- Видео 587
- Просмотров 252 854
The Legend of Xander
Австралия
Добавлен 15 июл 2008
Video games! If you like what I do, please subscribe! I also stream on Twitch, so search thelegendofxander and hang out with me while I play some games there! Channel art done by the amazing @Jupiter_Arts on Twitter!
The ULTIMATE Elden Ring: Shadow of the Erdtree Review
A very in-depth discussion of the design of Shadow of the Erdtree, its areas, bosses, story, and general aspects. This video is long, so take it in chunks if you need to.
Chapters:
00:00 Preamble/Intro
02:18 Gravesite Plain
11:59 Belurat, Tower Settlement
15:33 Jagged Peak
23:25 Castle Ensis
27:49 Cerulean Coast
31:12 Scadu Altus
37:28 Shadow Keep
58:36 Stone Coffin Fissure
1:04:56 Ancient Rauh Ruins/Base
1:15:34 Hinterlands
1:18:28 Ymir
1:21:06 Abyssal Woods
1:30:38 Enir-Ilim
1:40:47 Exploration
1:47:10 Bless Me Scadudaddy
1:54:40 Story
2:05:25 Shadow of the Erdtree May Have Problems, But It's Worth It
#eldenring #shadowoftheerdtree #review #critique #gamedesign #darksouls #bloodborne #sekiro #whatelsedoyo...
Chapters:
00:00 Preamble/Intro
02:18 Gravesite Plain
11:59 Belurat, Tower Settlement
15:33 Jagged Peak
23:25 Castle Ensis
27:49 Cerulean Coast
31:12 Scadu Altus
37:28 Shadow Keep
58:36 Stone Coffin Fissure
1:04:56 Ancient Rauh Ruins/Base
1:15:34 Hinterlands
1:18:28 Ymir
1:21:06 Abyssal Woods
1:30:38 Enir-Ilim
1:40:47 Exploration
1:47:10 Bless Me Scadudaddy
1:54:40 Story
2:05:25 Shadow of the Erdtree May Have Problems, But It's Worth It
#eldenring #shadowoftheerdtree #review #critique #gamedesign #darksouls #bloodborne #sekiro #whatelsedoyo...
Просмотров: 2 204
Видео
What It Means To Die: Existentialism in NieR
Просмотров 434Год назад
A brief examination of death in Nier and some pretentious relating back to real-world philosophy. Sorry for taking so long for this video to come out, I'm focusing on videos over the summer. Chapters: 0:00 - Intro 2:13 - Philosophy 5:16 - 9S Part 1 6:55 - A2's Inheritance 9:23 - Endings C/D 11:58 - Saving Kainé 13:36 - Saving Nier 14:48 - Pascal's Grief 17:04 - Forest of Myth 18:15 - Deleting S...
Elden Ring FAILED Where Bloodborne Succeeded: A Late-Game Analysis
Просмотров 239 тыс.Год назад
A deep-dive into both the late-games of Elden Ring and Bloodborne to figure out why I don't play Elden Ring past Leyndell. Chapters 00:00 Intro 02:21 Early-Game Exploration 05:26 Late-Game Exploration 07:09 Plot Actions and Consequences 09:35 Copy-Pasting 12:02 Late-Game Exploration Contd. 17:12 Bloodborne's Combat 20:10 Elden Ring's Combat Intro 21:09 Animation Reading 22:14 Malenia 24:47 Good...
The ULTIMATE FF7 Remake Review
Просмотров 6 тыс.2 года назад
Going fully in-depth analysis mode for one of the most divisive remakes of all time. Chapters: 0:00:00 Introduction/Preamble 0:02:00 Base Game Story 1:03:49 Base Game Combat 1:22:16 Intergrade Story 1:39:55 Intergrade Combat 1:44:20 Wild Speculation 1:52:20 You Should Play FF7R #finalfantasy #finalfantasy7remake #review
Abyss and Beby
Просмотров 862 года назад
didn't get around to nahida's story quest bc i have a feeling it was going to be longer than an hour, so we'll do it next stream. i cleaned up that last star on floor 11, by the way Watch live at www.twitch.tv/thelegendofxander
3.2 more like 3.crew... bc we're getting the band back together!
Просмотров 452 года назад
nahidaaaaaaaaaaa i cri Watch live at www.twitch.tv/thelegendofxander
Legendary Hunting! [Pokémon Legends: Arceus - 8]
Просмотров 232 года назад
What a stream! So many legendaries! Watch live at www.twitch.tv/thelegendofxander
Abyss and Dancing
Просмотров 172 года назад
the curse of story quests not being about the characters continues Watch live at www.twitch.tv/thelegendofxander
Saving the World Again [Pokémon Legends: Arceus - 7]
Просмотров 52 года назад
the main story is done! on to the post-game! Watch live at www.twitch.tv/thelegendofxander
Help! Help! The Sky is Falling! [Pokémon Legends: Arceus - 6]
Просмотров 142 года назад
climactic battles and all that jazz next time! Watch live at www.twitch.tv/thelegendofxander
Hiking in the Mountains with Pokémon [Pokémon Legends: Arceus - 5]
Просмотров 72 года назад
oh my god keeping track of all these voices is exhausting Watch live at www.twitch.tv/thelegendofxander
A Day at the Beach [Pokémon Legends: Arceus - 4]
Просмотров 112 года назад
man, i am getting DESTROYED by the pokemon here Watch live at www.twitch.tv/thelegendofxander
Under the Sands [Exploring the Sumeru Desert - 3, Weinlesefest - 1]
Просмотров 62 года назад
i know i keep saying this but man the desert is so dope Watch live at www.twitch.tv/thelegendofxander
Razor's Wolfpack [Genshin Weinlesefest - 3]
Просмотров 132 года назад
happy weinlesefest! Watch live at www.twitch.tv/thelegendofxander
Getting Drunk and Learning Family Lineages [Genshin Weinlesefest - 2]
Просмотров 422 года назад
oh god, razor is having an identity crisis Watch live at www.twitch.tv/thelegendofxander
Pyramid Panic [Exploring the Sumeru Desert - 2]
Просмотров 102 года назад
Pyramid Panic [Exploring the Sumeru Desert - 2]
3.1 more like 3.Sun... bc desert... idk man [Exploring the Sumeru Desert - 1]
Просмотров 92 года назад
3.1 more like 3.Sun... bc desert... idk man [Exploring the Sumeru Desert - 1]
Apex Pokémon! [Pokémon Legends: Arceus - 2]
Просмотров 52 года назад
Apex Pokémon! [Pokémon Legends: Arceus - 2]
Into the Mire [Pokémon Legends: Arceus - 3]
Просмотров 52 года назад
Into the Mire [Pokémon Legends: Arceus - 3]
Off to find PokéGod [Pokémon Legends: Arceus - 1]
Просмотров 132 года назад
Off to find PokéGod [Pokémon Legends: Arceus - 1]
The Withering [Exploring Sumeru - Finale]
Просмотров 32 года назад
The Withering [Exploring Sumeru - Finale]
World Quest Conclusions [Exploring Sumeru - Part 4]
Просмотров 92 года назад
World Quest Conclusions [Exploring Sumeru - Part 4]
i've been stabbed, shot, poisoned, frozen, electrocuted, and burned [Exploring Sumeru - Part 3]
Просмотров 252 года назад
i've been stabbed, shot, poisoned, frozen, electrocuted, and burned [Exploring Sumeru - Part 3]
cabbage baby [Exploring Sumeru - Part 2]
Просмотров 62 года назад
cabbage baby [Exploring Sumeru - Part 2]
3.0 more like 3.SUMERU LET'S GOOOOOOOOO [Exploring Sumeru - Part 1]
Просмотров 92 года назад
3.0 more like 3.SUMERU LET'S GOOOOOOOOO [Exploring Sumeru - Part 1]
Elden Ring broke for me when I got the horse... If the map was smaller the game was awesome, I try not to use it but it's too boring to walk so long distance... For me the horse should not exist ever again!
Bloodborne rarely exceeds in anything, what are you even talking about.
"radagen" is wild
Im playing thru the haligtree now, and it's not exactly a straight line. Lots of lil detours and different paths you can take.
Most ass think about tha late game is there's nothing to explore new in the giants mountain...copy paste enemies which do a ridiculous amount of damage ...that part of game feel so dead... another thing is dungeons are so fun to explore in limgrave and in the early parts but after it becomes repetitive. Another how many times they used the same reskin boss just to increase the count of no. Of boses
Sounds Iike me when I played Cities Skylines. I would get my cities to 120k people and start new ones. Didn't like the way my computer ran once they got around that big. Sometimes I'd make it to 140 or 160k but I'd always want to start a freash city.
I had no problem when the snowy area was almost empty because personally, I was exhausted from figuring out another complex location. It was perfect for me but I agree about the replayabilty I am currently lvl 210 on my first playthrough and completed the dlc (which is awesome btw), but idk if I have the mood to mount on torrent for 60% of my gameplay because I can one shot bosses now so most of my time in the game will be on torrant. However I have no problem repeating the dlc it was just the perfect content to map ratio
Ds1, Ds3, Ds2, DeS, BB......................................................... ER
"I'm a normal guy with a job. I can't invest that kind of time." You sir, have a sub.
I have played Elden too much. Now When I get to the Fire giant, I just stop and create a new character.
A better comparison would actually be with Dark Souls 3.....which has some of the best endgame bosses of all time
1:13 I to share the same view
I don't think you mentioned this but at the very least 90% of all elden ring bosses have infinite poise or hyper-armor. Like... why?
Me fighting an Elden ring boss I can’t see shit and what the fuck is this boss doing
Elden ring and especially the dlc just get annoying even though it's good. I'm just sick of the running away AOE magic spamming bosses. It's not a duel anymore, it just becomes dangling keys and a laser show. I don't respect the bosses with few exceptions. Never had this problem with dark souls.
Unpopular opinion, Bloodborne is the worst Souls game
Saying you don’t have to farm in blood borne is insane 😂
Bloodborne fans have a mental illness
I don’t know…elden ring wasn’t trying to be bloodborne so how did it fail?
I thought i was only one who was frustrated that you can’t cancel animations. Because of the immense speed of some enemies (those centipede guys in the haligtree) , it kinda felt like bad development by the devs. I think games like bloodborne or nioh habe done it better. In nioh you can cancel every animation which helps the flow and the balance of a fight. Of course in Nioh the enemies are also much more dangerous and aggressive than in other souls game. But the game gives you the possibility to counter those attacks by canceling animations or a complex combat system. In Sekiro, you cancel animations too I believe. But in Elden Ring you are forced to take a hit or die because your character is too stubborn to stop his animation. I think Elden Ring is on the edge between fair fights and too much restrictions because of the very basic but satisfying combat system. Some enemies are rather devil may cry characters because of their over the top attacks. Still it is very satisfying to beat those bosses and the world is a lot of fun to explore. I think many mistakes of the base game were corrected in the dlc.
25:25 possibly the stupidest delayed attack in the series 😂
The Blades of Mercy is quite legit the best weapon in Bloodborne because it teaches you the point of its gameplay. BE AGGRESSIVE, BE BE AGGRESSIVE
Im at beginning of video but ill keep watching but u said eldens end game...? Elden has no end game, an area doesnt constitute end game i.e farum azula, haligtree, bloodborne does, chalice dungeons to go deeper and deeper and get sometimes better versions of weapons and grinding for gems to improve your build. Elden has nothing at all of the sort to further your build. Just the campaign and its over. Thats why no reason to play afterwards unless your a pvp fanatic which im not pvp is sooo boring after the millionth invasion. I need something to work toward to chase to make me stronger. All i have is make stat go higher by leveling thats not any type of longevity. Im not bashing ya im just talking really
when you talked about Malenia's difficulty and you said "I'm a guy with a job"...I felt that, mate. I felt that.
Elden ring should have ended at the capital. Everything after that was a chore
On the topic of having Marika and Radagon as the final 2 stage fight: I feel like Marika should be the 1st stage, but almost apathetic (either as not wanting to actually win the fight or having to focus so hard on maintaining control of the body) but when you're about the land the final blow, THAT'S when Radagon takes over
elden ring is the proof that miazaki and from software were always bad, and they just got lucky ... everything good they did was an un-intended accident xD also ... that is not exploration ... this is PRESSING W ... and you are all praising that x_x ... gaming is officially dead
From softs popularity is literally just pure hype and the idea that people were gaslit into thinking these games are the "hardest" when hard games have always existed ever since the NES era lol, people dont even know what the hell an actual hard game is
@@GMOTP5738define “hard”
Imagine unironically criticizing ER for requiring 'farming' (it doesn't you are simply wrong on this point) while praising Bloodborne which has a healing system which will ABSOLUTELY require farming on a first playthrough. I'm serious, Bloodborne is my favorite game as well but this video is rife with smooth brained takes like this. Either you didn't see the glaring hypocrisy while making this point, which says a lot about you and your critical thinking skills, or you're simply being disingenuous.
Did you seriously try to claim Bloodborne doesn't have animation reading...?🤦♂️ I swear every person that makes videos about this games is woefully under qualified to be doing so. MANY BOSSES IN BLOODBORNE ANIMATION READ AND IT HAS BEEN A STAPLE OF THE SERIES SINCE AT LEAST DS1! Stop pretending this is something unique to ER, it isn't... How about if you get hit for backing off and healing in neutral you simply stop doing that? No... It's way better to just blame the game.
take down your scholar of the first sin video, it's full of misinformation whether you did it on purpose or not
i dont understand how 5.5k people even liked that video
Elden Ring "Failed" with damn near 30 million sales, game of the year award 2022, numerous other awards and considered one of the best video games ever made by the vast majority of the gaming world. But Bloodborne, a game that didn't even sell 8 million copies, did NOT win game of the year and is actually rated lower according to by critics and fans than Elden Ring, succeeded? I'm sorry mate, common sense and logic would like a word 😂.
If your opinion is based on popularity and sales, then you know nothing.
@@Simon-S01104 if a game gets game of the year, most people who've played it calling it the best game ever made and nearly 30 million sales isn't considered a success, then I'd like to know what you consider "successful" 😂. You can have whatever opinion you like, but trying to deny this is really foolish. Also sales is just one metric for success, Elden Ring pretty much hit every single metric. As I said you can have any opinion you like but it's only your opinion, it's far from true 😂.
The irony of that last sentence 🤣 the fact that you care about useless "awards" that are obviously just paid advertisement by whatever big corpo plus the fact a bunch of dumb NPCs bought the game either due to overrated hype or because it was the trendy thing their precious youtubers/streamers were doing at the time, is seriously dumb
@@GMOTP5738 like I said to the other chap, it's all a metric of success, it isn't just down to one thing is it? What makes anything successful is down to a litany of reasons. Here let me list some for you. 1 Winning awards (however misconstrued) is one of them. 2 Getting lots of sales is another metric of success. This also ties in with monetary success too. 3 Getting almost universal praise by fans and critics is also another metric of success. These are just some of the metrics that make a product successful, now I really don't need to tell you that Elden Ring basically nailed most these metrics, you might disagree with this because you don't care for the product, but do you know what's really dumb and ignorant? Denying something is successful just because YOU don't like it..
Most Souls fans can’t accept criticism because in their minds it diminishes their victory over these super hard bosses. They want difficulty at all costs and bad mechanics and gameplay are just “skill issues” you have to get over.
Obv entitled to your opinion, but I feel like people are just jaded nowadays. I went into Elden Ring with no expectations or assumptions. I thought they created a fantastic 10/10 'open-world' souls game. And I don't mean to boast but a lot of the game was almost too easy past the halfway point since I explored a lot. I welcomed any challenge that I could get. I felt the same about the DLC. My thought about the Melania and Radahn criticisms was "these mf's never fought The Nameless King" lol. That boss made me take months breaks from DS3 multiple times before I finally gottem. But beating the king is probably why I was so prepped for Elden Ring. In the end, it really seems like you're nitpicking when the reality is that you have to ship at some point when you're making a product and I think they really delivered us a fantastic product on ship. There were so many different bosses and experiences and there's so much content that you don't have to play if you don't want to. Comparing the full content of a massive open world game to any of the other souls games just seems like a misnomer. But I'm the kind of player that only does one playthrough in 99% of games I've ever played.
Sucks off this trash heap. Lies about DS2 and Sotfs. Gets called out for it and tries to do damage control by pausing comments. Lmao you're something else. A yapper with an accent that sounds like you have peen in your mouth
i forgive all wrongs with elden beast cause i really liked the ost and the visuals and also the way it appears and you never expect it :D also the way that dlc uses that ost is heartbreaking for some reason too, loved it
Fantastic video full of fantastic points. I think a major issue is that ER moves around the plot points it took from its sources of inspiration- I think it's clear a lot of the plot is based on Norse mythology, Ragnarok and the infighting amongst Gods, but that story ends with the Ice Giants burning the world down with their flame. In ER, the burning of the Erdtree felt to me like the most significant single occurrence and should have been at the very end for the most impact. You also make good points about Radagon and the Elden Beast. It would have made so much more intuitive sense to fight Radagon/Marika at the same time as they struggle against each other.
I never really had an issue with the Ghostflame Dragons. Sacred blade absolutely decimates them, even without any faith investment. Pair that with a striking weapon and they don't stand a chance.
I disagree with so many of your takes & I don’t want to type a 40 long paragraph comment, I think it’s a 9.5/10 DLC, it still has some flaws (just like any game ever), and I think it’s the best DLC From Software has made, it’s got an undeniable amount of quality & quantity.
😂😂😂😂😂😂😂😂😂😂😂😂
In every way
Another banger of a video! Honestly dude, you are so thorough with your look at the games that you always make me realize a lot of things I missed. For example, believe it or not, I never actually registered or paid attention to the fact there's something moving underwater in the flooded section of Shadow Keep! Getting to see that here, with the occasional tree falling, is awesome, and something I'd never have noticed if not for the video (even if it seems obvious). So thanks, loved watching it! Here's some comments on specific points: - Dude I did the SAME THING as you when starting the game: walked to the mausoleum, got wrecked and instantly realized what I had signed up for with this DLC lmao. Other specific notes: - I agree, Lamenter's Gaol was ASS. Not what you said exactly but I'm pretending it was for my own validation. - Rellana was one of the hardest bosses in the DLC for me for some of the reasons you mentioned. It's wild because most people I know had no problems with her??? - I hated the specimen storehouse for some reason... especially the damn rafters. - Gaius is like, the most frustrating boss I had the displeasure of fighting in this game, god damnit. I also think this fight was meant to be fought on horseback but... horse combat is ass. Like this boss. - Yes, the stone coffin fissure seal gets broken when you approach shadow keep and get the great rune text. - I really didn't like Ancient Rauh Ruins for some reason... - The ladder near the boats in Shadow Keep that leads to the area that eventually ends up in Abyssal Woods was apparently surprisingly easy to miss. Two of my friends never found it until we told them about it. - HOW WERE YOU RECORDING YOURSELF AT 1:58:00 ??? DO YOU HAVE 3 ARMS????? Seriously though, loved the video! Thank you for making it, and I'm looking forward to the next one!
I had a friend record me for that live video bit haha! This video was a lot of fun to make but oh my god it took so long
I had to go from level 114 to 136 just to try and beat Elden beast, shit i didn’t upgrade through most of the game until godskin duo, most fights were pretty fair (besides the fire giant)
The very end of the game really throws off the pace for me. Everything “wrong” with the bosses is IMO a function of how much patience I have for the battle. Having 4 bosses in a row (Tree Sentinal 2, Malekith, Godfrey, Radagon) is just too much. Even some more things to do in the ashy capital would help. Doesn’t help that the 3 last bosses ALL have 2nd phases that might as well be separate bosses with no shared moves. So each of the 3 have the problem of beating phase 1 just to be murdered by shit you haven’t seen before immediately.
you paused comments on your last video so i have to come here to laugh at you. git gud is for people like you. who suck and like to blame others.
You have a black and white photo of a military officer as your profile pic. Go back to fourchan and keep crying about Tyrone stealing your girlfriend.
I don't understand the problems people seem to have with the Scadutree fragments, especially since they patched the scaling. The advantage you get from levelling beyond 12 is basically negligible at this point, so pretty much all the fragments you need can be found along the obvious paths and finding more than half of them is unnecessary. On my second playthrough I deliberately stopped levelling at 8 because it was starting to make it too easy. I think they work as a pretty good form of scaling late game difficulty, and once you know how they work they are really good for regulating exactly how difficult you want it to be. Whatever you need and what the bosses are balanced around you can find on the main path. If you need more, you can get an extra edge from looking around a bit. If you find they are making it too easy you can just hold them in reserve until you find a challenge which seems to warrant levelling. If they had one problem in my experience is that on your first playthrough you don't really know how they scale so you can easily find yourself overlevelling with them (at least pre-patch). On my first playthrough I found there to be an inverted difficulty curve, where it got gradually easier through the DLC (until Radahn), I started killing late-game bosses like Romina and Metyr on my first attempt, and bosses like Messmer and Midra, once I got a feeling for their moveset, felt really undertuned for late-game encounters (although I loved them both). This is why I limited myself to around level 8 on my second playthrough, which I found an ideal level of difficulty for the late game, and basically required almost no exploration beyond the main path. Additionally, I know some people think it would be better if they treated them like golden seeds, having more in the world than what you need to get to max level, but personally I think this would make it even easier to accidentally overlevel encounters.
Imagine reading complaints and then not understanding them. Reading is not your strong suit huh. Maybe you should try reading them in spanish
I've had this discussion with a couple of different people and reached the conclusion that From is reaching the limits of what they can do with the traditional DS combat system unless they fundementally overhaul it or just try something new. Armored Core VI and Sekiro showed that the newer FromSoft devs can make other combat systems that are both a complete change of pace as well as being incredibly fun. Personally, I'd love to see them return to something in the vein of Kings Field or just a first person dungeon crawler in general.
I very much agree. If this was the last Souls-ish game From ever made, it’d be sad, but expected. There’s some iteration that can be done for Sekiro, I think, but other devs can do it. I admit I haven’t played AC6 yet though. I need to.
Possible spoiler for the next FromSoft game: the gameplay is rumored to be focused on the magic/sorcery aspects of combat, much like how Bloodborne and Sekiro focused on melee. With that, I'd imagine that the next game will feel fundamentally different and be smaller scale than Elden Ring.
I don’t get the hate for the messmer attack with the fact the timings on the actual snake heads are spaced apart enough to read and dodge it if you just take a look at the actual attack and you’re also trying to punish him in the middle of the attack, even if their is waiting while you dodge it he literally repositions himself infront of you for a free heavy attack afterwords as well, in the case of radahns meteors that was an attack that was nothing but downtime and detracted from the fight since he ended the attack miles away from you in phase 1(though the main talking about radahn is basically just phase 2)
The heck are you on about with NPCs? Not a single one of them requires being summoned to advance their quest line. At most summoning them get some extra, but entirely optional dialogue. Also, if anything, I found the NPC quest structure in the DLC far more streamlined than in the base game. Pretty sure none of them appear at more than two locations, and it's really only the second location where any critical progression occurs. The first location is generally just for optional dialogue that gives more insight into their background and motives, but isn't otherwise required to complete anything.
Igon and Hornsent require you to summon them into the Bayle and Messmer fights, respectively
@@thelegendofxander: nope, both are still entirely optional. You can still get all the same items regardless. The only difference summoning hornsent makes is that instead of joining on Leda's gank fight, he will invade you solo at Rauh. If you want to prevent him from joining Leda though, you can also help her kill him in Shadow Keep prior to fighting Mesmer. You get slightly different rewards for helping Leda, but they are equally unique to the what you could get by helping Hornsent, so both options are an equally valid resolution.
The NPC quests were far more streamlined than the base game. I genuinely don't understand how people still find them obscure. They progress pretty naturally along the main path of the game, far more than the base Elden Ring quests.
I think the dlc is a solid 7/10. But I think that's gonna piss people off. Its because it has 11/10 moments but then it will have 5/10 moments. So its in a weird place. DS3 and BB dlcs are just more focused and consistent.
Absolutely. Ringed City is my favourite dlc. Old Hunters still has its low points but it’s less of a level design thing and just some bosses being kinda bad. Living failures suuuuuck and Lawrence isn’t good either. But the level design is peak and the other bosses are badass.
I'm gay and even I think Living Failures and Lawrence are good, so it's just you being an idiot.