THE NEW ANIMATIONS AT THE END OF THE VIDEO!!!!
My opinion comes five months after you posted so I w9uldnt be surprised if there's been a lot of updates and changes but it sounds like a lot of your complaints come from you trying to personally build/craft everything yourself. The game wasn't intended to be played that way in my opinion. I was struggling with the grind until I came to the realization that villager management is 1000000000000 times more efficient. I can't even remember the last time/thing I crafted/built/researched anything. Probably was a stockpile though because it's quick and easy for quick outpost building. I'm fully t2 now. I'll he seeing soon how the t3 stuff is.
you know its serious when he has a plan for each month😆
First!😘 Thank you for sharing the process, i really like to see what organisatoric effort led to your already impressive prototype/game. Making notes.
Over 11+ years ago Experimental Rust was released "early access" on steam. The game at the time and still is the most advanced content wise I've ever seen. Gary Newman created the game after selling Garry's Mod on steam. Gary publicly posted the in depth development process as he made Rust which I followed closely. I'm doing a lot of the same things they did 11 years ago and some things they are still doing like the Dev Blog which I guess mine is technically a VLog lol. It's good to stay organized in what you are working on because making changes in many different things at once can cause problems with the game that can easily become hard to remember where to fix. I'm starting to have 100s of blueprints that all sound the same lol! It seems wise to work on maybe one or two big tasks a month and the tasks related to the main task. I keep thinking back on what I remember from the early days in Rust as I work on my game and I'm trying to use and do what I've learned from them.
Have u tried using the fracture tool - could work really nice with mining the stone so x hit x values shatters- 1 mining hit, portion of the top and in radius goes off , next animation more pieces, 3rd animation even more, 4th animation it all shatters/breaks apart and if you are using the physic ¨enabled¨it should automaticly just fall to the ground regardless the end of animation. Then add into blueprint if x animation is used - dissapear after x amount of time, or might be easier to simply despwn asset Might be cool to have some fish lifes !! Fishing Pool A Horse Awesome to see you figuring stuff out !
yes just started using fracture tool with my rocks, i plan on using it with bushes and things in the dungeon also. could figure out the piece per hit, my entire rock kept breaking on hit. but i didnt mess with it for too long, ill try again. I have some fish that are just particle systems in the pond. i would show it off but my swimming mechanic is broken and doesnt work right now. i did make the underwater look pretty good a few months ago. i def plan on adding fishing~!!
@@TheIslandFarmer321 cant wait to see the fish and dungeon !1
Any suggestions for the month of November? I have a game plan for November but I would like you hear what you guys think!
First! 😍 Im a Sofwareengineer in C++ decided to get into making my own game step by step. You are on a good path already, looks like something, i would say so myself. Thanks for that inspiration.
what game are you gonna make?
cool video :D
Woah, that looks cool man keep the great work 🎉❤
doing good mate. keep going. i'm going with something similar too. good luck with this one
Thanks, you too!
In case the red error of the streaming pool bugs you, Write in the bottom command input: r.Streaming.PoolSize 2000 or r.Streaming.PoolSize 4000 may fix the issue. It is not much and considered the default.
Looking great!
Thank you! Cheers!
Good to see the menial parts of game development. I love the solutions you came up with, and honestly, I think I'll be watching this project to see where it goes. Thank god for youtube recommendations.
same lol youtube recommendations always cook
Glad you enjoy it. I do too. I have a pretty big update coming next but it might take a few days to get there
@@TheIslandFarmer321 I will be watching with great interest.
Damn, I thought I was doing good bringing 6 soldiers with me. Lol Tweak the settings. Maybe that wasn't possible at the time of this video I guess.
Looks like the electrical wiring for rust. lol
What's funny is its not far off. The conveyer tube thing is actually almost identical to how these spaghetti lines work. I was pretty good at manipulating those conveyer tubes back in the day
:)
May i please use this idea! I love it!
of course
love the new HUD
thanks, what should i add next?
@@TheIslandFarmer321 you should work on the animations in my opinion
@@ZiakCc0 i dont know blender
@@TheIslandFarmer321 you can get animations for free without blender
@@ZiakCc0 the mixamo animations look like trash, that might be why my character looks all weird
Hey, dont know how I ended up watching this, but amazing work. About the saving variables - I would recommend using structs - add function to populate the each of the structs or even use the struct on the player blueprint. Even array of structs or array of array of structs can be saved. It will save time rather than save each variable. Ping me if you need any notes or question - I would be happy to help
cant wait for the results.
long video but worth it, i add some serious stuff in this video!!!!
On your inventory, you need to have some kind of outline to show how many slots are available to hold items. Not sure if you are able to hold 24 items, 36 items or more.
I'm starting to think I might need a 4th row. One reason I didn't rush to do that. I'm starting to have a lot of items and I haven't even started adding the majority of them yet lol. Might actually need a backpack thing like rust....
you should get another dev to help you. it would be easier.
Had to remake this video sorry, this one is way better tho ;p
How do you clean your duck pond?
I like the way your coop is made. Did you design RNs build it yourself?
i dont even know this guy and his project but i love it.
Awesome job
Awww, little duckys! Duckies? 🤷♀️ 🦆🐤🐤🐤🐤🐤
CHIIIIIICKEEEENNSSSS!!! 🐔🐔🐔🐓🐓🐓 🐣🐣🐣🐤🐤🐤🐥
What zone? I'm in 9b. I don't have a garden, but I am very interested in the harvesting videos. I'm always curious about my zone, though.
I’m from Malaysia. We have tropical weather. Great for planting pineapple as well. Stumbled upon this channel today, September 16, 2024. You really motivated me on taking up ducks😮if you don’t mind, can I copy your duck pond? I’m getting a builder though as I’m not a good DIYer to say so. Thank you loads!🙏🏼
Thank you so much for this. Trying to find out where the interaction point was on these buildings was driving me crazy
Did you make a new base when you entered T3? What is the best place to build for late game?
perfect, thank you