- Видео 59
- Просмотров 7 465
Oleh Bur
Добавлен 2 окт 2018
Hello 🫡, this is the channel of an ordinary student (from Ukraine) who wants to learn something interesting in all aspects of game development.
The main working environments on this channel are Visual Studio, Unity, Blender, ZBrush LMMS and KRITA - all these things are made for completely different things😳 and I want to try EVERYTHING!!!
Join if you are also interested. We always have crispy cookies and hot coffee☕👌😚🫴🍪
🇺🇦 Glory to Ukraine! Death to enemies!!! 🇺🇦
The main working environments on this channel are Visual Studio, Unity, Blender, ZBrush LMMS and KRITA - all these things are made for completely different things😳 and I want to try EVERYTHING!!!
Join if you are also interested. We always have crispy cookies and hot coffee☕👌😚🫴🍪
🇺🇦 Glory to Ukraine! Death to enemies!!! 🇺🇦
Subnautica Building Shader (Unity Shader Graph URP)
A few days of researching the Subnautica game building shader and finding ways to implement it led me to this result. Not perfect, but I'm happy.
Просмотров: 179
Видео
Mandelbrot Set in Unity (img shader with limited resolution)
Просмотров 1 тыс.2 месяца назад
Mandelbrot Set in Unity (img shader with limited resolution)
Mindustry alpha unit in 3d (Unity)
Просмотров 1,9 тыс.2 месяца назад
What if the Mindustry was in 3D? This is what an Alpha Unit player from the Fragment Core could look like)
Pixelization Shader (Unity Screen Shader Graph)
Просмотров 503 месяца назад
Pixelation shader of the image received by the camera)
Mist Beam Shader without textures (Unity Shader Graph)
Просмотров 303 месяца назад
Mist Beam Shader without textures (Unity Shader Graph)
Anime? Film? Star flights? Circus? Shader? (Unity Sprite Shader Graph)
Просмотров 223 месяца назад
148 thousand likes and I will show the guide of this shader👍👍👍
Harmony Demolish (Unity - IOS Game)
Просмотров 643 месяца назад
The world is sustained by the universal harmony of yin and yang, white and black, good and evil, construction and destruction. Harmony Demolish Ox invites you to restore this balance through mind games. Experiment with various building blocks, each with its own construction and demolition properties, as well as a limited number of destruction tools. Each round presents different challenges, inc...
Cloud movement Sprite Shader (Unity, Shader Graph)
Просмотров 304 месяца назад
Cloud movement Sprite Shader (Unity, Shader Graph)
Nether Portal (Portal Shader, VFX Particles; Unity, URP Shader Graphs)
Просмотров 327 месяцев назад
Nether Portal (Portal Shader, VFX Particles; Unity, URP Shader Graphs)
Model of Beacon from Subnautica (animation, texture, glow; Blender, Unity, C#)
Просмотров 558 месяцев назад
Model of Beacon from Subnautica (animation, texture, glow; Blender, Unity, C#)
Simple Water Shader (Unity, Shader Graph)
Просмотров 1268 месяцев назад
Simple Water Shader (Unity, Shader Graph)
Wave from Drop Shader Unity (normal Without Texture and Vertex Change)
Просмотров 878 месяцев назад
Wave from Drop Shader Unity (normal Without Texture and Vertex Change)
Walk Procedural Animation - Anarophis #2
Просмотров 1928 месяцев назад
Walk Procedural Animation - Anarophis #2
Procedural Animation - (first attempt )Anarophis #1(Unity Modeler, Animation Riqqing)
Просмотров 278 месяцев назад
Procedural Animation - (first attempt )Anarophis #1(Unity Modeler, Animation Riqqing)
Dog model and animation (Unity Modeler)
Просмотров 978 месяцев назад
Dog model and animation (Unity Modeler)
Hot Water Waves Effect / Lava Heat, Unity URP Shader
Просмотров 948 месяцев назад
Hot Water Waves Effect / Lava Heat, Unity URP Shader
Light Of Soul, devlog #1 - Shields, their charging, player levels, XP system, interface(Unity game)
Просмотров 198 месяцев назад
Light Of Soul, devlog #1 - Shields, their charging, player levels, XP system, interface(Unity game)
Tesseract Cube (VFX + Shader, Unity Graphs)
Просмотров 1569 месяцев назад
Tesseract Cube (VFX Shader, Unity Graphs)
Light Glass Shader (Unity Shader Graph)
Просмотров 349 месяцев назад
Light Glass Shader (Unity Shader Graph)
"Squeezing faces" Unity shader graph
Просмотров 139 месяцев назад
"Squeezing faces" Unity shader graph
Wow, it's very accurate
It's actually quite imprecise, I think... but I tried to take into account the main elements of the shader from the original)
Vídeos for nova and dagger please
Хвиля1 я русский а ты поляк или украинец
Try nova
great idea, for sure
I just imagined playing Ace Combat, seeing a Corvus down on the ground look up at you and start to charge. That's terrifying
it's kinda funny how easy it is to dodge corvus attack, you can just go sideways and boom, the laser missed you.
i imagine that the alpha's cannon it's something that sre not a turret but something that are a part of the ship (bet the thing in this video is beta since beta is the thing that have a turret instead of a cannon)
How did you find out..
@@Oleh_Bur my guess
it is good, but i need to play new factorio dlc
Good, now show this to creslex
crawler goes boom
:D
MAKE A 3D MINDUSTRY PLZ THE OG IS STARTING TO GET BORING ☹️☹️☹️☹️☹️☹️
I'm afraid it will be illegal😄
Понятно
this channel is so underrated love the vids
That's fun to hear. But it's unlikely that everything I do is so cool, it's just something I like to do and I want to share it with someone.
You should make more unit types
Ок🙂
@@Oleh_Bur Yeah wed really enjoy that series.
awesome, real underrated
The guns tho 😂 Looking nice!
guns should be big enough to make enemies afraid ☺
lol reminds me of predator shoulder cannon. but in this case the cannon is as big as a rocker launcher
I forgot to show the nodes🤕... Well, there are 5-7 of them, so you will guess😁)))
Wow, it's so cool !
😂
😁
Wtf is my RUclips algorithm doing
It's just a system of particles, without even a script, just settings in the editor😊
you edited the message, now it has a completely different meaning.😅
@@FOLDIK_UA nah i just edited my typo ln algorithm
@@lucasgevrey8086 -_-
I thought they're gonna explode, but this will do.
)
0:40 I would be glad to hear your advice on how to smooth out these edges of overlaying the shader "picture" on the model, because this kind of thing is accompanied by absolutely every model, and I still haven't found out what it's called and how to bypass it..😶🌫
перший, кста
ще трохи доробити, добавити якусь прогресію персонажа, не значний, але сюжет, виставити в стім і мільйони на балансі
😂
can u share the source code pls :>
Of course! Here is the source code github.com/OlehBur/BlackJack, but it should not be considered as a sample, because this was my first work with SDL2 and I only had 4-5 days to read the documentation and 9 days to write the game project itself.
@@Oleh_Bur was this your test task?
@@skal3802 yep
@@Oleh_Bur I'll send you mine version when finished :)
@@skal3802 😩