Nova840
Nova840
  • Видео 17
  • Просмотров 651 047
How to Windows XP
Here's how you deal with people you don't like.
Download Link: drive.google.com/open?id=1R9Be4jNCZYqrAWnQ-Cbt5YKvOfd6-GWf
At the end I wasn't actually expecting the sound to play until I logged in...
This one took me a lot longer than it probably should have. Mostly because I just wasn't in any sort of mood to create things, but I also had to learn new video editing software (again). I meant for this to be a quick little idea but it got kind of out of hand.
Clowning Around by Audionautix is licensed under a Creative Commons Attribution license (creativecommons.org/licenses/by/4.0/)
Artist: audionautix.com/
Local Elevator by Kevin MacLeod is licensed under a Creative Commons Attribution license ...
Просмотров: 10 444

Видео

The Making of Equine Escapades
Просмотров 7 тыс.5 лет назад
My first experience with an online game jam. If you want to know more you should probably stop reading the description and watch the video. Game Link: itch.io/jam/extra-credits-holiday-2018-game-jam/rate/347317 EC Stream: www.twitch.tv/videos/351499197 (16m 45s) Joshua McLean Stream: www.twitch.tv/videos/352283150 (5m 10s) (Norton kept blocking the game and he had to restart) I tried using a di...
Making More Videos
Просмотров 1,4 тыс.6 лет назад
Hi I'll be making more videos if you couldn't already tell from the title somehow. Hopefully at least 1 a week. I didn't include this in the video, but another reason I'm trying the video route is because it's more of a series of short projects rather than one long-term project. Hopefully that will help with motivation in the long term. Also I like the response I get from making videos. Mostly ...
Going Through My Backup Drive
Просмотров 1,8 тыс.6 лет назад
I go through my backup drive, uncovering strange things...
My Adventure with 3D Perlin Noise
Просмотров 476 тыс.6 лет назад
My adventure with 3D perlin noise. I'll go back to working on my game now... Revised and commented script: drive.google.com/open?id=1lGjJvXvfuJHM2sV99gcQqcvCbzBhPjnm Directions: - Create new GameObject and apply script (set block prefab to unity's cube and material to a new material). - Start game and press "G" to generate. Notes: - The terrain is actually mirrored on all axes. Pick a point far...
Embrace Your Inner Pigeon | Global Game Jam 2018
Просмотров 8906 лет назад
Game Link: gamejolt.com/games/PigeonMission/315761 This video took a while to make. Usually I start with the voice and then find footage so it was a new experience to do it the other way around. I should be back making games again after this. Does anyone actually read the description?
Playing Random Games off of Game Jolt
Просмотров 1,3 тыс.6 лет назад
Golly: Taken down apparently. Super Dank Land: gamejolt.com/games/superdankland/313177 Reborn: gamejolt.com/games/reborn/198227 As you can probably tell, my camera stopped recording in the middle of this. I am disappoint. This is the first time my face is in the thumbnail. It feels wrong, like I'm now associated with pretentious people and clickbait. I spent way too much time deciding whether o...
How to Make Save Data in Unity
Просмотров 9566 лет назад
Download Project: drive.google.com/open?id=1yZ9BcwpmzcJXEDj4ev4U8bcLyPmZ6AmI (Unity 2017.3.0) If you want to make me look stupid, count how many times I say "basically".
How I Made Build Mode in Spheres
Просмотров 3,6 тыс.6 лет назад
I thought I'd quickly explain how I made build mode in my previous project, Spheres. That tells you nothing because it's already in the title. I never know what to put here. Download Project: drive.google.com/open?id=1Wj7Do9OPTkimoEGr6A6zqU7aTUdg16eR (Unity 2017.3.0) Cast Ray from Camera: docs.unity3d.com/Manual/CameraRays.html Save Data Tutorial I Mentioned in the Video: unity3d.com/learn/tuto...
Infinite Procedural Terrain in Unity
Просмотров 102 тыс.6 лет назад
Download Link: drive.google.com/open?id=1B_IwrJKX9sQishwyrUbmWYCZrmhUwJTb The project is using Unity 2017.3.0. Just FYI. Update: Unity 2017.2.0 introduced the Vector2Int class. It doesn't make a difference, but it makes more sense to use it to keep track of tiles. It didn't exist when I originally made it. Update Update: I didn't realize that It doesn't have the correct UV map to support custom...
MVP
Просмотров 6036 лет назад
I awkwardly talk about MVP (Minimum Viable Product) for roughly 3 minutes. I've been making a mistake with this project up until now. I'd rather start fixing it now than wait until I have to redo all of the work I've put into it. Game Link: gamejolt.com/games/HaveYouNoticedIChangeThisEveryTime/276552 Adding the ball to battle cars: ruclips.net/video/Om0j9SLBDPQ/видео.htmlm30s Towerfall weapons:...
The First Video I Ever Made
Просмотров 5636 лет назад
I'm sorry. I suppose this deserves an explanation. One day, many years ago, I got bored. Made with Windows movie maker and MS Paint. I just thought since last week I uploaded "The First Game I Ever Made", you'd like to see the first video as well.
The First Game I Ever Made
Просмотров 1,1 тыс.6 лет назад
This is the first game I ever made. You're welcome. I never know what to write here...
Gaming Toaster Review
Просмотров 7076 лет назад
So apparently this is a thing.
Making a Game from a Random Idea Generator
Просмотров 28 тыс.6 лет назад
Game Link: gamejolt.com/games/GnomeGenerator/295455 If the audio looks a bit out of sync that's because it is. I tried my best to correct it. Also I found out after recording this that my family has a GoPro that I could've used. *flips table* I see you've read the description. You have been rewarded an imaginary taco.
Game in 4 hours - Cat Hockey
Просмотров 1,2 тыс.7 лет назад
Game in 4 hours - Cat Hockey
How to make a parent follow a child in Unity
Просмотров 14 тыс.7 лет назад
How to make a parent follow a child in Unity

Комментарии

  • @A_Random_Guy_In_The_Comments
    @A_Random_Guy_In_The_Comments 7 дней назад

    This guy either died (completely possible) or went off to college and decided to focus on irl stuff

  • @facundo_rusia_china
    @facundo_rusia_china 2 месяца назад

    Y de florencio varela es el noba y te re suena

  • @hypermind15
    @hypermind15 3 месяца назад

    Is that the music from bond breaker on coolmmath?

  • @UncertifiedAttorney
    @UncertifiedAttorney 3 месяца назад

    Come back lol

  • @unkgames-abdullahali4048
    @unkgames-abdullahali4048 4 месяца назад

    I think u calculate the tangents to see where the triangle is facing but this will be expensive for the chunk loaders in the compiler

  • @rubicon7844
    @rubicon7844 6 месяцев назад

    I'm using the same 'fake' perlin 3D formula, but in my case it returns the same grey value for all voxels...

  • @provideowatcher
    @provideowatcher 7 месяцев назад

    is there a way to make the floor mesh thicker? im having clipping issues wit h the player i believe are caused by the thinness of the floor

    • @renegadeloser777
      @renegadeloser777 6 месяцев назад

      Not really. You will need to adjust your controller. If you are using physics it is generally better to move with transforms instead of rigidbodies. By nature, meshes are thin like that, and you can't adjust a mesh colliders "thickness" like you can another collider.

  • @randomperson21983
    @randomperson21983 8 месяцев назад

    Dang everyone's gone

  • @user-en1mm7xn7r
    @user-en1mm7xn7r 8 месяцев назад

    Thank you for the good video Is there any way to change the background of the first infinite map? I want to flatten the terrain

  • @xddude
    @xddude 9 месяцев назад

    The marching cubes algorithm really isn't that difficult to get working. Basically it's just batching vertices into groups of 8, each vertex represents one bit in an 8-bit integer depending on if its solid or air. This spits out a value ranging to 0-256 which is used as the index to fetch the correct triangles from a lookup table, and then you can just add those to your mesh. Hit me up if you need any help.

  • @theredstormer8078
    @theredstormer8078 Год назад

    What if you mapped some 2d perlin noise to the surface of that sphere, then lowered the threshold of the 3d perlin noise as it got closer to the surface? This way you'd have a planet with a solid surface and caves inside.

  • @greasyg9238
    @greasyg9238 Год назад

    I watched this entire video and only understood like half the words you said

  • @LouDev
    @LouDev Год назад

    I'm expireincing fps drops when the new chunks with objects are being rendered in, how to fix????

  • @markm1514
    @markm1514 Год назад

    "If I hadn't went down this rabbit hole, then I would have spent these last few days wondering what would've happened if I had." I wish I could have come to this realization sooner, I usually phrase it along the lines of "what's stopping you?" I have a bad habit of NOT writing things down, and future me frequently suffers for it when trying to recollect those ideas.

  • @Markyparky56
    @Markyparky56 Год назад

    So, uh, did you ever go back to marching cubes/voxel terrain? There's a lot more resources and tutorials out there these days. There's also Dual Marching Cubes, which is supposed to generate cleaner meshes with no degenerate triangles, which MC can sometimes do due to how it lerps vertices. I used that in my final year project. Dual Contouring can also be used, in its many varied algorithms, which is what No Man's Sky uses for their terrain. Both have their own strengths.

  • @massuritemedia4178
    @massuritemedia4178 Год назад

    Life saver!

  • @nickp527
    @nickp527 Год назад

    And....cooking. lol

    • @nickp527
      @nickp527 4 месяца назад

      What was i saying?

  • @FNAFgorilla
    @FNAFgorilla Год назад

    Hello can you please give me the terrainControll scirpt please

  • @atomictraveller
    @atomictraveller Год назад

    i don't know if doing something with your life involved this form elsewhere, but your rolly horsey is one of the best game ideas i've seen in 50+ years. simplicity and chaos in one awesey horsey. i'd do obstacle courses, downhills, add a jump because i like jumps, hours of the best in physics simulation.

  • @bro1275
    @bro1275 Год назад

    Hipity Hopity, your code is now my property :)

  • @VoidloniXaarii
    @VoidloniXaarii Год назад

    Thank you

  • @Starfock
    @Starfock Год назад

    "I thought games were made by smart, but that doesn't seem to be the case... ... ... I couldn't figure it out!" K..

  • @hallmarkwastaken
    @hallmarkwastaken Год назад

    Sebastian legue implimented marching cubes in a similar project here, if your intrested: ruclips.net/video/vTMEdHcKgM4/видео.html&ab_channel=SebastianLague

  • @timurredkin3846
    @timurredkin3846 Год назад

    Its so cool! Thank you!

  • @tbtent6968
    @tbtent6968 Год назад

    Awesome! Thanks for this. Quaternions and Euler angles are tough to deal with

  • @Raven-su7bw
    @Raven-su7bw Год назад

    2:47 how can I look for that type of generation

  • @emehe
    @emehe Год назад

    when itry to assign multiple placeable objects it doesnt work.

  • @tboxfinn
    @tboxfinn Год назад

    how can i make it not infinite?

  • @johnathanegbert9277
    @johnathanegbert9277 Год назад

    Please make the mineclone (Minecraft clone) you are talking about! I, and many others, would love to play a Mineclone with small spherical planets! It would be a fresh new experience for the Mineclone genre!

  • @thegamingjoeys9745
    @thegamingjoeys9745 Год назад

    theirs a good tutorial about 7 days to die and it has marching cubes

  • @frick4671
    @frick4671 Год назад

    Why is this recently added to my watch later, I don't even use unity or code at all for that matter

  • @bev2224
    @bev2224 Год назад

    High quality video recommended for me!

  • @gothicdash
    @gothicdash Год назад

    Hey buddy. How's going? It's a while from your last video, are you still developing with Unity? I'm curious to know your progresses :)

  • @Kroonhorstdino1
    @Kroonhorstdino1 Год назад

    This is not a tutorial, it's a detective story 🕵

  • @shawnio
    @shawnio Год назад

    the same shit over and over again

  • @realOddyseous
    @realOddyseous Год назад

    Please anyone help me find the TerrainControllerSimple script

  • @realOddyseous
    @realOddyseous Год назад

    I can't find TerrainControllerSimple anywhere

  • @Alex-du9td
    @Alex-du9td Год назад

    Awesome video, buddy! Can you link the example at 2:50 for me? Found this terrain quite amazing

  • @vitaly6838
    @vitaly6838 Год назад

    This world isn't infinite

  • @timhansen5468
    @timhansen5468 2 года назад

    I mean he has to be on your radar but Sebastian Lague did 2 phenomenal tutorials on this and included his source code. Definitely goes over my head, I’ve been experimenting with marching cubes and procedural terrain generation as well. Best of luck to you, looking forward to seeing more!

  • @rahrak
    @rahrak 2 года назад

    I did not understand shit, I am high af, I just happened to be click baited into this video somehow. Believe me dude you had put me in an altogether different universe. Cheers mate!

  • @UltimatusVirsus
    @UltimatusVirsus 2 года назад

    1:18 Console > Clear on Play

  • @justanotherdude_76
    @justanotherdude_76 2 года назад

    damm bruh unity looks trash godot is wayy better

    • @JoeWasTakens
      @JoeWasTakens Год назад

      This was 5 years ago unity was different💀💀

  • @indian_driving
    @indian_driving 2 года назад

    Saved a tons of time mate.. really helpful. Genius Solution :)

  • @MalrickEQ2
    @MalrickEQ2 2 года назад

    HOW U DO DIS?

  • @danielsong4917
    @danielsong4917 2 года назад

    Only problem for me being that the tiles are not deleting themselves

  • @KirstenRenae97
    @KirstenRenae97 2 года назад

    For everyone asking him to comeback. He is active on gamejolt and has made replies 1 year before his Last upload. He probably isn't uploading from lack of ideas personal problems or maybe something else

  • @KirstenRenae97
    @KirstenRenae97 2 года назад

    This guy has mastered the penguinz0 format. Little to no edits but really entertaining

  • @crazycat1380
    @crazycat1380 2 года назад

    1:58 You can use Mesh.indexFormat instead of using Mesh.CombineMeshes. set the index format to IndexFormat.UInt32 and make sure to add the UnityEngine.Rendering namespace. That raises the limit from 65535 vertices to 4.3 billion vertices.

  • @mrb1248
    @mrb1248 2 года назад

    This is an amazing tutorial but there's one problem caves i understand youve been looking for a way to do them and once you do PLEASE make a tutorial on it

    • @Tanseilion
      @Tanseilion 9 месяцев назад

      Look at Cube Marching its a good way to make caves