Trapset Interactive
Trapset Interactive
  • Видео 18
  • Просмотров 225 906
Exploration: Action Figures to Action Game
This personal project started because my 3 year old son is obsessed with my NECA Teenage Mutant Ninja Turtle movie figures (on a shelf behind my work desk). He would be way too destructive to play with them, but I wanted to come up with ways that he might be able to interact with all of "daddy's toys".
The first step is doing some quick and dirty photogrammetry of each action figure (macOS Object Capture API) and then rigging in Blender. I do some minor texture cleanup in Photoshop and then on to Unity where I’m do a little keyframe animation, some procedural animation and heavily apply motion capture data. The final step is some basic game design, coding in C# and then finally building ou...
Просмотров: 261

Видео

Rapid Prototyping: XR Hand Tracking for Retail
Просмотров 423 месяца назад
I like to do tech prototypes to keep my skills sharp, so for Spring 2023 I focused on exploring XR headset hand tracking (specifically with the Meta Quest "Interaction SDK"). There are three sets of prototypes: Retail, Home and Games (this one is Retail) Here's the one line goal of this prototype: "Using natural gestures, let a user interact with photorealistic looking shoes and showcase what t...
LandSCAPE 20 Prototype : Spatial Design Overview
Просмотров 583 месяца назад
Once up a time, I created an app called LandSCAPE which let you design battlefields for the Heroscape boardgame. This was WAY back in 2004. 20 years later I'm exploring what a battlefield editor would look like in 2024. The highlight reel I released showed some very quick cuts of mixed reality designing, but I wanted to offer up a real-time demo, so people could get a sense of how spatial tools...
LandSCAPE 20 Prototype : Highlight Reel
Просмотров 1903 месяца назад
Once up a time, I created an app called LandSCAPE which let you design battlefields for the Heroscape boardgame. This was WAY back in 2004. 20 years later, I'm having a little fun and re-imagining what a similar app would be like today. This is an exercise in testing as much tech as possible, and brainstorming creative ways that allow people to interact with Heroscape and other hex-based games....
Testing: Unity 2020.2 HDRP Sample Project on MacMini M1
Просмотров 10 тыс.3 года назад
A completely unscientific video where I compare Unity's new 2020.2 default HDRP project on my 2017 MacBook Pro to my 2020 MacMini M1. Some notes: - This is the default HDRP project, as opened from Unity Hub. I made two changes: adding an animated Timeline camera, and I turned on TAA (Temportal Anti-Aliasing), set to High - The fullscreen capture loses a frame or two because I'm running QuickTim...
Pac-Man Board Game AR: Proof of Concept in Unity
Просмотров 190 тыс.3 года назад
I was looking at this Pac-Man Board Game on my shelf. I figured if a board game version of a video game was fun, then wouldn’t a video game version, of a board game, of a video game be even better? This Unity-based AR project was a speed build (~8 hours of coding and ~4 hours for 3D modeling/shaders/materials). I wanted to test using a physical object (the game board) as the marker and see how ...
Google Maps for Unity SDK: AR/VR/Game Rapid Prototypes
Просмотров 25 тыс.3 года назад
A "just for fun" project to entertain myself over paternity leave. Took the newly released "Google Maps SDK for Unity", for a spin by whipping up some AR, VR and Unity rapid prototypes. None of these will be real projects (nor do they feature any final art.) This is just to learn and showcase the tech. Google Maps for Unity SDK developers.google.com/maps/documentation/gaming/overview_musk Music...
Three Day Build: Telegraph Battleship
Просмотров 1813 года назад
One of several paternity leave/quarantine projects I've been playing with. Just testing myself to see how much I can accomplish in 3 days (two days of coding, and one day on UI and basic 3D) In this case, I've really wanted to test Unity multiplayer game development (Photon Engine) and I worked in some learning on physically-based shaders (Shader Graph) and visual effects (Visual Effects Graph)...
Game Author - Drawing Update 1.3
Просмотров 294 года назад
The Game Author update 1.3 is here - bringing with it the new Drawing Tools. Where v1.2 and earlier only had "draw" and "erase", v1.3 bring an entirely new drawing engine and a whole new set of tools: Pen, Pencil, Brush and Erase. Each tool has it's own size, transparency and color. Also new is the Lasso tool - which you can use to select, copy/paste, and move your drawings. And the Ruler can b...
Real World Example: Recreating the Horrified Dice
Просмотров 374 года назад
Using Game Author to recreate the custom dice from the new hit game "Horrified", by Ravensburger. www.ravensburger.us/discover/horrified-game/index.html In this video, I begin designing in Game Author, then jump to a 3rd party design app, to show how easy it is to incorporate externally designed graphics. (I use Vectornator, available on the iOS App Store. Vectornator is not affiliated with Tra...
Real World Example: Recreating the Ghost Dice
Просмотров 824 года назад
Using Game Author to recreate the Ghost Die from the classic Ghostbusters RPG, from West End Games. I lost mine years ago (but still have one from Ghostbusters International): ghostbusters.fandom.com/wiki/Ghostbusters_Role-Playing_Game This video shows how easy it is to import custom PNG images and create a "branded die" (a custom image on certain sides, and numbers on the others). Game Author ...
Real Time Design: Emoji Die in 30 Sec.
Просмотров 334 года назад
Game Author is the first app built for tabletop game designers (and for anyone who plays, collects or loves dice games). Roll, Design and Share your custom dice. Available now - exclusively for iPad on the iOS App Store. Real Time Design shows an unedited look at how quickly you can design dice directly in Game Author. This video focuses on creating an image-based die using Emoji support and th...
Real Time Design: Basic Die in 30 Sec.
Просмотров 174 года назад
Game Author is the first app built for tabletop game designers (and for anyone who plays, collects or loves dice games). Roll, Design and Share your custom dice. Available now - exclusively for iPad on the iOS App Store. Real Time Design shows an unedited look at how quickly you can design dice directly in Game Author. This video focuses on creating a basic numbered D10 with a custom background...
Game Author Tutorial: The Branded Die
Просмотров 134 года назад
Game Author is the first app built for tabletop game designers (and for anyone who plays, collects or loves dice games). Roll, Design and Share your custom dice. Available now - exclusively for iPad on the iOS App Store. This tutorial covers tips for creating a "Branded Die": a die featuring one (or more) custom sides, with standard numbers on the other sides (a tabletop game staple for many ye...
Game Author Tutorial: Templates
Просмотров 154 года назад
Game Author is the first app built for tabletop game designers (and for anyone who plays, collects or loves dice games). Roll, Design and Share your custom dice. Available now - exclusively for iPad on the iOS App Store. This tutorial covers tips for using Templates: die patterns which you can use in an image-editing app of your choice (i.e. Photoshop on Mac/PC, Procreate on iPad, etc). Just ed...
Game Author Tutorial: Rolling 101
Просмотров 504 года назад
Game Author Tutorial: Rolling 101
Game Author: Highlight Trailer
Просмотров 1174 года назад
Game Author: Highlight Trailer
Game Author: Feature Trailer
Просмотров 1654 года назад
Game Author: Feature Trailer

Комментарии

  • @NamcoGuy2010
    @NamcoGuy2010 9 дней назад

    If this is real, can't wait for the ghost Ai to be correct.

  • @JOECRAZY3193
    @JOECRAZY3193 20 дней назад

    YOOOO GET IT OUT BEFORE HASBRO MAKES ONE! OR REACH OUT TO RENEGADE! THIS IS INSANE! I WANT TO BUILD IN VR!!!

  • @basketballfan23
    @basketballfan23 3 месяца назад

    this is crazy this is too good

  • @TalesofValhalla
    @TalesofValhalla 3 месяца назад

    Very nice.

  • @emankhan6094
    @emankhan6094 3 месяца назад

    Yes

  • @emankhan6094
    @emankhan6094 3 месяца назад

    Is hard im win pc man game

  • @AndyTDeadly31
    @AndyTDeadly31 3 месяца назад

    I remember using LandScape! Virtual mapmakers have kept me in the hobby much longer than I would have otherwise and this new take on the app looks great. With Renegades Heroscape revival coming up, the community really needs something modern like this with mobile and tablet instructions for quick terrain building and virtual map sharing. If that turns out to be the form of an official app or your own version with LandScape 2.0, I wish you the best with your developments. Lots of great features on show here even as an early prototype.

  • @g.bizzy_
    @g.bizzy_ 3 месяца назад

    Wow!

  • @lefton4ya
    @lefton4ya 3 месяца назад

    Awesome!

  • @alexander2685
    @alexander2685 6 месяцев назад

    I want one.

  • @kenten
    @kenten 8 месяцев назад

    1) this is just amazing 2) it really shows how great those toys look, like the movie costumes shrunk down 3) omg seeing the movie turtles in a game almost brings a tear to my eye, I want this so bad 4) again, just amazing work

  • @MeRenegade
    @MeRenegade 9 месяцев назад

    How much Ram does your M1 Mac mini have ? 8g. Or 16gb ?

  • @denischikita
    @denischikita 10 месяцев назад

    is it possible to get even textures form gmaps?

  • @ufcfan3940
    @ufcfan3940 Год назад

    Tetris

  • @GD-mp2014
    @GD-mp2014 Год назад

    PAC-MAN 3D AR

  • @weddingfilmsamilcarheralde9355

    woooooow estaria genial si existiera este juego en 3d

  • @shirleyqian3074
    @shirleyqian3074 Год назад

    Thanks for the vidoe!! Can I ask for the name of this background music?

  • @dylanthebunny2113
    @dylanthebunny2113 Год назад

    i wouid play that

  • @Andrew-tl9gk
    @Andrew-tl9gk Год назад

    I only get about 28-30 fps in Unity 2022 on the M1 in Full HD, how can this be? In 4k UHD I am at 8-9 FPS...

  • @templeofleila
    @templeofleila Год назад

    Have you figured out how to use a Quest 2 to preview your game straight off the Mac?

  • @mentallyillustrated
    @mentallyillustrated Год назад

    This is just the regular board game with animations PS4 controller really come on there no ar

    • @lebread9503
      @lebread9503 Год назад

      It's a proof of concept

    • @mentallyillustrated
      @mentallyillustrated Год назад

      @@lebread9503 nope

    • @lebread9503
      @lebread9503 Год назад

      It literally says proof of concept in Unity in the title of the video, how are you so blind

    • @mentallyillustrated
      @mentallyillustrated Год назад

      Ur blind there is no progress against time this is however a joke to me

  • @mrvastayan
    @mrvastayan Год назад

    Dude you totally need to release this!

  • @mxzgtcd999
    @mxzgtcd999 2 года назад

    So cool.

  • @McKane_CL
    @McKane_CL 2 года назад

    The buildings look with pink texture. Help!

  • @indigoginzo9843
    @indigoginzo9843 2 года назад

    Lemme get one

  • @marianimations796
    @marianimations796 2 года назад

    funny miniature minecraft funny miniature map funny scary zombie funny minecraft sword...

  • @marianimations796
    @marianimations796 2 года назад

    Hi

  • @luisfonseca811
    @luisfonseca811 2 года назад

    If I used this and then retextured and used for the base of my open world game, could I use it commercially? Or is that not allowed 🚫

  • @jpuc5568
    @jpuc5568 2 года назад

    imagine this concept with pacmotos, theres so much potential with ar

  • @hajjex_9086
    @hajjex_9086 2 года назад

    Do u think the MacBook is faster than the mini?

  • @Lonelyweirdo96
    @Lonelyweirdo96 2 года назад

    So if I wanted to make a game map of Houston Texas could I do that?

  • @jandersen6802
    @jandersen6802 2 года назад

    GTA for the entire planet!

  • @cafecomleite199
    @cafecomleite199 2 года назад

    Wow This Very cool

  • @pacmangaming1837
    @pacmangaming1837 2 года назад

    Is this is real??

  • @Boop__Doop
    @Boop__Doop 2 года назад

    I am going to get a DEEP VEIN THROMBOSIS

  • @artymusoke1352
    @artymusoke1352 3 года назад

    is there any video that shows how to use google maps sdk to setup a environment unity scene?

  • @DEFEND_backup
    @DEFEND_backup 3 года назад

    Greyson! Great work! Are you working this field now? For hire?

  • @ricoswave9873
    @ricoswave9873 3 года назад

    Absolutely not real this was CGI

  • @frankli4124
    @frankli4124 3 года назад

    This is impressive! Can't wait for m1x mbp

  • @johnw3194
    @johnw3194 3 года назад

    What is the resolution ?

    • @Andrew-tl9gk
      @Andrew-tl9gk Год назад

      I have the same question. At Full HD I only have 28-30 fps ...

  • @g4m1ng4life
    @g4m1ng4life 3 года назад

    Did anyone got a ‘DeviceCountryCodeProvider.cs not found in project’ error when trying to apply their API key while it’s definitely located in project > assets > script?!

    • @rlawnghks5368
      @rlawnghks5368 2 года назад

      map base에 add component로 직접 DeviceCountryCodeProvider Scripts를 넣어주면 됩니다.

  • @musicismypassion7686
    @musicismypassion7686 3 года назад

    This right here has so much potential. Just imagine playing tekken using ar. full size tekken characters fighting in your room

  • @johngreen9768
    @johngreen9768 3 года назад

    wow! great work! Is there a sdk for unreal engine?

  • @principale3825
    @principale3825 3 года назад

    Do I have to use blender for this?

  • @reny7941
    @reny7941 3 года назад

    Helpful video! I have question. Is that Mac mini upgraded to 16GB??

    • @trapsetinteractive
      @trapsetinteractive 3 года назад

      Thanks! And yes - I upgraded to 16GB. Not sure how it would handle on 8GB - I'm not sure I've even run Unity, on any platform, with 8 (but for what it's worth, in Activity Monitor, running that exact project (in the Unity IDE) shows Unity taking ~1.7GB of RAM. Running a stand-alone Mac app version is using ~1.4 GB. Impressively low, considering)

  • @Auhailbree
    @Auhailbree 3 года назад

    ahhhhhhhh i want to use this to make game environments but i don't even know if you're allowed to :(

  • @karolrgb
    @karolrgb 3 года назад

    Nice! Do you think Twinmotion (unity's real-time rendering engine for architecture) would run OK too? Having a hard time finding some videos about it. Thanks!

    • @Reallythinkaboutyourself
      @Reallythinkaboutyourself 3 года назад

      Apparently its working fine with Unity but problems with Unreal: twinmotionhelp.epicgames.com/s/question/0D52L000050WUzkSAG/new-apple-m1-soc-chip?language=en_US Twinmotion is quite moderate in its CPU usage, so the M1 should handle it no problem. It'll only get better and more optimal with each update.

  • @ilhamwicaksono5802
    @ilhamwicaksono5802 3 года назад

    is the SDK free ?