func_kenobi
func_kenobi
  • Видео 11
  • Просмотров 80 399
gm_waterflow Full Release!
A release trailer of gm_waterflow, the map.
This map uses GWater 2, to simulate an infinite loop of water flow.
GWater 2 by @Meetric1:
www.patreon.com/meetric
boosty.to/meetric
The map itself:
steamcommunity.com/sharedfiles/filedetails/?id=3302394696
Music used in the video:
Rain World OST - Bio-Engineering
#gwater #physics #garrysmod
Просмотров: 12 590

Видео

gm_waterflow Pre-Release
Просмотров 1,6 тыс.5 месяцев назад
Preparing for the release of the map on 4th of August! GWater 2 by @Meetric1 : www.patreon.com/meetric boosty.to/meetric Music used in the video: Rain World OST - Kayava #garrysmod #mapping #gmod #gwater2
gm_waterflow New Features.
Просмотров 12 тыс.6 месяцев назад
The most feature heavy update by far, new rooms, new mechanisms, and quality. Gwater 2 by meetric: www.patreon.com/meetric boosty.to/meetric Music used in the video: Rain World OST - Bio-Engineering Rain World OST - The Captain Outer WIlds OST - A Terrible Fate #gwater2 #gwater #garrysmod #mapping
gm_waterflow update
Просмотров 41 тыс.6 месяцев назад
I've added some new stuff to the map, and encountered new problems. Gwater 2 by meetric: www.patreon.com/meetric boosty.to/meetric Hammer World Editor Discord Group: discord.gg/uPXstnyPJT Music used in the video: Rain World OST - Kayava Rain World OST - Bio-Engineering #gwater2 #gwater #garrysmod #mapping
gm_waterflow test.
Просмотров 11 тыс.7 месяцев назад
Had an idea for a map that involves the addon GWater, by Meetric. Feel free to suggest anything. #gwater #garrysmod #mapping
Unstable Matter
Просмотров 2982 года назад
Music: Ben Prunty - Engi (Battle)
Cyclone
Просмотров 1312 года назад
Music: Ben Prunty - Hacking Malfunction (Battle)
Stationeers: When that music hits.
Просмотров 1,1 тыс.2 года назад
Stationeers: When that music hits.
Spaceship destruction sequence (wip)
Просмотров 1193 года назад
Just a test, I am thinking of embedding that fusion bomb code into the map.
gm_combinificity release trailer
Просмотров 2683 года назад
The map: steamcommunity.com/sharedfiles/filedetails/?id=2581005382 Just a funny shitpost trailer. The bitrate is as low as possible...
Shipdesttest 1
Просмотров 1063 года назад
fuck phys_outskirts, go back to space!

Комментарии

  • @smallgraphics8914
    @smallgraphics8914 24 дня назад

    I just spent 5 hours messing with this map, amazing work

  • @StarkLegion
    @StarkLegion 29 дней назад

    Kinda late to this video since it what uploaded 4 months ago but what are your PC specs?

    • @func_kenobi
      @func_kenobi 27 дней назад

      CPU Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz GPU NVIDIA GeForce RTX 3060

    • @StarkLegion
      @StarkLegion 27 дней назад

      @func_kenobi Thanks

  • @StarkLegion
    @StarkLegion Месяц назад

    What are your PC specs?

  • @porg539
    @porg539 Месяц назад

    WHERE CAN I GET THIS MOD

  • @BlackMesaSorse
    @BlackMesaSorse Месяц назад

    i would enjoy this mod if i could afford it tbh, but its completely worth being paid for

  • @TinyDeskEngineer
    @TinyDeskEngineer Месяц назад

    It would be useful if entities could be marked to be unaffected by visibility so moving things that need to be transmitted to clients all the time like the pistons here could work while visibility optimization could still be used.

  • @samuels1123
    @samuels1123 Месяц назад

    Wonder if a multi-bucket system would be more effective here Have a small pool which a chain of buckets runs through in a loop If the buckets are not flush with the walls, any leaking will stay in the map At the top, the buckets would move forwards a bit and phase into the floor

  • @Clidetheodorecollecterite
    @Clidetheodorecollecterite Месяц назад

    Was not expecting a rain world song ngl

  • @Loldued12908
    @Loldued12908 Месяц назад

    I can’t wait for gwater2 to be free on the workshop, I’ve been using gwater1 on this map and it doesn’t feel the same. I’m so excited 🥳

  • @cischsr2794
    @cischsr2794 3 месяца назад

    he forgot to render the map 😢😢 where my super accurate baked lighting?

  • @123bigballs
    @123bigballs 3 месяца назад

    Heyy I like this map!

  • @CurtisVHS
    @CurtisVHS 3 месяца назад

    I don't have a good laptop for that : (

  • @ELTR101
    @ELTR101 4 месяца назад

    im so excited to use this once i get gwater2 bro

  • @faultXDWasTaken
    @faultXDWasTaken 4 месяца назад

    YOoooo a DR WGHLO FAN MADE THIS OMFG

  • @MisterChimpo
    @MisterChimpo 4 месяца назад

    How are you not lagging like crazy

  • @VexdGamer
    @VexdGamer 5 месяцев назад

    My GPU is crying just watching this

  • @dvdvideo1234
    @dvdvideo1234 5 месяцев назад

    Hmm why not use Mee's seamless portals instead of the pistons ?

  • @g-man1051
    @g-man1051 5 месяцев назад

    what settings were used in the video for gwater 2

  • @gromblereal
    @gromblereal 5 месяцев назад

    epic style. truly epic. ok but for real though would this work for gwater 1 or yes but not very well or no

    • @func_kenobi
      @func_kenobi 5 месяцев назад

      People reported it working with GWater 1, but the Void Scoop won't work, since GWater 1 particles can't pass through a nodraw texture.

    • @gromblereal
      @gromblereal 5 месяцев назад

      @@func_kenobi agh ok thanks

  • @lettinyaknow8631
    @lettinyaknow8631 5 месяцев назад

    PAIN WORLD MUSIC!

  • @celeed7672
    @celeed7672 5 месяцев назад

    I don't know how i ended up here, but this is cool af man, keep it up!

  • @PlutoTheSynth
    @PlutoTheSynth 5 месяцев назад

    how does this even work

  • @andresbravo2003
    @andresbravo2003 5 месяцев назад

    Physics kids.

  • @Kaiser_Kloob
    @Kaiser_Kloob 5 месяцев назад

    You should recreate the "Obere Wasserschlosskammer" Video with G Mod

  • @TheTurkjojuq
    @TheTurkjojuq 5 месяцев назад

    Looks cool, also excellent track choice

  • @NeotricIron
    @NeotricIron 5 месяцев назад

    Pure!

  • @Тсат
    @Тсат 5 месяцев назад

    Waterfall

  • @princesspupcake1269
    @princesspupcake1269 5 месяцев назад

    damn that water rly do be flowin

  • @RandomMink
    @RandomMink 5 месяцев назад

    add rain to world

  • @jujuteuxOfficial
    @jujuteuxOfficial 5 месяцев назад

    imo, if it's possible, you should try to add some waterline stuff, where the walls are a darker where water usually flows

  • @ikillfurries
    @ikillfurries 5 месяцев назад

    Algorithm moment

  • @Venom_Snek
    @Venom_Snek 5 месяцев назад

    Damn that looks cool, gonna have to check it out whenever GWater 2 is released publicly.

  • @Venom_Snek
    @Venom_Snek 5 месяцев назад

    It's so bizarre seeing fullbright custom maps in Source with such realistic fluid simulations lol. Looks cool as hell! I feel like there has to be a way to force certain parts of the map to always be rendered regardless of the position of the player but I could be wrong, it's been aages since I did any serious mapping for Source.

  • @buttbuttwhat1
    @buttbuttwhat1 5 месяцев назад

    Can it be sloppy brown?

  • @akurasubject9617
    @akurasubject9617 5 месяцев назад

    Water looks so clean makes me wanna drank the whole water in this dam.

  • @GimmilFactory
    @GimmilFactory 5 месяцев назад

    Holy tomato.

  • @Seacat17
    @Seacat17 5 месяцев назад

    Now imagine using Rust instead of Lua for this

  • @catfree
    @catfree 5 месяцев назад

    Things really look 1000% better with light baking

  • @cluna25
    @cluna25 5 месяцев назад

    Oh well, I thought this map wouldn't get the lighting

  • @KingThrillgore
    @KingThrillgore 5 месяцев назад

    RIP every server running this

  • @leon-ks9yn
    @leon-ks9yn 5 месяцев назад

    who would've guessed, back in what, 2006? that we'll have a FUCKING WATER PHYSICS SIMULATION SYSTEM on the game, and it being like, commonly distributed

    • @CaptainBeebi
      @CaptainBeebi 5 месяцев назад

      3kliksphilip (OG source mapper/modder) did actually. He predicted realtime lighting/radiosity, dynamic light rays, and realistic fluid simulation back in 2008 when he was covering what he expected to see in the future source engine.

  • @BetamaxFlippy
    @BetamaxFlippy 5 месяцев назад

    Yeah you can't exactly model a helix in Hammer, you'll need to use something else and then import it in.

  • @0trippy
    @0trippy 5 месяцев назад

    this is so rad

  • @Banana360-
    @Banana360- 5 месяцев назад

    I never thought I would see so many views on Hammer editor++ video that was recently released, the community is much bigger than I think!

  • @cast_e899
    @cast_e899 5 месяцев назад

    cast_e was here

  • @xavierloux
    @xavierloux 5 месяцев назад

    <3

  • @superofsrb2196
    @superofsrb2196 5 месяцев назад

    This looks genuinely awesome, can't wait for GMWater2 free release.

  • @goodGD.
    @goodGD. 5 месяцев назад

    Out of all things i didn't expect rain world ost

  • @mazack00
    @mazack00 5 месяцев назад

    looks terrible, like the water is jello

    • @CrypticCunt
      @CrypticCunt 5 месяцев назад

      gwater 2 isnt a finished mod yet you cant expect to be perfect already while its still in development

  • @A_Rookie
    @A_Rookie 5 месяцев назад

    Wager