- Видео 9
- Просмотров 161 057
Ursina Tutorials
Добавлен 27 мар 2021
Small programming tutorial channel. Mainly focussed around Ursina Engine.
3D in Python! Getting Started with Ursina | Ep. 7: Mesh Creation
A video looking at the functionality of the Mesh class in ursina.
Let me know what you thought to this style of video!
Let me know what you thought to this style of video!
Просмотров: 7 697
Видео
3D in Python! Getting Started With Ursina | Ep.6: Terrain
Просмотров 16 тыс.3 года назад
Terrain in ursina: www.ursinaengine.org/cheat_sheet.html#Terrain Terraincast if you want to read about it: www.ursinaengine.org/cheat_sheet.html#terraincast World Machine: www.world-machine.com/
3rd Person in Ursina
Просмотров 9 тыс.3 года назад
#shorts Yes you should probably change the origin if you were going to take longer than 20 seconds on this Circus Tent - Netherworld Shanty by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/by/4.0/ Source: incompetech.com/music/royalty-free/index.html?isrc=USUAN1100769 Artist: incompetech.com/
3D in Python! Getting Started With Ursina | Ep.5: Animations and Animators
Просмотров 7 тыс.3 года назад
2d animation: www.ursinaengine.org/cheat_sheet.html#Animation 3d animation: www.ursinaengine.org/cheat_sheet.html#FrameAnimation3d Animator: www.ursinaengine.org/cheat_sheet.html#Animator
3D in Python! Getting Started with Ursina | Ep. 4: Weapons, Input and Raycasting
Просмотров 22 тыс.3 года назад
Looking at Key Input and Raycasting today. There's a typo right at the end but it's pretty easy to spot. The first person controller: github.com/pokepetter/ursina/blob/master/ursina/prefabs/first_person_controller.py Key Inputs: www.ursinaengine.org/cheat_sheet.html#Keys Raycasting: www.ursinaengine.org/cheat_sheet.html#raycaster Hit Info: www.ursinaengine.org/cheat_sheet.html#HitInfo
How to *Actually* Make Minecraft in Python
Просмотров 32 тыс.3 года назад
In this video we take a look at the overall process for making minecraft in python using ursina. The perlin noise module: pypi.org/project/perlin-noise/ (pip install perlin-noise)
3D in Python! Getting Started with Ursina | Ep. 3: Our First Game
Просмотров 16 тыс.3 года назад
link to download blender: www.blender.org/ If you are new to the series please check out episode 1 here: ruclips.net/video/5w3nJQBT09s/видео.html
3D in Python! Getting Started with Ursina | Ep. 2: Entities
Просмотров 22 тыс.3 года назад
Sorry for the wait :) Links from video: www.ursinaengine.org/cheat_sheet.html#Entity www.ursinaengine.org/cheat_sheet.html#models www.ursinaengine.org/cheat_sheet.html#color www.ursinaengine.org/cheat_sheet.html#textures
3D in Python! Getting Started with Ursina Engine | Ep. 1: Setting Up
Просмотров 30 тыс.3 года назад
This is the first video in a series teaching you the basics of Ursina Engine. latest version: pip install github.com/pokepetter/ursina/archive/master.zip cheat sheet/API reference: www.ursinaengine.org/cheat_sheet.html
THAT TERRAIN IN SUS
Legend!
great videos, ty
Just doesnt work ... The blender file doesnt show up.
cannot find reference "dt" in time.pyi!
Thanks buddy! These videos help me a lot, I used to do only scratch and construct 3 and my dream was to make 3d, not fake 3d on raycasting like in scratch, or like in construct 3 3d without balls and rotation along the X and Z axes. Thanks again, I will continue to learn from your videos!
Guys I don't understand why pip install won't work, I can't set up ursina, what do I do?
help it keeps trying to convert the .blend to .obj and it crashes
My PC does not understand Ursina() WHAT DO I DO? Ursina is installed
Thanks great video
Hey i managed to understand a bit of 3d and i got to the point where i have the cube with 24 vertices and all the triangles. Im struggling to understand how do you make the UV mapping. I can only map 2 faces of the voxel.
which shader do u use
Is this video still relevant with the current version of Ursina?
PLEASE LET US SEE THE CODE FOR THIS
Hello, i am quite struggling hard on the making the mesh have UV mapped textures, could someone help me out ?
the idea is rather than using 8 points to make the cube, you use 4 points for each face, so 24 points total (3 at each corner of the cube). Then you set the uv coordinate for each corner of each face individually, rather than setting it for a single vertex, which would then affect all 3 adjacent faces. It's a bit inefficient, but you just need to work with what you've been given sometimes.
Good demonstration but the bullet seems to be coming out of the camera and not the gun.
Thats normal
I like all of your videos. They're always helpful.😊 Any idea when your new video is coming out?
Gem
May I see the source code?
gifs can get a resize?
Show us shadow
I had no f**king idea that this would work i was searching for weeks
This is amazing series, I am so glad I subbed. And I can put my own music in the background under your tutorial...amazing! Keep them coming!
Please make another video please you are an expert than everyperson
Please keep making videos they are short but helpful, I'm the type to read the doco but before I get too into it I am here to see what can be done on a basic level before I jump into a new environment but I am sure there are many people out there that will find these videos helpful and really appreciate them being uploaded as theres little video on YT covering 3d Ursina projects
NICE TUTORIALS!!
Nagging users about how unsubscribed they are is only going to reinforce said state of unsubscribedness. Stop begging, let US decide what buttons to click. Rant complete. Good video.
Aha! I've been looking for a way to do this for some time! So the follow-up that occurs to me: can one render a lake above sea level using separate DEM and ground_type maps? One other question: how would one go about rendering this on a globe?
idk why is the code not working it would be good if u give the code
Any ideas how to make raycast between meshes in ursina? for now it's only for Entityes except meshes.
Which editor you use plz telll
Which editor you use plz telll
Perhaps re-upload this in higher resolution as it's sometimes hard to make out the syntax with brackets and parentheses. I ended up figuring it out and nice video thanks.
How can I change the position of the cube to use with perlin noise?
how can i add picture to a 3d model
can i have all code
My player is still going thru the maze
but the thing is, the camera is the one who being blocked
Is there a way to implement the terrain without collision in your past video by using the drawing mechanic? I want to be able to use the terrain without mentioned rendering issues / fps drop.
yes, in your terrain code, just write collider = None
@@individualcoder what about terraincasting and walking thru terrain generated by images? I can’t workout why the FirstPersonController keeps falling thru the map
Seriously tho how did you do this lighting and shading? It looks so good
Hey! Can someone please explain me the UVs problem? I don't get it xd. I don't know either how to create the "multiple points" he said. So yea, may someone help me? thx
the idea is rather than using 8 points to make the cube, you use 4 points for each face, so 24 points total (3 at each corner of the cube). Then you set the uv coordinate for each corner of each face individually, rather than setting it for a single vertex, which would then affect all 3 adjacent faces. It's a bit inefficient, but you just need to work with what you've been given sometimes.
@@ursinatutorials oh ok. thx <33
@@ursinatutorials btw, is that what u used on the video "How to *Actually* Make Minecraft in Python"?
@@rexo3588 it is yeah. I'm working on a step by step guide to it all now but idk when it'll be out
@@ursinatutorials ok. Really appreciate it, and take ur time, no pressure :D. Thx <3
so glad you're back!
lets go you are back !!
OMG! I tought this channel died a long time ago! I was accualy learning from the tutorial series!
Nah I just didn't have much time to make videos while I was at uni, gradually working on it all!
He's back 💥 He's back 💥
deli msin
@@ProGamerTRHD yes
He's back 💥
YOUR BACK
uhh how did you do it?? any source code?