HouckDev
HouckDev
  • Видео 67
  • Просмотров 20 183
Painkiller ♫ - Night Prowler
Part of the OST for: ruclips.net/video/4IkV9sDex5k/видео.html
Painkiller - Night Prowler
A darkwave track composed by HouckDev / Night Prowler
Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e
Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
Просмотров: 272

Видео

Hotline Miami but with Cults - Game Prototype
Просмотров 122День назад
Uncut version of the music used can be found here: ruclips.net/video/UbdcMJ49Ct8/видео.html Finally back to posting some things on game development! While I'm still working on Intercept II, a lot of the work done there hasn't been anything really worth showing and thus why I've been only uploading music. This is a side project I've had cooking for a few months now that started as an experiment ...
Radio Demon ♫ - Night Prowler
Просмотров 331Месяц назад
Another track for yet another project, gonna be getting back to game dev updates soon... RUclips gave me some grief with the volume mixing on this one, composed it in the 0.0db range but had to remix it to behave with -12db normalization. Radio Demon - Night Prowler [RUclips Mix] A darkwave track composed by HouckDev / Night Prowler Listen to more of my music on RUclips here: ruclips.net/p/PL5h...
Boil In Your Blood ♫ - Night Prowler
Просмотров 1882 месяца назад
Boil In Your Blood - Night Prowler A darkwave track composed by HouckDev / Night Prowler Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
Silver Bullets ♫ - Night Prowler
Просмотров 4002 месяца назад
Silver Bullets - Night Prowler A darkwave track composed by HouckDev / Night Prowler Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
Entry Wound ♫ - Night Prowler
Просмотров 3522 месяца назад
Entry Wound - Night Prowler A darkwave track composed by HouckDev / Night Prowler Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
The Dead Of Night ♫ - Night Prowler
Просмотров 2073 месяца назад
The Dead Of Night - Night Prowler A darkwave track composed by HouckDev / Night Prowler Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
Miami Massacre ♫ - Night Prowler
Просмотров 2843 месяца назад
Miami Massacre - Night Prowler A darkwave track composed by HouckDev / Night Prowler Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
Departed ♫ - Night Prowler
Просмотров 2843 месяца назад
Departed - Night Prowler A darkwave track composed by HouckDev / Night Prowler Originally composed for @OnMod's Cursed Walking Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
Afterglow ♫ - Night Prowler
Просмотров 1774 месяца назад
Afterglow - Night Prowler A darkwave track composed by HouckDev / Night Prowler Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
Eviscerate
Просмотров 2815 месяцев назад
Eviscerate - Attack Of The Night Prowler A darkwave track composed by HouckDev Listen to the rest of the playlist here: ruclips.net/p/PL5h2975RxkWOBUNcUvwjWGcxgjPZge4_e Listen to more of my music: open.spotify.com/artist/0rEAZC9rBHFgeUhRpTDZhB
INTERCEPT II Teaser
Просмотров 323Год назад
Explore and survive fully simulated procedural space stations with or against friends, INTERCEPT 2 seats you as the alien or the crew in an attempt to escape a doomed station. Wishlist now on steam : store.steampowered.com/app/1684040/Intercept_2/ Join the discord and follow development : discord.gg/SE6nwVZxsE
Fully Procedural Animations For My Stalker-Esque Survival Game
Просмотров 75Год назад
There's still lots more to show yet, I am working on a much longer, and higher quality, update video to demonstrate this all! Short update video for undisclosed named survival game. Desktop/VR Crossplay has been added! Desktop is still very WIP, and takes many more resources to make a reality. Demonstrated in this video are fully procedural animations for handling and aiming firearms! The only ...
New Weapons for my Fully Simulated VR Shooter
Просмотров 135Год назад
Developer update on my lil prototype! New guns, attachments, inventory management and more! I'm not used to editing videos, let alone recording my voice, but I figured with the success of the previous update that I should put more effort into these. Please let me know your thoughts, Ill be spending more time editing from now on!
Improved Fully Simulated Physics-based VR Firearms
Просмотров 3,7 тыс.Год назад
Rework and rethink of my previous "Anamoly" prototype Inspired by the Metro and Stalker games, this VR project features fully simulated firearms akin to those in Escape From Tarkov. Each part is fully simulated, is multiplayer compatible, and is driven with physics. My reason for scraping the old prototype was for a number of reasons, the systems were janking, as it was more of a sandbox for te...
Abyss Diver - GMTK2022 Submission
Просмотров 3152 года назад
Abyss Diver - GMTK2022 Submission
INTERCEPT 2 - Overhauled Station Generation v0.9.0
Просмотров 982 года назад
INTERCEPT 2 - Overhauled Station Generation v0.9.0
UE4 VR Physics Crossbow
Просмотров 1212 года назад
UE4 VR Physics Crossbow
FIELD REDACTION - 2009 14 12 16 90 47
Просмотров 3702 года назад
FIELD REDACTION - 2009 14 12 16 90 47
LOSS OF ASSET - 2006 03 20 19 10 47
Просмотров 8482 года назад
LOSS OF ASSET - 2006 03 20 19 10 47
2006 03 07 16 44 51 - RECENTDEVELOPMENTS
Просмотров 3932 года назад
2006 03 07 16 44 51 - RECENTDEVELOPMENTS
2006 03 3 16 53 31
Просмотров 4632 года назад
2006 03 3 16 53 31
GUN FIGHT
Просмотров 1952 года назад
GUN FIGHT
UNDER GROUND
Просмотров 852 года назад
UNDER GROUND
Anomalous Firearm
Просмотров 622 года назад
Anomalous Firearm
I let discord add a gun to my game
Просмотров 1732 года назад
I let discord add a gun to my game
Metro + S.T.A.L.K.E.R. in VR: daytime expedition
Просмотров 432 года назад
Metro S.T.A.L.K.E.R. in VR: daytime expedition
S.T.A.L.K.E.R + Metro in vr: absurd weapon modding and advanced gun physics
Просмотров 952 года назад
S.T.A.L.K.E.R Metro in vr: absurd weapon modding and advanced gun physics
Door-to-door Tanksman
Просмотров 592 года назад
Door-to-door Tanksman
Anamolous Prototype
Просмотров 482 года назад
Anamolous Prototype

Комментарии

  • @Tacspat
    @Tacspat 10 дней назад

    More hotline miami style content is always awesome!

  • @KyounTorikato
    @KyounTorikato Месяц назад

    This is amazing! Keep going bud

  • @Space_Astro
    @Space_Astro 2 месяца назад

    This goes absolutely crazy!

  • @Vaznovus
    @Vaznovus 2 месяца назад

    Underrated it's crazy how ur have that subs now u should get like 100k insane music 👍

    • @Vaznovus
      @Vaznovus 2 месяца назад

      Also such an underrated artist

  • @Smal1z708
    @Smal1z708 3 месяца назад

    Nice song

  • @thetastywhale
    @thetastywhale 3 месяца назад

    Glad I stumbled on this.

  • @TheRetartidMunkee
    @TheRetartidMunkee 3 месяца назад

    This is actually bangin, algorythm at work putting stuff like this on the radar

  • @JawlessCranium
    @JawlessCranium 6 месяцев назад

    nice

  • @OscarLeites
    @OscarLeites 11 месяцев назад

    Excellent work! If you need custom music for your video game, please don't hesitate to let me know. I would love to work on this project.😍👏🎮🎵🌟👍😁

  • @giantenemycrab5596
    @giantenemycrab5596 Год назад

    Shoot animation looks fire, can you scale this up to cover stuff like pistols?

    • @HouckDev
      @HouckDev Год назад

      Thank you, and yes! This is scalable to any weapon, the only thing that needs to be created is a bit of data on where the hands go and the system does the rest!

  • @ravilcull1663
    @ravilcull1663 Год назад

    P R O M O S M

  • @DubloX.
    @DubloX. Год назад

    hey, i would recommend that hands (and everything like guns and mags) wont snap into places on the guns, but just smoothy fly towards them. it really adds to the immersion

  • @Agent0range-A-
    @Agent0range-A- Год назад

    Yes

  • @BM-13_KATYUSHA
    @BM-13_KATYUSHA Год назад

    May i recommend you add the pp19 bizon to the game. 9mm 60 round mags make it something in between an SMG and an LMG and it looks awesome with attachments on. Really fits a survival game because I assume that 9mm will be the most common ammo and being able to deploy suppressive fire early game would be great. Also would there be other enemies than just other players, because you did show zombies before and having that stuff mixed in would also be fun.

    • @HouckDev
      @HouckDev Год назад

      I would totally add the bizon, I just need to find a good model for it lol, good idea! There will be other enemies, as the game will be mostly Co-op. I have a few ideas but I'm trying to avoid anything too generic or boring, zombies might be implemented, but traditional ones are unlikely.

  • @blobald2107
    @blobald2107 Год назад

    Do you think at some point we would see manual reloading? Or is that not an intended feature?

    • @HouckDev
      @HouckDev Год назад

      Of course! if I'm understanding correctly. Right now all the weapons require you to operate them, but I take it you're referring to the magazines themselves: I forgot to show it in this video, but reloading magazines works very similar to into the radius, just hold the appropriate box to the mouth of the mag and it'll fill it slowly. It will also be possible to fill mags with single rounds just like the shotgun

    • @blobald2107
      @blobald2107 Год назад

      @@HouckDev This might be asking much, but what if you used a similar feature to into the radius where pressing trigger with an ammo box holds out a bullet, so you can just hold a bullet and put it straight into the mag instead of just holding the mag to the box.

    • @HouckDev
      @HouckDev Год назад

      That works too! Its actually not too hard to achieve that, but i do want to avoid using too similar mechanics to other vr shooters

    • @blobald2107
      @blobald2107 Год назад

      @@HouckDev Well maybe instead of using that feature, just make it so you pull the bullet out. It'd only make it take a lil longer, and be a unique feature.

  • @yomyyyy
    @yomyyyy Год назад

    very beatiful weapons😊

  • @blobald2107
    @blobald2107 Год назад

    This might be the best if not the best physics and guns for vr. Based mainly on the gripping

  • @stationalphastudios
    @stationalphastudios Год назад

    i have a good feeling about this

  • @swags01
    @swags01 Год назад

    Ill get into VR when they can get rid of the crazy jitter in everything. its so unappealing to me. Kills any chance at me investing thousands into a computer and VR gear

    • @HouckDev
      @HouckDev Год назад

      I plan to make this project cross desktop/vr compatible, like my main project intercept, while most of the jitter should be removed in this project due to the physics-based interaction. Desktop play is a planned alternative!

  • @thewardenmohdizuddin5407
    @thewardenmohdizuddin5407 Год назад

    Shotgun when?

    • @HouckDev
      @HouckDev Год назад

      Next video lol, just finished implementing it, sneak peak in my community post!

    • @thewardenmohdizuddin5407
      @thewardenmohdizuddin5407 Год назад

      @@HouckDev what's the name of the game?

    • @HouckDev
      @HouckDev Год назад

      I have a working title, but i can't give it away just yet, it'd spoil just a lil too much :)

  • @monkyeborb
    @monkyeborb Год назад

    The guns in the game were so realistic that youtube thought this was H3VR

  • @Leep458
    @Leep458 Год назад

    Not that it matters, but I personally have lost interest in realism in video games. I think fun over realistic is better. However, realism in VR is definitely always cool to see. Physics based anything is 100% better when you feel like it's actually in your hands. Keep it up! Looks cool!

    • @HouckDev
      @HouckDev Год назад

      I 100% agree, I'm going for less of making things real, and more for making them feel real. I'm avoiding including things that make things more frustrating and confusing, (e.g. realistic ammo types are not used, instead more generic small, medium, heavy, shells, etc. are used. Weapon handling is designed to keep things fluid when moving fast, etc.)

  • @a3srevenge683
    @a3srevenge683 Год назад

    This is the start of something great, I can feel it.

  • @coltondaiber3846
    @coltondaiber3846 Год назад

    very nice, I love the effort put into making guns handle the way the should in real life. I own an ak-47 and I have shot an AR-15 many times. There are 2 things that I think would make your project just one step better. 1) at - 0:40 you rack/charge the ak, and then you rack it again when you rack it the first time you put a round into the chamber, which is good, now on the second rack it would be more realistic if a round was ejected. 2)An M4(pretty much full auto AR-15) and AR-15 have a last round bolt hold open. This means that if there is an empty magazine in the gun and the bolt goes back(whether you pull the charging handle, or if there is a round in the chamber and you fire it) then the bolt will stay back. at 1:14 you fire the last couple rounds in the magazine, and you can see that the bolt is still forward before you reload. on a real AR rifle you have to press the bolt release, or pull the charging handle to get the bolt to go back forward. On real rifles the "last round bolt hold open" makes it easier to reload: when you put a new magazine in, to get a new round into the chamber you only have to press the bolt release, instead of pulling the charging handle. It would be nice to see the last round bolt hold open functionality in this game. (please note: some guns do not have "last round bolt hold open". AK pattern rifles (AKM AK-47 AK-74) do not have bolt hold open) These are small changes, but they will get the game to be just one step closer to real life, especially for people who have handled these guns before. If you have any questions, do some research. You are welcome to ask me, but I might not see it and might not reply 😂

    • @HouckDev
      @HouckDev Год назад

      Awesome, thanks for the advice! Some things weren't captured too well in the video, the appropriate round/casing is ejected when you charge a gun (its terribly hard to see atm, it was still using the particles for the pistol round ejection). And I'm glad you pointed the bolt open out, I actually have a setting to change for that, I just forgot to set it for the M4.

    • @coltondaiber3846
      @coltondaiber3846 Год назад

      @@HouckDev Great stuff. I had kinda thought that the round ejection was there, and just not visible in the video for some reason. It looks great!

  • @plongoid291
    @plongoid291 Год назад

    I love that youtube thought this was H3. Also this is my first time hearing about this. Looks good so far. Excited to see how it is in the future

  • @z3ntropy
    @z3ntropy Год назад

    So... How accurate is the title?

    • @HouckDev
      @HouckDev Год назад

      Not exactly sure what you mean, but its a huge improvement compared to my previous iterations and prototypes. The weapon simulation is not fully physically base however, a lot is driven through data to optimize things and keep everything smooth. The majority of the important internals are represented however, and I'm still adding other mechanics like fire selectors, jamming, etc. Every part you could possibly interact/see is represented in some way

    • @z3ntropy
      @z3ntropy Год назад

      @@HouckDev ah okay, that makes way more sense, sounded like you were attempting to literally simulate a device that expels projectiles with miniature explosives Which would be impressive but wholly unnecessary Looks amazing dude

  • @thethugtug4487
    @thethugtug4487 Год назад

    Looks promising! Looking forward to more updates!

  • @CarryPotter007
    @CarryPotter007 Год назад

    now add weight to guns and it will be orgasmic (I know this is a challenge for games to add stuff like this but it makes it *that much* better)

    • @HouckDev
      @HouckDev Год назад

      Actually it does simulate the weight of the guns, its all physics simulations. But the center of mass of the guns is a lil funky atm, def gonna adjust those to make em weightier!

    • @BM-13_KATYUSHA
      @BM-13_KATYUSHA Год назад

      @@HouckDev this will be the best fps on the platform, maybe even the best fps game ever depending on what your plans with it are and the advancements in VR technology. If you make it a online competitive shooter with a nice single player mode it's already going to be awesome but it all comes down to movement mechanics. The only reason why it wouldn't be popular is the price of VR systems, if it goes mainstream and this game is popular enough it may be picked up by some bigger company and made into something truly amazing, the next call of duty.

    • @BM-13_KATYUSHA
      @BM-13_KATYUSHA Год назад

      If that's something you want of course.

    • @HouckDev
      @HouckDev Год назад

      Not quite sure exactly what i want to work the game towards, but the current plan is to something a bit similar to a multiplayer coop version of tarkov or stalker/metro. It'll for sure be something survival based (check the linked video for a WIP version of what i want to accomplish). I have a lot planned that i don't want to share yet, as it builds upon a lot of my previous jam projects.

    • @BM-13_KATYUSHA
      @BM-13_KATYUSHA Год назад

      @@HouckDev yes it definitely reminded me of tarkov because of the way recoil looks and the textures that are there are kinda similar. It also seemed from the way you used the guns that it would be a slower paced tactical shooter. You should make it so that you actually have to hit mag releases on the guns when reloading, its a bit hard to do because many guns do it in very different ways but it would be cool. (the AK offended me) Other than that Im already excited to see where this goes, if it's as good as I hope it will be I'll be buying a headset just to play this! And please don't go overboard with different mechanics and quirks, that can really kill a game before its even released. Tarkov already has almost too much of that stuff and translating it into VR would be hell. A simple small scale battle royale type of game with maps that are half the size of tarkovs would be more than enough.

  • @scottgobajio
    @scottgobajio Год назад

    Don’t ride the bolt on the ak

    • @kcidical8209
      @kcidical8209 Год назад

      It’ll really affect the performance of these digital guns.

  • @TumbleTrashOfficial
    @TumbleTrashOfficial Год назад

    hmm, possible competitor to H3 I see. Interesting.

    • @HouckDev
      @HouckDev Год назад

      Haha, just not quite as insane as H3 yet

    • @braindamagedmailman2444
      @braindamagedmailman2444 Год назад

      @@HouckDev It'd be pretty cool if it turned out that way though. I got to say that firearms feeling arcadey in VR games is unfortunately much too common.

    • @HouckDev
      @HouckDev Год назад

      @@braindamagedmailman2444 agreed, it works for most games, but i really want to nail the immersion with this one. I do still want to make things arcadey enough that the realism doesnt hurt the gameplay, currently im glossing over caliber ammunition, so theres small, medium, large ammo, etc. The bullet physics will still replicate the guns cartridge

  • @WilledQuasar7
    @WilledQuasar7 Год назад

    I will play the hell out of a demo for this.

  • @receptionsystem
    @receptionsystem Год назад

    guns look like they handle better than boneworks, good job

  • @ssleague0481
    @ssleague0481 Год назад

    Very nice

  • @yomyyyy
    @yomyyyy Год назад

    very i e

  • @creepystranger5824
    @creepystranger5824 2 года назад

    another Backrooms video.

  • @Dylan1234567890
    @Dylan1234567890 2 года назад

    Resident evil 2 enviroment

  • @leviathanlem2231
    @leviathanlem2231 2 года назад

    damn this is definitively a [REDACTED] how did I even find this

  • @iasaacglendale558
    @iasaacglendale558 2 года назад

    tfw 30 lb crossbow

  • @barbywinton8515
    @barbywinton8515 2 года назад

    😬 𝘱𝘳𝘰𝘮𝘰𝘴𝘮

  • @Mex-ge9kj
    @Mex-ge9kj 2 года назад

    this looks so cool! hope it actually isnt an april fools joke, lol

    • @HouckDev
      @HouckDev 2 года назад

      100%, for sure, definitely not a [REDACTED]

    • @Mex-ge9kj
      @Mex-ge9kj 2 года назад

      @@HouckDev yeh, there's no way it should be a [REDACTED]

  • @yomyyyy
    @yomyyyy 2 года назад

    Very nice

  • @sayronhtv3721
    @sayronhtv3721 2 года назад

    This game looks awesome.

  • @chrishomere7476
    @chrishomere7476 2 года назад

    Wow this looks great!

  • @greycatturtle7132
    @greycatturtle7132 2 года назад

    Interesting

  • @greycatturtle7132
    @greycatturtle7132 2 года назад

    :o

  • @greycatturtle7132
    @greycatturtle7132 2 года назад

    Cool

  • @greycatturtle7132
    @greycatturtle7132 2 года назад

    Cool

  • @raskalthepup
    @raskalthepup 2 года назад

    Cant wait to see more