- Видео 99
- Просмотров 397 775
Luke Herbert
Добавлен 9 сен 2013
MechJam V Showcase
MechJam V has came to an end, it was another brilliant game jam with over one hundred mech games! A huge thanks to everyone who decided to take part this year, the entries were wonderful.
You can see all the entries here:
itch.io/jam/mechjam5
Results here:
itch.io/jam/mechjam5/results
A big thanks as ever to all our musical contributors this year:
Jamphibious
jamphibious.com/
Wandering Artist
wandeer.itch.io/
wanderingartist.bandcamp.com/
José Lebreuilly
soundcloud.com/jos-lebreuilly
Doctor_Succubus
doctor-succubus.itch.io/
Captain Magni
capt-magni.itch.io/
Black_Fira
youtube.com/@black-fira?si=oF13gLs_M1es6y21
Thinker (Lunicosm)
lunicosm.itch.io/
3milie
3milie.itch.io/
MLSOUND
mlsound.notion.site/MLSOUND-84e...
You can see all the entries here:
itch.io/jam/mechjam5
Results here:
itch.io/jam/mechjam5/results
A big thanks as ever to all our musical contributors this year:
Jamphibious
jamphibious.com/
Wandering Artist
wandeer.itch.io/
wanderingartist.bandcamp.com/
José Lebreuilly
soundcloud.com/jos-lebreuilly
Doctor_Succubus
doctor-succubus.itch.io/
Captain Magni
capt-magni.itch.io/
Black_Fira
youtube.com/@black-fira?si=oF13gLs_M1es6y21
Thinker (Lunicosm)
lunicosm.itch.io/
3milie
3milie.itch.io/
MLSOUND
mlsound.notion.site/MLSOUND-84e...
Просмотров: 539
Видео
Prosperity Environment Ambience Teaser
Просмотров 1889 месяцев назад
Prosperity Environment Ambience Teaser
Zelda CDI (Link: The Faces of Evil) Adobe Podcast Audio Enhance Test
Просмотров 8 тыс.Год назад
Zelda CDI (Link: The Faces of Evil) Adobe Podcast Audio Enhance Test
Catrin Herbert Digital Art Project - "Colour"
Просмотров 273 года назад
Catrin Herbert Digital Art Project - "Colour"
Thank you for playing the game, I produced the music made for it.
Thank you for checking out RED!
Thanks for taking the time on my game - Ashrock Prison. You did everything possible currently, mainly to test the multiplayer servers and so the reaction I got from the video is highly valuable. Cheers.
This is so awesome, thank you and all participants for your work!
Looks good, I'm very intrigued by Prospero and I am excited to see what will come of this!
i missed it :(
11:27 my music yayyy
6:47 Thats our game, I wasn’t credited on the video but I was the 3D Character Artist for the T-01 mech 🙏🏻
10:46 our game
4:35 There I am, Gary! There I am!
oh noooo i made the speed mech one at 24:50, you can slow time with right click!! can't believe I forgot to put that instruction in haha darnit. live and learn :D
Thanks for playing my game Nexus! I should have made the mouse sensitivity slider setting more apparent, it seemed it was a bit high during your playthrough. And instead of tapping the space bar the ability to hold down space bar to constantly go faster was the intended use of that ability but I don't think that was clear enough. I got a lot of insight just by watching you play!
After I got the email about new Mechjam.. suddenly I remembered my PROJECT YW231A, And I feel, how broken this game is 😅.. By the way, the project file is lost somewhere 😂
8:32 - 8:35 8:43
Thanks for all the fun we had
This is going to be great 🎉🎉🎉
I like this a lot, relaxing but at the same time mysterious!
0:18 the king rips ass
This was really well done! Kudos!
this is the kind of idea you'd get in a vision
This was really fun, thank you so much for hosting this! :D Great job to everyone who participated!
"SquadiLOL, we are off!" 0:38
Wow, this video is actually a good representation of Palinopsia.
Excellent work everyone! :D
My five emotions when watching this: 1. Wait this game exists?! 2. Oh yeah, I saw that game. 3. Hey I remember the part of the stream where he played that game. 4. Hey I remember playing that game. 5. That is literally my game.
Congrats to everyone that participated ❤❤❤
I cant believe you played my game on the one stream I missed XD I think I forgot to multiply by Time.deltaTime on the enemies because they are not supposed to be that fast
Thanks for playing don't shoot the sheep, our game is so broken 😭
😂 Sorry the Habit mech is currently a turtle, I didn't have time to animate the run cycle.
1:19:00 Thanks for playing MechroKnights!
1:19:00 GUNBOi
We think it was the webgl build that made it like this, so we might roll out a windows build
Noo, im so sorry, im not sure what happened with the multiplayer in the game (swarmageddon), but in testing it was running perfect. I am so sorry, and know that u are welcome to try again, just let us know.
The one where everything goes wrong
Didn't even realize this compilation was out there! Thanks for putting it together :D So many great mini games!
This was made using RCA cables. Ur Fav!
Sad they removed the RCA cables from all of their products :(
I do appreciate that A Snail's Quest for the Drippiest Chain made the showcase :)
Now all the best ytp videos have to be redone with this higher quality no background music audio
Sure!
Excited to be working on composing for an entry.
8:28 what?
It sounded like a woman saying “fetish” in a Japanese Accent!!!
@@Cubone-Man true haha
Fetticia, the famous last word
these are the voices of evil
You must defeat each!
Awsome showcase! It's a fun gamejam. Thank you!
I like how the AI has no clue how to salvage Goronu's voice.
It struggles with many moments where the voices are distorting. Distorsion is less predictable, more likely to be a difficult task
4:23
I love Sol Summoner
4:53 Nome-You LOse!
9:21 cav
9:31 "Colly!"
3:09
"Apologies in advanced for the disgusting interlaced visuals, I don't know why the render did that." It's a Vegas thing. You can turn it off by clicking "disable resample" in the project file's preferences.
I see, thanks for letting me know. Don't understand why it did it just with this video, pretty much all my other renders come out fine.
@@LukeHerbertPlus My best guess is because of these games having such an unusual framerate for their animated cutscenes that Vegas is just trying to compensate
Vegas defaults to resample every clip you add. It's annoying!
did you read my post?, lol you can turn it off for your project when you start a new one there’s an option for it
@@LukeHerbertPlusdo it to the klasky csuponlogo