HelpFromAbove
HelpFromAbove
  • Видео 4
  • Просмотров 21 981
UE4 minitutorial: Falling books playing sounds individually and once
This is a little mini tutorial, where I came up with a solution for falling books, which should fall out of the bookshelf and play an impact sound. The tricky thing was the shaking/earthquake, which would trigger impact sounds from the books multiple times. This is the most ideal solution I came up with. Other solutions would just make the blueprint much more complex, inflexible and more perfomance hungry.
Cheers!
Просмотров: 1 458

Видео

FreezinghellFreezinghell
Freezinghell
Просмотров 6439 лет назад
A WIP project containing a blueprint, which is able to spread itself over a map and change it.
UE4 mini tutorial: Top down - Change cam to character view directionUE4 mini tutorial: Top down - Change cam to character view direction
UE4 mini tutorial: Top down - Change cam to character view direction
Просмотров 20 тыс.9 лет назад
This is a mini tutorial for a user, who requested help for the top down template. He basicly wanted the camera to rotate with the player character.
UE4 - Objects increase music mini tutorialUE4 - Objects increase music mini tutorial
UE4 - Objects increase music mini tutorial
Просмотров 1739 лет назад
This functionality was requested by a user on the unreal forums.

Комментарии

  • @hunanbean4095
    @hunanbean4095 2 года назад

    Very helpful. Thank you.

  • @asmrst
    @asmrst 3 года назад

    New subscriber

  • @LDT7Y
    @LDT7Y 3 года назад

    Anyone know how to change the camera angle? As in, instead of directly top down, angled at maybe 160 degrees instead of 180 (or whatever it is)?

  • @Duskyberry
    @Duskyberry 3 года назад

    Works perfectly thank you!

  • @happywarrior736
    @happywarrior736 4 года назад

    But can you teach me on how will i change it back to third person

  • @MoonEraMusic
    @MoonEraMusic 4 года назад

    Hello, I did this while having my movement set to the WASD keys and although it kind of works, now the direction I press isn't accurate to where the character goes. ex. when I press "D" to go right, it will turn the camera correctly but then I have to continue pressing D to go straight in that direction instead of switching back to "W" like normal. Any help would be greatly appreciated!

    • @Sergeodu59854
      @Sergeodu59854 4 года назад

      Could you please let me know once you fix it? I've been trying to figure out too for the last few days.

    • @MoonEraMusic
      @MoonEraMusic 4 года назад

      Sergeodu59854 No luck yet, but I’ll be sure to let you know if I ever find a solution 👍🏻

    • @Sergeodu59854
      @Sergeodu59854 4 года назад

      @@MoonEraMusic Thank you, my friend, I'll let you know if I find a solution too!

  • @sockMonster241
    @sockMonster241 4 года назад

    This is something I've been looking for! Very concisely done, thank you!

  • @J0BL1N
    @J0BL1N 4 года назад

    great work mate got a sub from me! more vids please!

  • @bozhidarkn
    @bozhidarkn 5 лет назад

    well done mate ! Big Thanks !

  • @alecek
    @alecek 6 лет назад

    Is there any way to control the rotation view with the middle mouse button ?

    • @Muninnn_
      @Muninnn_ 3 года назад

      Did you find it? I need it pls

  • @adrianzambrana1638
    @adrianzambrana1638 7 лет назад

    fail!

  • @skyranger696
    @skyranger696 8 лет назад

    That doesn't work for me. The camera still stays at their position.

  • @zoras3208
    @zoras3208 8 лет назад

    Killer! I set this up like you said but I made a fish blueprint actor, and a separate BP for the collision box and audio. My fish falls and hits the BP with the audio and makes a flapping sound perfectly! Thanks so much!

  • @fcweddington
    @fcweddington 8 лет назад

    Thank you so much! Subscribed.