![VCQ](/img/default-banner.jpg)
- Видео 417
- Просмотров 23 363
VCQ
Австралия
Добавлен 4 янв 2017
Hi, I'm VCQ. Welcome!
I've made this channel to just put myself out a bit more to the world really, and hopefully to grow and learn a bit more about myself in the process. Initially, I'll be playing a lot of games and looking at various strategies, discussing gameplay and trying some self-set challenges among other things.
Eventually, the aim (time permitting) is to chat or learn or discuss a bit about everything really: sports, plants, science, philosophy, the list goes on......
Any Q's or Queries, slap me an email.
I've made this channel to just put myself out a bit more to the world really, and hopefully to grow and learn a bit more about myself in the process. Initially, I'll be playing a lot of games and looking at various strategies, discussing gameplay and trying some self-set challenges among other things.
Eventually, the aim (time permitting) is to chat or learn or discuss a bit about everything really: sports, plants, science, philosophy, the list goes on......
Any Q's or Queries, slap me an email.
Rise of Nations: Extended Edition: Toughest: The Entire World: Incans: 2) Conquest [Mayans]
I eliminate the Mayans in my run of the 'Entire World' campaign.
The Mayans are quite tough, having bonus building HP and increased building fire rate, making them a bit tougher to push through than other civilizations.
A tactic I didn't realize until this scenario is that the Incas get a 25% refund on resources for each military unit killed. In the early game, having your starting army defeated early means you can get some bonus resources, which can quickly accelerate a boom strategy.
Nevertheless, against the toughest AI, the gameplan is still the same. Grab the first level libraries early and then plonk a city down. Focus on food and wood to start and then gradually add in a market, un...
The Mayans are quite tough, having bonus building HP and increased building fire rate, making them a bit tougher to push through than other civilizations.
A tactic I didn't realize until this scenario is that the Incas get a 25% refund on resources for each military unit killed. In the early game, having your starting army defeated early means you can get some bonus resources, which can quickly accelerate a boom strategy.
Nevertheless, against the toughest AI, the gameplan is still the same. Grab the first level libraries early and then plonk a city down. Focus on food and wood to start and then gradually add in a market, un...
Просмотров: 35
Видео
Rise of Nations: Extended Edition: Toughest: The Entire World: Incans: 1) War Party
Просмотров 11312 часов назад
Alright! Last campaign! Looks like I have War party, War party or War party to choose from. Guess I'll go with War Party.... Incas are chosen as they don't have as many benefits as other civilizations. I'll get extra wealth and resources but will have to continuously spam out units to win most of my battles. This is a tricky campaign to try no cards and/or no tribute used as there may be allian...
The Cold War: Toughest: Soviets: 32) West Coast Offensive [Last Scenario]
Просмотров 3919 часов назад
This is the last scenario of the Cold War Campaign! If I've missed one, please let me know in the comments below how to get and I'll give it a crack! Apart from Operation Potomac, this scenario is one of the harder missions. You have a small army, two civic technologies and a bit of wood and food (unlike the other missions where you at least get some metal and wealth). But hopefully you'll have...
Dark Souls 1: Soul level 1 Challenge Run: FINAL: The Deadly Duo
Просмотров 2321 час назад
I am back for another challenge run. This time it's a soul level 1 challenge run. In this episode, I manage to knock out both Manus and Gwyn! The ol' come back to them next day trick worked with Manus! I was expecting at least another 20 attempts but when I dodged that humanity spray I knew I was gunna beat him. With Gwyn, I thought he'd be easier as I could tank the damage and still get hits i...
The Cold War: Toughest: Soviets: 31) Operation Cowboy
Просмотров 32День назад
Operation Cowboy is a tough ride as with sparse starting resources, you can very quickly find yourself backed into a corner (literally) and getting defeated without the right approach. You do, however, start with 2 civic technologies and have a decent army. Use your starting resources to build a city in the north corner of the map and grab the first level science and commerce technologies. Have...
Dark Souls 1: Soul level 1 Challenge Run: Part 15: Behold! Kalameet is no more!
Просмотров 10День назад
I am back for another challenge run. This time it's a soul level 1 challenge run. In this episode, Kalameet is no more! That is all! Well..., then I do a bit of titanite chunk farming with the darkwraiths, upgrade some equipment and then lose to Manus but that's not important in this episode. :P Although a brief discussion about Kalameet probably wouldn't hurt.... With strong stats and a lot of...
Dark Souls 1: Soul level 1 Challenge Run: Part 14: Creatures of Dark
Просмотров 11День назад
I am back for another challenge run. This time it's a soul level 1 challenge run. I deleted the last video or two as there were a few audio issues. I think that's been sorted out now. In this episode, I get hammered by Manus again so I go off and confront the Four Kings instead. I was expecting this to take some time but I turn them into the four funerals relatively quickly. Regenerating stamin...
The Cold War: Toughest: Soviets: 30) Battle of the Midwest
Просмотров 5014 дней назад
The Battle of the Midwest highlights how devasting Russian attrition damage can be and honestly made this scenario much simpler than it needed to be. Before entering the scenario, I overran the territory of the Pacific Rockies from the Americans, which holds the rare resource titanium. Titanium decreases the attrition in enemy territory by 50%. I use this to my advantage in this scenario. First...
Dark Souls 1: Soul level 1 Challenge Run: Part 13: Visiting the townsfolk
Просмотров 1714 дней назад
I am back for another challenge run. This time it's a soul level 1 challenge run. I deleted the last video or two as there were a few audio issues. I think that's been sorted out now. In this episode, get this: I'm trying to wander around town looking for Manny for our dance off, but the townsfolk attack me for dressing up. So, I let them have it. I manage to grab the key in the weird building ...
Dark Souls 1: Soul level 1 Challenge Run: Part 12: Crystal light and dark knight
Просмотров 1414 дней назад
I am back for another challenge run. This time it's a soul level 1 challenge run. In this episode, I wander down the glittery Crystal caves and take on Seath the Scaleless multiple times. I kinda get humbled, not really taking him seriously and if there's one thing dark souls is excellent at it is humbling and crushing your ego. Which was deserved. But nonetheless, after taking Seath seriously,...
The Cold War: Toughest: Soviets: 29) Operation Caribou
Просмотров 5014 дней назад
Operation Caribou sees the Soviets attack the frozen wastelands of Alaska in the main campaign, but being soviets, it should probably come to them as a warm winter, heh. Anyway, while again this is a capture the capital scenario, there is a limitation of no farms allowed, as the soil is basically frozen. So, to get your food, you must fish for it. That means, controlling some of the waters is c...
Dark Souls 1: Soul level 1 Challenge Run: Part 11: Painting my escape
Просмотров 1614 дней назад
I am back for another challenge run. This time it's a soul level 1 challenge run. I deleted the last video or two as there were a few audio issues. I think that's been sorted out now. In this episode, I quickly plough through the Painted World of Ariamis, slaying Crossbreed Priscilla and returning to Lordran. Then, I decide Seath needs some sanity beatin' into him, so off I go to get captured. ...
The Cold War: Toughest: Soviets: 28) Operation Goldstrike
Просмотров 4314 дней назад
This mission was a lot tougher than I expected, and a lot of that was due to not reading the map properly, where I was obviously away with the fairies before I figured out what was happening and what was important and how to approach this map. Operation Goldstrike looks at grabbing Canada in order to threaten the American Capital. You start on a smallish island (Greenland) and have to capture t...
Dark Souls 1: Soul level 1 Challenge Run: Part 10: Boss Beatdown
Просмотров 1621 день назад
I am back for another challenge run. This time it's a soul level 1 challenge run. I deleted the last video or two as there were a few audio issues. I think that's been sorted out now. In this episode, I knock out in succession the hydra in darkroot garden, the Sanctuary Guardian, Great grey wolf Sif, the Stray Demon and Dark Sun Gwyndolin. Dispelling the illusion of Gwynevere then reveals the r...
The Cold War: Toughest: Soviets: 27) Pacific Sunrise
Просмотров 7021 день назад
Pacific Sunrise would be a sick name for a cocktail or some other wacky alcoholic beverage......, but it's also the name of a decent, interesting scenario. This has shades of "The siege of Malta" from the Napoleon campaign, but in my opinion, a different strategy is needed. A full-on frontal assault will see you get torn to shreds in about 2 minutes flat. You have no rockets either, so you'll e...
Dark Souls 1: Soul level 1 Challenge Run: Part 9: Gravelord Nito is a dead Lord. Literally.
Просмотров 1121 день назад
Dark Souls 1: Soul level 1 Challenge Run: Part 9: Gravelord Nito is a dead Lord. Literally.
Dark Souls 1: Soul level 1 Challenge Run: Part 8: Demons of Fire and Chaos
Просмотров 3021 день назад
Dark Souls 1: Soul level 1 Challenge Run: Part 8: Demons of Fire and Chaos
The Cold War: Toughest: Soviets: 26) Operation Dingo
Просмотров 6821 день назад
The Cold War: Toughest: Soviets: 26) Operation Dingo
Dark Souls 1: Soul level 1 Challenge Run: Part 7: Light, Dark and Fire
Просмотров 2221 день назад
Dark Souls 1: Soul level 1 Challenge Run: Part 7: Light, Dark and Fire
The Cold War: Toughest: Soviets: 25) Liberation [Cuba]
Просмотров 8028 дней назад
The Cold War: Toughest: Soviets: 25) Liberation [Cuba]
Dark Souls 1: Soul level 1 Challenge Run: Part 6: Ghosts and Mirages
Просмотров 2628 дней назад
Dark Souls 1: Soul level 1 Challenge Run: Part 6: Ghosts and Mirages
Dark Souls 1: Soul level 1 Challenge Run: Part 5: Castle Cleanout
Просмотров 22Месяц назад
Dark Souls 1: Soul level 1 Challenge Run: Part 5: Castle Cleanout
The Cold War: Toughest: Soviets: 24) Liberation [North Korea] Actually Insane
Просмотров 125Месяц назад
The Cold War: Toughest: Soviets: 24) Liberation [North Korea] Actually Insane
Dark Souls 1: Soul level 1 Challenge Run: Part 4: Sen's Fortress and the Iron Golem
Просмотров 34Месяц назад
Dark Souls 1: Soul level 1 Challenge Run: Part 4: Sen's Fortress and the Iron Golem
The Cold War: Toughest: Soviets: 23) Melee
Просмотров 114Месяц назад
The Cold War: Toughest: Soviets: 23) Melee
Dark Souls 1: Soul level 1 Challenge Run: Part 3: Ringing the Second Bell of Awakening
Просмотров 570Месяц назад
Dark Souls 1: Soul level 1 Challenge Run: Part 3: Ringing the Second Bell of Awakening
The Cold War: Toughest: Soviets: 22) Tactics
Просмотров 29Месяц назад
The Cold War: Toughest: Soviets: 22) Tactics
Dark Souls 1: Soul level 1 Challenge Run: Part 2: Join the 'get clubbed' club.
Просмотров 407Месяц назад
Dark Souls 1: Soul level 1 Challenge Run: Part 2: Join the 'get clubbed' club.
The Cold War: Toughest: Soviets: 21) Hideaway
Просмотров 49Месяц назад
The Cold War: Toughest: Soviets: 21) Hideaway
Dark Souls 1: Soul level 1 Challenge Run: Part 1: Beginnings and the ringing of the First Bell.
Просмотров 41Месяц назад
Dark Souls 1: Soul level 1 Challenge Run: Part 1: Beginnings and the ringing of the First Bell.
What a beast!! GG
Taylor Cynthia Robinson Helen Young Robert
Love rise of nations!
I always wonder how the game would evolve if it got the same attention as the Age of Empires series.
Epic
Glad you enjoyed it! :D
33:35 Ayy thats where I live. 🇦🇺
I lived there for roughly 10 years. 🇦🇺 Man, how time flies.
This is gonna be a rough challenge. I would say dlc not necessary, just beating the game. Artorius and Manus i think are harder than Gwyn.
At this point in time, I've recently beaten Kalameet but not Manus. I'm a bit of a completionist, so I definitely feel the DLC is necessary but I get your point, haha. So far the run hasn't been too bad, there's been some frustrating moments for sure, but nothing where I feel helpless as of yet. I have just Manus and Gwyn left and I agree. Manus is definitely proving to be the hardest obstacle.
@@vcq8856 Actually I agree now. I thought about it and if you really are doing a challenge run then depending on what you want to do, trying to beat everything as level 1 is more glorious than just beating the game. And like you beating the black knights in the undead berg as well is a part of that challenge. It's not necessary to do but it makes it more interesting to watch.
@@zonefreakman Well said and it's a bit of fun and exploration. Some areas and enemies are a lot harder when you don't have as much health, stamina, poise or damage. That's it, gotta go for glory!
neet vid bro
Thanks mate! Thanks for your support!
Eek 32k Souls - Would anger me too.
Less upsetting in the endgame but always hurts to lose a decent amount
I feel like people who jump from intermediate to hard don't realize you need to harass the enemy and keep doing it. If you play against intermediate AI, you can literally defeat the enemy with only one huge attack, things are different on hard and micro gains significant more importance.
Yup, the transition is a bit of a jump since you also have to split your focus between managing your military and economy. Getting too caught up in one can see you lose track of the other.
Greetings from Kurdstan ❤
Greetings from Aus!
Next entire world campaign ❤
🤭 *promosm*
Such a dumb scenario. It should only apply to European nations. Native nations wouldn't have smelters. And the Ai don't fight you but only the mines. I lost once and was short of 400 metal but I was way ahead of everyone else and I didn't think of building mines far away as the Lakota can do. The only reason I do this scenario when I pick the Lakota is because I lost at it two times and I want to win it but I also like using the Lakota raiders ability to raid resources from buildings. 🙂
Well this is awful. I hardly used any metal l; I built two towers to guard my mines. Once I had my first tower, I built my first mine. The enemies went straight for the mine and I defended it easily plus I researched attrition. However I accumulated more than 3000 metal and Lakota raiders ability to steal resources didn't apply, neither did any plunder bonuses from destroying enemy mines. 😡 No fun at all. Just an awful scenario.
It's quite different from most scenarios, which can be good but also bad depending on how the scenario is made. It might have been better if you had to fight over metal merchants king of the hill style or have permanent mines that you capture or some other mechanic other than a gather resource race. That Lakota ability is nice and incentivises raiding but the long ranged cavalry are more for picking off citizens than damaging buildings, but it is nice though.
@@luthavandross7390 That is correct. I tried market buy/sell tactics as well but in this scenario it ONLY counts metal gathered from mines and rare resources. Plunder, building bonuses, the market and civilisation bonuses do not apply. There's no explanation on which metal gathering methods will count towards the total or not. I think if this was added it would eliminate a bit of frustration but I'd also like to see how a different scenario would pan out with gathering the metal with merchants or permanent mines.
You made it to the end, as did I viewing. Well done.
Champion effort! Thanks for the support!
Nice Artorias fight, was waiting for you to whiff, but you kept your nerve.
I do occasionally get tempted to get greedy with an extra hit or sometimes I get a lapse in concentration, so it was nice to close this one out. I find Artorius for me isn't too bad, but Kalameet and Manus are next level.
A little too close for comfort. Dang man, about 5HP and no Estus, you had me screaming, take the moss, take the moss. Blight town, there are no words.
I was surprised I didn't die there. Lucked out big time! Blighttown is tough if you aren't well equipped for it! Always take some moss!
Who knew the bow could be so effective. Shields suck big style. Love your patience man, I feel inspired.
The bow is quite handy and even better once it's upgraded. I think they'd compliment most builds. Grass crest shield can still be used for its stamina regeneration effect for example, or you can go without! They definitely require a more methodical approach than a melee build but that's half the fun! The patience comes with practice, but thanks!
Great job <3
Thanks for the kind words!
Awesome content! Keep it up!
Thanks for the kind words!
He yo play soviet campaign
I used to love playing this game, thanks for sharing :)
Glad I could bring back some good memories. :D
Like the video, can you turn your mic up a tad tho?
Thanks for your support! With the microphone, mine is garbage, just a USB plugin, but I'll tweak it in newer videos to sound louder. Should see changes in videos uploaded after the 1st week in May, as all the older videos may still have that issue. I usually do a quick sound pre-check before recording but I'm aware my sound may change during recording due to my set-up and mic. But thanks for the feedback!
They broke Hard AI in a recent update. If I go up against 1 they are super weak, but if I go up against 2 theyre super tough. It didnt used to be that way.
Really? I'll have to try that and see if it applies to the other difficulties as well. They should probably have made it easier for a 2v1 and harder for a 1v1 to make it more competitive.
RoN is GOAT 🙌
What game is this?
Rise of Nations, it's in the description....
That’s sad, I can’t get the game :( I’m on mobile
@@IAmThyHuman-Totally Yeah, unfortunately, it's only available on PC. A mobile version of the game would be cool, but it'd probably be difficult to play on your phone.
There’s games like it but not a war version:( there’s tropico on android and theotown on android and iOS there is more but I’m too lazy to type them
I want to do something similar in all games with the goal of using the moonlight great sword cause I usually don’t get to
Do it! I think it'd be a pretty fun run! With high INT as well you could add in the Moonlight Butterfly horn or Velka's Rapier!
FYI The soul arrow is a chaser.
It seems some of the soul arrows will chase their targets a little if the trajectory is nice, but other times it'll just miss completely. It'd be nice to know the details!
I'm running a Big hat Logan run .1st time ever .usually I'm all strength build. Not this run .my ds3 disc won't install and I suuuuck at Sekiro. So we're going bk to ds1.
Make sure to grab all the Sorceries you can! Good luck!
Never get bored of dark souls walk-through posts❤❤
It's always cool to see how someone else plays it. Brings back the first playthrough memories...
crazy and scary desert destructive battle😱😱😱😰
Can be overwhelming quickly if you aren't on your toes!
beautiful winter map
Rise of Nations Campaigns are very good. I wish there were more of them.
I'd love to see an expansion. Maybe some new civilizations as well. As for the campaigns, maybe a focus on the Vietnam war? Or maybe the expansions of the British and Spanish Empires? There are all sorts of ideas that could be explored I feel.
@@vcq8856 The extended edition was like an expansion pack I feel but with the important addition of governments. But yeah Vietnam war campaign would have been amazing, also world war campaigns would be nice.
Keep it up!
Thanks!
It's a shame you don't have many views or comments. I just returned to Rise of Nations (because saw the movie Napoleon) and this is the only campaign I didn't play back then. How it is possible to get this scenario? Do you need to invade West Prussia after the Russians conquered it? This is the only one I didn't play. IMHO the hardest battle of Great Britain. They did not let me out of the channel under the first hour :/
Mm, I don't really do much editing and I have pretty basic equipment, as well as being niche content, it doesn't surprise me that much. But thanks for the kind feedback! But anyway, yep, that's the way I came across this scenario. Invade West Prussia after the Russians grab it. The March to Moscow, the Battle of Eylau and the Battle of Friedland are all up there as contenders for the toughest scenario of the Napoleon campaign. One foot wrong in any of them and you'll be staring at defeat.
I expected to see Texas conquer all of America. xD
Just waiting on the Rise of Nations: Birth of the United States campaign to come out. :P
@@vcq8856 yea
i get an error, any help? ================= Compiling conquest/Napoleon/napoleon_battles.bhs... 1 Script(s) Compiled Successfully ================= Compiling conquest/Napoleon/napoleon_post_turn.bhs... 7 Script(s) Compiled Successfully ================= Compiling conquest/Napoleon/napoleon_links.bhs... 1 Script(s) Compiled Successfully ================= Compiling conquest/Napoleon/napoleon_post_ai.bhs... 8 Script(s) Compiled Successfully ================= Compiling conquest\Napoleon\leipzig.bhs... 1 Script(s) Compiled Successfully ================= Compiling scenario/scriptlibrary/general_powers.bhs... 1 Script(s) Compiled Successfully ================= Compiling conquest\Napoleon\leipzigsetup.bhs... ERROR: leipzigsetup.bhs (Line 1): Syntax Error: Compile Failed, 2 errors ================= Compiling ai\scripts\economic.bhs... 9 Script(s) Compiled Successfully ================= Compiling ai\scripts\defensive.bhs... 9 Script(s) Compiled Successfully ================= Compiling ai\scripts\defensive.bhs... [Skipping, Already Compiled] ================= Compiling ai\scripts\defensive.bhs... [Skipping, Already Compiled]
Uhhh, no idea what that error is, perhaps try reinstalling RoN.
cool vid
Unique maps and scenarios are always the best!
I’m so stuck on this level man
It's a tough level for sure! What seems to be the problem? The start or the end?
@@vcq8856 I just get into a cycle of losing all my troops defending that outlying city, then I don’t have enough for a counterattack. Any tips of how to preserve troops? I need to use them as the catapults out range my fort.
@@bencollis3421 This is a tough scenario! I have a few ideas: 1) Decoys from generals. They soak up a few hits and distract units. Very useful with additional fortress fire although very temporary. 2) Entrenching in front of or next to a fort. Entrenching will help keep troops alive for longer as they take less damage. You can then garrison a few archers or injured units in the fort while the entrenched units will act as bait. Eventually the army will die down and you can be aggressive on the catapults. You can also add the healthy units back into the entrenchment. Works even better when you use decoys on top of that. 3) Use light cavalry to rush/target catapults, leaving your main army out of combat while you build up numbers. This lets forts/towers soak up any army damage. 4) Keep the generals around your units. They provide a passive +2 to Armour and +4 to your Companions. 5) Garrison injured units from leftover battles in forts, cities and towers. 6) Build multiple towers and forts within range of each other. Having buildings fight will keep more units alive in the long run. 7) if you can, build near the river. Units crossing rivers move slower and take more damage. Having a well-positioned, fully garrisoned fort close to the river can decimate opposing armies. That said, this is all to hold the east side until you get your economy up and running. Then you can build 2-3x more barracks and stables so you can make more troops than you lose. I hope this helps!
@@vcq8856 thank you so much!! 🙏
@@bencollis3421 would love to hear back if and when you beat it!
Nice, played it since I was 7 (I’m 15 now)
I'm almost 30 now and I can't remember when I first started (would have been late 00's or early 10's). Thrones and Patriots was my first introduction to the game.
Right@@vcq8856 amazing game, even got my friends to play it
I'm 26 and I got this game in middle school at the school book sale. Never thought it would still have such a dedicated following to this day 😅
@@BurningStonersMusic I think a lot of people have a fondness for RoN, so that's probably why it's still got a dedicated following today. 😄
@@vcq8856 still holds up as one of the best strategy games every made 👍
mediterrian building style is fantastic❤
Very aesthetically pleasing!
crazy war
If I were you I would play different types of games to greatly increase your views I suggested you would play Minecraft. If you do that I might subscribe to you.
I've played Hollow knight and Fallout 4 in the past, but I like to fully complete a game before moving onto another one. Mmm, minecraft isn't really my type of game. Good suggestion though!
based as fuck
ggwp
Nice going. Tried this three or four times (after figuring out how to avoid Spain) by landing on Malta's western side before watching this and reading your write-up. Needless to say it was a hopeless endeavor. Loved the way you microed those Bomb Ketches to avoid cannon fire. Whether or not I can replicate your example remains to be seen. Wish me luck! BTW wouldn't Men-'o-War be helpful against Cannon? Otherwise they aren't of much help except as convoy escorts. Thanks.
Cheers! Yeah, there's two routes of three at the start of the campaign and then you get another 2 routes of 3 scenarios once you complete the first three. So you can avoid those scenarios and come back later once you've got more rare resources under your control. Yeah, landing prematurely on the island will grant an instant defeat, you need those troop numbers for the capital and the hordes of cavalry are too strong to engage. Best to let the ketches do the work and weaken everything first before assaulting the capital. Those bomb ketches are the MVP in this scenario. They pave the path to victory in this map. I have faith you'll get the job done! Keen to hear how you go! Assuming there's no naval force (there isn't as far as I know), then yeah you can get them in there to get some hits on the cannons. I would do that if my micro skills were better but it's also much harder at the capital when there are towers, forts, the city and cannons going raining hellfire from above. Ideally you use them as meatshields for the ketches to mop up any troublesome buildings or cannons.
@@vcq8856Heh-heh. My "micro skills" are so underwhelming I can't even manage Ketches vs Cannon at Slow speed. Just too slow myself. Apparently micro isn't my thing so I'll stick to Standard Solo from now on as (mostly) peaceful builder with Green Patriot until around Gunpowder or Enlightenment Age. At least Tough is doable for this old codger with that strategy. Thanks for all your detailed replies. They may be of considerable use to more skilled players. Cheers and good luck!
Heh-heh. Not exactly historically accurate; pitched battles were fought outside Smolensk and Borodino without much direct interference from Cossacks, who were busy attacking supply convoys and stragglers in the rear. Not to mention French forces were not attacked in Moscow. But who cares? It's good dumb fun. A great way to test your digital dexterity and crisis management. Dunno if it's doable by this geezer but maybe if I ever get done with that blasted Spanish Guerrilla Base scenario it may eventually come up. Thanks for the tips in your write-up and of course the upload itself. Cheers and good luck!
I do like how the attrition is similar to Russian winter, with units perishing without supplies. I do know of the scorched earth tactics as well and the cities do get razed to the ground, so there's some things worth mentioning there. But you're right, it's good fun! You can always take the alternate route for the second lot of three scenarios and always come back to Spain later if it's giving you a whopping. :P
@@vcq8856Seems like I've already tried a different route but the game won't let me. Or maybe I simply don't know what I'm doing. I'll check it out again to make sure. Thanks for the reminder. Cheers!
This was rather easy on Tough. Needless to say it isn't on Toughest but you're so good at this you make it LOOK easy. Well played and thanks again for the viddy. Cheers!
Nice work! I feel tough is the beginning where the AI actually tries to put you down, so if it was easy, you should try tougher for a bit more of an arm wrestle. :P This scenario wasn't particularly tricky but you do have to make sure you can get 3-4 cities. Without them it's hard to defend yourself or make progress. That's quite the compliment! I'm happy i made it LOOK easy. Means I'm doing something right. :P
Very well done. Rather instructive how you used Spies. BTW if you select a group of them and tell them all to bribe at once do they bribe different units or the same one? Thanks. Really appreciate these uploads. It's a fascinating game and Campaigns are underrated. Especially if you're a fan of Old Boney like I am. Cheers!
Sorry for the delayed reply! Thanks! Yeah, they have a lot of potential to disrupt enemy lines or gather intel that can help you make decisions! uhm, not at home so I can't double check, but i'm reasonably confident that it depends on your settings. I prefer having one spy to bribe one unit instead of the whole group. Feels easier to target multiple units that way. They are quite good and I feel there's a fair bit of replay value in them as well and depending how you play, each campaign can be unique or tricky when you unexpectedly fail a scenario or put in self imposed limitations, haha!
Wow! What an epic struggle. Even after losing your capital but you got it back and tracked down the last two Barracks strongholds with less than two minutes to spare. I've been playing this Campaign only on Tough at Slow speed but this scenario has been giving me fits. About half a dozen tries now with the same sad result. You seemed to at least partially follow the result of "subnormalizer" at Rise of Heaven Forums who played this around thirteen years ago on "Very Hard" [Tougher?] level. He said: 'Well, to get into Spain on Very Hard with the "Guerrilla Bases" scenario, the trick seems to be to take out the 3 closest sets of barracks, then to hold back and defend your expansion city until you have extra cannons and Light Inf. 12 inf and 5 cannons worked for me, but that may have been overkill. Also, if the goals say that there are barracks left and you think you've scouted the map, towers count as 'barracks' for the game goals, but not for spawning enemy units. I guess once you subtract the towers, there really are only 15 barracks, but you actually have a full half-hour to win this map, so take out the first three barrack/tower encampments, then build up. Don't bother with Heavy Inf, there's no enemy cav, and you might need the metal for siege.' I've tried building a Fort at my Capital (Marseilles) but lacking digital dexterity it's difficult to manage both the Metal-acquiring and building process before enemy infantry show up AND the striking force simultaneously. My little army gets strung out too much or sits idle too long, either getting bushwhacked by sudden concentrations of guerrilleros or wasting time while raiders show up at my capital in growing numbers. Maybe I should hang back until it's built but that risks getting boxed in as you nearly did. A real dilemma, n'est-ce pas?
Losing the capital definitely put me into a state of defiance and I hated losing it so I was determined to get it back. It's honestly a tricky little scenario that will give many players a hard time. Oh really? I haven't browsed any forums, I'm kinda making it up as I go along and trying to figure what works is part of the fun. But it's kinda cool we come to the same/similar conclusion. Yep, you definitely need to raze those front three encampments ASAP and then defend. Again, I recommend building compactly as there's less space to defend and it's easier to protect those villagers. I kinda disagree with the idea of storing the metal for siege. You don't really need more than the 2 cannons you start off with and you'll want to add fusiliers to get numbers up in your army. Cannons don't fight well against infantry whereas the infantry can take down buildings (although a lot slower than cannons obviously). So i think keeping unit numbers up is better. They trade well with Tercios but obviously get smacked by highlanders and they'll do more damage to them compared to cannons. Just my reasoning anyway. I'd try building 2 towers instead of a fort in the early game. Cheaper, quicker to construct. Any spare resources can go into techs or army. Use decoys or entrench (preferred) if you're able to get into a solid position early enough. Keep the second city close and you should find some progress being made. But it's a tough scenario to get the balance right!
Good on ya. Little word of advice though, the music is WAY too loud. We can barely hear you over it.
Thanks for the feedback. I'll adjust my microphone and game music in the settings. I've got videos recorded up until the 24th, so you should see a change in them after that.