![Skullmaster4](/img/default-banner.jpg)
- Видео 22
- Просмотров 10 507
Skullmaster4
Добавлен 6 июл 2014
Twisting Cliffs - Mario Builder 64
My first attempt at a Kaizo level, hopefully the balance is right.
Save states used for demonstration purposes because I didn't want to torture myself getting a full clean run, although I will consider trying to upload a save stateless run in the future.
Small cut on the lava boost section at the end, I may have gotten stuck on it for a minute and a half.
Save states used for demonstration purposes because I didn't want to torture myself getting a full clean run, although I will consider trying to upload a save stateless run in the future.
Small cut on the lava boost section at the end, I may have gotten stuck on it for a minute and a half.
Просмотров: 114
Видео
Snowswept Spire - Mario Builder 64
Просмотров 31621 день назад
haven't done a mario builder level in a while, trying to get back into the groove, don't think this has the same wow factor as some of my levels but I think the design holds up.
Boo's Manor Alight - Super Mario Construct
Просмотров 187Месяц назад
the mushroom kingdom famously fuels their lamps with napalm Music for the final sequence is Music for the final sequence is KENTENSHI - Paranoia, which in itself is a remix of siinamota - Young Girl A.
Rock Shock Cave - Super Mario Construct
Просмотров 86Месяц назад
another one sorry for the visual mismatch on the electricity design i know Music: ruclips.net/video/z1pf5HE12wk/видео.htmlsi=6fRE9qNmosfNx9L5
Leaping Leaves - Super Mario Construct
Просмотров 1192 месяца назад
Wait a second.. This isn't 3D! Construct is fun, will definitely be making more with it in the future. Made the absolute blunder of making noteblocks my central gimmick when apparently they are kinda bugged right now, it's pretty easy to softlock on them. Think I fixed all the big ones though, so the level should be playable now. Music is Trunk Twister from DKC Tropical Freeze, courtesy of SMF ...
Grave Ravine - Mario Builder 64
Просмотров 4632 месяца назад
Shoutouts to Zamboni for inspiring this level.
Raised Oasis - Mario Builder 64
Просмотров 5122 месяца назад
Finally, blue (and gold) level. what do you mean where's the water, there's two fountains right there! i'll make a proper water level some day
Extinction Event - Mario Builder 64
Просмотров 5642 месяца назад
Here's the hard mode variant for Prehistoric Prairie. It took me a couple tries to get a successful upload, intended to be hard but hopefully nothing is too overtuned.
Prehistoric Prairie - Mario Builder 64
Просмотров 3642 месяца назад
New level, not crazy about the visuals but I had a cool last minute concept to do two versions of the same level. This is the easy version. Am curious about how the puzzle star is received, no clue if it's too easy or difficult.
Mario Builder 64 - Poison Pier
Просмотров 4892 месяца назад
you've seen red level, you've seen orange level, this new one is going to shock you..
Mario Builder 64 - Chromatic Castle
Просмотров 2,8 тыс.3 месяца назад
Mario 64.. Gone woke?? Bet he has pronouns in this one..
Sonic In Mario 64??? (Not Clickbait!!) - Mario Builder 64
Просмотров 2373 месяца назад
no freaking way!!
Which section is the hardest for you?
Hey man, I'm finally coming back to actually sit down and watch your video. Dude, dude, dude, dude, your level is totally awsome! ( Note I haven't played it yet, just now had a chance to actually sit down and watch your video. I haven't gotten into Kaizo myself so I don't know if this qualfies as Kaizo, its deffiently in the advanced category. Man, this level just looks so fun, I can't wait to play it. got a couple of questions for ya. @3:16 How did you build that green grass block with like a 60% slope? The blocks I've seen, I've only seen 45% angles. There is one with a 30% angle low slope but I can't seem to figure out how to rotate the block 90% so it would have a steep slope. Because ya, I'd like to work with vertical slopes that are steeper than 45%. @3:56 to 4:15 actually looks a bit hard. @4:16 Where have we seen this before? Bwa ha ha ha ha ha ha ha ha!!! You know what, my short I made of that mechanic, I accidently deleted it! I made a 30 second video, and then made the short from that video. I didn't want to keep the video so I deleted it, but doing so also deleted my short! I was so bumped out about that because I really liked it. Oh well I'll just have to remake it again. Give you a heads up, this is just for a fun project, but I'm planning to make a bunch of shorts of cool mechanics I've seen in levels. My idea is to create a reference play list, so when looking for ideas to build levels I or other people can go check it out and from there come up with new ideas, or fun twist to add challenges to levels. Its interesting / fun for me, so that's why I do it. Your lava climbing tower was one of my first shorts I did, but oh well, just have to do it over. @5:10 Absolutly 100% love this mechanic! @6:15 This is a good mechanic too! @7:04 This section will be really easy for me. I'm pretty skilled at this backward jump. I used it a lot before learning how to do the jump hop kick, or whatever you call it. @8:18 this move is new for me. I've done it before but I'm still not a pro at it. Good to have levels like this to hone the skill. ^^ @9:04 LMAO! Comic GOLD!!! @9:12 I liked this, tripple jump slide then jump. @9:20 Oh god that looks hard Wow I really liked that last section jump on the note block under the mines to the cabin witht he red thrown. Bravo!
As for 3:16, I believe that’s a slope on top of a block, which gives it the illusion of being steeper because the grass top texture extends onto the block. The hardest section for me would be the first one with the wall kicks, it’s the trickiest mechanic for me, especially the angled ones, I often get the angle wrong and can’t get the jump. The wall kick section during the timed block challenge would also apply. Only looks easy here because it’s the part I practiced the most.
@@skullmaster4729 Thanks on the slope question. Right, could you time stamp those sections you mentioned?
@@Genzaijh 0:26- 1:28 and the section at 2:14. The jumps around the pillars at 8:19 also took a bit of practice, and I still failed a couple times in this play through.
@@skullmaster4729 Ya I think the pillars at @8:19 looks the hardest. As soon as I get to playing it, I will soon find out. XD
1:30 So **that's** where the last star was!
Haha, from video playthroughs, as well as comments I’ve seen, it seems to be about a 50/50 split on if somebody stumbles into it, or gets totally stumped. Puzzle balance is tricky, especially when your brain isn’t really primed for puzzles in Mario Builder. I’ve got a planned puzzle star for a level (still in concept stages, but I’ll probably start working on it this weekend) I’m already trying to plan out how to better signpost the existence of a puzzle so nobody gets too stuck, a disclaimer on the LSS description would be good. In-game options would be pretty limited, but I could probably figure something out.
Op, didn’t get a notification for this comment. I’ll check it out, yeah.
No prob, and thanks!
@Skullmaster4 Have you played my "8 Bit Mario V01" before? If not could you check it out? Right now I'm working on a linear level.
SO creative 👌, So Hard lol Just got this working im making levels , Awsome video Yippee Yahoo,
One of my gripes of mario builder 64 is you can't make round objects unlike toad took 64
Have to ask you Skullmaster4, what is your favorite MB64 level you've made this far and why?
@@Genzaijh Snow Sanctuary, it was the first time I felt my level design really click into place. It’s hard to explain, but it also feels kind of natural in a way I haven’t been able to replicate, I just started building structures and setpieces and it ended up forming a coherent level. My later levels have better game design, but it’s the one I have a soft spot for. Other favorites of mine would be Crimson Kingdom, which is easily my best visual design, or Obsidian Obelisk, which was a fun experiment as a fully vertical level.
Cool, thanks for your feedback. I just finished watching the video for this level. It reminds me of Tomb Land the level I mentioned to you before where there are many layers and surprises along the way. You know I didn't know you could use the vanishing cap to go through the ice wall! That's so cool and a neat setup. How did you find that out, just be chance? I love vertical levels. When I get back to playing your levels I'll check out your favorites first. @@skullmaster4729
Hey man, I saw a video of someone else playing your level, this level. And I thought I had to check it out. I really liked your mechanic of bouncing up the lava to get to the top to collect a red coin. Its harder than I thought, but later realized you just have to go easy on the anolog stick and for the love of God don't hit the wall. XD I had a number of close attempts but took me about 25 mintues to get it. The video below is 30 second window where I got it. Granted it took a little longer because after every failed attempt I went back to collect the metal cap. Not because I needed to, just because I wanted to make a short for the level. This is my first short I've ever done. Oh and sorry, I spelt Icey wrong, RUclips won't let me go in to correct it. ruclips.net/user/shortsSm_-Yl7Z3OA
@@Genzaijh ruclips.net/user/clipUgkxzl9TwQ1LbPAP5xfY1fTcYC_bnPc6VBez?si=us36htgqDIKYZRtx This was my first level for Mario Builder 64, made it in a couple hours, and since it got featured day one, it got an insane amount of plays. It’s really not a very good level compared to what I would go onto make, but it did have a couple interesting challenges which is why I suppose it got featured. I need to put a formal apology in the level description for the lava tower. I wasn’t really putting much effort into balance at this point, it’s an unreasonable difficulty spike compared to the other towers. Maybe I’ll do precise lava jumps like that again if I ever make a kaizo level. Thanks for playing the level and putting up with it.
@@skullmaster4729 I like his comment, "All that for one red coin, shit " then runs off. 🤣 You know I'm planning to do some short videos on special mechanics people come up with. ( This would be one of them. ) But man I'll have to say Chromatic Castle is freaking genius. You've got a rainbow road and each color leads to a new challenge and different task. In general you've got a lot of great ideas. Dang you make levels faster than I can play through them. I have to give other people a chance too. Oh and the video I saw it was from a different guy too. But to be honest a lot of RUclipsrs do your levels and for good reason.
Haven't even watched rhe video yet. Just saw the thumbnail and title. This one looks like another fun one. Looking forward to playing it. Oh, so many of your levels I haven't even played through yet. I'm just so impressed the community is really putting out some top notch levels. Quite incredible what people can do when someone builds an eqsy to use level builder. Suddenly so many people become level builders. I'm having so much fun with MB64.
The concept and execution are both really good in this level. I also think the whole idea of it is just really funny too. Good job!
Wow.
Very cool.
Nice gameplay, and great channel.👍😊
@20 around 21 seconds there is a lightning flash. Does that happen automatically or is there an option you chose like how Builder you can opt for snow, rain, sand storm etc?
Yeah, Super Mario Construct has a bunch of effects you can add, there’s also a darkness effect applied to this level. It’s a lot more customizable then Mario Builder 64, you can adjust intensity and other attributes depending on the effect.
@@skullmaster4729 Ya MB64 is rather new. We know there will be one update down the road. I think its better than any 3D editor we've seen so far. ( At least that I've heard of. ) I think I'll give Mario construct a look. But still gonna play around with Builder a bit more.
I’m working on one more Construct level right now (it’s going to be a little longer, so it’ll probably take a few days.) Afterwards, I’ll probably return to Mario Builder 64, I have a couple ideas I’m sitting on. I might wait until 1.1 releases since it seems like it’s pretty close judging by progress updates. The Vertex and Tile limit increase is going to be really nice to work with.
the video is not pressed anymore 😁👍
1. What other mario maker fan platforms have you used and which of them do you like the most? 2. Which platform do you think is trending more? I know there is Super Mario Construct SMBX2 Super Mario Flash <-- I think this is an older one There maybe others out there. To the extent of my knowledge this is what I know of so far. I never got into Mairo Maker or Mario Maker 2 because they require a Nintendo subscription. I just feel I alread pay enough for the hardware, controlers, and games I don't want to spend extra cash to gain access to play other people's levels or upload them. Plus you know Nintendo has this habit of deleting old servers so you can put in so much effort to build a level just for it to be wiped away forever. So these fan made versions looks more appealing to me as you can make and share levels for free. Once my nephew came back with Mario Maker 2. So I decided to build a water level. It was fun building it and playing it, but because of no online membership I can't upload it or save it to other places. So I just thought, I didn't want to waste my time using Mairo Maker. These fan made games though really open up the posibility that the levels can be saved easily to your PC or share with others so that what you spent so much time creating doesn't disappear from history suddenly at the whelm of Nintendo. Well if you could share which level creator platform you like the most, and breifly share what you like about it, would really appriciate it!
@@Genzaijh Super interesting, I feel you about the online subscription. Got really into Mario Maker 1 when that released, bought 2 but spent a pretty limited amount of time on it, just wasn’t something I wanted to continue paying a subscription for. For #1, I’m actually not crazy knowledgeable about Mario Maker fangames specifically, this Construct level was my first real attempt at using one. I’ll have to look into Flash and SMBX2 later to see how they compare. I’d also like to make a level for Super Mario 127 at some point, given I grew up with Super Mario 63. As for a non Mario Maker recommendation (Although very clearly inspired by it), the one other level Maker I’ve gotten really into was I Wanna Maker, it’s a maker for the I Wanna Be The Guy series, which is a whole different can of worms for fangames. It’s free on steam, has a built in level browser, story mode, and a 100 mario challenge equivalent. Really top of the line from what I’ve seen of Maker games. As for #2, I’m not really an expert but Super Mario Construct seems to be doing well right now, Mario Builder 64 had a crazy boom, but seems to be falling off, while Construct seems to have a relatively small but dedicated group of level creators, and it’s receiving an update soon, so I think it’ll stick around for a while.
@@skullmaster4729 @skullmaster4729 Cool I've heard of Mario 64, haven't played it though. The "flash" one, I hear it's older. Super Mario 127 haven't heard of it. Haven't heard of I wanna maker either. My history with gaming is I grew up on Mario Bros 3, Mega Man, Sonic series. Then I got into Mario 64. Bought it the day it came out. I was a bit addicted to gaming so a couple years later I quit cold turkey because my social life was shit. Also got busy with college. Years later when Wii was near the end of its life I got a Wii. Absolutely love the Galaxy series. About two years ago bought a switch played through Super Mario 3D world, Mario Odyssey. But you know the newer stuff from Nintendo seems easier. The final stage of Odyssey isn't difficult at all just quirky. When Switch two comes out I'm definitely buying it but I'm betting that it's also not going to be too difficult. The main target audience is newbies, kids. So they don't want to make their games too hard. I'm no Speedrun and probably wouldn't fare well with Kaizo levels but basic technical platforming I can do. As for Builder 64 I think it is a bit more challenging to build levels vs 2D and takes more time to do so. For that reason not so many people put out new stuff so quickly. You are the exception to the norm. I'm also planning to build more levels but I'm not in a hurry. Just playing through different people's levels right now, getting more ideas of what I want to do for my next build. Right now I'd say Builder is my favorite game. Ya, I just love platforming and I can see some more difficult stuff than what would be coming out of Nintendo. I also like to beat levels both the intended way the designer made it and also finding ways to beat the level which the designer didn't intend via complex jumps, wall kicks etc. you know there's an easy way and there's a hard way and trying different ways is what makes it fun. I'm also making RUclips videos on builder. Not expecting to make a living off of it, just doing it as a hobby for fun. Just playing for the fun of it and uploading videos. I know people also like to watch others play, so shoot if I can make others put a smile on their face, help them solve problems, or just entertain them while they are just looking for time to kill cool. I also know could at any moment take down our videos just because they like to do that, like they did to Rovert. Let's be in touch about anything we see regarding these fan made level creator programs.
Cool level! Nice find.
How do you find time to make so many Grade A level? I'm just trying to find time to play all your levels.
I have some leveles in Mario Builder 64, my user es Neo1596. One level is: "Noche de paz".
Love the Angry Aztec music!!!
I would love if the creator of Mario Builder 64 could make an update so we can play others levels like yours!
...
Star 1 - Kickin' and Screamin' Star 2 - Scale The Ruins Star 3 - Metal Mario Up The Volcano Star 4 - Hit Those High Notes Star 5 - Searching The Debris For 8 Red Coins Star 6 - Climb To The Clifftop Level is awesome by the way.
hard to beat and the link to prehistorical island or something is very cool
why is it so squished?
probably got the capture on OBS off by a bit, guessing the other upload I just made has the same issue. Will be more careful about capturing the right window size next time.
Very creative level. I enjoyed how each rainbow path led to a star with a unique challenge and aesthetic with a bonus void path for an extra challenge. The sand room in particular took me by surprise.
Slick gameplay! ✌️😎
Dude you really make awesome levels! I love everything you've put out so far ( that I've played) which is two levels. Autumn and the rainbow castle one. Keep making levels. 👍
Its just a colorful castle.
Always has been
this shit gay as hell…!
Im taking the honor if being the first person to like your video and to be your 9th, one of your 1st 10. I saw your thumbnail of this level and the rainbow castle one. I thought they are both one of the most aesthetic levels of MB64. Shortly after you posted them I downloaded them to play from the discord server. I checked Level Share Square to double check the Creator's name. Skullmaster4, now I connected the dots rhat you made both levels. Just brilliant! Because of MB64 I decided ro get active making MB64 levels. Building, playing levels I built, and playinyother people's levels. I'll play yoru level and then share the link after making the video. I'm still trying to solve a puzzle contraption level that another guy made. Im going to make another video of that to try to solve it how it ks supposed to be solved. Then I think Ill do your next two hacks after that. Just a heads up, I haven't watched either of your videos yet. Ok maybe 5 seconds of it, but I don't want to spoil it. Im going to play them blind. I made one level " 8 Bit Mario V01 " and I want to make more but Im going to first play through a few of other people's levels first. I really like the level I made but it has some tricky platforming. Tripple jump, wall kick, backwards ledge grab is required to beat the level. After collecting all the stars there is a non-star challenge of riding a turtle shell on a disappearing platform to a cloud in the sky. The cloud in the sky can be reached two other ways, but the hardest is the turtle shell. So no star reward for completing the shell ride just rhe satisfaction of completing the task. Anyhow thank you so much for the hard work you put into your levels. Looking forward to seeing mote content you put out there.
"Mario back then: I must save the princess! MArio now: I must become the princess!" -random anti-woke white guy on twitter
So are you anti woke or are you quoting an anti woke?
dear mario there are only 2 gender
@@RareDust76753 I'm not anti woke
Chromatic Castle? More like... Gay Woke Castle!!11!🤩🤩🤩 This joke getting old now is it?
Mario has fallen... to the Wokes.................. Fuck...
It's shitty il
@@user-iy6dt4xp5oThey were making fun of bigoted people who would unironically say this
@@user-iy6dt4xp5o Why do rainbows automatically equal gay
just like how I Rembr from the nine ties… That’s my boy sonc!!!!
so retro!