- Видео 83
- Просмотров 69 663
Retro Content Weekly
Германия
Добавлен 12 сен 2013
Unbiased, straightforward, no-bs reviews and retrospectives of anything retro from Atari 2600 to Windows 95
Видео
The Cycles: International Grand Prix Racing for Amiga
Просмотров 1193 месяца назад
The Cycles: International Grand Prix Racing is a 1989 computer game developed by Distinctive Software and published by Accolade. It has similarities to Grand Prix Circuit, except it is a motorcycle racing sim. The game includes all the tracks of 1989 Grand Prix motorcycle racing season.
Sid Meier's Spitfire Ace review for Atari 8-bit computers
Просмотров 774 месяца назад
Spitfire Ace is a combat flight simulator video game created and published by MicroProse in 1982 shortly after it was founded. It was one of the first video games designed and programmed by Sid Meier.
Knights of the Sky review for DOS
Просмотров 1454 месяца назад
Knights of the Sky is a World War I combat flight simulator designed by Jeff Briggs and published by MicroProse in 1990 for MS-DOS. Knights of the Sky was a critical success. Computer Gaming World liked the game replay and other external views, and the challenging computer opponents. The magazine concluded that "this game is a must for WWI fans and flight simulation fans".
The King of Chicago review for Amiga
Просмотров 597 месяцев назад
The King of Chicago is a 1986 action-adventure video game by Doug Sharp. Based on numerous Hollywood mobster movies, this game is set in the 1930s, but some sequences towards the end of the game take place in 1986. The Macintosh version of the game is animated using claymation, while other versions utilize drawn graphics.
Sierra's Manhunter games: a short retrospective
Просмотров 2297 месяцев назад
Manhunter: New York and Manhunter 2: San Francisco are post-apocalyptic adventure games designed by Barry Murry, Dave Murry and Dee Dee Murry of Evryware and published by Sierra On-Line.
The Ancient Art of War review for Macintosh
Просмотров 1607 месяцев назад
The Ancient Art of War is a video game designed by Dave and Barry Murry, developed by Evryware, and published by Broderbund in 1984. It is recognized as one of the first real-time strategy or real-time tactics games.
Windmill Software retrospective
Просмотров 847 месяцев назад
Windmill Software is a Canadian software company. Windmill Software today publishes property management software and management information system software, but the company is more notable for its past role as a developer, marketer, publisher, and distributor of computer and video games. The company developed several games for the IBM PC in the early 1980s.
Sargon V review for DOS
Просмотров 1227 месяцев назад
Sargon V: World Class Chess is a 1992 chess video game published by Activision. It is part of the Sargon series.
Chessmaster retrospective (1986-1996)
Просмотров 967 месяцев назад
A retrospect dedicated to the early Chessmaster games from 1986 to 1996.
V for Victory review for Macintosh
Просмотров 437 месяцев назад
V for Victory, or V4V for short, is a series of turn-based strategy games set during World War II. They were the first releases for Atomic Games who went on to have a long career in the wargame industry. Like earlier computer adaptions of the pen-and-paper wargame genre, V4V used a hex-based map covering its area of action and used military markers to indicate the location of various units. How...
U.S. History: The Age of Exploration (Atari Educational System, Tape 1, Side A)(CX6001)
Просмотров 808 месяцев назад
U.S. History: The Age of Exploration (Atari Educational System, Tape 1, Side A)(CX6001)
Cartridge 19 review for Interton VC4000
Просмотров 959 месяцев назад
Who doesn't remember the exciting game that is Cartridge 19 for the VC4000...
Alley Cat review for Atari 8-bit computers
Просмотров 609 месяцев назад
Alley Cat is a video game created by Bill Williams and published by Synapse Software for the Atari 8-bit family in 1983. The player controls a character named Freddy the Cat, who enters people's homes through open windows to perform various tasks in order to reach his love, Felicia.
Playing PONG with a cat
Просмотров 829 месяцев назад
I thought I might incent my cat to exercise... but he told me...
Acorn computers: RISC OS and Archimedes
Просмотров 207Год назад
Acorn computers: RISC OS and Archimedes
Sid Meier's Gettysburg! review for Windows 95
Просмотров 311Год назад
Sid Meier's Gettysburg! review for Windows 95
Indianapolis 500: The Simulation review for DOS
Просмотров 856Год назад
Indianapolis 500: The Simulation review for DOS
Who Framed Roger Rabbit review for Amiga
Просмотров 162Год назад
Who Framed Roger Rabbit review for Amiga
Montezuma's Revenge review for Atari 8-bit computers
Просмотров 156Год назад
Montezuma's Revenge review for Atari 8-bit computers
TOP 10 One-Hit Wonder Characters in Classic Gaming
Просмотров 63Год назад
TOP 10 One-Hit Wonder Characters in Classic Gaming
Lord of the Rings in classic gaming: Interplay's releases from the early 1990s
Просмотров 316Год назад
Lord of the Rings in classic gaming: Interplay's releases from the early 1990s
Jack Nicklaus' Greatest 18 Holes of Major Championship Golf review for NES
Просмотров 138Год назад
Jack Nicklaus' Greatest 18 Holes of Major Championship Golf review for NES
Boulder Dash review for Atari 8-bit computers
Просмотров 100Год назад
Boulder Dash review for Atari 8-bit computers
for the time these things were awesome
That was my first video game console!🥰🕹👾
Apple quoted maximum RAM is rarely accurate - they reported what was guaranteed or sometimes seem to have just lied to stop machines competing with higher end kit. The 630 will actually take a 128MB SIMM (plus 4MB onboard) to give you 142MB, or some logicboards even have a second slot that will take a 64MB SIMM and will take 196MB! It isn't really worth fitting more than the 40 you have because it just makes the RAM test take longer and longer. Maxed out you sit staring at a blank screen for two minutes. Also, these are easy to overclock to 40MHz by moving a couple of surface mount resistors. :)
I had both machines - the ST first and enjoyed it for its pirate game menu disk scene. The Amiga never really had a similar scene. But eventually the quality of the Amiga forced me to sell the ST and purchase the Amiga. It just had more quality.
We had a 286 when I was a kid and it would take HOURS to generate 1 fish but my tank was FULL!
I think the game was effected by the results of missions, bombing oil fields etc resulted in less planes in the air. This made it more fun.
I had both systems back in the days. I loved my Atari and hated my Amiga. I kept it simply because some games i could not find for Atari. But the Workbench system ruined it completely. The need to start every boot from a Disk.. The Atari on the other hand, just press Power and you see the Windows view right away. Put a game disk in and start. This ease of use made the Atari so much better. Anyways.. Good Times. Miss em ))
Are you sure this never left Japan? Way back when I played it many times at my small town mall in Pekin, Illinois at Aladdin's Castle. I'd be surprised if they were sophisticated enough to know how to do imports.
Other commentators have also pointed that out. I relied on Wikipedia for my information, which at the time of making stated this one as Japan-exclusive cabinet. Thus, my bad.
@@rcw-europe I missed that. Thanks for the review. It was one of my favorites as a kid.
This definitely takes me back. I hadn't thought of this game in ages! I did like the graphics and the premise, but as you pointed out, the controls were quite frustrating. The blasted timer/ air supply didn't help matters either, though I get that it fit with the gameplay dynamic. Had some good times with the ST, though I wish they hadnt gone with that crappy AY psg! They should have thrown 3 or 4 POKEYs in there!
Yup, couldn’t agree more. I do wonder if the impact on the final price would’ve been that big, had they done that.
@@rcw-europe That's a good point. I think , given that Atari were also producing the 8-bit XE line, that the impact on pricing would have been negligible given the established scale of economies by that point with regards to the POKEY chips. I for one, and many of my friends agreed that we would have been willing to pay a bit more for the better sound quality. 2 or 4 POKEYS could have given the ST some pretty impressive stereo sound but alas...
Thanks for the video! Im trying to remember a specific game from childhood. Very similar vibe/aesthetic to this, but there was a gameplay element that requirement you to clean off the algae which slowly forms over the screen. In your video (and those of others for this game) it looks like algae builds up in the background, but are you able to clean it off at any point?
Hi there, glad you liked the video. I only played this game for about an hour altogether. During the aquarium segments I didn’t get the impression that algae were building up. But I would recommend that you try contacting other people who might have played it for longer than me. Best of luck and I hope you’ll be able to find your childhood game!
Where can this be played Online? Used to play this version on a Mac in 92
Hi there, have you tried this version on archive? archive.org/details/moofaday_The_King_of_Chicago
Cubase, End of story.
Pretty sure I tried El-fish a couple of years ago on Dos Box and was quickly deflated once I realized what the whole gimmick was, don't think i got much farther than fishing/creating fish. You can still find some old websites up of people's Fish creations and the sheer passion is really fun to look at all these years later! You can still grab custom content to add to your game here and there. Very relaxing and funny video, thank you for making it!
Thanks a lot, glad you enjoyed it!
Great review! Underrated channel! This game reminds me a little of Ace for the Plus/4.
Thanks a lot, glad you enjoyed it!
Ohh I use to like Knights of the sky, of course that is some 34 years ago I guess 😁 Nice random trip down memory lane that I came across this video 😊
Early PC simulators, my favorite genre...Doesn't matter if it's a flight simulator or a military simulator or something different, I simply love this period of when PC gaming was high brow, mature, and cutting edge entertainment.
There is a PC Engine clone system and HU multicards. I use the Ootake emulator on a PC.
It's identical to the ZX Spectrum. It owes a lot to Knight Thyme, except it's predecessor has puzzles that at times don't make sense. Knight Thyme is less stressful than Diz. I can't be arsed playing Dizzy, getting to the end just to die because of a mistimed jump... I refuse to play with infinite lives. Except Treasure Island Dizzy where it's my right to do so... It's evening the playing field.
The Pokémon Devs ripped off Mule's theme.
I'm glad you dig my old game.
Quality content bro. It`s always nice to discover some new old titles.
Thanks a lot, and very happy you were able to find something for yourself here.
I had that for Mac. Don’t remember much of it other than always changing location. I think it was Manhunter: New York,
I remember these from back in the day, but never actually played them. They do look interesting however. Another series that was set in a similar genre were the Mean Streets games by Access Software. They were quite good and eventually led to the Under a Killing Moon series. If you've never checked those out, you might be pleasantly surprised.
I remember playing this game. It taught me the word "attrition".
Played this on a Compaq Plus 'Portable' Computer
Nice! Do you still have the machine?
@@rcw-europe nope, was my dad's and not sure where it ended up. It had NO mouse so playing this was all keyboard. My first RTS.
I had that and the Ancient Art of War at Sea back in the day.
Which one of the two would you say is better?
It was so long ago, but I think I enjoyed at Sea more.
Cool looking game!
This video is super cool! You composed your ideas really well. To the point where I assumed you would have at least a medium sized following, and then I saw that you have only around 600 subscribers! Well just so you know, you just gained one. :)
Thank you, much appreciated 😊
Interesting. I never knew about this software developer until now. Of course I didn't get into the IBM space until about ten years later. The screenshot of Computerland sure brought back some memories though!
I bumped into their game „Digger“ more than a decade ago, and it soon stood out to me how much better their clones are than most official arcade ports. May I ask, what were those CompuLand stores like? I don’t think we had them on this side of the pond.
@@rcw-europe Computerland were a pretty big franchise back in the day. They were quite nice stores with great selection and pretty knowledgeable staff, at least in my experience anyway. They were the go-to for many of us back then, but as more businesses started to see the importance of the market, they couldn't really keep up with the competition and fell by the wayside.
I was a big fan of Chess Master 2000 on the Atari ST back in the day. I've been absent for a while. Glad to see that you are still posting content. Cheers!
Thank you sir, glad to see that you’re still enjoying the content I’m putting out. 😊
@@rcw-europe Absolutely!
I remember playing CHESSMASTER for the first time on my Amiga 500 somewhere back in the 1990's. Even the loading screen... "I am the Chessmaster." 😺👍🕹️
I first played this game in 1986 on my Atari 800XL, and I still play it every now and then. Definitely my favourite 8-bit era game! ❤
ALLEY CAT 🐈🐾 meows one of my childhood favorite games 😺👍🕹️. I have played it on my old PC back in the 1990's. It also came back as REMEOW for PC in 2018 and includes four modes: - Atari XL/XE - IBM PC - IBM PC (3 sounds) - ReMeow (with multiplayer mode - 4 players) ReMeow is absolutely BRILLIANT 😺👍🕹️! A big retrospective like 👍🕹️ from Vantaa, Finland 🇫🇮.
TV GAME.
Pawsome 🐾 retrospective PONG 😺👍🕹️. And pawsome 🐾 cat 🐈, too 😸😺👍.
Yeah, I naively thought I might incent him to exercise... told me :D
Great video
Thanks! Glad you enjoyed it :)
Me and my 7 year old son are playing this together as the Confederates. Fun, addictive and, as so many articles point out, elegant. Highly recommended. If you can get a physical copy with the wonderful manuals even better.
I actually do have a physical copy, but unfortunately in German. I say unfortunaley, because it just isn't the same without the actual accents in the voice acting. I was contemplating to import a US-copy, but sadly shipping costs plus customs make it a bit of a prohibitive endeavour...
even the microphone is from the 1995
Lol, not that old, but yeah my mikey is quite a veteran too :D My brother thinks it gives the channel more of a "retro-vibe" - but I'm actually planning to upgrade soon. I don't think anyone has ever actively complained about poor audio quality, but apparently if it's not up to modern standards it can turn a lot of audience away. We'll see I guess... maybe suddenly millions of people will tune in X))
@@rcw-europe it does give it a retro vibe, thats for sure
This is the kind of game that only your dad, uncle or grandfather would play. They would have a copy of SimCity as well and that's it. Growing up, all the grandpas and old men I knew were all Civil War buffs. This game reminds me of those vibes of visiting grandpa and playing on his big computer.
Sid meier is one of those legendary devs from the '80s. He was behind so many great titles that are well known to this day even. Just about everything he came up with was rock-solid and fantastic! Enjoyable presentation of a PC classic. 👍
my 800XL from 1984/85 is not socketed - all soldered to the board and have a problem so its going to be more painful to sort......
Yeah, after making that video, I found out too that the later 800XL models also omitted chip-sockets to save costs.
That’s so cute!!! I want one
You are incorrect in one area. You could use an analogue joystick to control the game from the start and you had to if you were going to win the 500. Using keys could not keep the correct amount of steering lock on the car. Park the car, press left or right and watch the front wheels turn, the right amount of analogue steering for really quick laps of 235 mph and above was just about at the point that the first graphic change in the wheel direction was made.
Thanks for letting me know. The German manual I have doesn’t mention analogue joysticks anywhere. Hence, I concluded that the keyboard is the only input method. I’ll try it out with my SideWinder on DOSbox.
@@rcw-europe accelerator and brake will be using two of the joystick buttons. so that part is not analogue only the steering.
My parents bought the game in '92, but they didn't bring the box, they threw it away. With time and moving I lost the password wheel, I only had the diskettes and the manual. On a trip to the UK I found the complete game on Ebay. But this version had a different type of manual, it was not spiral bound, it was simply stapled. I also found Their finest hour complete. What I'm missing is the SWOTL and Battlehawks 1942 expansions.
I think the CD-ROM version of SWOTL actually contains all expansions, but I'm not 100% sure.
@@rcw-europe Yes, and its in Myabandonwares too, as many other dos games
Wow.. I have spend hours playing this game... I had timesheets written down next too it... This was such a good game.. Still one of the best!
looks pretty good!
Great game, but it's just not as good using the PC speaker for sound. Even AdLib sound was impressive in this game, as I recall.
Totally agree! I was just eager to present this one natively rather than in DOSbox. And unfortunately this laptop doesn’t have any of the supported classic sound cards.
This came out before I got into the PC side of things, but I worked at a computer store and got to put some decent time into it. It was very impressive for the day, and I found it to be quite enjoyable. Nice to see a review of this title, since I haven't seen it in years now. I do agree with you that later sims definitely owe a debt to Indy 500. Another really great racing sim that came out a bit later was Geoff Crammond's World Circuit/Grand Prix. That was an impressive F1 sim, and the first one I grabbed when I built my first PC in '92!
Being a bit curious now, what kind of a PC was it? i386?
@@rcw-europe Yep. I built a 386 DX 40. With a 40 meg MFM hard drive which at the time I thought would be sufficient. Then Doom came along and I was like "okay, Doom and all the WAD files or several other games?!" Also a Creative Labs Sound Blaster 16 and a double-speed CD-ROM drive with SVGA video card. Later, I went through pretty much every iteration of Intel chip that came out. Needless to say I was quite busy keeping up with the state-of-the-art, as new CPUs seemed to be coming out every week practically. As a side note; I was quite pleased when CL released the AWE-32. That was a great sound card that could finally hold it's own against the Gravis Ultrasound (although the Gravis was still, iirc superior in some aspects). Speaking of Gravis, if you ever get a chance (if you haven't already) check out the demo Second Reality by Future Crew. Fantastic tech demo with awesome music. Many of those guys went on to become well known developers in their own right.
Thanks for the hint, just watching the demo, and I can only agree: it's pretty awesome!
@@rcw-europe I'm glad to hear that you found it enjoyable! Amazing what they were able to accomplish without the use of dedicated hardware! Still a classic of the Demo scene.
Wonder if it’s possible to find a Medusa card these days. The Medusa ST is a hardware and software combination which is capable of emulating an Atari ST at approximately 95-98% of it's real speed.
It sounds intriguing, but i can’t imagine it being able to run properly on a mass market Amiga 500 or 500+. Sounds more reasonable to use this with a high-end Amiga 4000 or similar.
@@rcw-europe apparently the earlier versions of it only worked on the 68000 so it was more designed to work on base models, it was t compatible with the 68060 for example.
I see, that actually reminds of a ZX Spectrum emulator for the Atari ST. Not sure what the speed rate there was, but I think that the slowdown was far from negligible. In that light, it's pretty impressive that an Atari ST emulator on a basic Amiga would drag so little. Unfortunately, I haven't been able to find a source to buy a Medusa ST either.
This was the computer of my childhood 😊😊