![Alper Oktay](/img/default-banner.jpg)
- Видео 19
- Просмотров 32 432
Alper Oktay
Добавлен 29 сен 2011
Object tracking with 2d manuel trackers
I used Autodesk Flame's Camera Analysis feature to track a shiny black sphere.
I 2d tracked the sphere by using small track markers on the sphere.
I 2d tracked the sphere by using small track markers on the sphere.
Просмотров: 2 336
Видео
Object Tracking with Camera Analysis - Tutorial - Autodesk Flame
Просмотров 6 тыс.7 месяцев назад
For replacing the label of the beer bottle I used Flame's camera analysis. I modeled the bottle in Flame. I applied PBR materials. Lighted and rendered in Flame. Modeling of the bottle is on the Logik Live show : ruclips.net/video/kqtxttWZ9NA/видео.html
Watch 2024 made with Autodesk Flame 2024
Просмотров 1,2 тыс.7 месяцев назад
All 3d is modeled, animated and rendered with Autodesk Flame. I used perspective grid to track the watch.
Transform a static photo into a 3D scene using projection mapping and perspective grid.
Просмотров 2,4 тыс.8 месяцев назад
You can use this technique to animate your static pack shots, packages. I recorded every step, if you follow along you can achieve the same result easly. I used Autodesk Flame version 2024. It should work with older versions. I didn't tell every key stroke and shortcut. You should have some basic knowledge like adding nodes, drawing masks etc.
Inferno
Просмотров 4818 месяцев назад
This burning effect has been created using Autodesk Flame. Watch it 1080p.
Logo Melting Tutorial - Autodesk Flame
Просмотров 3,2 тыс.9 месяцев назад
I used Flame's particle system for this tutorial. I generated a deformed matte for the particle emitter. After rendering particles I used warp node to add an effect like splash. You can change the source and use it for your logos. If you use smaller particles and a texture for them. You can make your text or logo turning to ashes. You can use it for title sequences. If you reverse it will be a ...
Logo Melting Effect generated using particles Autodesk Flame
Просмотров 4959 месяцев назад
I used Flame's particle system to generate this effects. I used Sinan Vural's particle expression. I used a gravity manipulator and transparency function. Tutorial is here : ruclips.net/video/2jlTt7PzgDo/видео.htmlsi=SFmm0o6mn4rXiQOw
Basic Morph Autodesk Flame 1min 48sec
Просмотров 1,6 тыс.Год назад
When I use the morph tool in Flame, I often realize that I've forgotten some of its features and functions. In such situations, I need to quickly watch a 30-minute tutorial, often rewinding it several times to pinpoint specific details. The purpose of this video is essentially to highlight the major functions in about 2 minutes.
Alper oktay 2022 showreel 1080p
Просмотров 488Год назад
There are variety range of commercials that I worked from the newest to the past. Autodesk Flame used for all compositing, vfx, motion graphics.
Motion vectors Autodesk Flame 2018
Просмотров 608Год назад
This video tutorial is prepared by Autodesk Flame v2018. It's a short video. It only shows key features. My aim is to show projection mapping by using motion vectors in Flame. I'm projecting a 2d static graphic on to a video. It gives the feeling that you have logo on a moving curtain.
Alper Oktay 2010 - 2011 Sinefekt Showreel
Просмотров 27812 лет назад
Alper Oktay 2010 - 2011 Sinefekt Showreel
you master!
elegantly decribed
super nice, good work
Super helpful. Thanks for making this.
Content, Design, Tutorials are Awesomely purfect. Please subscribe to him. He needs to soft touch.
Amazing. Great job! I will take this into practice!
Well done! 👍
Great stuff!
Thank You sir wonderful Tutorial.
Espectacular.
excelent!!!
Found you Alper. Great channel. Cheers Dario
Thanks Alper, PLease more tricks
Aye brilliant, tutorial! Can't wait to put this into action.
awesome video thx for sharing
Very nice little trick, thanks!
Really nice. 👏👏
Nice. Thanks. Looking good
Love it, thanks!
can you attach back clip For Practice purpose
0:54 is it not possible to combine masks in Flame?
oh when is HL 3 coming out ?
soon
Perfect. Congratulations! More videos please.
Amazing skill
Amazing
This is awesome!
Great technique!! Great execution!!👍
Perfekt!
Thanks a lot Alper! Brilliant!
Great tutorial from a great guy 🤌
Brilliant! Looking forward to the bottle modeling tutorial and I would love to see more about the lighting and imperfections texture process. Thank you for sharing, Alper!
Great Work, Thanks.
Cool stuff!
Upload full video
Wow! Awesome job.
Good work 👏
なにこれ
App name
Autodesk Flame
creepy as hell but kinda satisfying
❤❤❤
Good 👍
Nice 👍
I like these projection mappings. As long as texture can be mapped onto relatively simpel modelled 3d shapes it works fine. But how do you handle organic shapes like fruits, animals, human bodies, landscapes like forest's with trees in different z-depth's? Simple conversions can be achieved with depth- and attached displacement maps, but this technique is only for a small indented use. Alper would you also model 3 human head or body for 2d into 3d projection's? In Flame there is a Human Face/Body ML map generation, but as far as I know you can't extract this map to a shape or vector mask (like announced in the Logik Live Episode #32 starting at 49:15).
You need lidar scan. And a proper pixel accurate 3d track.
Wonderful.
Thank you
Wow!!
Wow, Flame is still a thing?
Great tutorial! Thank you!
I LOVE this!
Bravo!❤🎉😊