There are unknown way to visualize subspace, or vector spaces. You can stretching the width of the x axis, for example, in the right line of a 3d stereo image, and also get depth, as shown below. L R |____| |______| TIP: To get the 3d depth, close one eye and focus on either left or right line, and then open it. This because the z axis uses x to get depth. Which means that you can get double depth to the image.... 4d depth??? :O It's even possible to add 4d depth to a isometric cube, by move left face of the right cube along x axis, and leave the left cube unchanged. Would be awesome, if someone make a game that way! Nice video! :-)
it is an issue of camera panning , a form of projection along x axis. each flame in this clip need much render time that will make huge lag on a game playing.
what software are you using? (If I may ask)
I implement this with Processing 4.3.
I really like it, well done. Did you impoer the vectors ( I assume they are vectors) or did you create them in the motion application?
yes, each triangle in the clip is a vector whose area size represent vector length. I made this with my own code.
what
😮😢😢🎉🎉😂😢
I'm first
thank you :)
There are unknown way to visualize subspace, or vector spaces. You can stretching the width of the x axis, for example, in the right line of a 3d stereo image, and also get depth, as shown below. L R |____| |______| TIP: To get the 3d depth, close one eye and focus on either left or right line, and then open it. This because the z axis uses x to get depth. Which means that you can get double depth to the image.... 4d depth??? :O It's even possible to add 4d depth to a isometric cube, by move left face of the right cube along x axis, and leave the left cube unchanged. Would be awesome, if someone make a game that way! Nice video! :-)
it is an issue of camera panning , a form of projection along x axis. each flame in this clip need much render time that will make huge lag on a game playing.
好看!请问有教程吗
these were made with 'Porcessing 4.3' , a java like media programming , not any app.
Is this programmed in P5js?
most likely, I made these with Processing 4.3
3d ball?
yes, and a cut window on it
what a trip happy new year!
happy new year!
Very nice Aret.
thank you
This is awesome
What is this?
not any creature ,but a group of patterns those don't touch each other.
aka.kaledioscope
these are amazing. are these all with JWildfire?
yes, this piece was made purely with JWildfire, no any other post job .
What the hell my eyes😫
Again x 2
很有趣
No sé escucha nada 🤷
I did not attach any sound track to this clip
cool
thank you
👍
Amazing!
thank you
@@user-do4sr1ex3n my pleasure
what am I looking at and why was it recommend to me
really ? YT recommend my work ?
@@user-do4sr1ex3n yes