![Julian Birke](/img/default-banner.jpg)
- Видео 39
- Просмотров 219 851
Julian Birke
Добавлен 11 ноя 2012
Here, I document my journey of creating the Ultimate strategy board game over the past five years. This game combines resource management, battle tactics, and overall strategy into a fun, easy-to-play experience. Join me for behind-the-scenes looks at game development, from initial ideas and design concepts to prototyping and production. Whether you're a board game enthusiast, a fellow designer, or simply love the creative process, there's something here for you. Subscribe and hit the notification bell for updates, and let's enjoy this adventure together!
Discover How Combat Works in My Strategy Board Game
Website:
www.playpincer.com/
Support My Work (Membership):
ruclips.net/channel/UCVZ8eV3jIkdVym2ZCIADDwQjoin
Curious about how combat works in my strategy board game? In this video, I break down the entire battle system, revealing the tactics, strategies, and maneuvers that determine who wins on the battlefield. From basic movement to advanced combat mechanics, you’ll discover the secrets behind how each piece plays a crucial role in shaping your path to victory. Learn the tactical decisions that could turn the tide in your favor and unlock new ways to outmaneuver your opponents. Whether you're a seasoned gamer or new to strategic gameplay, this guide will give you everything you need to domin...
www.playpincer.com/
Support My Work (Membership):
ruclips.net/channel/UCVZ8eV3jIkdVym2ZCIADDwQjoin
Curious about how combat works in my strategy board game? In this video, I break down the entire battle system, revealing the tactics, strategies, and maneuvers that determine who wins on the battlefield. From basic movement to advanced combat mechanics, you’ll discover the secrets behind how each piece plays a crucial role in shaping your path to victory. Learn the tactical decisions that could turn the tide in your favor and unlock new ways to outmaneuver your opponents. Whether you're a seasoned gamer or new to strategic gameplay, this guide will give you everything you need to domin...
Просмотров: 5
Видео
I’ve Neglected This Crucial Game Design Element for Too Long
Просмотров 4,7 тыс.14 часов назад
Website: www.playpincer.com/ Support My Work (Membership): ruclips.net/channel/UCVZ8eV3jIkdVym2ZCIADDwQjoin In today's video, I'm addressing a major problem in my board game, Pincer: A Gentleman's War, that I can no longer ignore - the victory condition. While I’ve developed the artwork, rules, and mechanics, I’ve neglected to finalize the most critical element: how players win. After much refl...
SECRETS Behind My Board Game Philosophy
Просмотров 2,8 тыс.День назад
In this video, I dive deep into the art of board game development, exploring how real-life scenarios are distilled into fun and engaging mechanics. Discover the essence of game design as I discuss the core principles that make board games not only entertaining but also educational. Whether you're a seasoned game designer or just curious about the process, this video will give you insights into ...
Where We’re Headed: Upcoming Steps in My Game Development Journey
Просмотров 4,6 тыс.14 дней назад
Website: www.playpincer.com/ Become a member: ruclips.net/channel/UCVZ8eV3jIkdVym2ZCIADDwQjoin In today's video, I’m pulling back the curtain and sharing some big updates about the future of my strategy board game, Pincer: A Gentleman's War, and the exciting new direction for this channel. We're closer than ever to completing the game, and I have some major announcements about playtesting, the ...
How Player Creativity Will Shape the Future of My Game
Просмотров 7 тыс.21 день назад
Ever wondered what goes into designing a strategy board game from the ground up? In this video, I take you behind the scenes of Pincer: A Gentleman's War and share the challenges and breakthroughs I’ve encountered while perfecting the game’s tile setup system. Discover why I’ve chosen loose tiles over a static board, the pros and cons of each approach, and how these decisions impact the overall...
Why I'm Redesigning This Game Piece, AGAIN
Просмотров 10 тыс.Месяц назад
In this video, I tackle a fascinating challenge: redesigning a game piece for my ultimate strategy board game to better fit the 18th-century setting. Join me as I take a medieval-style wall and transform it into a historically accurate bastion or star-shaped fort. First, I discuss the inspiration and historical context behind the redesign, explaining why the original piece felt out of place. Th...
How Sun Tzu Inspired a Game Design Breakthrough
Просмотров 9 тыс.Месяц назад
Join me on my board game development journey as I dive deep into the timeless wisdom of Sun Tzu's 'Art of War' and its transformative impact on the mechanics of my 18th-century strategy board game. Discover how I incorporated the six terrain types distinguished by Sun Tzu to add strategic depth and excitement, revolutionizing gameplay and enhancing the overall game design. In this video, I shar...
How to Get Struck by LIGHTNING: the Nature of Inspiration
Просмотров 2 тыс.Месяц назад
Have you ever felt stuck creatively and wondered where your next great idea will come from? In this video, I discuss how to find inspiration for developing my strategy board game. I'll share my thoughts on forcing creativity, the importance of learning and reflecting, and how inspiration has shaped my creative process. Whether it's the echo chamber of limited knowledge or the ocean of too much ...
Crafting the Perfect Strategy Board Game: A Rulebook Overview
Просмотров 70 тыс.Месяц назад
In this video, we dive deep into the rules and mechanics of my ultimate strategy board game, a unique blend of Catan and Risk. Join me as I walk you through the intricacies of gameplay, from setting up the board to mastering the art of conquest and resource management. Over the past few years, I've refined these rules to create a balanced and engaging experience, and I'm excited to share them w...
CIVILIZATION VII: Trailer Reaction and My NEW Features Wishlist
Просмотров 1,8 тыс.2 месяца назад
Welcome back! Today, I'm diving into the highly anticipated Civilization 7 trailer. As a huge fan of the Civilization series, I've drawn endless inspiration from it for my own board game design. Join me as I react to the new trailer and share my thoughts on its art style, gameplay elements, and overall presentation. In this video, I'll also discuss my wishlist for Civ 7, including features I ho...
Humanizing AI Art: How I Create Unique Board Game Graphics
Просмотров 4 тыс.2 месяца назад
Discover my secret method for adding a human touch to AI-generated artwork! In this video, I delve into the advantages and limitations of using AI tools like ChatGPT and MidJourney for creating reference images. As a graphic designer, I share my process of humanizing these AI creations to achieve a consistent and lifelike art style. Follow along as I develop unique illustrations for my ultimate...
My Quest to Create the ULTIMATE STRATEGY Board Game
Просмотров 14 тыс.2 месяца назад
My Quest to Create the ULTIMATE STRATEGY Board Game
i can't wait i am sooo bored
It would be cool if the capital (first settlement) had some kind of incentive to protect it: e.g. maybe troops can be "trained"(turned into generals) or upgraded somehow at the capital.
I think it would be cool if you could upgrade your units for example: a frigate could upgrade to a galleon and has certain upgrades like holding more than one unit, but this will take out simplicity and maybe it fits better for an expansion
You should add militia units, which can do nothing but defend towns
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@@RandomAussie-dx9fj would you have to pay for them, or what?
bdw this is unstable idea
Lets go!!!!
Man, I feel like I will be an absolute menace when it comes to naval combat, dont even know all the rules yet, but I have this feeling...
Man, honestly naval combat might be my favorite part of the game.
@@julianbirke really? That's awesome to hear!!
You should add nukes that let you instantly win
It's called flipping the table 😆
@@julianbirkethat would be an interesting concept, I know you are sticking to an era, but maybe you could do an expansion with units from later in time as the game progresses?
@@nathaniellazo5912I definitely think there's room for expansions. I think it'd be more like the same game and rules, just set in different era's, instead of progressing through time though. It'd probably be a pretty lengthy game and require a lot of pieces to advance through time.
@@julianbirke I mean... I'm a person who looks at Risk and is like, that game is really short, so... time isn't an issue for me lmao 😅
how do you trade in this game? i know you trade with you'r own colonies. but i don't feel like i fully understand this
@@janj6089 you basically just trade with the deck. Default trade in is 5:1, then -1 for each port you build until 1:1. I dont have an option to trade with other players because i think it's be too similar to Catan.
@@julianbirke what does "5:1" mean?
@@julianbirke answer me
write this on pincerpedia
@@janj6089 good idea! I still have a lot of rules to put on there. Been focusing on the TTS but it'll definitely be updated with all of the rules
@@julianbirke ok good. what does 5:1 mean?
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