Smitner
Smitner
  • Видео 6
  • Просмотров 3 695
Hazard Pay - Godot Showreel 2024 Submission
Hazard Pay - In this dark and mysterious block-pushing puzzler, you'll navigate through a secret, hazardous laboratory complex. Discover creative methods to destroy evidence and cover up the crimes of your employer.
Built using the Godot Engine
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Music by Giuseppe "reDD" Zano
giuseppezano.bandcamp.com/
Licensed under CC BY 4.0
Просмотров: 243

Видео

Debug BETTER with ImGui in Godot 4
Просмотров 2,8 тыс.2 месяца назад
➤ Wishlist Hazard Pay: smitner.studio/hazardpay ➤ Join the Discord: discord.com/invite/mkMnph4xJA ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Godot plugin for ImGui - github.com/pkdawson/imgui-godot - godotengine.org/asset-library/asset/2985 Orignal ImGui project - github.com/ocornut/imgui Interactive ImGui manual (Adapt the syntax for GDScript / C#) - pthom.github.io/imgui_manual_online/manual/imgui_m...
Hazard Pay - Teaser Trailer
Просмотров 3808 месяцев назад
Wishlist now: smitner.studio/hp? In this dark and mysterious block-pushing puzzler, you'll navigate through a secret, hazardous laboratory complex. Discover creative methods to destroy evidence and cover up the crimes of your employer. Attribution: Music, "Murder on the Metrorail" by joeBaxterWebb
Hazard Pay - Walking Devlog Megacut
Просмотров 1499 месяцев назад
Wishlist Hazard Pay! smitner.studio/hp? The most requested feature is now live in Hazard Pay - Walking!
A peek inside a laboratory in my game, Hazard Pay!
Просмотров 839 месяцев назад
Wishlist Hazard Pay here: smitner.studio/hp? A quick look into the new art direction for Hazard Pay More here: smitner.studio
Hazard Pay - Think twice before unblocking that heavy metal door
Просмотров 5310 месяцев назад
Wishlist Hazard Pay here: smitner.studio/hp? Development on my Puzzle game about destorying evidence continues with doors and the messy consequence of closing them. Join the newsletter to stay up-to-date @ smitner.studio gamedev,indiedev,godot,godotengine,pixelart,puzzlegame

Комментарии

  • @cyndiknight5128
    @cyndiknight5128 14 дней назад

    Braxton is so excited for this!!!

  • @brahillms1374
    @brahillms1374 15 дней назад

    who up paying their hazards

  • @nephew_tom
    @nephew_tom Месяц назад

    Just trying it out and it seems the usage is slightly different than the original Imgui. Single C variables referenced with & become GDScript Arrays. Guess that's the price to pay for not using C directly.

  • @YOSFP
    @YOSFP Месяц назад

    i tried using pankuconsole for those kinds of things, but having a imgui port seems much better

  • @WarrenMarshallBiz
    @WarrenMarshallBiz Месяц назад

    Where has this been my whole Godot life? Thank you!!

  • @Catinbetween
    @Catinbetween Месяц назад

    Oh my god the algorithm shows me this AFTER i went and made a debug ui and having to update the text labels all manually (thank you, this makes things substantially easier)

    • @smitner
      @smitner Месяц назад

      Been there, done that lol - Glad you found the video useful!

  • @Mikasey
    @Mikasey Месяц назад

    BRUH, this is a game changer, why didn't i knew this sooner????

  • @jmcrafter2668
    @jmcrafter2668 Месяц назад

    Thank you for the tip! I will definitely use this 😊

  • @Xotchkass
    @Xotchkass Месяц назад

    Why use imgui when godot itself has fully functioning ui system? I genuinely don't see a point

    • @Visnii
      @Visnii Месяц назад

      Quick Iteration time, while godot's UI module is target to the end user, IMGUI is used only for development/debug purposes, see how he created a table with only a few lines of code, if he used the godots ui module, sure, it would be nicer to look, but also, a custom debug solution, and therefore I can use the same question as you did, why create your own debug panel if IMGUI already exists?

    • @smitner
      @smitner Месяц назад

      I didn't explain the benefits in enough detail, so thanks for the feedback. As @Visnii shared, quick iteration and minimal extra code to debug your games. One more advantage is that ImGui is available pretty much everywhere, with many programming languages and game engines - So you can take the knowledge with you if you switch it up.

    • @Visnii
      @Visnii Месяц назад

      ImGui is pretty much the raylib of interfaces, I have seen wrappers for almost any language lol

  • @JXQU3
    @JXQU3 2 месяца назад

    Yoo, this is amazing, I saw your game in reddit and now your cannel got recommended to me, what's the cance!?

  • @darycsan2082
    @darycsan2082 2 месяца назад

    Thank you youtube for the recommendation, this types of thing makes me love more the Godot community.

  • @DerrickBommarito
    @DerrickBommarito 2 месяца назад

    Volume normalization would be good, I turned my speakers up for the first 19 seconds and just about fell out of my chair at 19-20 seconds.

    • @smitner
      @smitner 2 месяца назад

      Sorry about that 😅 I'll make sure to normalize the entire audio timeline for the next video!

  • @LouisDoesGames
    @LouisDoesGames 8 месяцев назад

    secret level: boss denied vacation... so now someone... somehow vanishes (without a trace)

  • @joshhoneybone5070
    @joshhoneybone5070 9 месяцев назад

    Trailer got me hyped!

  • @brahillms1374
    @brahillms1374 9 месяцев назад

    W trailer

  • @Atropos148
    @Atropos148 9 месяцев назад

    That's such a cool idea 😮 adding more features to boxes in a Sokoban style game is cool, I'm very interested now :D

  • @smitner
    @smitner 9 месяцев назад

    Wishlist now: smitner.studio/hp?

  • @JeremWatts
    @JeremWatts 9 месяцев назад

    omg lmao

  • @SangDang
    @SangDang 9 месяцев назад

    Damn the demo is so cool, hope to see the product!

  • @smitner
    @smitner 9 месяцев назад

    Wishlist here! smitner.studio/hp?

  • @smitner
    @smitner 9 месяцев назад

    Wishlist Hazard Pay here: smitner.studio/hp?