![Sen](/img/default-banner.jpg)
- Видео 222
- Просмотров 608 068
Sen
Добавлен 25 окт 2011
Good day!
The purpose of this channel is to showcase and share the easily forgotten beauty of sound design in videogames, a topic I'm particularly passionate about. While confined to modern FROM Software games at the moment, the content I upload will branch out as time goes.
I do sound design requests, but always remember I am handling the channel as a hobby, in an almost therapeutic way.
While I tend to answer as many comments as I can, I'm also reachable on Discord (@sen).
The purpose of this channel is to showcase and share the easily forgotten beauty of sound design in videogames, a topic I'm particularly passionate about. While confined to modern FROM Software games at the moment, the content I upload will branch out as time goes.
I do sound design requests, but always remember I am handling the channel as a hobby, in an almost therapeutic way.
While I tend to answer as many comments as I can, I'm also reachable on Discord (@sen).
Elden Ring Sound Design - Saint Trina - Dialogue (+Cut Dialogue)
Felt like it. Trina here has very few lines, so I wanted to have her dialogue uploaded already. Outstanding design and voice acting. Included are her cut lines from that one cutscene that didn't make it into the game. Also the breathing at the beginning, not sure if that's used or not.
Don't expect me to bombard this channel with DLC content (at least when it comes to dialogues). It does take a lot of work to get the presentation, recording, and every possible path documented. And I am not going to drop the sound files out of order in bare-bones videos. That's shoddy.
00:10 - Dialogue
01:05 - Cut Dialogue
01:15 - End
Give a tip if you so wish!
➜ ko-fi.com/sneesnee
Don't expect me to bombard this channel with DLC content (at least when it comes to dialogues). It does take a lot of work to get the presentation, recording, and every possible path documented. And I am not going to drop the sound files out of order in bare-bones videos. That's shoddy.
00:10 - Dialogue
01:05 - Cut Dialogue
01:15 - End
Give a tip if you so wish!
➜ ko-fi.com/sneesnee
Просмотров: 3 625
Видео
Elden Ring Sound Design - Grave Warden Duelist
Просмотров 6602 месяца назад
Requested a while ago. This covers all versions (Normal, Frenzied -no difference- and Putrid). Not much to say here. These gladiators use the same audio as so so so so many other male beings in Elden Ring and every Souls game do. Cool snake sounds and some magic. Not sure where some of it is used. 00:10 - Breath 00:16 - Hostile 00:30 - Scream 00:42 - Hurt & Death 00:55 - Snake 01:08 - Magic Giv...
Elden Ring Sound Design - Iron Fist Alexander - Dialogue
Просмотров 4002 месяца назад
Another NPC covered. Alexander is a very unique NPC, despite him being Biorr-Siegmeyer adjacent. I mean, when have YOU ever spoken to a talking pot? Alexander has a couple of unused voicelines, mainly a different wording used during his last encounter and hitting him too hard during his first meeting. To my surprise, Alexander is the most talkative of all the Elden Ring characters I have covere...
Dark Souls Sound Design - Looking Glass Knight
Просмотров 6332 месяца назад
By request. This one is a bit more interesting than Velstadt, albeit it isn't hard to be. Lightning audio is always cool regardless of the same ones being used since BEFORE Demon's Souls. The audio used for warping invaders is extremely cool. I've put some cool clanks in there, and at the very least, he does have a dying noise. 00:10 - Weapon 00:14 - Lightning 00:27 - Magic 00:37 - Death Give a...
Dark Souls Sound Design - Velstadt, the Royal Aegis
Просмотров 2622 месяца назад
By request. Aside from the cool bell sounds, Velstadt is quite the disappointment, sound-wise. He doesn't even breathe. I guess Raime has the upper hand on the sound department. 00:07 - Bell 00:12 - Magic Give a tip if you so wish! ➜ ko-fi.com/sneesnee
Dark Souls Sound Design - Leydia Witch
Просмотров 2842 месяца назад
This is a group of enemies I always wanted to cover. Female enemies are uncommon, and even less enemies that can perfectly vocalize and chant. Needless to say, it seems like a non-language, and it was probably recorded at some point during the 90s or early 2000s for some obscure sample album. They also have quite the interesting lore and their design remind me of a Jiangshi. 00:07 - Breathe 00:...
Demon's Souls Sound Design - Boletarian Knight
Просмотров 2132 месяца назад
By request. The older the game, the least used sounds. There's only five sounds featured in this video. Reminder I have a playlist on my channel where I upload the recordings used in the video. Thanks to @ArianeC7150 for reminding me I'm stupid. Her head is filled with endless knowledge. 00:10 - The 5 sounds it makes Give a tip if you so wish! ➜ ko-fi.com/sneesnee
Elden Ring Sound Design - Oracle Envoys
Просмотров 1,1 тыс.3 месяца назад
Request. Funny lil ball peoples. A breath of fresh air in terms of sound design given the multitude of horn noises. The same cannot be said for their other non-instrumental sounds, since they use the same soundbank FROM has been using for female/young male enemies since time immemorial. If you feel any sounds in this video are not the same as those you may hear in game, you are wrong. You are a...
Dark Souls Sound Design - Bloatheads
Просмотров 4793 месяца назад
Wanted to do this one a while ago. I do have a list of things requested and another with things I wanna do myself, and sometimes I might alternate between both. Sometimes it might coincide. Woo! Bloatheads are a cool design, cool enemy, with cool lore, and cool stuff going on with them. Abyss corruption and its effect on emotions is widely represented in the games, but Bloatheads have always be...
Elden Ring Sound Design - Preceptor Seluvis & Pidia - Dialogue (+Cut Dialogue)
Просмотров 5465 месяцев назад
Requested a long time ago. Where have I been? IDK you tell me. Included some cut lines, the rest will be in the comments. Seluvis *and* Pidia amount to around 195 lines, counting unused ones that are recorded. 00:00 - Meet at Ranni's Rise 01:10 - Seluvis's Task 04:20 - Seluvis's Services 04:40 - Giving Scrolls 05:15 - About Nokron 06:00 - About Nepheli 06:25 - About your chambers 07:00 - Puppet...
Dark Souls Sound Design - Darkwraiths
Просмотров 1,4 тыс.9 месяцев назад
Requested. Also hi. This video covers both the sparse DS1 sound design as well as the extensive DS3 one, and also highlights how much more tracks entities have from an older to a newer entry. 00:10 - DS1 Audio 00:30 - DS3 Breath 00:44 - DS3 Hostile 00:55 - DS3 Death 01:00 - DS3 Magic Give a tip if you so wish! ➜ ko-fi.com/sneesnee
Sekiro Sound Design - Corrupted Monk
Просмотров 1,9 тыс.11 месяцев назад
Requested. It's been a while, and I come with Priestess Yao, also known as the Corrupted Monk. Yao definitely uses the same sound bank, or at least a very similar one to the Evangelists from Dark Souls III, but however manages to stay unique with her voice. It's hard to tell whether she has an actual voice actor, given some of her lines are clear Japanese, which I think can be translated to 'I ...
Dark Souls Sound Design - Abyss Watchers Ambient
Просмотров 92711 месяцев назад
Requested. Just a little audio upload today. Give a tip if you so wish! ➜ ko-fi.com/sneesnee
Dark Souls Sound Design - Pilgrim Pupa
Просмотров 43911 месяцев назад
As an addendum to the angels themselves. I didn't expect the Pupas to have anything interesting, but I still wanted to cover these two as a combo. Surprisingly quite some detail went into the audio for these creatures, their muffled screams working pretty well with their... skin-covered figures. 00:10 - Breath 00:17 - Hostile (Attack, Hurt, Death) 00:58 - Magic Give a tip if you so wish! ➜ ko-f...
Dark Souls Sound Design - Angels
Просмотров 2,3 тыс.11 месяцев назад
Request, plus personal interest. Another one of those designs that make you go 'what the hell that's cool as fuck' in Dark Souls III. When it comes to audio... well maybe you'll like it. Moans, screams, and cool miracle magic audio. I can swear some of the breathing audio is used by other creatures in DS3, or perhaps games older than Demon's Souls, maybe Kuon. Can't quite lay my finger on it. S...
Dark Souls Sound Design - Ringed Knight
Просмотров 1,1 тыс.Год назад
Dark Souls Sound Design - Ringed Knight
Dark Souls Sound Design - Pilgrim Butterfly
Просмотров 2,1 тыс.Год назад
Dark Souls Sound Design - Pilgrim Butterfly
Dark Souls Sound Design - Dragonslayer Armour
Просмотров 959Год назад
Dark Souls Sound Design - Dragonslayer Armour
Elden Ring Sound Design - Gargoyle / Black Blade Kindred
Просмотров 1,7 тыс.Год назад
Elden Ring Sound Design - Gargoyle / Black Blade Kindred
Elden Ring Sound Design - Fulgurbloom Lightning
Просмотров 519Год назад
Elden Ring Sound Design - Fulgurbloom Lightning
Dark Souls Sound Design - Duke's Dear Freja & Duke Tseldora
Просмотров 400Год назад
Dark Souls Sound Design - Duke's Dear Freja & Duke Tseldora
Demon's Souls Sound Design - Armor Spider
Просмотров 538Год назад
Demon's Souls Sound Design - Armor Spider
Elden Ring Sound Design - Elemer of the Briar
Просмотров 1,9 тыс.Год назад
Elden Ring Sound Design - Elemer of the Briar
Elden Ring Sound Design - Black Knife Assassin
Просмотров 1 тыс.Год назад
Elden Ring Sound Design - Black Knife Assassin
Elden Ring Sound Design - Death Rite Bird
Просмотров 961Год назад
Elden Ring Sound Design - Death Rite Bird
Elden Ring Sound Design - All Goldmask Audio (+Cut Dialogue)
Просмотров 2 тыс.Год назад
Elden Ring Sound Design - All Goldmask Audio ( Cut Dialogue)
Elden Ring Sound Design - Brother Corhyn - Dialogue
Просмотров 243Год назад
Elden Ring Sound Design - Brother Corhyn - Dialogue
Elden Ring Sound Design - Grafted Scion (+Dialogue)
Просмотров 2,7 тыс.Год назад
Elden Ring Sound Design - Grafted Scion ( Dialogue)
Dark Souls Sound Design - Deep Protection
Просмотров 966Год назад
Dark Souls Sound Design - Deep Protection
Is there anyway you can do Messmer?
He so eepy
Woah I've never noticed all those angry scream, I must he deaf or somenthing lol
that one crow at 5 in the morning
It seems they used some alligator and bird sounds.
3:03 my fav sound, saving this for later
Hello!!, do you have a folder with all the DS2 sounds? I found a folder with the DS1 sounds but not DS2, or how do I decrypt the FSB files. I would need them for 3D animations of some DS2 enemies
Hello!!, do you have a folder with all the DS2 sounds? I found a folder with the DS1 sounds but not DS2, or how do I decrypt the FSB files. I would need them for 3D animations of some DS2 enemies
Ah ugh oouughhh ah ouughhh ah ugh ouughhh ahhhhh.
Hey! Is there any guide or info available on how to extract voice lines?
Those noises belong in a subnautica game.
He is now officialy my favourite character from a game I didn't play
"Why do you abandon me?" That line was probably meant to foreshadow Miquella's brainwashing.
I’ve never played Bloodborne, yet I find myself liking this character. Time to go watch a (likely depressing) lore video.
St. Trina is one beautiful character in Elden Ring.
I really appreciate you isolating the headless's vocal lines. Such a horrifying enemy gets forgotten by all the banger fights in this game
hello, i permit myself to pick up some voice line in this video. Just to make sure you know, and of course i'll redirect the source here :)
Can you please do Miquella’s sound design?
Zach Hadel scream energy.
Next can you do Ancient Dragon Florissax, Dragon Communion Priestess! Also I wonder if her spirit as dialogue is grouped together with the rest of her dialogue
Smash
0:28
Legend! For muting the music, great thx
The Kings Field IV music is perfect.
can you do with bloated sorcerer from dark souls remastered?
YES finally a version without background noise or sound effects! i was this🤏 close to starting a new playthrough and recording the dialogue myself, people need to realize muting those before sampling
Even then, ingame dialogue will be affected by ambient effects and echo. Only way of getting this quality is datamining.
@@SenSad sure, but you wont be able to tell why it sounds the way it does, its way less noticable to have a slight echo because of a cathedral, than constant white noise from rain, or rumbling from stormy wind, which CAN be muted, that i find frustrating
Marrying this flower is even better than marrying miuqella
Both are technically still children, bro. Both mentally and physically so…yeah :/
@@roxananava592Miquella is not mentally a child lmao, he’s literally a genius
@@roxananava592 literally grown up - thats what the whole departing part of St.Trina was all about - the curse of nascency got lifted and both have an adult body.
@@roxananava592 No they're not. The whole point of the DLC was that Miquella escaped his curse through the Gate of Divinity.
I apologize to bug you, however I do have a question/request for you: Is there any chance we could perhaps get the sound design of the Dragonkin Soldiers?
Hey Sen are there any cut NPC events where my dad comes home?
There's some sort of event related to some kind of 'Fallin Ace', is that your dad?
We only explore a small part of the Cathedral.. and the entire city actually. theres so much more to it all. I feel like i almost remember some of it somehow...
Do the lost sinner DS2
Added to the list. Thought I had done it.
First death effect is the one desert sorceress has from dark souls2 isnt it?
2:20
Oquê fizeram com o meu garoto
Darn, i was hoping to find his laugh found in 1.0 after being defeated and saying "Thy Strength befits a crown".
Woah.... I never noticed that.. I mean obviously with the blaring music.. but. Damn. Its pretty upsetting
It's really interesting how they have a deep voice in-game yet the sound they made is altered to be much slower than how it is in the sound file, is there any other enemies/things in the game that utilizes this? ps. somehow it really made me think about how old the desert sorceresses are just from how their voice sounds lol
There's so many enemies that have their sounds altered in-engine that I can't even name one, if that makes sense.
Anyone know what animal makes the howl at 10 seconds?
Probably some sort of elk. ruclips.net/video/5gBk04ajuxk/видео.html
Glory!! Brave!! Knights!!!
me: assalamualaikum crystal sage: 1:00
"UUUUAAAAAIIEEEEEEEEE!!"
amazing
fear the old blood....
I just love Ludwig's knightly grunts in phase 2, so badass
mickey doyle from boardwalk empire
Her hair dye was very expensive
He’s bad at dueling
Oh shes gonna have some back pains if she wakes up
She won’t
@@neevehacham848*SPOILER ALERT* I heard she dies after you kill Miqiella,right?
I mean girlie got thrown down a chasm I think back pains are the least of her issues
@@MissChambersxo yeah,youre right...
Yaaaaayyyy less gooo you did it. Thank you!
Np!