BirchPlanks
BirchPlanks
  • Видео 8
  • Просмотров 39 398
Frozen microwave meal - EDD Hazard 6 x2 w/ Cubefather, okjuiceman and Mercy
December 12 elite deep dive with @cubefather @okjuiceman and Mercy
Hazard 6 - x2 times enemies
Tuned Cooler 3 2 1 3 2
Liquid Cooling System 2 3 2 0 2
Perks: Resupplier, Elemental insulation and Vampire
Beer: Slayer Stout
Cubes point of view: ruclips.net/video/dTRzlSERPzQ/видео.html
Просмотров: 112

Видео

Scuffed bug killing - EDD Hazard 6 x2 w/ Cubefather, KATaion and Mercy
Просмотров 12428 дней назад
December 5 elite deep dive with @cubefather @KATaion and mercy Hazard 6 - x2 times enemies A bit braindead gameplay this EDD. i haven't touched the game in a month and this is my first game on again Plasma burster missiles 2 1 2 1 2 Triple-Tech Chambers 3 2 1 2 2 Perks: Resupplier, Elemental insulation and Unstoppable Beer: Skull Crusher Ale Cubes point of view: ruclips.net/video/jkjgfOec81k/ви...
Burnt to ashes - EDD Hazard 6 x2 w/ Cubefather, Darth and Mercy
Просмотров 217Месяц назад
November 7 elite deep dive with @cubefather, @DarthSyphilis and Mercy Hazard 6 - x2 times enemies Fuel Stream Diffuser 2 2 2 3 1 Liquid Cooling System 2 3 2 1 3 Perks: Resupplier, Elemental insulation and Unstoppable Beer: Red rock blaster Cubes point of view: ruclips.net/video/4HC7FstkW5A/видео.html Darths point of view: ruclips.net/video/EWvrKtLJkW4/видео.html
Hammering Pipes - EDD Hazard 6 x2 w/ Cubefather, Doddle and Masons
Просмотров 2542 месяца назад
I FORGOT TO TURN MIC ON FOR STAGE 1! i fixed it when i realized October 24 elite deep dive with ‪@cubefather ‪‪@doddleee and stonemasons Hazard 6 - x2 times enemies Plasma burster missiles 2 1 2 1 2 Triple-Tech Chambers 3 2 1 2 2 Perks: Resupplier, Elemental insulation and Unstoppable Beer: Rocky Mountain Cubes point of view: ruclips.net/video/oHF3krlgQkU/видео.html
Acid spitter eradication - EDD Hazard 6 x2 w/ Cubefather, Darth and Rodders
Просмотров 2372 месяца назад
October 10 elite deep dive with @cubefather @DarthSyphilis @Rodders_ Hazard 6 - x2 times enemies Plasma burster missiles 2 1 2 1 2 Triple-Tech Chambers 3 2 1 2 2 Perks: Resupplier, Elemental insulation and Unstoppable Beer: Red rock blaster Cubes point of view: ruclips.net/video/Cm47ugxywbM/видео.html Darths point of view: ruclips.net/video/Zmrav4fUKxU/видео.html
Round Structures. Building WITHOUT the grid (Tutorial) Enshrouded
Просмотров 17 тыс.10 месяцев назад
A build method I haven't seen anyone else talk about. Keep in mind that if you move too far away from a structure made out of props, the props will unload. I stream www.twitch.tv/birchplank How to build round towers in enshrouded Round building enshrouded
STONE ROAD and VINES (Tutorial) Enshrouded
Просмотров 21 тыс.10 месяцев назад
Haven't seen anyone talk about this, so i thought i would share. I've noticed the vines can be placed on Citywall block too, using stone or dirt. and there are probably more interactions like this. I stream twitch.tv/birchplank
dwarf game galactic
Просмотров 68Год назад
silly moments with @untot82 and the rest of them

Комментарии

  • @el_hunab_yt
    @el_hunab_yt 21 час назад

    round towers with bookshelfs, these dudes have one of the most amazing survivals launched with the most potential in the marked and they dont add circular and curved building structures or base raids to give a different purpose to bases aside from look pretty

  • @kappa7978
    @kappa7978 24 дня назад

    What are the HUD modlist and settings?

    • @BirchPlanks
      @BirchPlanks 24 дня назад

      settings are too much to go through but the mods im using are: Health Number Modular Player UI Simple Mission Control UI Player Nameplates Helldivers 2 Death Screen Helldivers 2 Objective Complete Screen Alternate Player UI (PD2) Payday 2 Assault Banner Battlefield V Kill Feed Multifunction Indicator (former Ammo Indicator) Burple Flamethrower Custom Mission Status Screen Customizable Ally Outlines Weapon Heat Crosshair Customizable Weapon Viewmodel FOV Refinery Pipe QoL Pink Better Visibility Uplink / Fuel Cell Bubble Purple Sugar 枪手护盾特效替换/Modified gunner shield effect Punch Animation for Pickaxe Power Attack Repair Dwarves Air Molly Ashless Radioactive Exclusion Zone Skin Transfer to Class | Traversal Tools Better Pickaxe Recharge Widget Pretty Flashlights Ultimate Customizer

    • @kappa7978
      @kappa7978 24 дня назад

      @BirchPlanks thanks sir. Yeah, unless you export the mods settings I don't think it's feasible to list settings. Anyways good video and have a nice day! <3

  • @KATaion
    @KATaion 28 дней назад

    You've uploaded all those gigabytes already!?

  • @nicolasarce9235
    @nicolasarce9235 28 дней назад

    youre so fun dude i wish you did more videos:(

    • @KATaion
      @KATaion 28 дней назад

      He's fun to play with too ⛏

    • @nicolasarce9235
      @nicolasarce9235 28 дней назад

      not to glaze like a mf, but you're awesome too mate. I hope to see more stuff of you too

  • @davesunhammer4218
    @davesunhammer4218 Месяц назад

    Thank you! Building is so clearly part of the game if you have to adventure to unlock blocks. I hope they will be improving building tools, etc. You should be able to rotate walls, roofs, at more angles. Stackability, etc.

    • @AszkalonOfVerra
      @AszkalonOfVerra Месяц назад

      The greatest Limitation in Enshrouded to this very Day - is the fact that right now -> Buildings /Blocks are limited to 90° Degree Angles. The Game already has immense Potential - but there is also still Room for so much more Improvement. 😎👍

  • @HeavyDuck-m4c
    @HeavyDuck-m4c Месяц назад

    Name of mods used? They look so awesome!

    • @BirchPlanks
      @BirchPlanks Месяц назад

      For my spacerig Im using Sipco's "Spacerig 17 after hours" for the main lighting. but in combination with "custom spacerig" by MetVania to remove mustard yellow, and to change spacefog colour. And Goldbl4d3's "The Architect" to make my skybox. Other mods im using to change visuals are as follows: Health Number Modular Player UI Simple Mission Control UI Player Nameplates Helldivers 2 Death Screen Helldivers 2 Objective Complete Screen Alternate Player UI (PD2) Payday 2 Assault Banner Battlefield V Kill Feed Multifunction Indicator (former Ammo Indicator) Burple Flamethrower Custom Mission Status Screen Customizable Ally Outlines Weapon Heat Crosshair Customizable Weapon Viewmodel FOV Refinery Pipe QoL Pink Better Visibility Uplink / Fuel Cell Bubble Purple Sugar 枪手护盾特效替换/Modified gunner shield effect Punch Animation for Pickaxe Power Attack Repair Dwarves Air Molly Ashless Radioactive Exclusion Zone Skin Transfer to Class | Traversal Tools Better Pickaxe Recharge Widget Pretty Flashlights Ultimate Customizer

    • @HeavyDuck-m4c
      @HeavyDuck-m4c Месяц назад

      @@BirchPlanks Thanks a lot!

  • @nicolasarce9235
    @nicolasarce9235 2 месяца назад

    pls upload more of your pov, youre amazing dude

  • @iampete3710
    @iampete3710 2 месяца назад

    What is the mod to make your lobby look so purple and dark? It looks so nice and it fits alot more with the halloween lobby Edit: actually what mods do you use? Your game looks a bit different but it's cool

    • @BirchPlanks
      @BirchPlanks 2 месяца назад

      For my spacerig Im using Sipco's "Spacerig 17 after hours" for the main lighting. but in combination with "custom spacerig" by MetVania to remove mustard yellow, and to change spacefog colour. And Goldbl4d3's "The Architect" to make my skybox. Other mods im using to change visuals are as follows: Health Number Modular Player UI Simple Mission Control UI Player Nameplates Helldivers 2 Death Screen Helldivers 2 Objective Complete Screen Alternate Player UI (PD2) Payday 2 Assault Banner Battlefield V Kill Feed Multifunction Indicator (former Ammo Indicator) Burple Flamethrower Custom Mission Status Screen Customizable Ally Outlines Weapon Heat Crosshair Customizable Weapon Viewmodel FOV Refinery Pipe QoL Pink Better Visibility Uplink / Fuel Cell Bubble Purple Sugar 枪手护盾特效替换/Modified gunner shield effect Punch Animation for Pickaxe Power Attack Repair Dwarves Air Molly Ashless Radioactive Exclusion Zone Skin Transfer to Class | Traversal Tools Better Pickaxe Recharge Widget Pretty Flashlights Ultimate Customizer

    • @iampete3710
      @iampete3710 2 месяца назад

      @@BirchPlanks oh my god that is SO MANY but thanks!

  • @RinnyThePrincess
    @RinnyThePrincess 2 месяца назад

    You weren't kidding about that kill feed from that small tunnel there lol, glad I went over to your pov to see. Enough that I'm convinced to get that mod too

    • @BirchPlanks
      @BirchPlanks 2 месяца назад

      yeah i think it was about 230 kills. that mod is so satisfying

  • @mrkillerar1
    @mrkillerar1 3 месяца назад

    Smexy

  • @honord8881
    @honord8881 7 месяцев назад

    That’s awesome but soooo tedious ! Good on you man.

  • @Kyoshiroyang
    @Kyoshiroyang 8 месяцев назад

    Do only this type of block able to put dirt/flower soil on to get vines on it? I tried to put on many type of blocks but cant get it, or do I need to set the setting to quality to see the vines?

    • @BirchPlanks
      @BirchPlanks 8 месяцев назад

      Yes you need to use half lumbered wall. But there are some others too like city wall for example

  • @Blemmo
    @Blemmo 8 месяцев назад

    I'd love if they make building much more like in valheim but also with voxel

  • @theoldbear4213
    @theoldbear4213 8 месяцев назад

    The stone road is called "Smooth Stone Road Block". There is also "Rocky Stone Road Block", which has the same coloration but is, as per their names, rocky instead of smooth. The smooth looks better in any case. I used this method to pave a massive area I intended to build a town on, only to recently discover a resource save world on Nexus mods in which someone had found those two missing road blocks and multiplied them. While I am grateful for this method, I'm playing this game for the design aspect, and since it lacks a built in creative mode, I don't feel bad using stuff from Nexus to achieve my design. I had no intention of entering that contest, and won't enter any others in the future; I just want to buildddddd

    • @BirchPlanks
      @BirchPlanks 8 месяцев назад

      Ah good to know we have access to them. I build purely survival so haven’t used those worlds. Thanks for letting us know!

  • @greennature1045
    @greennature1045 9 месяцев назад

    nice

  • @tommark22
    @tommark22 9 месяцев назад

    Yeah, it took me about an hour and a half to make a rock road to my village high in the mountains. But it was worth it ;D

  • @AnasKG2063
    @AnasKG2063 9 месяцев назад

    Great work man! We need Triangular blocks though.. that will make the building system x100 better.

  • @HowieZhang-p1e
    @HowieZhang-p1e 9 месяцев назад

    The building has a higher LOD rating than the decorations, so the bookshelves are not rendered when viewed from a distance, and the building as a whole becomes incomplete

    • @BirchPlanks
      @BirchPlanks 9 месяцев назад

      Yes, this is mentioned in the description

    • @BirchPlanks
      @BirchPlanks 9 месяцев назад

      If you have a unfortunate load distance and its very noticeable; you can place blocks inside the props so that it looks round and smooth up close, but switches to blocks when the prop is unloaded. Happy building!

  • @ndowroccus4168
    @ndowroccus4168 9 месяцев назад

    LOL Enshrouded…..rofl

  • @KopsiCS2
    @KopsiCS2 10 месяцев назад

    12:55 how do you unsnap that prop ?

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      Controls are bottom right of your screen. The default keybind is X on keyboard and mouse. Happy building!

  • @majorlazn
    @majorlazn 10 месяцев назад

    how long does it take to get the materials? building takes hours for me and they are nothing compared to yours

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      I dont really think about it. Getting the materials is the fast part. When I need more of a material I go and farm one tool durability worth of that material. So if I need wood, I go chop wood until my axe breaks. Then I don’t need wood for a while. (With iron tools, and the skill that increases tool durability) The building can take hours and hours, but it’s the fun part. I’ve spent more than 120+ hours on this small town. Roughly estimated I’d say for every 8 hours of building I farm materials for 40 min.

  • @barva1120
    @barva1120 10 месяцев назад

    wow this is so cool

  • @N3V3L
    @N3V3L 10 месяцев назад

    wow, that is a crazy build man, Kudous!!!

  • @tombair63
    @tombair63 10 месяцев назад

    Thanks for the video. Very ingenious the way you got the stone road to your base!

  • @SuperAdventureR1301
    @SuperAdventureR1301 10 месяцев назад

    Vines is honestly all my house still needed, thanks for this.

  • @brimstone5931
    @brimstone5931 10 месяцев назад

    To me, you've just opened up a whole new building style, I would have never have thought of using bookshelves to form a cylinder. Your tower looks great. Thanks for sharing BP 👍 P.S. You should put your Twitch link in the subscription - no I have to search manually 😊

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      True, i should put the link there. thanks

  • @eobet
    @eobet 10 месяцев назад

    All these tips are nice but that the world resets outside of the altar area is the worst thing about this game…

  • @YanikiGaming-vu4fb
    @YanikiGaming-vu4fb 10 месяцев назад

    For my mage tower I made the roof with wooden crates, a lot of works 😅 ruclips.net/video/cmEsN1gRL-A/видео.html

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      Holy shit 🤩🤣 must have taken a while

  • @OldMFer
    @OldMFer 10 месяцев назад

    Sup dude, was watching your stream and talking with you yesterday. thought i would check you videos out.

  • @projectscheel
    @projectscheel 10 месяцев назад

    this is AMAZING!

  • @calistin1
    @calistin1 10 месяцев назад

    It's crappy we have to try these shenanigan work around to make something that isn't square or rectanguler...needs an update for this kind of thing asap.

    • @Jinxswift
      @Jinxswift 10 месяцев назад

      So, as a guy with just a bit of dev experience let me try my best to explain why it's not possible. Props are just 3D objects that you can place down ON a grid. The location is RELATIVE to the grid....so you can place a bookshelf at X = 34.2 Y=45.1 and that's fine.... But the terrain, IS the grid itself. You can't place Y=5 on Y=5.3. There's no way of getting around having a grid of some kind. That said, they could MAYBE if the engine allows for it, let the meshes for the voxels sort of blend together...but you wouldn't want them to always do that otherwise every single structure would have soft mushy rounded edges and nothing would look sharp. So it would have to be togglable and would need new meshes made from every angle for every building block.... So if it even is possible it would take an enormous amount of time and effort... literally quadruple the time it took to make every single building material already in the game. I hope this kinda explains why it's the way it is and ease some frustrations. It's not the dev's fault really.

  • @Weckacore
    @Weckacore 10 месяцев назад

    But think of the resin and nail costs :( looks cool nice tip

  • @joshbise8141
    @joshbise8141 10 месяцев назад

    I don't understand how or why they made decorations have free rotation and building pieces not. For a game this focused on building that should have been goal number one for the devs

    • @AlexFry-p4t
      @AlexFry-p4t 10 месяцев назад

      The whole world is basically a voxel grid. Not saying that making rotating blocks of voxels is impossible, but it's a darn pain in the butt.

    • @joshbise8141
      @joshbise8141 10 месяцев назад

      @@AlexFry-p4t what makes me think they could do it is the fact that all of the decorative items and such can already do it. And even if they can't make the blocks rotate more for some reason, they could add curved prefabs to build. I can't imagine a single reason they couldn't have curved prefabs to build. The roofs aren't perfect squares, they are angled. Which means they could make a prefab that was curved

    • @gloriouscat-fishLover
      @gloriouscat-fishLover 10 месяцев назад

      The props are traditional polygon mesh probably. While build blocks are voxels. At least that is my understanding.

    • @sokingssddk
      @sokingssddk 10 месяцев назад

      go and tweet that to the devs

  • @joshbise8141
    @joshbise8141 10 месяцев назад

    Not being able to freely rotate is the absolute worst part of this game

  • @chloekaftan
    @chloekaftan 10 месяцев назад

    It should be noted that not only half timber blocks work with vines, but also rough cut stone blocks and possibly even others, ive done the test using blocks that the abandoned houses employ.

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      Yes! i typed this in the video description, as i found out after posting, but there are probably more combinations this works on, like citywall and stone/dirt 😁

  • @voozio892
    @voozio892 10 месяцев назад

    Can you tell me the name of the stone block youre fusing into the bottom of the fancy stone? Youre using it on top of the Tarred shingle roof supports in the middle layer to create a stone support (1m)

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      that is the "weathered stone block" 😊

    • @voozio892
      @voozio892 10 месяцев назад

      Thank you dude! Beautiful build @@BirchPlanks heres to hoping they give us birch wood asap!

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      @@voozio892 no problem. Thank you. If you want to see what I’m building I’m live on twitch

  • @Spac3catt
    @Spac3catt 10 месяцев назад

    Thank you for both these tips! Very cool 👍🏻

  • @Yolo_Swagins
    @Yolo_Swagins 10 месяцев назад

    Nice video, i hawe one tip foryou. Dont make such chaotic camera movements, its hard to watch.

  • @rlone33
    @rlone33 10 месяцев назад

    base tour please

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      I will make a video when its done, but if you want to see me build it i stream live on twitch the whole process. 80+ hours on this build now

  • @izzaragoza
    @izzaragoza 10 месяцев назад

    Wow!, this is genius!!!!

  • @ericferreira3578
    @ericferreira3578 10 месяцев назад

    your base look very nice, thnaks for the road tips, i'll try it myself

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      This is just the tavern i built for Frey! my base is a little hole in the wall 🥸 thank you

  • @Dangit420
    @Dangit420 10 месяцев назад

    thank you!!!!!!

  • @MazdaTiger
    @MazdaTiger 10 месяцев назад

    i am sure you can actually get a dirt road block and transplant it, no need to rake them up

    • @BirchPlanks
      @BirchPlanks 10 месяцев назад

      Yes. Dirt road is a material you can get in the game. But stone road you can not, therefore you have to do this if you want to use stone roads. I’m not sure I understand what you mean by transplant dirt road

  • @raecurbz
    @raecurbz 10 месяцев назад

    Thanks man this is great!

  • @watvannou
    @watvannou 10 месяцев назад

    1:27 broo you just left that "Just the tip" joke on the table?!

  • @MellaniePlays
    @MellaniePlays 10 месяцев назад

    This is gold. Thank you!

  • @Emanemoston
    @Emanemoston 10 месяцев назад

    Thanks for the video.

  • @Faviru-g6o
    @Faviru-g6o 10 месяцев назад

    Road trick is insane :D Thanks for vines, will totally use it!

  • @harryravenkiller8580
    @harryravenkiller8580 10 месяцев назад

    awesome information

  • @achilleonv
    @achilleonv 10 месяцев назад

    I do not like the voxel method of building in this game. My main complaint is not knowing exactly what things will look like before I place them. Other survival building games allow you to place the items exactly how you intend them.

    • @michaeldejode473
      @michaeldejode473 10 месяцев назад

      It's Early Access so things might change, my hope is that they will change. The building tools certainly can use some tlc. I would also love a first person view, mostly because the player etc gets in the way of the view when building.