- Видео 39
- Просмотров 220 380
limonada
Добавлен 23 дек 2017
Видео
Sonic x shadow generations - biolizard fight !!🦎
Просмотров 16 тыс.3 месяца назад
Sonic x shadow generations - biolizard fight !!🦎
Sonic X Shadow Generations gameplay - repost
Просмотров 8 тыс.3 месяца назад
Apagaram o vídeo original então repostei They deleted the original video so I reposted it(google translate)
Como resolver bug do sodium confundindo sua placa de video com intel
Просмотров 2034 месяца назад
código : -Dsodium.checks.win32.intelGen7=false Você tem placa de vídeo amd ou nvidia e quando foi instalar o sodium disse que seu driver intel não estava atualizado? Se sim vai resolver com esse método Do you have an amd or nvidia video card and when you went to install sodium it said that your intel driver was not updated? If yes, it will be resolved with this method.
Sonic x Shadow Generations - Full music from Shadow part
Просмотров 1,1 тыс.8 месяцев назад
original music: smash your enemies 1:52 part from the trailer
Sonic SuperStars Gameplay Knuckles - Summer Game Fest
Просмотров 4,1 тыс.Год назад
Sonic SuperStars Gameplay Knuckles - Summer Game Fest
Sonic SuperStars Tails Gameplay - Summer Game Fest
Просмотров 6 тыс.Год назад
Sonic SuperStars Tails Gameplay - Summer Game Fest
Sonic SuperStars Gameplay HD (the song no is from the game!!!)
Просмотров 272Год назад
Sonic SuperStars Gameplay HD (the song no is from the game!!!)
Sonic SuperStars More Gameplay - Summer Game Fest
Просмотров 593Год назад
Sonic SuperStars More Gameplay - Summer Game Fest
Sonic SuperStars Boss Jungle Gameplay - Summer Game Fest
Просмотров 104Год назад
Sonic SuperStars Boss Jungle Gameplay - Summer Game Fest
Sonic SuperStars Jungle Stage Gameplay - Summer Game Fest
Просмотров 131Год назад
Sonic SuperStars Jungle Stage Gameplay - Summer Game Fest
Sonic SuperStars Boss Gameplay - Summer Game Fest
Просмотров 158Год назад
Sonic SuperStars Boss Gameplay - Summer Game Fest
Sonic SuperStars Gameplay 2 - Summer Game Fest
Просмотров 340Год назад
Sonic SuperStars Gameplay 2 - Summer Game Fest
Sonic SuperStars Title Screen and Open Animated - Summer Game Fest
Просмотров 138Год назад
Sonic SuperStars Title Screen and Open Animated - Summer Game Fest
Sonic SuperStars Open Animated !! - Sumner Game Fest
Просмотров 62Год назад
Sonic SuperStars Open Animated !! - Sumner Game Fest
Sonic SuperStars Gameplay - Summer Game Fest
Просмотров 90Год назад
Sonic SuperStars Gameplay - Summer Game Fest
Sonic Frontiers - sky sanctuary with music - Gamescom
Просмотров 6 тыс.2 года назад
Sonic Frontiers - sky sanctuary with music - Gamescom
Sonic Frontiers - New cyberspace level - gamescom leak
Просмотров 2 тыс.2 года назад
Sonic Frontiers - New cyberspace level - gamescom leak
Sonic Frontiers - Intro with Voice!! - Gamescom
Просмотров 7 тыс.2 года назад
Sonic Frontiers - Intro with Voice!! - Gamescom
Sonic Frontiers - Titan trailer cutscene - Gamescom
Просмотров 3,3 тыс.2 года назад
Sonic Frontiers - Titan trailer cutscene - Gamescom
Sonic Frontiers - Ninja Theme - Gamescom leak
Просмотров 6352 года назад
Sonic Frontiers - Ninja Theme - Gamescom leak
The first meets Sonic and Amy - Sonic Frontiers - Gamescom
Просмотров 7 тыс.2 года назад
The first meets Sonic and Amy - Sonic Frontiers - Gamescom
Sonic Frontiers - First Eggman Cutscene - Gamescom
Просмотров 4,9 тыс.2 года назад
Sonic Frontiers - First Eggman Cutscene - Gamescom
Amy and Sonic interaction - Sonic Frontiers - Gamescom
Просмотров 10 тыс.2 года назад
Amy and Sonic interaction - Sonic Frontiers - Gamescom
full introduction for Sonic Frontiers - Gamescom
Просмотров 1,4 тыс.2 года назад
full introduction for Sonic Frontiers - Gamescom
Something I like is that they made running out of boost a real threat. It's tied to only one resource: rings. So if you want to keep your boost you have to go out of your way to collect them. I think they've hit upon a really good flow here.
I legit had a dream about this game
FANS DE SONIC CUANDO VEN UN PASILLO: 😭 (ES SONIC FORCES)
Finally, someone got to show off an S Rank. I've been waiting to see compotent play behind the wheel.
I have a theory What if the endings from shadow the hedgehog turn up in this game, like each ending was a different timeline and he experiences them too
I'm not good at explaining it but it's just an idea that could be interesting
Epic gameplay! Now shadow's speed in this is undeniably awesome!
o meu não funcionou na 1.21, você tem alguma outra solução amigo?
This dude is an absolute monster. He always takes the high path.
Ermm cleanup in isle my pants
Bro look at that boost i literally get an adrenaline rush every time he uses it, i can FEEL the speed
Glad to see the new sonic team is getting way more comfortable designing levels, honestly their evolutions from forces to this has been awesome.
I just noticed that there's a dash ring at 1:27. Were you unable to notice it or react in time? And does it skip that Chaos Control platforming section? Edit: after deep observation, I realised that the boost gauge can only be filled with rings, while attacking enemies only fills the Chaos Control gauge
maybe you should just use the air boost
@@antony3213I kinda guessed that’s how one is supposed to reach it, but it doesn’t answer my questions
This is like an adventure level design, I love it.
18 whole years between this video and Sonic 06 at E3 yet somehow this is literally the same quality 💀
Looking at the official press gameplay this looks much better than the graphics from 06
The GameSpot trailer did this game so dirty, whether it was them or Sega playing it. It looks WAY better here. … I see jumping still murders your momentum, tho… can’t win them all, I guess.
Call shadow generations some good coochie the way fadel GOING PSYCHO ON IT
pleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfree
sonic team remembered how to make a good boost game, this shit looks lit! also liking the length of the level, not to short but doesn't overstay its welcome either while going at max speed for 90% of it. Hopefully more of the levels are like this
Muito obrigado, ajudou muito! Eu estava com esse mesmo erro, procurei em todo lugar e não achei solução, ainda bem que achei o seu vídeo. Me salvou 🙏
Eu demorei mt pra achar a solução, justamente por isso fiz o vídeo pra ajudar os mano que tão com mesmo problema a resolve sem ter q demorar tanto caçando😅
Source? Tryna see some good quality here.
ruclips.net/video/j9FWx1AdYxY/видео.htmlsi=PYapPS9IINueam8w
Is there a setting in the menu to disable those "Speed lines". Y'know, when you boost you get lines going outward at the edges of the screen? I've always thought those things looked ugly.
Bro is getting speedruns in before the game even drops lol
This gameplay reminds me a lot of sonic omens. Same colorful and bright animations remind me of a game they made on unity
Seems they used some David Humphrey voice clips
This is the best sonic game full stop.
You have to be on some next level zaza to think this looks like forces.
Well the animations are from Forces, so that’s one
Oh my god, the amount of quality in this stage is tremendous! So hyped for this game!!!
Just noticed that,when shadow used chaos control it slow down time level too. That so cool details
Wouldn’t be surprised as that’s the nature of Chaos Control
Does anyone know if the way it controls feels similar to cyberspace (turning mostly) just curious because i haven't heard anyone mention it.
Maybe I have just been too spoiled by the likes of Generation, Mania, and SRB2 but I am not really seeing what has people praising this game’s level design so far.
I don't see what's so good about the level design of srb2 either.
@@ThemightyTelevision Then you haven’t played it.
@@technicallyinept2120 mfer, I've played it and replayed, I have it downloaded on my phone too, still, the level design is shitty, it relies too much on your memory and muscle memory, if you get off the path good luck trying to find it again, stop assuming people don't play the stuff they criticize.
@@ThemightyTelevision I literally have no idea what you’re talking about as far as finding the levels difficult to navigate, but that is not the first time I have heard that complaint.
@@technicallyinept2120 exactly what I'm saying, that game wants you to be lost every chance it gets, almost every stage is stupidly hard to navigate, i don't like it.
Lets not forget that the length of the FIRST level is more than 4 minutes including the fact that chaos control stops time momentarily (making the actual gameplay length more than 5 MINUTES) Whilr noting that Fadel is using shortcuts and trying to hit that S rank score. In these 5 minutes you can play through 4 sonic forces stages back to back by playing normally. THEY COOKED
yeah I feel like people are gonna be beating this level in 2-3 minutes on release
if you think this runs like forces you need help
Well besides using Forces animations and moves, I’d say the level looks a bit Forces-esque
Wait, it released already?
The ony thing throwing me off is the fact that Shadow and Sonic use different engines. Gameplay is great but it is jarring.
IKR? And especially since Shadow uses the same animations as Forces, I mean we already saw his boost in the rival battle, why not use that instead? Then there’s missing moves like the hop and drift, as well as tight corners which you need to slide under (a good feature for players to react quickly to)
damn they really cooked with that level design
they should have fadel play for every sonic showcase
I see, so you’re not just a Hedgehog?!?!
Over 4 minutes... full rush? Holy shit This is GOAT
The level design is easily the best since Colors, but I just cant get over how many missing mechanics there are as opposed to Sonic's Gameplay, like Rainbow Hoop Tricks, Drifting, Light Speed Dash and more. It wouldn't bother me if it was a standalone game, but if it comes as part of Generations, it should be essential for them to have those mechanics, especially since FRONTIERS has them.
Shadow ≠ Sonic
@@miadatenshi9903 They literally have the same gameplay mechanics in SA2, Sonic Heroes, Sonic Forces. Even Tailstube says that Shadow can do everything Sonic can respectively and then some.
@@bottomtext593 they want to make them different, last i checked sonic in generations cannot stop time using chaos control like shadow shows that he can do here or use chaos spear to hit enemies at long range even his homing attack is different since shadow uses chaos snap to teleport to his targets and yes said teleport is a real teleport that allows him to bypass certain obstacles, Fadel doesnt show it here but you can use chaos snap in that section with the fake chaos to bypass the lasers without needing to wait for them to deactivate
@@carso1500 Yeah I get that they have some separate mechanics and I get that. But I can't get over the fact basic things like drifting, wall hopping and lightspeed dash isn't in the game.
@@bottomtext593 you dont really need drifting if you can actually turn while boosting which as far as we have seen it seems to be the case in shadow generations, shadow can practically spin in place and even mid air his control seems to be pretty fluid lightspeed dash could still be in the game as an ability that you either get or have to buy, we know shadow gains new abilities through the game but lightspeed dash is rarely an ability that you from the start or it has limitations (in generations you can only use it in certain ring paths for example) same with wall hopping
How did you always play in that game?
The earth model is straight up one to one with the frontiers earth model
Thats because it was given by NASA themselves.
Huh?
If it ain’t broke don’t fix it
Anyone who thinks this is Forces tier, please reassess your IQ
How did Sonic Team COOK!? WHO LET THEM COOKED!? NOW I'M EXCITED FOR THE NEXT SONIC GAME IF IT'S THIS GOOD!!!
Game's not even out yet and we already got a speedrun leaderboard
Level design looks good. Love the cinematic moments!
So Shadow's gameplay is basically Adventure with boost?
It only took Sega about an entire decade to relearn how to make good boost levels :V
God it's so dynamic and smooth. I can tell the control is really good from this
Alright, so what im thinking from all the different gameplay ive seen is that this stage is great for optimization and speed running, but not exactly the best for a casual run though, where it feels like not much is really going on I know that mind sound obvious, but i think Generations did a good job of being entertaining regardless of how you play by having a good amount of platforming, high speed momments, and unique level gimmicks Hopefully, later levels ask more from the player. More platforming, more stuff to dodge, etc. I'm hopeful since this is just the first level
That's a you thing, because from what I've seen it actually looks like you have to interact with the whole controller even on a casual run.
@@ThemightyTelevisionI haven't seen any need to use the slide, stomp, quickstep and chaos spear
I wouldn’t really recommend more platforming, except if Chaos Control is used, cause then Shadow’s momentum is decreased from all the jumping
@@Aktedya1-jt7vwfor Chaos Spear, you can use it during the fight with the Biolizard
@@leonardowynnwidodo9704 Well yeah, that's the tutorial for it