- Видео 12
- Просмотров 348 860
Nu Makes Games
США
Добавлен 17 фев 2020
Unreal Engine and programming content, with an occasional game stream. Professional software engineer in the game industry. Currently employed by Riot Games.
Build levels FAST with UE5's new Cube Grid tool
Unreal Engine 5's new Cube Grid tool makes it super easy to do level blockout and build some simple meshes. We'll build a simple modular mesh and throw together a simple playground for Manny.
00:00 Cube Grid controls and features
05:32 Modeling a mesh
09:22 Blocking out a level
This is a reupload of a video originally published on my old channel
🔴 Subscribe for more game development videos:
ruclips.net/user/riotnu
Check out my video on setting up Visual Studio 2022 for UE5:
ruclips.net/video/HQDskHVw1to/видео.html
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DISCORD ►► discord.com/invite/Sh538N2
TWITCH ►► twitch.tv/numakesgames
TWITTER ►► riotnu
TIKTO...
00:00 Cube Grid controls and features
05:32 Modeling a mesh
09:22 Blocking out a level
This is a reupload of a video originally published on my old channel
🔴 Subscribe for more game development videos:
ruclips.net/user/riotnu
Check out my video on setting up Visual Studio 2022 for UE5:
ruclips.net/video/HQDskHVw1to/видео.html
-----------------------------------------------------------------------------------
DISCORD ►► discord.com/invite/Sh538N2
TWITCH ►► twitch.tv/numakesgames
TWITTER ►► riotnu
TIKTO...
Просмотров: 2 732
Видео
How to Optimize Performance in Unreal Engine 5
Просмотров 45 тыс.11 месяцев назад
Unreal Insights tutorial showing how to understand and improve a game's performance. This video demos how tracing and the profiler works, and then applies those skills to fix a performance problem in my time rewinding prototype. 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu More details of the time rewinding prototype project: ruclips.net/video/Y0SQuojLbxQ/видео.html Che...
Rewinding Time in UE5
Просмотров 4,7 тыс.11 месяцев назад
I implemented reversing/rewinding and freezing time in Unreal Engine 5. This video demos the functionality and shows how I built it. 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Check out my video on setting up Visual Studio 2022 for UE5: ruclips.net/video/HQDskHVw1to/видео.html Project is available on GitHub: github.com/NuMakesGames/ue5-rewind The static mesh assets ar...
How to Build Unreal Engine 5
Просмотров 3 тыс.Год назад
Straight to the point tutorial for building UE5 from source code! Covers getting access to Epic's github, downloading the engine's source, and building locally. 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Check out my video on setting up Visual Studio 2022 for UE5: ruclips.net/video/HQDskHVw1to/видео.html Documentation for getting access to source code: www.unrealengin...
How to Setup Visual Studio 2022 for Unreal Engine 5
Просмотров 47 тыс.Год назад
The latest version of Visual Studio has some super cool features for Unreal Engine 5. In this video we run through a full setup and demo the new integrations for blueprints, tests, naming conventions, and macro expansion. 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Check out my video on building UE5 from source code: ruclips.net/video/fag-mWc6VmY/видео.html Learn the b...
SYSTEM LATENCY optimizations in Patch 4.02
Просмотров 11 тыс.2 года назад
Patch 4.02 brings a new optimization for system latency in VALORANT. Let's measure the change! 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Original system latency video: ruclips.net/video/V4x2mxoWGWg/видео.html Optimizing FPS: ruclips.net/video/UeA8rX9ecK8/видео.html DISCORD ►► discord.com/invite/Sh538N2 TWITCH ►► twitch.tv/numakesgames TWITTER ►► riotnu TI...
ULTIMATE GUIDE to Reducing System Latency in VALORANT
Просмотров 119 тыс.2 года назад
Testing everything that matters for system latency in VALORANT. This is a nerdy one full of numbers. 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Optimizing FPS: ruclips.net/video/UeA8rX9ecK8/видео.html System latency updates: ruclips.net/video/sj3bCaRsL4s/видео.html Overview of all graphics settings: ruclips.net/video/EgpCeSdcIs8/видео.html Chapters: 00:00 LDAT 01:57 B...
EVERY VALORANT Graphics Quality Setting Explained
Просмотров 71 тыс.3 года назад
Every VALORANT Graphics Quality setting explained in under ten minutes. Use the chapter markers below if you want to quickly reference individual settings. 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Check out my guide on optimizing system latency: ruclips.net/video/V4x2mxoWGWg/видео.html Optimizing FPS: ruclips.net/video/UeA8rX9ecK8/видео.html Chapters: 00:00 Intro 00...
Beginning Unreal: Pause Menu and Customizing Keybinds
Просмотров 6 тыс.3 года назад
Diving into Unreal's UMG system for building UI. We make a pause menu with a settings screen that lets our player change their keybinds. Concepts: * Unreal Motion Graphics (UMG) * Creating and displaying widgets * Pausing the game * Changing keybinds at runtime 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Check out my video on setting up Visual Studio for UE5: ruclips.n...
Beginning Unreal: Spray painting walls
Просмотров 4,2 тыс.3 года назад
We implement wall spray tech in Unreal similar to that found in games like VALORANT. Concepts: * Deferred decals * Debug drawing * Line traces * Dynamic materials 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Check out my video on setting up Visual Studio for UE5: ruclips.net/video/HQDskHVw1to/видео.html More from this series: ruclips.net/video/hBGVwOsezi0/видео.html Lea...
Beginning Unreal: Programming Doors, Pressure Plates, and Switches
Просмотров 4,9 тыс.3 года назад
Let's survey Unreal Engine's tools for gameplay programming. We cover the basics and build a movable door, pressure plates, and wall switches we might even introduce bugs and squash some bugs using the blueprint debugger! Concepts: * Actors and components * Programming in blueprint * Functions, variables, arrays * Debugging 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu C...
Beginning Unreal: Prototyping a Level
Просмотров 29 тыс.3 года назад
Beginner introduction to Unreal Engine and rapid level prototyping with SuperGrid. We go through the tools and build a simple level prototype start to finish. Concepts: * Unreal Editor basics * Static meshes * Rapid level prototyping * SuperGrid plugin 🔴 Subscribe for more game development videos: ruclips.net/user/riotnu Check out my video on setting up Visual Studio for UE5: ruclips.net/video/...
Every single dev that uses UE5 should be required to watch this video 10 times before they start developing a project.
painful trying to use this with an hp victus 15
if you closed the unreal engine configuration, the only way that i found to reopen it, was to uninstall the visual studio tools, and reinstall it. Also, if you don't find the component, you need to open Visual Studio installer, go to modify, and then instead of searching on workload you need to go to the window called, individual components, and search for unreal engine, and there it is! Hope it helps :)
how can i do this for 5.5? there's no visual studio integration tools for 5.5, and yet people are compiling plugins for 5.5 somehow?
same q
Visual Studio Integration Tool is an Unreal Engine plugin that works in conjunction with Visual Studio to display Unreal Engine Tests in VS. As of Visual Studio 2022 version 17.9, you no longer need this plugin to view information about Blueprints in C++ code.
Great thanks for effort. But you only confirmed that Unreal Insight is (near) useless. You ended up debugging by code modifications to figure out what was really going on. The same result could be achieved without this tool. I bet they will go back to the old Session Frontend one day.
Out of all development ecosystems/frameworks ive ever worked in, unreal is by far the biggest piece of dogshit ive ever encountered. I dont know why, but every time ive tried to work with it, I end up gaslighting myself into believing I need to recompile and build the entire engine from source. Heres a bit of advice: Don't bother reading the source code if you're trying to figure out how to use the engine to make games. The linux kernel is easier to navigate and read than unreal's repo. Maybe the complexity of it is inevitable, but the bad developer experience is a big reason why some developers prefer Unity. Unreal needs to improve in this regard.
More trouble than the usual trouble.
This is super helpful, thank you, Nu!
I would love to say stuff like this are perfect tutorials just showing what it does and a quick rundown. Just to throw a quick wonder I am looking for a way to have a videocamera character that has the ability to rewind but only on the tiny camera screen of the events the player has done. so like having two game plays being recorded but only one gets to rewing without messing with the game world more in general for a paranormal activity horror game for myself
My Main level was completely unplayable, Frames dropping to screen freezing point and almost crashing my computer. Luckily through using the Trace session browser I found what was causing it. It was my characters Groom binding data for some reason.
Sir, I must thank you from the bottom of my heart. I couldn't for the life of me get my code to compile. But this tutorial fixed EVERYTHING. Seriously thank you so much!
im having a problem with intellisense any suggesutions
How do you make the engine itself faster? I turned lumen to none and the scalability on low and still have issues.
Reason number 4: you want to build a client/server application with dedicated server running on a linux machine, and the client being multi platform ;)
Loved this!
Thank you so much! you helped me to find the last part of the puzzle to make it work! now I can compile without errors and have all green ckecks in VS 🙌
Is it possible to download additional workloads later, after installing VS❔
Yes! You can adjust by reopening the Visual Studio Installer.
@@NuMakesGames Thank you !😀
Nothing of this works or even exists in Unreal 5.4.
what screen resolution and screen size you have cuz I was watching with binoculars. in rest nice tutorial.
XD 1440p
I have question : what could be the logic for using spray for certain number (n) at a time if we exceed the 1st one will get vanished and keep vanishing in array as we keep spamming?
You may have not noticed but the stickers are mirrored
Great Video, but you click menus and selections so fast, I have to pause and go back constantly. Just messes with the flow. We don't all know what we are doing :) and some of us are old...
At 12.30 In line 96 class LYRAGAME_API ALyraCharacter -> said 0 derived Blueprint Classes, not 4? Am i missing something? At 12:47 the 'Find All Blueprint References' option does not come up for me. At 14.30 .Cannot find the selected test. You may need to build your test project for tests to be discovered. No tests found to run. Can someone know about it? Thanks
Hi. Since Valorant is switching to UE5. Pls🙌 don't forget to add DX12 support with shader cache preload. This game needs that features for AMD gpus!!!
Still the greatest video on valorant optimization ever made
Working with C++ in Unreal Engine is absolute nonsense. Why do we need to do this grotesc setup lol?
I give up. I've been trying for years. Already tried dozens of tutoriais. Tried everthing. But all the times didn't worked. All the times i got random compiling errors and files dissapearing from content browser and scene. I guess i have to create silly 2D games with unity. Because i can't get this shit to work. Must be a hardware problem. There's no other explanation
I like when theory goes along with practice examples. This was useful, thanks!
MULTITHREAD RENDERING on or off how do i know if my cpu can handle that ?
If you have the option visible turn it on it will help in cpu bound scenario
I love your background - where did you find it ?
how to open that "Unreal Engine Integration Configuration" menu?
7 months no vid what happened to him
@@daxmiller2670 life is busy!
1:05 I was following this guide today (Sept. 4th 2024) and was not able to find "IDE Support for Unreal Engine". I believe in newer versions it is now called "Visual Studio Tools for Unreal Engine"
tysfm
visual studio installer -> game development with C++ -> visual studio tools for unreal engine
The Goat
I don't understand nothing! At the time, I could understand slowly the science of it. It's interesting, good job!
Hey @NuMakesGames, Do u by any chance have a way to show how to set up the hlsl support?
Wow. Thank you. This tutorial is GREAT
THANK YOU SO MUCH
"IDE Support for Unreal Engine" has been renamed to "Visual Studio Tools for Unreal Engine" for anybody wondering! 😀
im dreaming
Hello and thanks. We need Best optimization for architectural visualization on Unreal Engine 5 for Meta quest 3 Stand-alone, not PCVR, could you please give some advice. I do an interior scene and no matter how much I do optimize such as AA, Materials, Nanite, Bake Lights, Static Lights, Shader map size etc. its run so slow (Laggy) Thank you
Thanks a lot for this video about profiling in unreal, probably the best one !
Valerint is dead on consul without AA.
You are the best!
Excellent Video! Can you update the Video for UE5, pleeeease ?😁
When I open new Blueprint Project it works fine, but when I create new C++ project the window opens with "Visual Studio 2022 Build Tools". Do you know what I should do with it?
I know this is old, but if you somehow see it. Would love to know if you have any experience using OBS on a single PC setup. I have a moderately strong PC and my frames never drop below like 500 on Val and I'm on a 360hz monitor. But I can feel a very clear difference in input latency like 2 seconds after I press record. Every single time. Again, my frames never drop and my GPU/CPU are def not bottlenecking. I just want to know how to even test for this.
Wow great video! Thank you. Is it possible to add Trace_Bookmark and Trace_CPUProfiler when using blueprints as well?
I don't know anything about coding in C++, do you think one day you could do this but in blueprint ? 😭
Awesome guide, thx
One doubt ..In unreal 5 the downloaded blueprint class files are not opening in viewport...is it cause of visual studio
I really miss your uploads, hope to see more in the future! big thx for sharing
me too