![Tobio Okuma](/img/default-banner.jpg)
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Tobio Okuma
Добавлен 20 июн 2014
Don't let your memes be dreams
FFXIV Level 100 Pictomancer Opener
I hate Rainbow Drip into Striking muse, I hate it with a burning passion and every fiber of my being.
Просмотров: 52 139
Видео
Elden Ring Mohgwyn Palace Rune Grind Location
Просмотров 2,5 тыс.2 месяца назад
More like Pogwin am I right?
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Destroyed through the sheer wrath of capitalism
Star Wars Jedi: Survivor Second Rancor Cheese
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Yeah, he can't go between those two rocks. The creature you throw to solve the escape counts as a puzzle piece, so it doesn't consume force to throw it. So just hit the Rancor with it a bunch of times and its an easy kill.
FFXIV: O3s Sage Solo (Patch 6.1)
Просмотров 9082 года назад
Yes, the crit for "The Game" is required for me to survive. It might not be with a raid weapon, I'm using augmented tome. The DPS check isn't possible without crit RNG on the White Flame. If it gets its cast off, it will heal the boss for 10% of its HP, making me enrage at 2%. I needed two major crits to complete the run. It took two or three hours of tries before I got it. If you kill white fl...
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Просмотров 303 года назад
Hirez, please fucking fix this
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Wipe after running backwards like an idiot for 3 minutes pre-pull
T7 (Savage) WHM Solo
Просмотров 774 года назад
Ilvl 463, definitely doable before that. Was pretty braindead just ignoring all mechanics and nuking.
Ultima Weapon Ultimate, Garuda/Ifrit Awoken and Titan Transition
Просмотров 2096 лет назад
Ultima Weapon Ultimate, Garuda/Ifrit Awoken and Titan Transition
This class makes me feel sick
Complaining about doing easy damage? Weird....
Add ukiyo-e paintings in the skills and it woud be a lovely class to watch
gae
guys am i high or was that real
thanks for explaining that
damn i wasnt gonna play dawntrail but i think i might the pictomancer looks pretty neat
I heard that Picto like to rip aggro from their main tank. Is it true?
It's true but we don't like it, it just happens. The team said they're gonna fix this.
Throw in addle as well, may as well get that extra bit and help the party out as well.
Pictomancer looks like a character you unlock after completing all the stuff Gold Saucer has to offer.
Omg, they shuld have put the clas quests there And for each class advancement you have to win 1 minigame
Everything happened so fast idk what am I seeing 😔😭 can u show which button to click , I’m a healer main so transitioning to dps , having to press more than 2 buttons of dps give me headache 😥
Prep Creature Motif, Weapon Motif, and Starry Sky Motif before countdown. 1. ~4.5sec prepull Rainbow Drip, weave Striking Muse 2. Holy (Instant), weave Tincture + Pom Muse 3. Wing Motif, weave Starry Muse (3rd GCD Buff Opener) 4. Hammer Stamp, weave Winged Muse 5. Hammer Brush, weave Mog of the Ages 6. Polishing Hammer, weave Subtractive Palette 7. Blizzard in Cyan --> Yellow in Stone --> Thunder in Magenta 8. Comet in Black 9. Star Prism 10. Rainbow Drip (Instant)(End of Starry Muse/Raid buffs)
This helped a lot. I haven’t used the class yet. Just unlocked it. But seeing the opener like this is great.
LET HIM COOK!
> I hate Rainbow Drip into Striking muse, I hate it with a burning passion and every fiber of my being. SAME! The delayed damage causes me to clip striking muse every time >:(
So my issue at the moment is knowing what to do after the opener, the rotation. I learned the opener, but i'm not sure where to properly begin to understand Picto after the opener. Do I immediately draw all 3 canvas again right after the opener? especially the landscape because shouldn't I just draw that early to get it out the way? do I burn all the stacks of the hammer and creature motiff and spam the 1-2-3 combo? when I get palette gauge, do I immediately waste 50 and starting casting the slow powerful ones? is there any reason to reach 100 gauge of it? sorry to everyone but I just have so many questions. I just don't exactly what i'm doing after opener when I keep playing it.
Since you need to redraw the canvases at some point anyway i usually always try and do so right after the dmg buff falls off, and before i need them, especially if i can do so in moments of low movement needed
Swiftcast the creature motif and pop it, to get it recharging, then 123 combo until swift comes up then hammer motif, etc. I only stack to 100 while fighting trash to get the extra palette shift on the boss, on bosses, hit the palette shift as soon as it hits 50, if your white paint hits 5 stacks, pop holy right before blue so you don't waste a white paint.
@@AnnaMorgenstern Due to the recast timer, swiftcasting the paintings doesn't make too much of a difference, so it's a very situational thing, like needing to move while also needing to paint at the same time, but in terms of the rotation, hardcasting your paints is something you should be doing most of the time.
After the opener, you can consume all the remaining charges of the motifs (by this time, right after the opener, 2 charges of Creature Motif should be up, and at least 1 Hammer Motif), then if no motifs are up, you can 1-2-3 Palette 3-2-1 combo. You can keep using the 50 paint to use Subtractive Palette (much like an RDM with their melee phase), if fight is movement heavy you can delay the subtractive palette use. If you see burst phase coming up, you can start casting and prepping your 1. Starry Sky Motif (or just Swiftcast it honestly). 2. Creature Motif as either Winged or Maw Muse (since Mog of the Ages/Retribution of the Madeen is key during burst phases). and your 3. Hammer Motif. No need to think about paint during burst because you have a free Palette from Starry Muse. That's pretty much it. The burst rotation priority can change depending on which one you're more comfortable to use but the most important part is you're able to use Mog/Madeen inside burst phase.
Picto is freeform between burst windows. You do your opener, then whatever the heck you want until the next 2 minute buff, as long as: * You have all your canvases painted for the next Starry Sky; * You are set up to have both creature muse and Mog or Nadeen under burst; * You are set up to do hammer motif. Every 2 minutes you go into burst; when Starry Skies is at 10 seconds, if you have or are about to get a new Creature Muse charge and don't have mog/nadeen, spend it, then Hammer Muse, then paint Creature Motif, then Starry Skies, hammer & dump oGCDs between, Subtractive combo, star prism, comet, Rainbow Drip. Basically, you do your opener every 2 minutes and then as long as you follow the ABCs and make sure you're set up for your next burst, you can't play it wrong.
Ngl I really hate how you can't use Steel Muse if not in combat cuz you actually gotta spam it before using Holy instead of just queuing it like you would any other ability during any other cast Also cuz being able to just use it whenever would be great for Hunt Trains tbh
Me viper. Me big smart. Me press shiny button.
lmao
Funziona ancora
Looks amazing! 😎
very cool! so prepull -4s Rainbow Drip | Hammer Muse/Sketch -> Holy (instant) | Pot -> Creature Motif | Starry Sky -> HAMMER TIME! (Faster Recast = 1 weave | Muse to Mog Beam) | Ready to Palette -> CYMB | Weave -> Starry Prism | Swift or Mit -> Bright = Instant Drip | Weave -> Claw Motif ]]] END
Bear in mind you can also switch up the sequence! It's entirely free flow so long as you cram everything in. This is especially useful for heavy movement mechanics early on a fight during the opener
Damn that looks crazy lol.
Why not just do the blood finger quest and get to this point in a normal playthrough.
probably because people kill the white mask guy for calling them maidenless
Why not just play the game...😂
Reaching 713 is not fun bud.
@Aiongyy why do u want to reach 713...that's not playing the game either
@@secularspectator tf is then lmao
@@secularspectatorso I can get whatever build I want without worrying about stats. And much more reason I did the same thing but different
@@secularspectatorplus a new dlc came out much fun to have especially being 713
Nice, still works huh
Not for me it don’t
I believe it's been patched.
Nope.
I tried the one from Tyrannacon up closer to the boss. I got it to work the day BEFORE 1.17 or whatever the newest patch was came out on first try. I tried it again the day after the patch (when the dlc released) and there is now like a kill floor / wall you hit at the same height and you die. I tried it like 10 times and it seems to me they added some kill boxes or whatever the term is (can't remember).
Where is this?
Some caves on koboh. I don't remember the exact way in, but I believe it ends back at greez's smuggling tunnel
@@tobiookuma1835 thanks 😊
How can I find it
I still don’t know how you survived playing field…
Playing field does 200% of max hp, so you just need a shield that big.
Wow had no idea this was possible! I was trying it on tank and even with holmgang/hallowed ground, playing field was killing me. Even with bis tanks, food, and every mitigation I was dying. Same with BiS sch, still couldn't survive haha. Thats crazy. Maybe the transformation makes personal mit not work or something
Just read ur sch guide, found it challenging in a good way, keep it up 👍👍
cleric stance ???
How did you get her to enrage in first phase?
So, how much easier would doing it this way be if you have an AST and a Black Mage?
The AST would have to heal two people, so probably about same. If you mean your classes you have are AST and BLM, all healers can do this solo.
Slow and steady wins the race, nice video! ;)
Tried this out on normal mode for WT... [19:47] You take 66283 damage.