H3
H3
  • Видео 42
  • Просмотров 118 441
하프라이프 알릭스 콤바인 전투 음악
0:00 페어뷰 교차로
2:02 돌격병 첫 등장
2:34 지하철역
4:47 호텔 앞
6:06 양조장 근처 장소
7:49 주차장 입구
8:40 주차장
11:03 주차장 돌격병 등장
Просмотров: 178

Видео

무자비한 월해머
Просмотров 2358 месяцев назад
steamcommunity.com/sharedfiles/filedetails/?id=2585796123
드롭쉽 하차
Просмотров 257Год назад
드롭쉽 하차
급습
Просмотров 119Год назад
머시리스 하프라이프 알릭스 steamcommunity.com/sharedfiles/filedetails/?id=2841548241 steamcommunity.com/sharedfiles/filedetails/?id=2585796123
알릭스 vs 샷거너
Просмотров 127Год назад
알릭스 vs 샷거너
엔트로피 제로 2 엔딩 ( 한국어 자막 )
Просмотров 207Год назад
엔트로피 제로 2 엔딩 ( 한국어 자막 )
공간 낭비
Просмотров 328Год назад
공간 낭비
노바 프로스펙트 디펜스 (gm_prospektdefence)
Просмотров 114Год назад
노바 프로스펙트 디펜스 (gm_prospektdefence)
명령하는 분대장
Просмотров 210Год назад
수류탄 투척, 재장전
기관총 난사
Просмотров 5772 года назад
기관총 난사
스트라이더
Просмотров 9682 года назад
2 EP1 Alyx
하프라이프: 알릭스와 게리 모드
Просмотров 1,1 тыс.2 года назад
하프라이프: 알릭스와 게리 모드
누락된 노바 프로스펙트 한국어 음성 무전음 복원
Просмотров 2902 года назад
drive.google.com/file/d/1-wAu7Ig2_10rrlony-fB3IbucCCBlgEu/view?usp=sharing 00:00 영어 원본 00:17 한국어 원본 00:35 한국어 무전음 복원 00:52 영어 원본 01:06 한국어 원본 01:19 한국어 무전음 복원 01:32 영어 원본 01:47 한국어 원본 01:59 한국어 무전음 복원 02:12 영어 원본 02:16 한국어 원본 02:19 한국어 무전음 복원 02:23 영어 원본 02:36 한국어 원본 02:48 한국어 무전음 복원 03:00 영어 원본 03:08 한국어 원본 03:14 한국어 무전음 복원 03:21 영어 원본 03:36 한국어 원본 03:50 한국어 무전음 복원 04:06 영어 원본 04:23 한국어 원본 04:...
맨핵 배치, 방어막 가동
Просмотров 9152 года назад
맨핵 배치, 방어막 가동
하프라이프 1 음악 ( 1 ~ Alyx )
Просмотров 3462 года назад
ruclips.net/video/IGx5iM1wYUU/видео.html 4:54 ~ 6:33 10:24 ~ 12:03 1:11:49 ~ 1:16:47 ruclips.net/video/AYBBX7QvTwg/видео.html 0:00 ~ 4:20 12:20 ~ 13:51 14:46 ~ 16:20 33:17 ~ 34:27 ruclips.net/video/KO1yAoK05PI/видео.html 7:43 ~ 9:33 20:59 ~ 22:53 57:49 ~ 59:09
combine footstep sound replacement
Просмотров 1,6 тыс.2 года назад
combine footstep sound replacement
꼼수
Просмотров 952 года назад
꼼수
HL:A combine soldier unused voice zombine version
Просмотров 103 тыс.2 года назад
HL:A combine soldier unused voice zombine version
바보 만들기
Просмотров 8402 года назад
바보 만들기
쓸모없는 정보
Просмотров 1272 года назад
쓸모없는 정보
unused voice
Просмотров 7172 года назад
unused voice
염탐
Просмотров 382 года назад
염탐
콤바인식 요가
Просмотров 1152 года назад
콤바인식 요가
HLA animation made by Boltok173(GameBanana)
Просмотров 4,5 тыс.2 года назад
HLA animation made by Boltok173(GameBanana)
천둥
Просмотров 382 года назад
천둥
특이점
Просмотров 812 года назад
특이점
프랑켄 큐브
Просмотров 782 года назад
프랑켄 큐브
그냥튀기
Просмотров 342 года назад
그냥튀기
미르미돈
Просмотров 322 года назад
미르미돈
병림픽
Просмотров 922 года назад
병림픽

Комментарии

  • @서율-s2s
    @서율-s2s 18 дней назад

    ㅋㅋㅋㅋㅋㅋㅋ 근데 이러면 도전 과제 못깨지 않나?

  • @e-hq3si
    @e-hq3si Месяц назад

    하프라이프 알릭스편 엔딩도 만들어주세요 제발욥...

  • @e-hq3si
    @e-hq3si Месяц назад

    1:14:59초 겁나 웃기네ㅋㅋㅋㅋ

  • @애옹이도둑
    @애옹이도둑 2 месяца назад

    핲라는 시리즈 별로 사운드트랙 장르가 다 다른데 전부 진짜 고트인듯

  • @Jimbo-j3q
    @Jimbo-j3q 3 месяца назад

    I kinda understand why this wasn’t in use. It doesn’t make sense because he is literally being controlled by a headcrab and is in pain and the only thing I hear is him giving status and acting normal except from crying out for help or screaming in pain

  • @aomiek
    @aomiek 4 месяца назад

    Pin me I’m first pls if there is language barrier translate

  • @EpikBerm
    @EpikBerm 5 месяцев назад

    dunno why i never thought about this with the HL2 zombines (prob cuz super early introduction and just used to it) but it's interesting to think that the headcrab is trying to do its parasitism thingy-thing, but the combine have already obliterated the human beneath with their biomechanics; so is there really any human at ALL left under there like the normal zombies, or just a programmed automata that is misfiring trying to continue its programming? nonetheless its cooler to think this is an automatic indicator to the combine when squads go dark if they're still getting the transmissions off the helmets

  • @raumfahreturschutze
    @raumfahreturschutze 5 месяцев назад

    I've always disliked how the radio chirps are slowed down. It really breaks the immersion of a combine slurring out words, reliving final memories, etc and just reminds you "oh they just slowed down the audio files with a filter".

  • @imgvillasrc1608
    @imgvillasrc1608 6 месяцев назад

    Imagine if HECU zombies had these voicelines. Then imagine being an HECU grunt listening to the comms and hearing all of these transmissions.

  • @Ramirez_al_enterarse123
    @Ramirez_al_enterarse123 6 месяцев назад

    Epic

  • @Ian_Paneque
    @Ian_Paneque 10 месяцев назад

    Someone needs to put these on the episodes. They sound better.

  • @titan_camera_man476
    @titan_camera_man476 Год назад

    a cool voice well i mean contact isnt really that good with this voice but its still good

  • @roblox_talon_gaming1309
    @roblox_talon_gaming1309 Год назад

    Bro how do zombines talk if you get the headcrab off them they're skull is COMPLETELY gone except the lower part how do you talk in that condition?

    • @juiceoverflow
      @juiceoverflow Год назад

      their skull being gone is a retcon mate

    • @tridos2574
      @tridos2574 9 месяцев назад

      It's because their head is torn off together with the headcrab when you remove it from their head. The helmet makes it so tight that the headcrab just holds to it forever. That's why when you shotgun a zombine to the head, the body only has a jaw.

  • @averageplaguedoctor
    @averageplaguedoctor Год назад

    this man needs more subs

  • @Doctor_Sex
    @Doctor_Sex Год назад

    Bug bait animation is so rough

  • @strongindependentblackwoma1887

    crap for a momento i thought that they were from hl2 no alyx

  • @johnnasa8840
    @johnnasa8840 Год назад

    it would be funny if it said "ambatakam"

  • @ElmoreStreams
    @ElmoreStreams Год назад

    The Half-Life 2 Zombine Sounds More Scary

  • @LI7HDI
    @LI7HDI Год назад

    3:38

  • @Dasistrite
    @Dasistrite Год назад

    Bro be running lika "Aww shieeeeeeeet!"

  • @Ralker098
    @Ralker098 Год назад

    the grunts are the only overwatch that still have feelings, it is shown when they ask alyx for help when he says help us and I'm sorry

  • @Panzerschreck9
    @Panzerschreck9 Год назад

    0:17 I find the quick little "yee...!" At the beginning of that sound funny cuz it sounds like a yeet under its breath

  • @thelegogunsmith8395
    @thelegogunsmith8395 Год назад

    "Do not jump on my head you giant tick looking bu-" Last words if my CP friend before getting Headcrabbed

  • @theylivewesleep.5139
    @theylivewesleep.5139 Год назад

    Something spooky about the combine being so mentally altered that their first choice is to go through with standard protocols instead of panicking or screaming like the civilian zombies. Zombification destroys your individualism and self control, but the combine grunts lost their’s long ago.

    • @DrHydra47
      @DrHydra47 26 дней назад

      Headcrabs are literally controlling shells that have no souls

  • @The_Endless_Now
    @The_Endless_Now Год назад

    "Sector *_[INHALE]_* overrun" sounds like a randomizer lmao

    • @absoluteagony
      @absoluteagony Год назад

      “Sector [i n h a l e] NOT secure.”

  • @thedailyvibes4033
    @thedailyvibes4033 Год назад

    So the beak of a headcrab can penetrate any metal helmet? What kind of beak is that???

    • @djaccountisbfisbx3880
      @djaccountisbfisbx3880 Год назад

      I guess it’d work for the Overwatch as their helmets are practically their heads. But this is the exact reason the Resistance should be wearing helmets, especially Pickelhaubes and other spikey helmets.

  • @notaclass-d1822
    @notaclass-d1822 Год назад

    my personal headcanon is that, the only thing headcrabs cant control is the voice and cries of their host, but for most normal humans they just end up sounding extremely distorted, but for the combine, by either use of their vocoder, or other enhancements, theyre still able to warn their comrades of the infestation, making sure to be as loud as possible so the headcrab cant sneak up on anyone with their body

  • @sharky1583
    @sharky1583 Год назад

    Half Life 2 zombines were much better.

  • @noobyboi6324
    @noobyboi6324 Год назад

    y'know I honestly prefer the Half-Life 2 zombine's voicelines EDIT: to elaborate on my view more, the old voice lines sound more pained, more like they are barely hanging on at all.

  • @mewfishmeowscles
    @mewfishmeowscles Год назад

    Hmmm. A Combine zombie. That's, that's like a...a.. Zombine! Right? Heh... Zombine, get it? Heh heh. Okay.

    • @loomhigh
      @loomhigh Год назад

      *explodes*

    • @jacobfreeman8198
      @jacobfreeman8198 Год назад

      alyx if you ever say make a pun like that again i will turn your skull inside out and eat whatever brain matter that you have in your head

  • @youtubeuser12588
    @youtubeuser12588 Год назад

    Hmmm. A Combine zombie. That's, that's like a

  • @waffler-yz3gw
    @waffler-yz3gw Год назад

    more understandable, way less imposing

  • @weedsmokinator420
    @weedsmokinator420 Год назад

    Is it just me, or do they sound drunk (slurred speech) without the zombie sounds?

    • @loomhigh
      @loomhigh Год назад

      I imagine the headcrabs neuro-toxins would pack one hell of a punch

  • @TransFemPyro
    @TransFemPyro Год назад

    Sounds like they took the original lines from the zombine in hl2 and redid em cause I remember the "sector is not secure" line

  • @rockomcdagger6364
    @rockomcdagger6364 Год назад

    Kinda sounds like he's drunk

  • @LightningCayo
    @LightningCayo Год назад

    10:33 Yeah just kick the Antlion. That’ll work.

  • @soethuaung1144
    @soethuaung1144 Год назад

    Died was zombine years uhead killed

  • @Gregarious_interloper
    @Gregarious_interloper Год назад

    Imagine being the dispatcher just hearing all of these guys 😢 Edit: I know the damn lore, lol It’s the reason why I said “imagine”

  • @CornedFrogs
    @CornedFrogs Год назад

    Hla on flatscreen?!

  • @nulsis-9
    @nulsis-9 Год назад

    clearly a fan made thing not an actual unused asset

    • @Gormunjandr
      @Gormunjandr Год назад

      I wouldn't say clearly. They did the same thing in HL2 with the old Zombines. Devs probably scrapped it because the HL:A vocoder doesn't sound as good as the HL2 one did for Zombines.

  • @protooltoter
    @protooltoter Год назад

  • @goozilla1998
    @goozilla1998 Год назад

    Run Animation So Tactical I Guess, More Realistic

  • @Bogdanoffs
    @Bogdanoffs Год назад

    very nice no kill :D

  • @kobold7466
    @kobold7466 Год назад

    tbh i dont really like the HLA combine voice. its not as deep or gravely as hl2 combine

  • @MisterJohnDoe
    @MisterJohnDoe Год назад

    Not sure if this is real, but it would've really cool and a lot more eerie if you were able to actually understand these guys.

    • @StupidIdiotTheSecond
      @StupidIdiotTheSecond Год назад

      you can, if you listen closely you can make out "sector is not secure" and "sector overrun". they also say "target contact necrotics", and necrotic is basically combine term for zombie

    • @childreninmybasement1
      @childreninmybasement1 Год назад

      @@StupidIdiotTheSecond biotics overrun

  • @darkninjacorporation
    @darkninjacorporation Год назад

    I like to think this implies that Overwatch soldiers have so much non-biological electronic shit in their heads that whatever the headcrab does shut off/override doesn’t stop the soldier from it’s regular functions. From the neck up, they’re basically just walking, killing security cameras automatically reporting their activities and surroundings.

    • @bradwinger8199
      @bradwinger8199 Год назад

      There’s a channel called “theparrysmod” makes cinematic quality hl short films, there is one called “anti-citizens” that focuses on this point, it’s chilling

    • @amoeb81
      @amoeb81 Год назад

      Yeah owerwatch soldiers are former human military, stuffed with loads of implants and other combine tech. A little less than what stalkers bear but still.

    • @julenmarcossantamaria2762
      @julenmarcossantamaria2762 Год назад

      No, thats incorrect. You can actually see how Combine soldiers look like in Nova Prospekt cameras or find the model with the console. They are transhuman, people with augmentations, thats why they are so good in their job, but they are not walking machines. They think and they still have their own mind. Brainwashed? Yes, plus real loyalty to the Combine because of the many advantages they have for serving. Stronger, faster, healthier and living like kings comparing it to the normal humans of Earth. Civil Protection guys already have a lot of reasons to maintain their allegiance to the Combine, so the soldiers even more then. So yeah, they are augmented and altered but they are still people with a working mind, not walking machines. But they are closer to beeing machines than to beeing only human, thats for sure. The transhuman forces of Earth are called like that for a reason, more than human.

    • @vrygon0
      @vrygon0 Год назад

      @@julenmarcossantamaria2762 i think you're misinterprenting combine soldiers with grunts and metrocops here

    • @julenmarcossantamaria2762
      @julenmarcossantamaria2762 Год назад

      @@vrygon0 No, I talk about Civil Protection in my comment too. So.... no, not misinterpretating a thing, I know the lore pretty well. And grunts? If you mean the enemy called grunt in Half Life Alyx, they are combine soldiers, transhuman forces of the Overwatch, same guys as in Half Life 2 (soldiers), so those guys are not like what you call metro police, the Civil Protection. CP are normal human with no augmentations, the soldiers are transhuman, posthuman, augmented. But still people, only heavilly brainwashed.

  • @traitorplay2686
    @traitorplay2686 Год назад

    Dat grenade throw stunt....daaamn...from back of other shoulder

  • @goozilla1998
    @goozilla1998 Год назад

    Used For Half-Life 2 Remastered Version

  • @skeeyr8259
    @skeeyr8259 Год назад

    the run animation looks so goofy lmao

    • @casp3r_de_gh0st90
      @casp3r_de_gh0st90 Год назад

      Yeah source 2 has really advanced ai pathfinding to the point where each footstep is choreographed in advance relative to where the intended destination of the entity is, they go pretty deep into it in the HL:A developer commentary. The old source engine has no way to simulate this or even really compensate for it so the movement here looks absolutely busted lol

    • @Potatodude222
      @Potatodude222 Год назад

      ikr

    • @BoltzHG
      @BoltzHG Год назад

      OH LAWD HE COMIN

    • @Doctor_Sex
      @Doctor_Sex Год назад

      Like in hla

  • @limecoveredbrick
    @limecoveredbrick Год назад

    i wonder if other soldiers receive these transmissions, you can hear the radio signals along the speech after all