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- Видео 523
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THE RETRO ARCHIVER
Великобритания
Добавлен 5 сен 2022
It's all gone a bit retro, so I'm spotlighting some of my favourites, some I genuinely detest and some I missed first time round.
Hopefully you'll find something that will kickstart your Nostalgia gland or discover a hidden gem or two.
www.buymeacoffee.com/sleadbeaten
patreon.com/THERETROARCHIVER
Hopefully you'll find something that will kickstart your Nostalgia gland or discover a hidden gem or two.
www.buymeacoffee.com/sleadbeaten
patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 450: TURBO OUT RUN - C64/AMIGA - 1989
EPISODE 450: Turbo Out Run
COPYRIGHT: Sega
C64:
CODE: Mark Kelly
GRAPHICS: Steve Crow
SOUND: Jeroen Tel
PUBLISHER: U.S.Gold
ORIGINAL PRICE: £9.99 Tape, £14.99 Disk
AMIGA:
CODE: Martin Kane
GRAPHICS: Alan Grier
SOUND: Dave Lowe
PUBLISHER: U.S.Gold
ORIGINAL PRICE: £19.99
patreon.com/THERETROARCHIVER
COPYRIGHT: Sega
C64:
CODE: Mark Kelly
GRAPHICS: Steve Crow
SOUND: Jeroen Tel
PUBLISHER: U.S.Gold
ORIGINAL PRICE: £9.99 Tape, £14.99 Disk
AMIGA:
CODE: Martin Kane
GRAPHICS: Alan Grier
SOUND: Dave Lowe
PUBLISHER: U.S.Gold
ORIGINAL PRICE: £19.99
patreon.com/THERETROARCHIVER
Просмотров: 46
Видео
THE COMMODORE ARCHIVE EPISODE 449: TOOBIN' - C64/AMIGA - 1989
Просмотров 374 часа назад
EPISODE 449: Toobin' COPYRIGHT: Tengen C64: CODE: Mike Talbot & Shaun Hollingworth GRAPHICS: Mark Potente SOUND: Matt Furniss PUBLISHER: Domark ORIGINAL PRICE: £9.99 Tape, £14.99 Disk AMIGA: CODE: Shaun Hollingworth, James Tripp & Craig Grist GRAPHICS: Mark Potente SOUND: Matt Furniss PUBLISHER: Domark ORIGINAL PRICE: £19.99 patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 448: TIME SOLDIER - C64/AMIGA - 1989
Просмотров 424 часа назад
EPISODE 448: Time Soldier COPYRIGHT: SNK C64: CODE: Paul Rogers GRAPHICS: Rico Holmes & M Issit SOUND: David Spicer PUBLISHER: SNK ORIGINAL PRICE: £9.99 Tape, £14.99 Disk AMIGA: CODE: Simon Williams GRAPHICS: Rico Holmes SOUND: Alister Brimble PUBLISHER: Electrocoin ORIGINAL PRICE: £24.95 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 49: KID ICARUS / PALTENA NO KAGAMI - NES - 1986/1987
Просмотров 234 часа назад
EPISODE 49: Kid Icarus/Paltena no Kagami CODE: Ban Ban, Yasu Shimokawa & Ichirou Takigawa GRAPHICS: Toru Osawa & Makoto Kano SOUND: Hirokazu Tanaka PUBLISHER: Nintendo RELEASE DATES: 19th December 1986 (JP), 1st July 1987 (NA), 15th February 1988 (EU) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 447: TOMCAT - C64 - 1989
Просмотров 427 часов назад
EPISODE 447: Tomcat CODE: Ian Denny GRAPHICS: Martin Godbeer SOUND: Jeroen Tel PUBLISHER: Players ORIGINAL PRICE: £1.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 48: ATHENA - NES - 1987
Просмотров 309 часов назад
EPISODE 48: Athena DEVELOPER: Micronics RELEASE DATES: 5th June 1987 (JP), August 1987 (NA). patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 446: THUNDERBIRDS - C64/AMIGA - 1989
Просмотров 5712 часов назад
EPISODE 446: Thunderbirds C64: CODE: Teque Software PUBLISHER: Grandslam ORIGINAL PRICE: £9.99 Tape, £14.99 Disk AMIGA: CODE: Teque Software GRAPHICS: Jason Wilson SOUND: Allister Brimble PUBLISHER: Grandslam ORIGINAL PRICE: £24.95 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 47: YOUKAI CLUB - NES - 1987
Просмотров 5514 часов назад
EPISODE 47: Youkai Club DEVELOPER: Tose company RELEASE DATE: 19th May 1987 (JP) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 445: THUNDER BLADE - C64/AMIGA - 1989
Просмотров 10721 час назад
EPISODE 445: Thunder Blade COPYRIGHT: Sega C64: ALL CODE: Chris Butler SOUND: Mark Tait PUBLISHER: U.S.Gold ORIGINAL PRICE: £9.99 Tape, £14.99 Disk AMIGA: DEVELOPER: Tiertex SOUND: Jason Brooke PUBLISHER: U.S.Gold ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 46: RYGAR/ARGOS NO JUUIJIKEN - NES - 1987
Просмотров 55День назад
EPISODE 46: Rygar/Argos no juujiken DEVELOPER: Tecmo Ltd SOUND: Michiharu Hasuya RELEASE DATES: 17th April 1987 (JP), July 1987 (NA) patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 45: FIST OF THE NORTH STAR/HOKUTO NO KEN 2 - NES - 1987
Просмотров 37День назад
EPISODE 45: Fist of the North Star/Hokuto No Ken 2 CODE: Masahiro Yoshihara & Yasuhide Sakakura SOUND: Tomohisa Mitsuyasu PUBLISHER: Toei Animation (JP), Taxan USA (NA) RELEASE DATES: 17th April 1987 (JP), April 1989 (NA) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 444: TERRY'S BIG ADVENTURE - C64/AMIGA - 1989
Просмотров 70День назад
EPISODE 444: Terry's Big Adventure C64 & AMIGA: CODE: Gary Walton SOUND: Allister Brimble PUBLISHER: Shades ORIGINAL PRICE: £6.99 Tape, £9.99 Disk. AMIGA £14.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 44: 3D WORLDRUNNER - NES - 1987
Просмотров 35День назад
EPISODE 44: 3D Worldrunner CODE: Nasir Gebelli SOUND: Nobuo Uematsu PUBLISHER: D.O.G./Acclaim RELEASE DATES: 12th March 1987 (JP), September 1987 (NA) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 443: TENNIS CUP - AMIGA - 1989
Просмотров 26День назад
EPISODE 443: Tennis Cup CODE: Benoist Aron GRAPHICS: Dominique Sablons SOUND: Michael Winogradoff PUBLISHER: Loriciel ORIGINAL PRICE: £24.99 patreon.com/THERETROARCHIVER
THE NINTENDO ARCHIVE EPISODE 43: MICKEY MOUSECAPADE - NES - 1987
Просмотров 7314 дней назад
EPISODE 43: Mickey Mousecapade/Mickey Mouse: Fushigi no Kuni no Daibōken. DEVELOPER: Hudson Soft SOUND: Takeaki Kunimoto PUBLISHER: Hudson Soft/CapCom RELEASE DATES: 6th March 1987 (JP), October 1988 (NA) patreon.com/THERETROARCHIVER
THE COMMODORE ARCHIVE EPISODE 442: TARGHAN - AMIGA - 1989
Просмотров 3214 дней назад
THE COMMODORE ARCHIVE EPISODE 442: TARGHAN - AMIGA - 1989
THE COMMODORE ARCHIVE EPISODE 441: SWORD OF SODAN - AMIGA - 1989
Просмотров 11214 дней назад
THE COMMODORE ARCHIVE EPISODE 441: SWORD OF SODAN - AMIGA - 1989
THE NINTENDO ARCHIVE EPISODE 42: DRAGON QUEST II - NES - 1987
Просмотров 4014 дней назад
THE NINTENDO ARCHIVE EPISODE 42: DRAGON QUEST II - NES - 1987
THE COMMODORE ARCHIVE EPISODE 440: SWITCHBLADE - AMIGA/C64 - 1989/1991
Просмотров 6114 дней назад
THE COMMODORE ARCHIVE EPISODE 440: SWITCHBLADE - AMIGA/C64 - 1989/1991
THE SEGA LIBRARY EPISODE 15: ALEX KIDD IN MIRACLE WORLD - MASTER SYSTEM - 1986
Просмотров 9214 дней назад
THE SEGA LIBRARY EPISODE 15: ALEX KIDD IN MIRACLE WORLD - MASTER SYSTEM - 1986
THE COMMODORE ARCHIVE EPISODE 439: STUNT CAR RACER and THE NEW TRACKS - C64/AMIGA - 1989/2004 (TNT)
Просмотров 5714 дней назад
THE COMMODORE ARCHIVE EPISODE 439: STUNT CAR RACER and THE NEW TRACKS - C64/AMIGA - 1989/2004 (TNT)
THE COMMODORE ARCHIVE EPISODE 438: STRIDER - C64/AMIGA - 1989
Просмотров 10621 день назад
THE COMMODORE ARCHIVE EPISODE 438: STRIDER - C64/AMIGA - 1989
THE SEGA LIBRARY EPISODE 14: RAMBO FIRST BLOOD PT TWO/ SECRET COMMAND/ ASHURA - MASTER SYSTEM - 1986
Просмотров 5621 день назад
THE SEGA LIBRARY EPISODE 14: RAMBO FIRST BLOOD PT TWO/ SECRET COMMAND/ ASHURA - MASTER SYSTEM - 1986
THE COMMODORE ARCHIVE EPISODE 437: STREET WARRIORS - C64 - 1989
Просмотров 5421 день назад
THE COMMODORE ARCHIVE EPISODE 437: STREET WARRIORS - C64 - 1989
THE COMMODORE ARCHIVE EPISODE 436: STORMLORD - C64/AMIGA - 1989
Просмотров 11121 день назад
THE COMMODORE ARCHIVE EPISODE 436: STORMLORD - C64/AMIGA - 1989
THE SEGA LIBRARY EPISODE 13: THE NINJA - MASTER SYSTEM - 1986
Просмотров 5121 день назад
THE SEGA LIBRARY EPISODE 13: THE NINJA - MASTER SYSTEM - 1986
THE SEGA LIBRARY EPISODE 12: CHOPLIFTER - MASTER SYSTEM - 1986
Просмотров 5921 день назад
THE SEGA LIBRARY EPISODE 12: CHOPLIFTER - MASTER SYSTEM - 1986
THE COMMODORE ARCHIVE EPISODE 435: STEIGAR - C64/AMIGA - 1989
Просмотров 7521 день назад
THE COMMODORE ARCHIVE EPISODE 435: STEIGAR - C64/AMIGA - 1989
THE SEGA LIBRARY EPISODE 11: ACTION FIGHTER - MASTER SYSTEM - 1986
Просмотров 5221 день назад
THE SEGA LIBRARY EPISODE 11: ACTION FIGHTER - MASTER SYSTEM - 1986
THE SEGA LIBRARY EPISODE 10: HOKUTO NO KEN/BLACK BELT - MASTER SYSTEM - 1986
Просмотров 4128 дней назад
THE SEGA LIBRARY EPISODE 10: HOKUTO NO KEN/BLACK BELT - MASTER SYSTEM - 1986
Never seen C64 version before Looks Good and great music , Amiga version the Scrolling destroy the game , Gremlin or Ocean should make them , US Gold sucks.
このゲームを少しやったこと有ります。妖怪のゲームです。😃
だから、全世界で公開されなかったのだと思います。Apologies if the translation is wrong.
They could at least made a perfect Arcade version to the Amiga.
It feels like a rushed product on both machines.
The title , the thumb, the retro, yaup , I'm sold what is this. Click.
Thanks for watching
ship is to big , the game looks ok to play , I have never played it.
Spot on, The hitbox is larger than the sprite and it feels really sluggish to move. Ian Dennys' worst 64 game by a distance.
This is an exact clone of the Tennis game on the NES from 1983. Now with nicer graphics.
Modern Nintendo would have C&D'd this in a heartbeat.
I didnt enjoy it so much to play it on C64 and other versions like this on NES.
The 64 version is even harder than this one as the collision detection is terrible. The spectrum-esque monochrome sprites are also disappointing given the backgrounds are quite nice.
Bad AI voice over.... They're getting better though... Soon you won't tell the difference...
Those of us with, shall I say, broader accents make this a smarter choice although it does kill any particular attempts at humour.
mainly impressed by the parallax
It's a pretty faithful conversion.
looks great on c64; great cab.
You could never tell with Ocean, Some projects got a proper development cycle and some got knocked out in 6 weeks to maximise sales.
Never played this back in the days.... The Amiga version looks really crap in comparison to other shootemups like fex. Battle Squardron that is really at another technical level
Tiertex, purveyors of awful arcade ports must have been unbelievably cheap to hire as they got to butcher so many games.
1st game i rember buying for the Master System
I vaguely remember this being a pack in game when the Master System was released in Europe, it was certainly popular in my shop at the time.
This has mario vibes!
Secret levels and cheats but only 12 levels that get brutally difficult by the fifth. Like Giana Sisters its obvious which games the coders had been playing but whilst Nintendo C&D'd Giana, this had enough differences to not get nerfed.
I had this on the C64! Was a great game, just a bit short to be fair.
Yep, its very much a direct copy of the arcade game only with the difficulty lowered. Very rare for Home Micro Conversions to not be at least as tough as the arcade games.
I spent many happy hours playing this
Me too. I really should have tried the 'All Star' follow up which I totally missed.
Built in to my Master System back in the day! Good times.
ahh, yes I remember this was built into the revised Master System mk2.
There's so much going on in this game. What they achieved with the c64 version is very commendable.
The only real criticisms were the very short levels and the surprisingly low difficulty as its, technically, very proficient. Oh, and the multi-load on Tape was so slow.
1:11 Sly turned black :D
Kathleen Kennedy would approve...
I will never forgive progressives for how they vandalized the English language. Trans used to be a cool word. I used to play with Transformers as a kid. Transphasic torpedoes in Star Trek were the first really effective weapons used against the Borg. God killers, basically. Now, I just think of disgusting things when I hear that word.
Both versions is SHIT !
Nice to see the c64 with better colours
Most of us were playing on crappy 14" CRT TVs back in the day so a proper RGB output via emulation makes a big difference. Same with classic TV.
Great Audio 👍 🎉🎉🎉
Thank you
You're too harsh on software of this era. Everyone was learning for the first time ever. Also I don't think you would be the best to recognize true masterpieces because they would go over your head. Some of the deepest software titles are flight simulator type games. Air Combat Emulator, for example, is a fabulous high action game with tons of depth and replayability even to today. Most people like you would get bored of it. What about Desert Fox? Another classic that I doubt you'll like.
You shouldn't presume anything. Steigar is a bog standard scrolling shooter with no 'simulator' affectations whatsoever. Remember, we're in 1989 here, we are nowhere near the start of the Home Micro boom and I can name 50 games on every platform that are considerably better than this abomination. You certainly cannot compare this to games like Desert Fox or proper Sims like Gunship or Project Stealth Fighter which were released years before this. This is a BAD GAME on the 64 and even worse on the Amiga. I'll even point you in the direction of a better game on both systems with the same setting - Dyter-7.
The C64 version looks incredible!! 😲😲
The only real problem is you'll see all the game has to offer in a very few hours as each of the nine levels are very small. That increases a lot if you are playing the tape version which has a horrific multi-load. The first two levels, in particular, are excellent with a lovely background when you parachute down and a very nice Abe Lincoln.
How does the TransBot identify itself?
Non AC/DC at a guess
8-bit disk compatible?
Nice Video ! Sub & Like ! And Love Retro Darius Games !
A very unique series of shooters with easily some of the best Boss design of all time. Like many series the conversions are great on some formats and a bit crap on others. The three screen Arcade cabinet was really cool if yo could find one to play.
Thanks for the video. The Amiga version was very badly done. There's no excuse for that poor frame rate and jerky scrolling. At least the C64 version moves smoothly.
Really looks the part in screenshots, not so much once it moves. I enjoyed both but i agree the 64 version plays a bit better, but the Tape version had a really bad multi-load. One of the advantages of Emulation is cutting out that frustration, especially the easyflash release.
@@steveleadbeater8662 True, the Amiga version does look fine in screenshots. Unfortunately, it is a classic case of a game made by a team that was given far too little time to complete the job, and so wrote a version that would work on both the Atari ST and Amiga, not using the Amiga's hardware scrolling, sprites or blitter chip for animation. Compare how this game moves to similar games written specifically for the Amiga: Robocop 2, Assassin or The Untouchables, to name just a few.
The Commodre 64 was my jam throughout the '80s and early '90s. I never saw this game, but it looks cool. _Jumpman_ was my game, and my whole family would have tournament sessions for hours. They finally released it on Steam just recently and I got it, but now I need to find myself an old Atari style USB joystick because playing it with a modern game controller just doesn't feel right.
I agree, modern D-Pad controllers really don't cut it but good joysticks are rather scarce. 8-bitdo's arcade stick is a bit expensive but very well made.
I loved that game back in the day. For more money ($10K I think) type FUND in all caps, have to use SHIFT not CAPS LOCK, but if you are going to do it more than three times (I think) you should do it before you build anything as it causes earthquakes. I did it to the max value allowed (forget what that is, $4M maybe?) and saved the unstarted game. Quite the blast from the past!
You are indeed correct, you can just press F1 on the C64 version to reset your cash. You can also fiddle the tax by setting it to 0% then hiking it up to 20% for December then reset it back to 0%. But we are noble retro gamers and would never stoop to such means.....😁😜😜
I don't get the intro statement. Silkworm was an Amiga staple since it was such shovelware everyone that owned an Amiga played it atleast once. Everyone i knew owned Silkworm, North and South, Battletanks simulator and Leasure suit Larry.
If by the intro you mean the 'Obscure Arcade Cabinet' part, I never saw this in the arcades back in the day. Most people didn't even know this was an arcade conversion.
My friend and I played the Amiga version of this game so much that we ended up being able to complete it without either one of us losing a life.
Practise makes perfect indeed!
C64 1985...Had Many Games...Great Memories.
Thanks
Good game , I really enjoy to play it.
I think a lot of the European games got limited releases in the UK. I never remember seeing this in any stores at the time.
Pure notalgia ❤
Back when companies still took risks with their releases.
Caost to Caost
👍👍
Thanks
I played C64 version first.
Might be some subconscious bias on my part as I too played the 64 version first and didn't play the Amiga version until it came out on a budget label. If only all arcade conversions had this amount of care and attention.
We need to get this channel more subbies
Glad you are enjoying it. Thank You.
I had this for pc
Just as bad as all the others?
@@steveleadbeater8662 It was really slow but at the time there were not many/any good marvel superhero games on the PC. It was really difficult- you could not simply low kick and make it through the game. You needed to use different moves with different enemies. I remember the one time I beat it. George Bush says congrats to spider man and Captain America.
Why would they not programme a crosshair on the C64. Operation Wolf had one and was a great conversion!
It's actually on all versions, you have to blast a crate that gives you a laser sight and if you miss it you may as well start again. I agree that Op Wolf is the superior conversion on the 64, by a wide margin as well. By the third level you can see the 64 version is a mess of glitches and looks unfinished.
Perfect Arcade for the Amiga.
It's certainly easier to play with a mouse than with a joystick, especially at the beginning of each level when you haven't got a crosshair.
Never seen this game before , Will PLAY the Amiga version , Thanx for The video.
Same here, I think the Magic Bytes games got pretty limited releases outside of Germany. Their games command some eye watering prices on Ebay.
The game is not so hard what they playing here , Learn to play it and you dance with the game.
It's a game you very much have to learn, the enemies not triggering until you scroll past a specific point is annoying as is the super tight timer which forces you to take risks that seldom come off. It requires a lot of patience and many a game over screen to get too far and the invisible bonus room feature is just daft. The big plus is that the design failings here informed Turricans development.
mythical pull
surely more a legendary push.
I came across this game recently and it's incredibly odd that this came out on the C64 at all since it didn't even get a western release on the NES. It definitely doesn't feel like your typical C64 game from the time even down to the presentation and menu system. It seems to have went under the radar even when it was released too as from all the information I looked up there wasn't a single magazine review. It's definitely looks better played on a crt though but only just. Still I would say it's something of a hidden gem and definitely proof that if it was more popular outside of Europe there probably would have been way more ports of NES games on it.
Yep, not a game I'd ever heard of on any system. Looked more than a bit rubbish but was a pleasant surprise and certainly should have gotten far more exposure than it did. As far as I can see it only got a US release on the 64 and in Japan on the NES. Vic Tokai obviously had little faith in the game which is a real shame.
Never played it on C64 had problem to load it from Tape. Amiga version is ok but very crap graphics.
It's perfectly adequate. Given how often the conversions were rushed hatchet jobs its complete averageness was almost a positive. The most important peripheral you had if you were using the datassette was a jewellers screwdriver. Spent so much time fiddling with the alignment heads when something wouldn't load.
@@steveleadbeater8662 over 100 tapes was working but not that , already know about that.
Cool graphics , very bad game.
Feels like it needed another month in QA. The version called Scorpion has a different first level that is incredibly dodgy as you jump from ship to ship in a harbour but some bits you can walk on and some you can't. Add an off screen Cannon that sends projectiles at speed and you have an incredibly frustrating game. Fly Fighter is the better version for not having that level at the start.
Nice Video ! Sub & Big Like ! And Love Retro Race Games !
nice
Thanks
'PromoSM' 👏