- Видео 18
- Просмотров 2 842
MrClock's Modding Corner
Добавлен 8 мар 2018
The channel serves educational and documentation purposes for modding, mainly Arma 3.
A3OB: P3D setup and export (part 4) - proxies
Short introduction, through a rifle model example, to working with proxies to set up and export a P3D with the Arma 3 Object Builder add-on for Blender.
Useful links:
- mrcmodding.gitbook.io/home/documents/arma-3-models/proxy-coordinates
- community.bistudio.com/wiki/Arma_3:_Weapon_Config_Guidelines
- community.bistudio.com/wiki/Arma_3:_Magazine_Proxies
NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted.
Recorded with v2.5.0 of the add-on.
Downloads and docu...
Useful links:
- mrcmodding.gitbook.io/home/documents/arma-3-models/proxy-coordinates
- community.bistudio.com/wiki/Arma_3:_Weapon_Config_Guidelines
- community.bistudio.com/wiki/Arma_3:_Magazine_Proxies
NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted.
Recorded with v2.5.0 of the add-on.
Downloads and docu...
Просмотров: 59
Видео
A3OB: P3D setup and export (part 3) - shading and flags
Просмотров 6428 дней назад
Explanations concerning shading issues, and vertex/face flags in general in the P3D export process of the Arma 3 Object Builder add-on for Blender. Useful links: - mrcmodding.gitbook.io/home/documents/arma-3-models/vertex-normals NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video...
A3OB: P3D setup and export (part 2) - export nuances
Просмотров 7128 дней назад
Discussion of important specifics of the P3D export process of the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consu...
A3OB: P3D import
Просмотров 14428 дней назад
Showcase of the P3D import process of the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted. Recorded with v2.5....
A3OB: Custom data JSON
Просмотров 3528 дней назад
Short introduction to common data lists and their customization in the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be c...
A3OB: Rigging tool
Просмотров 86Месяц назад
Introduction to the rigging and weight painting related tools of the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be con...
A3OB: RTM export
Просмотров 166Месяц назад
Introduction to the RTM export features in the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted. Recorded with ...
A3OB: RTM import
Просмотров 156Месяц назад
Introduction to the RTM import features in the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted. Recorded with ...
A3OB: Armature reconstruction
Просмотров 100Месяц назад
Showcase of the armature import/reconstruction process of the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted....
A3OB: PAA import
Просмотров 83Месяц назад
Showcase of the PAA import feature in the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted. Recorded with v2.5....
A3OB: Hit Point Cloud tool
Просмотров 49Месяц назад
Introduction to the Hit Point Cloud tool in the Arma 3 Object Builder add-on for Blender. Useful links: - community.bistudio.com/wiki/Arma_3:_Vehicle_Hitpoint_Creation NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-t...
A3OB: Vertex Mass Editing tool
Просмотров 82Месяц назад
Introduction to the Vertex Mass Editing tools in the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted. Recorded...
A3OB: Validation tool
Просмотров 1952 месяца назад
Introduction to the Validation tool in the Arma 3 Object Builder add-on for Blender. Useful links: - community.bistudio.com/wiki/LOD NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written docum...
A3OB: P3D setup and export (part 1)
Просмотров 3762 месяца назад
First video introducing the P3D setup and export workflow in the Arma 3 Object Builder add-on for Blender. Useful links: - community.bistudio.com/wiki/LOD - community.bistudio.com/wiki/Validating_Geometries - community.bistudio.com/wiki/RVMAT_basics NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the a...
A3OB: Introduction
Просмотров 3012 месяца назад
First installment in a series of introductory videos about the Arma 3 Object Builder add-on for Blender. NOTE: The purpose of the video is to serve as a general overview of the features presented. Specific details might change between versions of the add-on, and the video may or may not be remade to reflect the changes. For the up-to-date specifics, the written documentation should be consulted...
Just Like The Simulations - Jumppack sounds
Просмотров 4094 года назад
Just Like The Simulations - Jumppack sounds
Just Like The Simulations - Jumppack MP test
Просмотров 4184 года назад
Just Like The Simulations - Jumppack MP test
Hello, it happens to me that the magazine does not do the animation of grabbing and placing it, in this case I use a pistol.
Hey im completely new to modding and blender and i really want to make a b-2 spirit mod. Any tips for good beginner guides?
I recommend that you really familiarize yourself with Blender. You can find countless tutorials here on youtube. As for the Arma modding side, I'm afraid I don't know really good guides. You'll have to put in the work and browse the community wiki, forums and look at the working mod examples.
@mrcmodding yeah i have watched many stuff and there are really no good tutorials out there and it's seems very complicated so I gave up hahah
@ Well I'm afraid then this is a pretty good example of why there are no "really good tutorials". Game development/modding is complicated. People get excited, try to do something, but give up very quickly. Hence it's not worth for experienced modders to put in the effort to create new guides.
amazing video, you tools a awesome!
your the GOAT, thx so much
👍
will there be a tutorial on rigging and animating? I have a mech that is rigged and at least has a walk animation and i need to export it as a RTM from my understanding but have no idea where to go from there.
I will make videos about the RTM import and export processes and the necessary setups, but I'm not going to make general Blender rigging tutorials. These videos I started to make are also strictly about the usage of the addon. So general Arma 3 modding tutorials are also sort of out of scope for now.
@@mrcmodding sorry should have been more specific lol. yeah i meant to ask if there would be a RTM import export process sorry. Thank you for responding!
@@grimmech4268 I finally got around to recording the RTM related videos, you can find them in the playlist about the addon.
@@mrcmodding Hell yeah! thank you very much!
Hello, i have trouble, can u help me pls? It appears when I open a model Python: Traceback (most recent call last): File "C:\Users\Алексей\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Arma3ObjectBuilder\ui\import_export_p3d.py", line 101, in execute lod_objects = import_p3d.read_file(self, context, file) File "C:\Users\Алексей\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Arma3ObjectBuilder\io\import_p3d.py", line 435, in read_file mlod = p3d.P3D_MLOD.read(file, operator.first_lod_only) File "C:\Users\Алексей\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Arma3ObjectBuilder\io\data_p3d.py", line 778, in read raise P3D_Error("Invalid MLOD signature: %s" % str(signature)) Arma3ObjectBuilder.io.data_p3d.P3D_Error: P3D - Invalid MLOD signature: b'ODOL'
My version of blender 3.6.16
That is completely normal. That error means that you're trying to import a binarized model, but the addon can't do that. The addon can only import not binarized (MLOD) type P3D models. Binarized (ODOL) type files are off limits.
@@mrcmodding so how do I take a vanilla technique and somehow change it or something?
@@sprinterkas If you don't have the source model for something, you can't change it. That's how it works.
Is there any way you could make it so when a model has proxies, the models that are the proxies themselves can also be imported automatically? It's literally the only thing missing from this toolset, would be amazing to see tbh.
It could certainly be done, but the import process is already convoluted enough, so I don't think I'll add that to the plugin. It would reduce the already problematic maintainability of the code even more if I did. If you have some experience with Python however, you can write a utility script for yourself that you can run inside Blender to achieve what you want.
Hey! I know that one!
Hello are you the creator of this mod???