- Видео 77
- Просмотров 23 189
Mordayn
Добавлен 26 окт 2011
Hello. This is going to be some gaming videos from various games I play. I'll try to keep putting new content out if there's interest and I have time.
Fortnite Season 6 Chapter 1: Close Call Crown Victory Royale
Got pretty hairy there toward the end. Killed a guy and got the invisibility sprint item. Got pretty lit up at the final 3 but had the water boon so used the permanent sprint invisibility to run around in the water and heal before going in for the final kill.
Просмотров: 179
Видео
Fortnite Season 6 Chapter 1: Victory Royale 11 kills
Просмотров 22114 часов назад
Interesting game, good mix of sword and gunplay. Running a pretty similar route. Starting priorities are sword, then water spirit buff, and then scoped rifle and smg.
Fortnite Season 6 Chapter 1: Victory Royale Double Kill Ending
Просмотров 15119 часов назад
The ending of this one has to be the funniest I've experienced so far. Got to the final 3 and ran off to heal before the final 2 fight then just won out of nowhere. The last two guys killed each other at the same time lol.
Fortnite Season 6 Chapter 1: Another Victory Royale
Просмотров 10721 час назад
The starting route I've been using seems to be working pretty consistently grabbing a starting sword and getting the shrine buffs. It's always a little busy but gives you a sword and an npc to hire.
Fortnite Season 6 Chapter 1: Crown Victory Royale
Просмотров 144День назад
Followed up the first win of the season with a crown victory. The end was pretty funny. The last guy had the invisibility while sprinting item but couldn't kill me because I had a car and an npc for hire lol. Played some cat and mouse and ended it with a sword fight.
Fortnite Chapter 6 Season 1: 15 kill Victory Royale
Просмотров 190День назад
Finally got a handle on the new items for this season. Did some close up and personal damage with the Sword. Also picked up something that made me invisible while sprinting at the end of the game. Pretty OP combination lol.
Fortnite: Duo Comeback Victory with 3 revives
Просмотров 72 месяца назад
Pretty crazy game. Wound up reviving and rebuilding 3 times to get a comeback victory.
Fortnite: 12 Kill Crown Victory
Просмотров 2512 месяца назад
Decent game, got a crown victory. During the birthday celebration, used balloons to pretty good effect.
Fortnite: Duo Victory Royale
Просмотров 2242 месяца назад
Another victory royale duo game with my girlfriend. Getting pretty good at the game, learning the map and some good early paths for a good start. This game was pretty fun, definitely got a little hectic a few points. Figured out how to show player name plates in the replays. Kinda cool to see where people were during the game.
Fortnite: Victory Von Doom
Просмотров 2672 месяца назад
Got a solo victory royale as the Doom transformation. Also used quite a few of the cool new Iron Man items. Barely pulled off the transform because it was at the edge of the storm lol. Finally decided to get the battle pass so I actually have something other than the generic skin ;) .
Fortnite: Duo Victory Royale
Просмотров 803 месяца назад
Been playing duo's with a friend. Had a fun game luring people to the vault for a quest and pulled out a victory.
Fortnite: 15 Kill Victory Royale
Просмотров 723 месяца назад
Decided to give Fortnite a try. Been playing it for a few days and had a fun game playing solo no build. 15 kills with car, captain shield and war machine auto turret.
RPG Maker MZ: Drag Drop Event without plugin tutorial update
Просмотров 1495 месяцев назад
Hey guys, I did a quick video showing drag drop functionality code for events a few months back and some users asked if I could do a more in depth tutorial for it. Also added some code that makes it so the events can't overlap by checking that the location you're moving to doesn't have an event there already. I've posted the script code for the conditional branches below for easier snipping. Mo...
Dungeon Clawler Demo: Floor 69 - 73 (Game Breaking Bug)
Просмотров 2115 месяцев назад
Tried to do a continuation into Endless but ran into a kinda crazy bug. The enemy that spawns poison mines seems to have bug out and infinitely spawn them if you don't one shot him (last 10 mins of the video letting it try to resolve lol). It's a demo and bugs happen, I posted it in the steam discussions, hopefully they fix it before release. I did find out if you exit it resets the game and yo...
Dungeon Clawerler Demo Endless Scaling Build: Floor 35 - 40
Просмотров 415 месяцев назад
Had a really good run setup that I took deep into endless. The key items and perks are basically mostly magnetic and metal objects with Midas to turn fluff into gold. Take the health up per gold perk and the damage scales with gold dagger. Brass knuckles for dodge is really good too. I'll probably keep going with it to see how far I can take it, but it's looking like it should be unstoppable. T...
RPG Maker MZ: Interactive Images gamepad integration and music keyboard system
Просмотров 38Год назад
RPG Maker MZ: Interactive Images gamepad integration and music keyboard system
RPG Maker MZ: Testing 2 player gamepad controls with mouse cursor click function
Просмотров 89Год назад
RPG Maker MZ: Testing 2 player gamepad controls with mouse cursor click function
RPG Maker MZ: Some New Gameplay Mechanics
Просмотров 141Год назад
RPG Maker MZ: Some New Gameplay Mechanics
RPG Maker MZ: Event to Event tracking and pathfinding
Просмотров 89Год назад
RPG Maker MZ: Event to Event tracking and pathfinding
RPG Maker MZ: Drag and Drop Events with no plugin
Просмотров 6842 года назад
RPG Maker MZ: Drag and Drop Events with no plugin
RPG Maker MZ: Interactive Images Long Duration Video
Просмотров 682 года назад
RPG Maker MZ: Interactive Images Long Duration Video
RPG Maker MZ: Interactive Images... Probably the coolest thing I've coded.
Просмотров 1262 года назад
RPG Maker MZ: Interactive Images... Probably the coolest thing I've coded.
Thank you for this! :) I've been trying to find a workaround without relying on plugins, and this works great!
@JordanRosado-vy5ci you're welcome, glad people are getting some use out of it 🙂
w video
W good game bro
Yeah, finally got a handle on the new map, sword and water boon start is a strong start
Nice ;)
great. would be nice to play
Keep going. I've learnt something from your vedio.
give names plugin please
LAN of ONLINE
hei
Wow, that's nice
can you make a tutorial more detailed? i can understand seen step by step
sorry for the late reply, life you know, I've cleaned up and refined this code a bit since I originally posted it, I'll try and put something together when I have some extra time, it's pretty simple code wise, basically you make a condition to detect the xy of the event and code that detects if mouse click xy is the same as the event xy then that activates a switch to page 2, then do a condition for if mouse is held pressed and xy changes of the mouse location then move event to that xy
just posted an updated tutorial for this with some additional code that doesn't allow them to overlap ruclips.net/video/qpAlHwksNN8/видео.html
That is awesome! :D
How does you UI look like that? Link? Plz
is this possible with mv?
Should be, it's just generic code
Wow How?
Did you just customize stuff in the demo project or just use the plugins from a project you made from scratch?? I've been attempting so but I can't get anything to work, cause when I try to even start the game I get the error "Cannot read property of 'map' undefined", so I'm just curious
It's been a while since I've messed with that, I think I started with the demo project though, and just made some art for it using the side view battle animations
@@GamerMordayn I appreciate the reply! That makes sense to me, so I think I'll do the same/ Thanks again!
What plugin do you have that enables you to change the enemy attack animation. In other words, how do you have it to where the enemy physically approaches the user and then attacks them physically, rather than hit from a far distance away.
That's yanfly engine, Animated Sideview Enemies I think, it's been a long time but pretty sure that was it
@@GamerMordayn Thanks, I will try and see if I have that plugin
well this is neat
Je suis bouche bée ! Awesome.
Hi.. I see this ABS is from mogs.. I really need that controller plugin. how to use that controller in RM MV? what is the name of plugin? would you like to share?
Awesome. Nice work so far.
Moving onwards the MZ! Only excitement for what crazy amazing code will come from you
Poggg
hey man, how do you get the character to run and jump? i can only get him to jump when standing still on an event block that has action set to jump i can get him to jump left or right only depending on what direction he is facing. . )-; plz help
i haven't worked on that in a while, but the basic tech was that i coded it based on region ID, and if player is on X region id and hits the jump button it will run whatever i have coded for that region, i have separate region id's for basic jump (non platform), and platform jumping, I also added left or right as a modifier, so if the user isn't holding right when jumping to a platform it will do the check and they will fall
how did you add those buttons?
you talking the mobile controls or the choices ?
@@gasternecross yeah but i found how do
@@51juako good luck on what your going to make with those elements
Technical interesting, but at least as it is it seems boring too.
Not with a music it ain't
Oh this is cool
Yeah, early concept I was playing around with, allowing top down perspective to change to first person
How did you get this camera perspective
Mz3d
Hello, is there anyway to get that plugin? or any tip to start doing something like that? I mean, I got ABS plugin but its just for PvE... Thanks
The main plugin that makes it Online is MMOMV. The code to tie the abs system from Moghunter to the MMOMV system and make it PVP was all custom built.
@@GamerMordayn Hi friend. Did you ever put any more work into this project? I'm curious to see how far it's come.
NICE!!!
Amazing
Yeah, it's coming along. It's a modified version of the code I used to tie moghunter and MMOMV together. Unfortunately the 2 abs plugins for MZ weren't compatible so I figured why not build my own ;)
plugin ?
@Lee H i have a life you know, and i'm working on a lot of stuff
no, don't have a plugin, it's all coded with events as Lee said, i still have it saved, just haven't worked on it in a while
@@GamerMordayn looks like a lot of work, the gameplay looks nice, i would like to add some graphics and do some tests with that mechanics haha, if you upload a demo or something someday let me know!
@@GamerMordayn Can you do a tutorial?
@@vanovan_2592 this was done way back when I was working with MV, but it was all done with custom event code and region codes, if I was going to do something like that i'd definitely need a little time to refine the code I used for it because I'm a lot more adept and cleaner now, if there's interest and I have the time for it I'll dig it back up and see what I can do :)
h
This is amazing, I've been really wanting to make a beatemup in rmv but I think I might have to move over to game maker cause its not doing to well haha
Theese are class but how
What how
Using a MMORPG plugin for MV. About a week of coding to get the hit detection and hitbox system figured out. Building the system from scratch inside 2 new plugins I hadn't used before was a challenge for sure.
@@GamerMordayn I can imagine, keep u the great work!
I love the direction this is going in. Keep up the good work!
Really neat!
Nice, looks very smooth. Collision detection looks good as well.
yeah, I'm exited, it's a really neat combat style, I remember playing tales of phantasia back in the day and loving it, it's a very fun combat style, now I just have to crank out of bunch of character artwork for the enemies and players, the only bad thing is each enemy and character is like 13 to 21 separate animation sprite sheets, but the native character generator from MV is a good place to start at least
@@GamerMordayn what kinda style you going for
@@alphattus1503 I haven't really gotten to the style choice of my game yet, most of what I've been posting was proof of concepts for mechanics i wanted to try to get working in the engine
@@GamerMordayn what plugin are you using