Sake906
Sake906
  • Видео 12
  • Просмотров 24 643
Unity MechWarrior 3 (UnMech3) multiplayer at the factory
Unity engine port of Mechwarrior 3, multiplayer mode, now featuring the newly added Warhammer and Catapult.
... And also a bug during ejection sequences, gotta work on that.
Просмотров: 619

Видео

Unity MechWarrior 3 (UnMech3) Clan team battle
Просмотров 3333 месяца назад
Fun clan battle showing off a bit of zellbrigen rules (mostly seen on the targeting graphics) on a very cold Durgan City and piloting some Pirate's Moon mechs every now and then. Music: MechWarrior 3: Pirate's Moon Solar Fields - Moving Lines Solar Fields - Electric Fluid MechWarrior 2 OST Hybrid - Marrakech
Mechwarrior 3 Unity (UnMech3) online bots
Просмотров 1,9 тыс.Год назад
A summary video of online bots. Follow progress on this project on our discord discord.gg/NNep3BZhPc Soundtrack: Solar Fields - Sourcebook
Unity Mechwarrior 3 Op3 Mission 5
Просмотров 604Год назад
Just showing the state of the AI and mission reading on the unity port of the game.
Unity Mechwarrior 3 AMS implementation
Просмотров 4843 года назад
Just implemented this. Not sure if I got the AMS fire rate correctly (8 fires per burst and using MRM 40 vs 8 missile takedown as reference), but I think it looks nice, and even a bit funny.
Mechwarrior 3 on Unity 5, AI battle run
Просмотров 3183 года назад
Couple more advancements on this project, now featuring basic AI behavior. Track by Solar Fields - Light Control
Unity Mechwarrior 3 pathfinding test
Просмотров 2913 года назад
Interpeting the waypoints directly from the mission files via A*Star algorithm. The player mech is shown following an inverted path used by the instructor on training mission 1. Soundtrack: Rom Di Prisco & Jesper Kyd - Plasma Oscillator
Mechwarrior 3 early Unity 5 6 5f1 port test.
Просмотров 1,9 тыс.4 года назад
Reading files and scene data directly from the original Mech3 asset database. This is not a "remake" but a fair rebuild of the engine itself. Bushwacker has a strange skip on its running animation, which has been fixed by now. Soundtrack: Solar Fields - Light Control
AT1:BT - Shadowcat Night Run
Просмотров 45114 лет назад
Very.. very dark night version based on the Colmar Highlands map. Made this dark in purpose for representing one of the Mechwarrior 3: Pirate's Moon night maps.
Captain BucketHead - ESDIP / Benzine
Просмотров 1,2 тыс.15 лет назад
Animación producida en las infraestructuras de ESDIP y Benzine (mi propio estudio) como proyecto final (a boceto) de graduación de segundo año de Animación y Dibujos Animados. Profesor: Pepe Mansuy Animador: Guillermo Álvarez
AT1 Directional Jumpjets
Просмотров 6 тыс.15 лет назад
Two battles. One with low gravity and the other having a gravity similar to that of Earth (well kinda) and also different ambient temperature. All the Summoners here are on their prime configuration. Soundtrack by Ulrich Schnauss

Комментарии

  • @teku0000
    @teku0000 3 дня назад

    Unity port of Mechwarrior 3?! thats actually crazy, gotta check this out

  • @TVMLegendary
    @TVMLegendary 8 дней назад

    A Dire Wolf jump scare a 3:35, the worst kind of jump scare. This looks amazing though!

  • @Zeithri
    @Zeithri 16 дней назад

    The best Mechwarrior 3. On Unity?! How? Is it a port?

    • @Sake906
      @Sake906 16 дней назад

      Yes, it requires the original game installed, then the Unity add-on loads every asset and some extras added by our team.

  • @racer927
    @racer927 17 дней назад

    I still feel nervous about playing in these enclosed spaces because the original Zipper engine has a nasty tendency to chunk the Head if you bump into any low ceiling... I hope you fixed *that* particular bug.

  • @gypsyfromthesatelliteoflov5425
    @gypsyfromthesatelliteoflov5425 18 дней назад

    Is this open source? Where can we get this? This is awesome (well technically its a bushwacker)

    • @Sake906
      @Sake906 16 дней назад

      You can get it on unmech3.org , but you also need the classic game installed and patched to 1.2

  • @-MindDrive-
    @-MindDrive- 18 дней назад

    lighting looks friggin awesome there Sake!!! imagine if this is what it looked like 25 years ago :D

    • @stonewall286
      @stonewall286 18 дней назад

      that sparkler hack back in the day with this installed would have burned the house down

    • @-MindDrive-
      @-MindDrive- 18 дней назад

      what about the lrm deep crater hack XD

  • @ProxyHaxOO
    @ProxyHaxOO 18 дней назад

    this has come a long way

  • @Scrubwave
    @Scrubwave Месяц назад

    Those JJs are very smooth, nice.

  • @stonewall286
    @stonewall286 2 месяца назад

    The pinnacle of Mech bro coding

  • @charlestaylor8344
    @charlestaylor8344 8 месяцев назад

    Is there a download for this?

  • @DerAua
    @DerAua 9 месяцев назад

    Wow - now we need vehicles, aerospace fighters and heavy artillery. This could be the ultimate wargame, from the jumppoint to the palace.

  • @jackoneill45
    @jackoneill45 10 месяцев назад

    Any chance of vr support for this in the future? Feel like Mech3 would be a good fit because of the cockpit models and glass impacts

  • @Predaaator
    @Predaaator Год назад

    Why Mechwarrior 2 and 3 I feel then realistic (like simulators) and 4 and 5 like an arcade game? I dont like 4 and 5 maps, look like you are in a forced closed area

  • @phantommauler3602
    @phantommauler3602 Год назад

    Wow... seriously loving the look of this :o

  • @normanred9212
    @normanred9212 Год назад

    can't wait for the campaign to work with this

  • @stonewall286
    @stonewall286 Год назад

    oh yeah baby

  • @JimBobJoeB0b
    @JimBobJoeB0b Год назад

    It looks so good! There’s still some uncanniness in the way some of the explosion/smoke visual effects cast light, but besides that it’s so faithful and really does the game justice!

  • @-MindDrive-
    @-MindDrive- Год назад

    that poor soldier @2:10 ... will have to send a letter ^_^ you can actually see his soul leaving his body 2:12.... amazing <3

  • @MadCatSE
    @MadCatSE Год назад

    Keep up the good work!

  • @relhimp
    @relhimp Год назад

    It's getting better and better.

  • @bookemdano1317
    @bookemdano1317 Год назад

    Nice, impact animations are in!

  • @jasonyesmarc309
    @jasonyesmarc309 Год назад

    LET'S GOOOOO

  • @dotmbarricade3424
    @dotmbarricade3424 Год назад

    Can you do mechwarrior 1 and 2 next?

  • @Odwalla_YT
    @Odwalla_YT Год назад

    This project has been so cool to keep up with man, I really love seeing this continue to grow. I might need to re-build my sim-pit sometime soon 😂

  • @dickinwurfer
    @dickinwurfer Год назад

    NO WAY this is really amazing

  • @vamman2001
    @vamman2001 Год назад

    Amazing work old friend!

  • @DeityDiz93
    @DeityDiz93 Год назад

    I had just been thinking about this project a few weeks ago after I got my old Mechwarrior 3 disks to run after getting the ZipperFixup for it. Absolutely splendid to see another upload! Really nice to see stuff like medium mechs doing work in this video, since I know doing missions in lighter mechs just got you killed on Hard difficulty in the original where the focus always seemed to be on going full Assault mechs as apposed to getting to enjoy lighter mechs for their unique roles, so I do hope this port allows them viability. One of the cool things about this game is definitely the Ops being all one big map, but being unable to explore it all in one run due to mission boundaries, it would be really cool to explore unrestricted as an old player without the splits in loading through this perhaps, especially if multiplayer's a thing this port plans on having someday. Do you suppose Pirate's Moon itself, or at least some of its contents are possible for inclusion in the unity port someday too? I have to wonder if it's possible to see that if this project ever reaches a complete framework, especially because we were denied Alan's Atlas from the intro as something to pilot until Pirate's Moon, and Elementals in any campaign form. That and Pirate's Moon is still quite a splendid experience, and having a port of it someday would rock, but one step at a time, as they say. It's extremely nice to see this update, so to ask, is there a good way to connect with this community on Discord still? Or at least be pointed in the right direction? I saw an invite on an older video to a Mechwarrior 3 server thing, but the invite invalid showed up because it likely expired. Keeping up with this project and the Mechwarrior 3 community would be really swell, especially this project as there's so much potential in this unity port as one of the most exciting pieces of fan work in years since I still play the older Mech games today. You have my support no matter how, keep up the wonderful work and know that your commitment to this port will always be appreciated!

    • @Sake906
      @Sake906 Год назад

      Thank you very much! Pirate's moon is now partially supported, but the library in charge of reading the original assets can't quite reinterpret the world files yet. Progress is being made, however. Mechs from the expansion are already accessible in theory, but I haven't updated the port to read them just yet. You can connect to the community here: discord.gg/J2yfqAWV It is pretty much the main mech3 hub right now. We try to hold multiplayer matches every sunday via Gameranger or direct IP connection, and have a vast array of instructions to get it working. Multiplayer on the unity port is already in place and we have already had many matches. I should however forewarn you that the port is very different in regards to mechlab equipment and control schemes, so it needs a bit of relearning. We sought to go full classic battletech rules also, so the mechlab has a bit of an intimidating collection of items now. Hope to see you around soon!

    • @DeityDiz93
      @DeityDiz93 Год назад

      To be honest, hearing that forewarning about the mechlab being different and needing relearning it, with tons stuff based on full classic battletech rules, and all the new weapons sounds actually _leagues_ better than it does vanilla. MechWarrior 3's got a foundation to make it all work with it's paper doll mech mechanics, so if there was ever a game that works nicely with the rules, it would be Mech3, so immediately I understood why the project would lean into something like that.

  • @relhimp
    @relhimp Год назад

    I wish you get this project as good as Unity-Daggerfall. This game definitely deserves fresh coat of paint and people's love.

  • @MadCatSE
    @MadCatSE Год назад

    Great work! But MW3 with semi-modern lighting looks somehow ... weird to me. Not something I am expecting from MW3. Still, it's REALLY great!

    • @Sake906
      @Sake906 Год назад

      The project is running on Unity's linear color space, so lighting looks a bit off right now. Just tried gamma space instead and it looks a lot closer to the original. I never thought of that.

  • @jasonyesmarc309
    @jasonyesmarc309 Год назад

    It's so wild to see a game I know so well but it's just sliiiiiiightly different. Excellent work.

  • @TedHooper
    @TedHooper 2 года назад

    SO MUCH YES

  • @evgeniydragondog
    @evgeniydragondog 2 года назад

    How do you extract assets from game?

  • @Kuraimizu9152
    @Kuraimizu9152 2 года назад

    Damn, that looks great

  • @varanzmaj
    @varanzmaj 2 года назад

    Is this still being worked on?

  • @racer927
    @racer927 2 года назад

    Seems the cracks on the cockpit ferroglass are predetermined on the cockpit model and MW3 can visually hide them from view until you take Head damage. I assume you're having trouble hiding those decals in Unity?

    • @Sake906
      @Sake906 2 года назад

      Sorry it took me a long while to respond... They are predetermined by the 3D model and can be very easily hidden. I just haven't done anything about them yet, focusing on the bigger aspects of the game first like mechlab, AI or multiplayer.

  • @racer927
    @racer927 2 года назад

    0:07 I legit smiled when your 'Mech did the little step-in-place before properly starting to run. That's attention to detail there.

  • @racer927
    @racer927 2 года назад

    It looks like you took the cockpit model and scaled it down to fit inside the external model because not only can you see the twin Machine Guns and ER Large Laser on the nose but the legs as well. I like that approach because it gives a much better sense of scale like Wandering Samurai did in Living Legends. I'd like to see how this turns out.

  • @SgtNoodles51
    @SgtNoodles51 3 года назад

    this looks like a very solid basis, not sure whether you want to keep the original assets but if you want to improve the graphics over the original I might be able to help with the 3d assets. keep up the great work!

  • @AKNightHawk
    @AKNightHawk 3 года назад

    Hey Sake. How are you doing bro? Very long time no see.

    • @Sake906
      @Sake906 3 года назад

      Hey man! Indeed it's been crazy long. I'm doing well and hope it's the same for you in times like these. I'm hanging out on the mech3 discord server a lot now, come and check it out! Plenty of nice folks in there.

    • @AKNightHawk
      @AKNightHawk 3 года назад

      @@Sake906 Do ya got a invite? The one below don't seem to be working anymore. :)

    • @Sake906
      @Sake906 3 года назад

      @@AKNightHawk discord.gg/pE4tgFHU here you go!

  • @mightyedwini
    @mightyedwini 3 года назад

    This is awesome. do you have like a discord or some group for more info?

    • @Sake906
      @Sake906 3 года назад

      We definitely do! It's the main mech3 discord ran by old school zone players.

    • @mightyedwini
      @mightyedwini 3 года назад

      @@Sake906 oh uh how i get into that server? or should i say could i have an invite or something?

  • @ProxyHaxOO
    @ProxyHaxOO 3 года назад

    Missiles are still OP lol, but at least AMS works now

  • @ThunderMax58
    @ThunderMax58 3 года назад

    Hey Sake!! That looks awesome. You make me miss playing MW3 :( Hope you're doing well my friend.

    • @Sake906
      @Sake906 3 года назад

      There's no memory of this game without your name on it man. I'm so glad to see you around again! I'm not sure if you use it, but if you're on Discord you should definitely visit the mech3 server, plenty of folks from the Zone days in there. We have matches every Sunday, and a series of threads dedicated to getting the game to run on modern PCs. I'm doing well, and hoping you're as well.

  • @generalfishcake
    @generalfishcake 3 года назад

    Awesome!

  • @jasonyesmarc309
    @jasonyesmarc309 3 года назад

    YEAAAAAAH

  • @stonewall286
    @stonewall286 3 года назад

    Hell yeah

  • @nicwilson89
    @nicwilson89 3 года назад

    I am now very interested...

  • @Scrubwave
    @Scrubwave 3 года назад

    I don't know exactly what I'm seeing here but I feel like there's a lot of potential here.

  • @planetmedia285
    @planetmedia285 3 года назад

    very cool, i believe you

  • @ELPMCFlashFrame
    @ELPMCFlashFrame 4 года назад

    Looking good, keep up the great work.

  • @fatigati8050
    @fatigati8050 5 лет назад

    Can you send me this version