- Видео 23
- Просмотров 5 256
WarMaster_Art
Добавлен 1 дек 2008
Unreal Engine 5 Tutorial - Composition for cinematics
Learn how to frame, light, and design scenes that captivate audiences and tell powerful stories. Perfect for filmmakers, game developers, and creators looking to elevate their visuals.
What You'll Learn:
Principles of cinematic composition
Creating depth and emotion through framing
Set up your first blend material
What You'll Learn:
Principles of cinematic composition
Creating depth and emotion through framing
Set up your first blend material
Просмотров: 24
Видео
Lighting Showreel 2023
Просмотров 72Год назад
This is my latest 2023 showreel. It includes a selection of my recent work as a lighting artist and showcases my skills in creating realistic and cinematic lighting setups for various types of projects, including animation and VFX I really enjoyed working on the short movie "Everlight" (to be released in summer 2023) to create a lighting setup that enhanced the mood and storytelling of the proj...
Mountain terrain in Quadspinner Gaea
Просмотров 3,5 тыс.Год назад
Here's a short showreel of node based world building in Gaea quadspinner.com/
CINEMATIC Teaser IN UE5
Просмотров 80Год назад
Here's another teaser trailer for EVERLIGHT Cinematic project - Animated in sequencer within UE5. Facial Animation Showcase and test made with Live Link for Unreal Engine. Lighting, environment and scene built in UE5.1. Texturing in Substance. Post processing in DaVinci Resolve. #unrealengine #livelink #quixel #megascans #unrealengine #ue5 #epicgames #3dart #metahuman #visdev #unrealeasyfog #un...
Interior ArchViz presentation
Просмотров 20Год назад
Here's my latest Archviz Renders Made in UE5.1 and Quixel Megascans. Post production in DaVinci Resolve #realtimerendering #unrealengine #ue5 #archviz #interiordesign #architecturalvisualisation #Quixel #megascans #nanite #lumen #CGI
Everlight Cinematic Teaser 2
Просмотров 17Год назад
Here's another early sneek peak at EVERLIGHT Cinematic project - Character made in Metahuman. N.A.N.N.Y Module and part of the environment made in Zbrush. UVs and ID Maps in Maya. Lighting, environment and scene built in UE5.1. Texturing in Substance. Further Visdev and shots on my ARTSTATION dariospl3ndido.artstation.com/ INSTAGRAM: dario.splendido
Everlight - Cinematic Teaser in UE5
Просмотров 922 года назад
Here's a very early sneak peak of a new project I'm working on - Scene, compositing and lighting built in UE5 using Quixel Megascans and Quixel Bridge. Post Processed in DaVinci Resolve
Roof Garden
Просмотров 162 года назад
My first project in UE5. Created using free assets from Epic Games Marketplace.
Blood Prophet - Character Design Showcase in UE4
Просмотров 532 года назад
This project was completed for a game prototype due to be published in May 2022 - modelling in Zbrush and Maya and textured in Substance Painter. The final scene was assembled in Unreal Engine 4 using the free asset pack Medieval Game Environment
Blood Prophet - Game Character (idle animation)
Просмотров 322 года назад
This project was completed for a game prototype due to be published in May 2022 - modelling in Zbrush and Maya and textured in Substance Painter. The final scene was assembled in Unreal Engine 4 using the free asset pack Medieval Game Environment
EggScape game trailer - Bu Game Jam 2022
Просмотров 1872 года назад
Game Jam Theme: ESCAPE Free Download: dariosplendido.itch.io/eggscape I have created a simple endless runner in UE4 using a combination of Assets from Epic Marketplace and Custom made assets. I modelled the Characters, Collectibles and (of course) all the fried eggs.
I made a FULL GAME IN UNITY!
Просмотров 1002 года назад
Robot’s Big Time is a simple 3D platformer. The basic idea is to create an obstacle course for the Player to follow. The purpose of the game is to collect as many coins as possible before the life fully depletes, or the Player dies due to damage. I have used the level “Jungle” to have a big and open space to build my level in. 3D Assets and GUI Elements: - quaternius.itch.io/platformer-pack - f...
Unleash The Truth - Teaser Trailer - BFX Game Jam 2021
Просмотров 783 года назад
I had the pleasure to work on this Horror Survival Game for BFX Game Jam 2021. The full project was Designed and Developed in only 50 hours. It was amazing to work with such a great team! CREDITS: Dario Splendido - Ai Developer, Character Artist, UI Artist Klaris Shtambari - Environment Artist, Blueprint Developer Steven Casey - Blueprint Developer, Ai Assistant Josh Gray - UI Designer, Narrati...
Unleash the Truth - Gameplay trailer - BFX Game Jam 2021
Просмотров 1143 года назад
I had the pleasure to work on this Horror Survival Game for BFX Game Jam 2021. The full project was Designed and Developed in only 50 hours. It was amazing to work with such a great team! CREDITS: Dario Splendido - Ai Developer, Character Artist, UI Artist Klaris Shtambari - Environment Artist, Blueprint Developer Steven Casey - Blueprint Developer, Ai Assistant Josh Gray - UI Designer, Narrati...
Aston Martin DB5 - 3D - Lighting and PBR texturing Showcase
Просмотров 1163 года назад
Aston Martin DB5 - 3D - Lighting and PBR texturing Showcase
ORGANIC - Devlog #3.1 - Infected Forest
Просмотров 333 года назад
ORGANIC - Devlog #3.1 - Infected Forest
Organic - Gameplay - walking mechanics
Просмотров 1503 года назад
Organic - Gameplay - walking mechanics
can you show each node settings
Don’t have a copy of this project anymore, sry. Quadspinner channel and docs give a good overview of how to obtain a similar result.
*PromoSM*
Bella Dario!!!! :)
Weiii Renaaa 🙂👊
Awesome!! 🤩🌟🌟🌟
AWESOME!!! 🤩🤩🤩