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Practical Alchemy
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Добавлен 19 ноя 2015
A channel dedicated to teaching design, development, and fabrication. - The Practical Alchemist
Create Custom Wrench Racks Using Fusion 360 - For 3D Print or CNC - Shop Org. Series - CAD Tutorial
In this episode I show you how to 3D Model a wrench rack in Fusion 360.
This tutorial focuses on using geometric constraints to drive multiple parametric sketches.
This tutorial focuses on using geometric constraints to drive multiple parametric sketches.
Просмотров: 913
Видео
Embossing and Debossing Explained [Fusion 360 - Tutorial] - Emboss Tool and Extrude Tool Walkthrough
Просмотров 1,6 тыс.Год назад
In this video series I walk you through the basics of embossing and debossing text and sketch features in Fusion 360. I walk you through 2 methods: the Emboss Tool and the Extrude Tool, explaining the advantages and disadvantages of each. Video Chapters - 00:00 Emboss Tool Basics - 01:18 How The Emboss Tool Works - 05:35 Debossing - 07:15 Common Applications and Strengths - 07:50 Emboss Tool Li...
Making a Custom Bar/ Pub Sign - CNC V-Carve Process Walkthrough - Part 2 OneFinity Hobbyist
Просмотров 415Год назад
In this episode I walk you through my process to create a St. Patrick's themed pub sign. This is a 2 Part Series. - Part 1 is in Fusion 360: I walk through artwork setup, and toolpath creation. - Part 2 is on the CNC Machine: I walk through machined setup, and cutting operations Get the 2D art files here: practicalalchemy.gumroad.com/l/StPatrickPub
Making a Custom Bar/ Pub Sign - Fusion 360 + CNC V-Carve (St. Patrick's Day Themed) - Part 1
Просмотров 666Год назад
In this episode I walk you through my process to create a St. Patrick's themed pub sign. This is a 2 Part Series. - Part 1 is in Fusion 360: I walk through artwork setup, and toolpath creation. - Part 1 is on the CNC Machine: I walk through machined setup, and cutting operations Get the 2D art files here: practicalalchemy.gumroad.com/l/StPatrickPub
Make A 3D Printable St. Patrick's Day Shamrock Cookie Cutter - Fusion 360 Control Point Curves
Просмотров 385Год назад
In this model along with me episode I show you how to use Control Point Curves to design your own Shamrock Cookie Cutter!
Complete V-Carving Walkthrough Start to Finish [Part 2] - Stock Prep & CNC Setup - Fusion 360
Просмотров 826Год назад
In this video series I walk you through the basics of V-Carving from file creation to completed carve! As a practical example we will be creating a tray for your safety glasses. If you prefer to skip over the modeling portion of the tutorial you can buy the .DXF file here: practicalalchemy.gumroad.com/l/safetyglasses This series is broken into 2 parts: Part 1 focuses on artwork creation, CAM se...
Complete V-Carving Walkthrough Start to Finish [Part 1] - Modeling, CAM Setup, Toolpaths Fusion 360
Просмотров 2,9 тыс.Год назад
In this video series I walk you through the basics of V Carving from file creation to completed carve! As a practical example we will be creating a tray for your safety glasses. If you prefer to skip over the modeling portion of the tutorial you can buy the .DXF file here: practicalalchemy.gumroad.com/l/safetyglasses This series is broken into 2 parts: Part 1 focuses on artwork creation, CAM se...
Every Constraint Explained - Improve your Modeling in 20 Minutes! (Fusion 360 Tutorial)
Просмотров 1,5 тыс.Год назад
In this video I break down the basics defining your sketches with geometric constraints. This video is broken up in to 2 Parts - In Part 1 I explain what constraints are and how they work in tandem to create geometry. - In Part 2 I walk you through each constraint type and explain how to use it. Horizontal/Vertical, Coincident, Equals, Perpendicular, Midpoint, Concentric, Parallel, Tangent, Sym...
Beginner's Guide to Designing with Fit (Fusion 360) - Get the Perfect Fit from your 3D Prints / CNC
Просмотров 17 тыс.Год назад
In this video I break down how to design parts that fit together in Fusion 360! Key topics include setting up your fit values as parameters, and explaining the difference between hole basis and shaft basis fit. This video is a follow up to my Beginner's Guide to Fit and Tolerance where I breakdown how to understand the tolerance deviation and fit requirements settings for your machine. ruclips....
Beginner's Guide to Geometric Constraints in Fusion 360 - Better, faster, and more flexible designs
Просмотров 2 тыс.Год назад
In this video I break down the basics defining your sketches with geometric constraints. I walk you through each constraint type and explain how to use it. At the end of the video I walk through an example to show how constraints can be used together to create a flexible sketch entities. Follow me on Instagram: practical.alchemy.diy
How to Make Your Own Halloween Cookie Cutters - 3D Printable - Fusion 360 Beginner Tutorial [2022]
Просмотров 10 тыс.Год назад
In this Halloween themed video I show you how to create your own 3D printable Halloween Cookie Cutters in Fusion 360. This beginner's tutorial is a great way to practice sketch creation and basic model making techniques in Fusion 360. If you'd like to use my designs, I've made my .STL / .DXF files available on my Gumroad page! Link below: practicalalchemy.gumroad.com/l/halloweenCC1 Happy Hallow...
Beginner's Guide to Importing 2D Assets into Fusion 360 - JPEG, PNG, SVG, DXF [2022]
Просмотров 9 тыс.Год назад
In this video I break down the basics of importing 3 major file types; Images, SVGs, and DXFs. I walk you through all of the major tools and the benefits and drawbacks of each file type. Follow me on Instagram: practical.alchemy.diy
Beginner's Guide to Fit and Tolerance in Fusion 360 - Get the Perfect Fit from Your 3D Printer / CNC
Просмотров 78 тыс.Год назад
In this video I break down the concept of part tolerance and explain the major types of part fit. In Part 2 I show you how to make a Fit Gauge so you can quickly identify the right fit parameters for your machine.
Beginner's Guide to V Carving in Fusion 360 - [2022] CNC V Carve Tutorial
Просмотров 33 тыс.2 года назад
In this video I walk you through everything you need to get started with V Carving. I break down how it works, how to select the right bit, common issues you may run into (like cutting through the back of your work piece), and how to create V Carve tool paths. Follow me on Instagram: practical.alchemy.diy
How to Build Your Fusion 360 Tool Library - CNC Milling Basics (2022)
Просмотров 12 тыс.2 года назад
How to Build Your Fusion 360 Tool Library - CNC Milling Basics (2022)
How to Use Parameters for More Efficient Modeling - Fusion 360 Tutorial (2022)
Просмотров 1 тыс.2 года назад
How to Use Parameters for More Efficient Modeling - Fusion 360 Tutorial (2022)
Build a PokeBall in Fusion 360 with 1 Sketch! - 20 Min. Skill Builder Tutorial
Просмотров 3132 года назад
Build a PokeBall in Fusion 360 with 1 Sketch! - 20 Min. Skill Builder Tutorial
Everything You Need to Get Started in Fusion 360 (Pt.4) - Offset Planes, Revolves, and Shells! 2022
Просмотров 5392 года назад
Everything You Need to Get Started in Fusion 360 (Pt.4) - Offset Planes, Revolves, and Shells! 2022
Everything You Need to Get Started in Fusion 360 (Pt.3) - Patterns, Fillets, Chamfers and More! 2022
Просмотров 6512 года назад
Everything You Need to Get Started in Fusion 360 (Pt.3) - Patterns, Fillets, Chamfers and More! 2022
Everything You Need to Get Started in Fusion 360 (Pt.2) - Projected Curves, Extruded Cuts, and More
Просмотров 1,1 тыс.2 года назад
Everything You Need to Get Started in Fusion 360 (Pt.2) - Projected Curves, Extruded Cuts, and More
Beginner's Guide to Modeling in Fusion 360 - Beginner Tutorial - CAD, CNC, 3D Printing (2022)
Просмотров 2,8 тыс.2 года назад
Beginner's Guide to Modeling in Fusion 360 - Beginner Tutorial - CAD, CNC, 3D Printing (2022)
How to Make a Keyblade Part 3 - CAD Tutorial (Rhino)
Просмотров 2848 лет назад
How to Make a Keyblade Part 3 - CAD Tutorial (Rhino)
How to Make a Keyblade (Part 2) - CAD Tutorial (Rhino)
Просмотров 2428 лет назад
How to Make a Keyblade (Part 2) - CAD Tutorial (Rhino)
How to Make a Keyblade Part 1 - CAD Tutorial (Rhino)
Просмотров 3418 лет назад
How to Make a Keyblade Part 1 - CAD Tutorial (Rhino)
How To Make a PokeBall - CAD Tutorial (Rhino)
Просмотров 2,1 тыс.8 лет назад
How To Make a PokeBall - CAD Tutorial (Rhino)
How to Make a Rupee - CAD Tutorial (Rhino)
Просмотров 2258 лет назад
How to Make a Rupee - CAD Tutorial (Rhino)
Wow. You really get into the weeds. Impressed.
Thanks Sam!
I get error messages every time I try to import an SVG or DXF file into Fusion from Abobe Illustrator. The image won’t even show up in Fusion.
Hi, Curious if you took a class to learn all about 3D printing? If so can you please refer the name of the school? I'm looking at making cookie cutters for my bakery business.
This was mad informative. Thank you for this great tutorial!
Wow. I do the same paper test with my 3d printer. 👍🏾
Don't stop, your videos are great!!!
First, I really love your videos. I find that the topics exactly align with what I am searching for. However, most most of them are at least twice as long as they need to be. People have short attention spans these days. You often take several paragraphs of text to explain something that can be explained in two sentences. For instance, the whole part of the video where you’re explaining 3-D printing extrusion tolerances. You could’ve simply said “3-D printers don’t print with 100% dimensional accuracy. This causes printed parts to fit poorly unless you build in a tolerance.” keep that in mind. I think you’ll get a lot more complete views if you condensed the videos a bit.
This is great. The female side is supper easy in Fusion. Now show the process for building the tool paths for the male side. That would be amazing
Great explanation and demonstration of a simple yet crucial concept.
I find your tutorials an immense help in learning about Fusion 360. Thank you so much for your valuable time.
Seems like bad practice to define parameters that you arent going to actually use
Very useful in every step. Thanks. Btw, can we copy the parameters to other projects or we have to create in every project?
I have found both the videos that you have produced, re Tolerance and Fit highly informative, but like @mingmac I have the same question, is there a way that these tolerances can be saved be saved into Fusion360 for future use. I have researched t'internet and am unable to get a definitive answer to the question.
Most of what you note in your video can be addressed in the slicer parameters rather than modifying your designs (tolerance fits). You can also adjust for things like material shrinkage which will throw a lot of the fitment done in the design out the window.
Heyo! Technically speaking, you are correct, a lot of what I'm explaining in this video “could” be done in the slicer and I've been really impressed but what slicer programs can do and how much they have evolved over the last few years. But, as Dr. Ian Malcom says (kinda lol), “just because you can do something doesn’t mean you should”. In my opinion the slicer method is a solid ‘hack’ if you are using someone else’s CAD / don’t have the ability for to modify the CAD file BUT it has limitations as complexity increases. Let’s say for example you have an assembly that needs to snap together in one area but have a working slide or rotational hinge in another… for something like that I’m going to need to have localized control over fit offsets. I also work across platforms so I can’t always rely on a slicer. When I'm CNCing for example it’s important to understand the underlying principles to get everything to work / program toolpaths properly. Overall I think if the slicer is working for your applications keep using it, but if you want to have more control over what’s happening ‘behind the curtain’ I recommend integrating the offset principles into your modeling process :). Cheers!
This is so good toppie grtz from the Netherlands
Super helpful!
I understand offsetting the shaft, however why do you need to offset the adjacent face? If the shaft clears wouldn’t the lid close anyway? It seems like it’s just closing .4mm lower. Someone help me understand.
It's not important in this example, but if you need perfect lenght dimensions, it's important. I suppose that's why he shows how to do it.
Will try to apply this to blender and tinkercad.
This is not a good approach. There is the "Press Pull" option that allows you to simply select faces and specify how much you want to them pushed in or out.
Hey Jonnie, Appreciate the feedback. Your comment brings up an interesting point that probably warrants a follow up video from my side. I actually really like the convenience of the “Push / Pull” feature inside Fusion BUT I also think it has some issues, especially for beginners. My main issue is that it tries to do too much and combines too many other features together. Personally I like to be intentional with my features and order of operations so I don’t like how Push Pull contextually switches functions. Yes it keeps the timeline clean but it comes with the risk of losing your design intent/ your ability to track changes if you aren’t careful. The other (minor) issue I have as someone who bounces between CAD programs is that there’s no direct 1:1 in the other programs so that can be confusing for beginners. Regardless, you make a good point that by only explaining the basics principles for adjusting fit in this video I don’t explain the faster techniques for actually getting the job done.
Thank you for the informative, concise explanation.
That video is awesome.
Hey this is a great video! I am now designing a computer chassis in Fusion 360. I have studied this "tolerence" topic before and I found that the "transitional" tolerence of my Bambu Lab X1C printer (with PETG material and 0.4 Nozzle) is 0.3mm. So I created a "Tol" (tolerence) parameter in my Fusion 360. I added/subtrcted this "Tol" to the dimension when I design something like dovetail connection of two boards. So my questions are: 1) Is my way of resovling the tolerence issue like above right? If yes then I am going to do this to every part of the components where I see there is tolerence issue. Correct? 2) I know that there is setting in printer called "Horizontal expansion" (Cura) or "X-Y hole compensation" (Bambu). Should I use them to resolve the tolerence issue instead of doing it in Fusion like #1 above? 3) If I want to share the STEP file with others (not the Fusion file) should I put a note there and tell the user the tolerence setting I have so that the user can adust on their own? Sorry for many questions above. 🙂 Appreciate your time and effort!
Nice Video. I just started to use Fusion 360, before I was using FreeCad which seems much more complex and less pleasant. I think it easier to us "Press Pull" feature on selected walls to adjust clearance/tolerance instead of doing offset on sketch.
I have resisted dedicated vcarve cnc software because of the price. Having student version of Fusion I am going to master the learning curve thanks to you. I appreciate the examples and have subscribed. Happy Friday!!
Can you provide files to follow along?
Instead of doing all those projections and such, can't you just simply extrude 0.4mm from each side needed for a tight fit without having to do all that complex stuff?
Great question! The fun thing about 3D modeling is that there isn’t necessarily a right or wrong way in a lot of cases, it just comes down to what makes sense for you / what is the fastest workflow for you. Personally I like to use sketches whenever I can because it’s easier for me to keep track of and I feel that it minimizes the # of operations but yeah try out the extrude technique if that works for you!
@@jetpackprojectgotcha, thank you for the clarification! You’re right about there not being a right or wrong way in 3D printing. I actually tried the extruding method to connect two pieces together, and it worked!
Many thanks for this upload, most of my CAM experience has been based on heights. I didn’t realise the manual control of heights seems to cause more problems that solves when using V-Carve. I’ve been pulling my hair out for days with Fusion 360’s workflow with regard to engraving CAD and CAM. Really pleased to have found this video, your explanations and clear communication was spot on. Many thanks.
That’s great to hear! Glad to help and I appreciate you taking the time to leave a comment! Totally agree with you, it was a transition for me as well to dive into the Fusion 360 workflow but now that I’ve used it for a while I do like the flow
I liked your video, problem I have is your way too fast.
Glad you like it and I appreciate the feedback, I will try to slow down a bit in future videos. Thanks !
Finally a Fusion 360 constraints video I actually understand.... Aligning things in Fusion 360 has always a problem for me until now... Thank you!
That’s great! I remember being so frustrated with constraints when I started modeling too. Keep practicing and it will become second nature to you !
Really good content and pace. Showed me exactly what I needed to know to get a project done. Thanks!
While things do change over time, when I drew a rectangle by choosing an upper left and lower right, my rectangle was already constrained. I could not click on an edge and alter its size or shape. Is this due to a change in Fusion, or might I have a setting different from yours? My rectangle edges are all light blue. And after adding a dimension to the horizontal and vertical edges, my colors remain the lighter blue with no highlight due to hovering but only by selecting a line after selecting the dimension tool does it change to the darker blue. v2.0.18460
Hmmm that’s a tricky one, sometimes Fusion will automatically apply constraints you don’t want depending on where you click… try toggling the show/hide constraints in the sketch to see if that helps / shows any constraints you may not have expected
thank you. What tolerance values would you use if you are just making a model to sell the stl to others? If you don't know what printer they are using is there a basic tolerance value we should use?
I may not be the best person to answer that question since I don’t sell any files currently, but I had got a commenter a few weeks ago who said that he’s found that the fit offsets tend to match up with the nozzle size 0.2mm nozzle = 0.2 mm transition fit. I haven’t tried this personally but it might be a good starting point for you. When you sell your parts maybe offer users 2 versions with the 2 most common nozzle sizes.
Thanks for this video. Does a new block need to be printed for a 0.2mm nozzle and a 0.4mm nozzle?
Hey patty, yes since each machine/setup has its own variance, you would want to test each setup individually… they may be close enough that you could use the same settings but you would want to test to make sure
@@practicalalchemy407 Gotcha, thanks! Where would you place the Z seam? Sharpest corner or random?
Been 3d printing for a few years and this is the best explanation I've seen on the topic. Great stuff, subbed and will be learning more from you.
this is criminally underrated, superb video. appreciate your help on my project :)
you are very welcome :). I appreciate the positive comments
You're amazing. Great video, thank you!!!
What is the command in Fusion 360 to do this? I can't find a v-carve command. Thanks
Good morning! Try using the Engrave command
If only I had professors like you in college.
Converting the bodies to components would make it much easier to see the different sections in the section analysis.
It could be explained in 2 minutes not 17 :D
Different stokes for different folks…
Hi! I followed this tutorial but ended up drawing my own shape in Fusion for my test. It worked wonderfully so thank you! I've tried again using the SVG files after converting them from Procreate but I cannot for the life of me get it to do the project stage. Can you offer any advice?
Heyo! Hard to say for sure but I think the most likely culprit if you are converting an SVG from procreate is that there is a tiny break somewhere in your outline where two end points look like they are connected but don’t actually touch… this could also happen if there is a very short line or small corner that the program didn’t connect when you did the offset …. It can be a bit tricky to track down the culprit but if you go into your sketch in fusion and draw some lines across your artwork (like a large x or cross) and then try to project each of the created sections … the section that won’t project is the section with the bad endpoints. Once you’ve identified it repeat the process with a smaller area until you find the problem . Hope this helps!
Brilliant guide, not just about carving with F360 but about carving in general. Well done and thank you!
Printing a fit block is a good starting point. However, there are few variables that this video/lesson does not address! In addition to different materials (PLA, PETG, ABS ... ) and nozzle sizes, there are a few more factors that come into play! Shrinkage is one of your biggest variable and it is highly dependent on the amount of material deposited. 20% fill will have considerably less shrinking than 100% fill. Along these lines, large and thick parts will shrink more than small parts. Bottom line here is that it takes time and many tries to get a good idea how your parts come out of the printer. I use calipers to measure the difference between design vs printed dimension. You can quickly create a table (or graph) that will show the relationship between %fill, size, print temperature and so forth. With the exception of all the fast moving and zooming, this is a well put together instruction video. Thank you for sharing!
This is a good point. A 0.6mm clearance may result in a good fit in one part and one material in one nozzle size, but a poor fit in another part, or another material, or another nozzle size. Even print orientation may have an impact. I suppose if you wanted to, you could create a variety of fit blocks for different materials, part sizes, in-fills, and nozzle sizes to help you dial in the right fit for what you intend to make.
Isn't the offset making the gap double in your test block? I mean, when you offset a certain amount 0.5 for instance, aren't you making a 1 clearance. 0.5 on each side?
Personally I find that it’s easier to think about each face individually but I think what you’ve said is perfectly valid if it’s easier for you to conceptualize that way.
Excellent tutorial! Thanks for this!!
Would you chamfer the edges for wood working?
If you are cncing I don’t think the chamfers are necessary since it would require additional tool paths / bit change But you will need to dogbone the corners of your female part to account for the radius of your bit
The simple act of combining move and scale into one operation would be a game changer. Just like inserting an svg... but for everything.
This may sound silly, and I’ve never talked with Autodesk about it, but I know from talking with other CAD platforms that the best way to get these kinds of changes made is to submit a support ticket… it’s really the only way for product managers to know what people want and to justify it to their dev team
Why not set the z axis up? in the preferences is an option about halfway on the first page to switch to z-up, Especially handy for 3d printing.
Hi Hans, I agree with you 100%! In this tutorial I wanted to stick with the ‘vanilla’ / default setup in this beginners series to avoid throwing too much at the view but I do recommend resetting the z axis settings in subsequent videos. I’m Z Axis Up for life!
Thanks again for these video's @@practicalalchemy407
One question: why not use the center rectangle ? And for the rest just a big compliment on this tutorial Big thumbs up and subscribe
Hi Hans! Appreciate the comment! You are absolutely correct, you could use a center point rectangle and achieve the same result. There are 2 reasons why I didn’t in this tutorial: 1. I wanted to get the viewer comfortable with the fundamental logic behind the center point rectangle … that you can find the center of any rectangular area by locating the midpoint of the diagonal, which is a super important tool as you continue to build on your geometry. 2. I’ll admit this is a bit of a habit for me…. When I learned 3D modeling the center point rectangle tool didn’t exist yet lol. Thanks again!
It's a good tutorial! Only thing I see that might be a problem is that your slots are perpendicular to your rails. When you mount them at an angle to each other on the back plate, your wrenches won't go in. They need to be cut from a sketch that parallel to the long axis of the, for example, a midplane. Or you have to oversize the slot so the wrench fits in cockeyed. Thanks for the tutorial!
Hey AJ! Appreciate the comment! You are correct, in order for the rack to work the way that I designed it you do have to oversize the slots. In my 1st round prototype I had a much tighter fit but found that it didn’t like it for my use case… I prefer to be able to easily ‘grab and go’ when the rack is hanging on the wall vs having a bit of resistance. But that’s all personal preference! In terms of the cut axis, I wanted the design to be easy to print or CNC without undercuts or draft so perpendicular made the most sense but you are absolutely right! If you want a really bespoke design you could extrude the cuts at an angle. This is actually a great example for ‘design tradeoffs’ (production speed vs. wrench fit accuracy)… I think you’ve given me a good idea for a follow up vid! Thanks! :)
The parameters for the transition fit are related to nozzle size. In general if using a .2mm nozzle, you’ll use a .2mm transition parameter. A .4mm nozzle = .4mm transition, and you can see the pattern thus forth.