- Видео 152
- Просмотров 57 024
Shoot
Добавлен 15 авг 2013
Phasmophobia No Evidence (Edgefield)
Continuing the series of playing all maps in ascending size, we have edgefield today. I did no evidence in honor of the 'Detectives Only' challenge that I missed out on. The other maps will go back to Nightmare difficulty. Thanks for watching!
#phasmophobia #horror #solo #casual #edgefield
#phasmophobia #horror #solo #casual #edgefield
Просмотров: 17
Видео
Phasmophobia on Bleasdale Farmhouse (Nightmare Difficulty)
Просмотров 247 часов назад
Shades continue being the bane of my existence. The smartest ghosts in the game. Thanks for watching! I'll try to fix the stutters and lag in the game. #phasmophobia #horror #solo #nightmaredifficulty
Successful BUNKER ONLY Debt Cycle 1 Solo V1401 (Forsaken Frontiers)
Просмотров 48Месяц назад
Showing off more Bunker with a full first debt cycle Bunker only. Surplus came in clutch, but I really wish that the map had more loot period. Surplus is what the map should fee like normally. Thanks for watching! #forsakenfrontiers #solo #horror #bunker #newupdate
NEW Infection Mechanic and BUNKER Location V1400 (Forsaken Frontiers)
Просмотров 48Месяц назад
First look at this late night V1400 update. Super cool location, love the effort put into it. But the loot bloating and values need some fixing. Right now I just don't see it being worth, at least solo. Thanks for watching! #forsaken #newupdate #forsakenfrontiers #v1400 #solo #horror
Late Night Phasmophobia (Ridgeview + Nightmare Difficulty)
Просмотров 21Месяц назад
Had some absurdly smart ghosts this time around. I swear nightmare ghosts like to act like it's insanity with how hard evidence is to get. Thanks for watching! #phasmophobiagameplay #horror #solo #latenight
Forsaken Frontiers V1310 First Look Solo
Просмотров 102 месяца назад
A short run showing off Nightmare difficulty on Forsaken Frontiers. Let me know what you think of the update so far. Thanks for watching #forsakenfrontiers #solo
Forsaken Frontiers V1310 PATCH NOTES (Nightmare Revamp, Bug Fixes, and more)
Просмотров 362 месяца назад
Let me know what you think of the changes! I'll be testing out nightmare mode very soon. Thanks for watching! Changes 00:00 Nightmare Changes 4:51
Checking out Forsaken Frontiers v1300 on Nightmare (No Adrenaline, No Medkits)
Просмотров 352 месяца назад
Checking out the new updates for forsaken frontiers! They've done several balance changes to make the game easier (better), so I wanted to see how much had changed. The balance feels much better now, I'd highly recommend trying solo for yourself! #forsakenfrontiers #solo
Losing my Mind Over an ONRYO for 40 minutes - Phasmophobia Nightmare Blood Moon on Willow Street
Просмотров 32 месяца назад
I swear I just can't get a second evidence sometimes on Nightmare difficulty. Maybe I missed orbs this round? They are a lot harder to see with the blood moon lighting. Regardless, this round represents my average experience with Nightmare recently. Enjoy! In hindsight, I should have started onryo testing sooner. #phasmophobia #solo #bloodmoon
Checking out all BLOOD MOON Maps - Phasmophobia Halloween Update
Просмотров 322 месяца назад
Starting with some no evidence and then heading to nighmare on Point Hope, Willow, and Edgefield. Thanks for watching! #phasmophobiagame #newupdate
Returning to ADAMANCE ONLY Solo High Quota Runs (V66 Lethal Company)
Просмотров 402 месяца назад
I'm pretty embarrassed about how this run ended...But now I know to be more careful next time. At least I got to show off the strats I'll be using for the run. Thanks for watching! #lethalcompanygameplay #companycruiser #solo
Trying Solo NIGHTMARE on Forsaken Frontiers
Просмотров 312 месяца назад
I hate hotel skill issue. Thanks for watching! #forsakenfrontiers
First Time Playing Forsaken Frontiers (Early Access)
Просмотров 522 месяца назад
Should I play more? Let me know! Likes, comments and subscribing helps out a lot. Thanks for watching! #forsakenfrontier
More Point Hope on Professional - Phasmophobia
Просмотров 192 месяца назад
Had a rough demon, never seen one so patient before. And the Oni was just a lack of practice with their blinking. Oops. Thanks for watching! #phasmophobia
Late Night Phasmophobia - Point Hope (Professional Difficulty)
Просмотров 542 месяца назад
Late Night Phasmophobia - Point Hope (Professional Difficulty)
Grafton Farmhouse Practice - Phasmophobia Professional Difficulty
Просмотров 72 месяца назад
Grafton Farmhouse Practice - Phasmophobia Professional Difficulty
Late Night Phasmophobia #3 - Camp Woodwind and Grafton Farmhouse
Просмотров 42 месяца назад
Late Night Phasmophobia #3 - Camp Woodwind and Grafton Farmhouse
Late Night Phasmophobia #2 - Willow Street and Camp Woodwind
Просмотров 392 месяца назад
Late Night Phasmophobia #2 - Willow Street and Camp Woodwind
Complete Guide to Using Cruiser on Adamance V64 (Lethal Company)
Просмотров 2583 месяца назад
Complete Guide to Using Cruiser on Adamance V64 (Lethal Company)
More Adamance Only HQ Attempts V64 (Lethal Company)
Просмотров 423 месяца назад
More Adamance Only HQ Attempts V64 (Lethal Company)
Adamance Only Solo Q10 Attempts (that drive me crazy) V64 (Lethal Company)
Просмотров 533 месяца назад
Adamance Only Solo Q10 Attempts (that drive me crazy) V64 (Lethal Company)
First Hour of Hollowbody - An Homage to Early Horror Titles
Просмотров 353 месяца назад
First Hour of Hollowbody - An Homage to Early Horror Titles
Edwards Manor Demo - Random Horror Games On Steam (#2)
Просмотров 264 месяца назад
Edwards Manor Demo - Random Horror Games On Steam (#2)
Nocturnal Nemesis Alpha Demo - Random Horror Games On Steam (#1)
Просмотров 704 месяца назад
Nocturnal Nemesis Alpha Demo - Random Horror Games On Steam (#1)
Trying out Vow and Adamance in V64 (Lethal Company)
Просмотров 854 месяца назад
Trying out Vow and Adamance in V64 (Lethal Company)
Feed The Deep - One Life to Save Many (Part 1)
Просмотров 194 месяца назад
Feed The Deep - One Life to Save Many (Part 1)
More Vow Only Mineshaft in V62 (Lethal Company)
Просмотров 684 месяца назад
More Vow Only Mineshaft in V62 (Lethal Company)
Trying out Vow Only in V62 (Lethal Company)
Просмотров 1004 месяца назад
Trying out Vow Only in V62 (Lethal Company)
Amazing content!!!
I have bee doing this, however. I have found thats its possible to jump from fire to the ship magnet. Its incredibly hard, but immensely satisfying.
Bro the cruiser never begins on the magnet like it did for you. It is dropped off behind our ship and impossible to get out of the ditch
Each moon has a different drop-off location for the cruiser if delivered there. For this video, I ordered the cruiser at the company. That way, I could get it attached to the magnet, fueled and ready for use when I land on a moon. The company is the best time to buy the cruiser. Hope this helps!
@@Shoot2358 big ten four!
😂😂
Chil guy doing late night phasmo runs was all i wanted, U explain stuff pretty well, commentry skills are just right ( not too much or boring ) , i'll watch some more of it , keep going brother❤
"Why do they do this bro" I felt that
he never saw that coming
At 7:55, I meant to say Hospital not hotel, whoops
How the fuck you even see in the bloody fog?
Oh, bless your heart
If you created this jump on your own then congratulate. But there is an easier jump which you can find on Bread's channel. He also have some preaty helpful videos about lethal company.
Thank you for more content, I enjoy these videos because of the commentary and the chill vibes 🤙🏻 more !
Love the content dude
More videos, more commentary, more hour long gameplays, thank you for the content :)
The most important thing to jump to fire from the ship is the alignment. What are the combinations used on Ship to Fire?
For the first cruiser lineup going to Main, is there any practical way to get enough vertical height to actually pass over any trees at Main? Or is it just too dangerous with a tree to even try?
Not really, there aren't enough boosts to spare to get over a tree at main. You can adjust the lineup to avoid a tree depending on where it spawns, or just try the jump and let it bounce you down to the bottom then drive up. Otherwise you'll be better off going straight to fire
Thanks! I needed this video
the background music/ambience is chef's kiss, reminiscent of the OG Resident Evil - and a good video overall!
I might just learn to do this because driving through all those trees is hell anyway. And at night with all the entities out, may as well because whether you're jumping into the unknown or not, you're pretty much guaranteed to get attacked or run into terrain problems.
Btw i subscribed 😊👍❤👍
I love your voice, its so soothing 🤭🤭🤭. Keep going with the content i can tell youre gonna get big. Good Luck from Boa(me) ❤❤❤❤
Hey Shoot! Just wanted to say how thrilled I am to see Nocturnal Nemesis featured on your channel! We might have jumped the gun with the alpha demo, but we're hard at work refining everything. Hopefully, once it's polished, you'll enjoy it even more! About the switch: there's a small one on the right side of the office wall. You can press "T" to interact, and zooming in should help spot it. We’ve already promoted your video on our GameJolt and will share it on Discord too. Thanks again for diving in! Cheers!
Hey man! I must say, this was really entertaining. Thanks for playing the game! I was actually checking to see if anyone had posted gameplay on RUclips, and it looks like you were pretty early on this one, lol. It's an alpha demo, so the quirks are understandable. Not sure if that walking metal clanker can actually jump you though... The game shows a lot of promise and is already quite fun. Subbed, and I look forward to more of your content!
good shit dude
1:20 made me burst out laughing lmao
I'm a couple minutes into this and it's really interesting so thank you. I'll delete this if my question isn't answered by the end but whenever I have used the cruiser on Artifice, it disappears after I park it by the main entrance. Is it something to do with the Old Birds? Do they like destroy the cruisers?
7dtd is sick. You should join a pvp server. Things get lit.
New interior spawn 6 more items for bonus, and a lot of this scrap is in the caves
bro is a great asset to the company
sudden coilhead is rough lmao (Also hi, been enjoying your content recently, i don't usually comment but you seem chill and i hope your channel grows!)
59:46 “Don’t dance, I meant to push escape.” 😂 I had a good laugh from that, thank you. The absolute dread from realizing the mistake juxtaposed to dancing was wonderful haha. Sorry about the run ending of course. Good luck out there.
Welp - this is going on the Steam Wishlist!
This doesnt seem to work when there is loot in the back. The weight offsets the balance and you cant really go forward with it after jumping
I do not understand how you are breezing juuuuust past the ship's antenna. Every time I try this exactly as you do it, I hit it and go straight up into the air. Maybe v60 added collision to it?
OK I FIGURED IT OUT the timing is veeeery precise, probably the most important thing is timing of the boosts correctly
Why do you have to put it in park for the jumps instead of doing the jumps while in drive?
@@superking100 You don't have to, I just prefer it so I don't coast in a direction. This was before I knew much about boosting. You can do it either way :)
while the sidestucking was mostly fixed, you can still fix the room to store scrap. Roof scrap was buffed, you can now drop scrap on the roof without standing on it, IE from a pipe, extensionladder, or offens entrace ontop of the roof of the cruiser and it won't fall through. Also lock that little gremlin into the back of the van and close the hatch for me if you happen to see him
regarding the bees. there was already a better method to collect them with the cruiser that should still be working, where you put bees on the back right corner of the roof where bees will see it, aggro them then run away in the direction the back of the van is pointing. bees are now stationairy and stuck and you can drive away, they will remain there and not roam
you do NOT need to setup the jump from ship to fire. just have it in park when you lover it down, then start the engine, then hold S before putting it in drive, then let go of S right before you jump
Quick addendum to the exterior of the Cruiser - If you have it at a high enough angle, you can kind of put objects on the side like before, but it's not what it used to be. Sadge
Sad
really satisfying one, i found it to be more consistent if you wait juuuust a little bit more past the magnet than shown in the video, like 0.5sec more, after training a bit i can pull it off most of the time, and sometimes you fall in the crevice but still live so i'll take those
found out that pushing the car after unmagneting makes it even more consistent, just 2 light pushes right on the middle of the car, pushing away from the ship
What is the purpose of the weed killer?
I think it’s used as gas or boost fluid (I’m probably wrong)
It heals the cruiser (green bar) and lets it do the boosted jumps if you fill the orange bar (1 spray = 1 boosted jump I think)
Dude that's so cool I didn't knew about that.
Do you see the space between the billboard thingies at 3:48 ? You can jump through there and land on the other side with UP,W,S,UP or something similar, then not move the cruiser and keep it parked there and just jump back down backwards with UP,S,W,UP it should be quicker and easier
This video is from before I started experimenting with Reverse / Drive boosts, so it's mostly outdated. I don't have plans to update it since I never go to Experimentation, but maybe one day
I'll be honest I still don't know what park boosts do or what the benefits are. I thought they always make you spin
@@alpine5528 Park boosts are best on flat ground because you don't suffer any weird physics or flips. Ideally, they allow for the most consistent lineup since there's no inertia from the car coasting. But flat ground areas are few and far between in lethal company. Park boosts are worthless on slopes and inclines. I explained this in another video Edit: The first comment was supposed to be reverse / drive boosts, I fixed it now. My bad
It's a cool jump, but it's veeeery unreliable for me. This is the hardest and most unreliable jump I've tried yet, my jumps on artifice and rend are much easier and more reliable, vid on channel. I've tinkered a bit and found a *less* unreliable jump, let me know what you can do with it. It's on my medaltv page that you can find in my channel descr. Vow,unmagnet, push the car away from the ship a bit, at least half a cruisers width, so the ship and RNG trees behind the ship won't get in your way. UP,AA,A and then hit D right before you touch the ground. I'm not sure if the last D is neccesary or if the jump can be improved. still wouldn't use it you just randomly blow up. you land in the crevice.
The crevice jump is where I started, it's how I accidentally found this one as I mentioned in the video. In my experience, the last D does nothing to affect the outcome. I had a lot more success with the jump to main, but I'll remove the consistent part in the title until I get around to testing vow more
@@Shoot2358 50% of the time i manage to do it I'm killed by inertia and or the cruiser tubles into fire and explodes
will you release a guide on how to deal with entities with cruiser ?
@@steam2292 Sure thing, it'll take a little while though
ruclips.net/video/qnuIRC1fCeU/видео.htmlsi=9G1EN2QUrPkYZeXT a easier, faster jump that's so safe you won't ever need to drive on with some practice
it kindof looks like you're doing DD S W D. you don't want to do that. what's way more reliable imo is DD DS DW D. Swap out DW wiht D or DS if you threaten to hit the tower, you'll probably be fine. There is also an easy return jump ruclips.net/video/qnuIRC1fCeU/видео.htmlsi=9G1EN2QUrPkYZeXT
that's hilarious, there is a downside though even if it *is* reliable. you can't clear trees for your return trip
It is clearly possible to return to the ship without crushing any trees
@@bilix6026 I'd rather not do that while a giant and a dog are chasing me
good video