Yusha Taram
Yusha Taram
  • Видео 56
  • Просмотров 127 847
Adobe Substance Painter 3D BASIC FACE SKIN Texturing
Adobe Substance Painter 3D BASIC FACE SKIN Texturing
Music in this video
Niya - A Finale (Vlog No Copyright Music)
ruclips.net/video/1sXdoIECpuk/видео.html
Просмотров: 271

Видео

Adding Crease to clothing in adobe substance painter
Просмотров 8872 года назад
Adding Crease to clothing in adobe substance painter in 3d #3dart #maya #texturing #art
How to model a pokeball in Autodesk MAYA 2022 in URDU/HINDI
Просмотров 402 года назад
Making pokeball in maya in pokemon cartoon #art #3danimation #blender #maya Song: Niya - A Finale (Vlog No Copyright Music) Music provided by Vlog No Copyright Music. Video Link: ruclips.net/video/1sXdoIECpuk/видео.html
MODELING A 3D TENNIS RACKET IN MAYA 2022
Просмотров 6762 года назад
MAYA MODELING #3d #maya #tennis how to make tennis racket. Song: Arensky & Luminoiz - The Same (feat. Anna-Sophia Henry) Music promoted by Vlog No Copyright Music. Video Link: ruclips.net/video/u8b_OfGSgIs/видео.html
Autodesk MAYA Poly Modeling Menu (tab) whole walk through for beginners in urdu
Просмотров 3462 года назад
Autodesk MAYA Poly Modeling Menu (tab) whole walk through for beginners in urdu
BEAUTIFY YOUR PHOTOS IN PHOTOSHOP
Просмотров 312 года назад
BEAUTIFY YOUR PHOTOS IN PHOTOSHOP
Make Generator in MAYA 2022 basic tutorial
Просмотров 1233 года назад
Make Generator in MAYA 2022 basic tutorial #maya #3dart
Bridge in Maya URDU/HINDI
Просмотров 203 года назад
Bridge in Maya URDU/HINDI
ZBRUSH BASICS IN URDU AND HINDI
Просмотров 683 года назад
ZBRUSH BASICS IN URDU AND HINDI #ZBRUSH #3DART #ART
Modeling Batarang in 3D maya with Curves Maya 2021
Просмотров 353 года назад
Modeling Batarang in 3D maya with Curves Maya 2021
Easy Rendering in ZBRUSH 2021
Просмотров 1983 года назад
rendering in zbrush using render set #3dart #zbrush #rendering
Rendering PNG image In Arnold MAYA 2020
Просмотров 28 тыс.3 года назад
Rendering PNG image In Arnold MAYA 2020 in alpha channel
Make your SVG renderable in MAYA 2020 in ARNOLD
Просмотров 7513 года назад
Make your SVG renderable in MAYA 2020 in ARNOLD
Substance painter for beginners part 2 (Urdu and Hindi)
Просмотров 1453 года назад
Substance painter for beginners part 2 (Urdu and Hindi)
LOW POLY BUILDING MODELING FROM A PHOTO FOR GAMES IN MAYA
Просмотров 1693 года назад
LOW POLY BUILDING MODELING FROM A PHOTO FOR GAMES IN MAYA
WRG Animation
Просмотров 413 года назад
WRG Animation
Texturing Diriliş: Ertuğrul Turgut Alp Axe in substance painter
Просмотров 533 года назад
Texturing Diriliş: Ertuğrul Turgut Alp Axe in substance painter
Model a Weight Plate in Maya |MAYA for Beginners |
Просмотров 1464 года назад
Model a Weight Plate in Maya |MAYA for Beginners |
200 cubes Maya Mash Destruction
Просмотров 2524 года назад
200 cubes Maya Mash Destruction
Maya" Rigging Mouth 2d shapes 🤔
Просмотров 8644 года назад
Maya" Rigging Mouth 2d shapes 🤔
|Maya| Basics of Skin Weight Paints and Rigging in Urdu/Hindi
Просмотров 2224 года назад
|Maya| Basics of Skin Weight Paints and Rigging in Urdu/Hindi
Substance painter for beginners part 1 (Urdu and Hindi)
Просмотров 5614 года назад
Substance painter for beginners part 1 (Urdu and Hindi)
EMINEM music to be quarantined by Angry Animation Music Video virus Diss
Просмотров 1444 года назад
EMINEM music to be quarantined by Angry Animation Music Video virus Diss
Using Maya's Twist Deformer: Make Bow Tie in Maya 2020
Просмотров 3,7 тыс.4 года назад
Using Maya's Twist Deformer: Make Bow Tie in Maya 2020
Beveling in MAYA: Make gold bricks In Maya 2020
Просмотров 1054 года назад
Beveling in MAYA: Make gold bricks In Maya 2020
Rigging Arms in Maya Hindi Urdu
Просмотров 544 года назад
Rigging Arms in Maya Hindi Urdu
Rigging in Maya for Beginners
Просмотров 724 года назад
Rigging in Maya for Beginners
Make Normal Map in photoshop
Просмотров 5344 года назад
Make Normal Map in photoshop
Animals At my House Roof
Просмотров 454 года назад
Animals At my House Roof
Message for Eid
Просмотров 424 года назад
Message for Eid

Комментарии

  • @erttttt21
    @erttttt21 8 дней назад

    when i open UV i dont see texture i aplied on a model

  • @mustafabeyaltay
    @mustafabeyaltay Месяц назад

    Thank you!

  • @MSalmanAlvi
    @MSalmanAlvi Месяц назад

    This is no arnold render ?

  • @naranciaM
    @naranciaM 2 месяца назад

    Thanks

  • @treegobbin
    @treegobbin 2 месяца назад

    this was an absolute lifesaver man, thanks

  • @dev9215
    @dev9215 3 месяца назад

    Thx a lot!

  • @lidijanikolic7244
    @lidijanikolic7244 3 месяца назад

    Thanks bro a lot. Nice video!

  • @gameplayontamil2879
    @gameplayontamil2879 3 месяца назад

    thank you.

  • @강지희-h5f
    @강지희-h5f 4 месяца назад

    Do you know why only one render image save extension appears? I want to save it as png, but I can't save it.

    • @bhavinb.artstation
      @bhavinb.artstation 3 месяца назад

      Yes, the reason is, he chose that render view from the toolbar that is beside the hypershade icon. And the second one is if you want to save the image in other formats in Arnold follow this steps......... When render is finished 1- save image 2 - before clickin on save, type whatever name you want to give on your image for example if your image name is 'Head ' So beneath that you will see it's written "save as : png,exr,tiff,tga etc So simply type the extension you want...... You will get something like this... Head.png or Head.exr or Head.tiff 2- then simply save it. You will find your image saved in the desired format. This is actually not a bug but a weird feature for Arnold users 😅

  • @강지희-h5f
    @강지희-h5f 4 месяца назад

    Do you know why only one render image save extension appears? I want to save it as png, but I can't save it.

    • @bhavinb.artstation
      @bhavinb.artstation 3 месяца назад

      Yes, the reason is, he chose that render view from the toolbar that is beside the hypershade icon. And the second one is if you want to save the image in other formats in Arnold follow this steps......... When render is finished 1- save image 2 - before clickin on save, type whatever name you want to give on your image for example if your image name is 'Head ' So beneath that you will see it's written "save as : png,exr,tiff,tga etc So simply type the extension you want...... You will get something like this... Head.png or Head.exr or Head.tiff 2- then simply save it. You will find your image saved in the desired format. This is actually not a bug but a weird feature for Arnold users 😅

  • @SONlCSPEEDRIDER
    @SONlCSPEEDRIDER 4 месяца назад

    Thanks

  • @milagroswarnholtz2137
    @milagroswarnholtz2137 5 месяцев назад

    Very useful!

  • @miounonofficiel9531
    @miounonofficiel9531 6 месяцев назад

    I don't see where is the propriety files

  • @avaes964
    @avaes964 8 месяцев назад

    tnX

  • @NicoleC-wt8pe
    @NicoleC-wt8pe 9 месяцев назад

    amazing

  • @oozdm
    @oozdm 10 месяцев назад

    I cant bro ,i get this message : // Error: line 1: Last argument must be a group.

  • @Veritse87
    @Veritse87 11 месяцев назад

    I love when he says; bam! jajaj thanks for the video even if it has like 5 years, keeps helping

  • @hungpham7796
    @hungpham7796 Год назад

    You save my life :)) thank you sir

  • @savoytruffle6909
    @savoytruffle6909 Год назад

    teamo

  • @antoniola4815
    @antoniola4815 Год назад

    thats very interesting

  • @thecrakiller3659
    @thecrakiller3659 Год назад

    te amoooo

  • @AyushBakshi
    @AyushBakshi Год назад

    not working with render image sequence

    • @ceciliaquiroz9934
      @ceciliaquiroz9934 6 месяцев назад

      It works when in render settings u use the format TIFF and in View use RAW instead of Output view transform

  • @JonM-hg9tz
    @JonM-hg9tz Год назад

    Every other video on this was like 25 minutes long. I just wanted to find out how to import, Thanks so much, take care.

  • @ordo1010
    @ordo1010 Год назад

    Love you, been looking for that !!

  • @Hajile_Ibushi
    @Hajile_Ibushi Год назад

    Do i really have to load these up one by one or is there a way to load all of them at once? I often have single model with lots of PBR materials on it. Normally, i export with fbx when moving models between blender, 3ds and c4d, seems like an unnecessary hassle if i have to import the individual images for each material one by one on a complex object.

  • @acetpro3338
    @acetpro3338 Год назад

    Thanks mate, I was worried about having to redo all of my textures.

  • @KingBaltazaur
    @KingBaltazaur Год назад

    Thank you!

  • @wmka
    @wmka Год назад

    Yea, thanks man for the clone + passthrough tutorial

  • @Muhamad-ie8pi
    @Muhamad-ie8pi Год назад

    good anatomy bro!!

  • @scarlettpham1343
    @scarlettpham1343 Год назад

    why is my render view different with yours?

  • @xesard1527
    @xesard1527 Год назад

    Man ive been stuck for an hour and it was this simple... What can i say but thank you SO MUCh!

  • @TheUnseenSoldier
    @TheUnseenSoldier Год назад

    "...and now I'm gonna stop my ice-cream recorder-" It goes to show that you don't need a fancy microphone to give a good tutorial. Short, sweet, and to the point. Finished off with a laugh at the end. Grade A content👍

  • @Bloodyaxel
    @Bloodyaxel Год назад

    Tu

  • @Drawist_3D
    @Drawist_3D Год назад

    hey, please delete this video. that is wrong information. if you guys make rigging this way, that is very easy way to fail your rigging

  • @ady7d77
    @ady7d77 2 года назад

    i spent 4 hours and you did it in seconds

  • @Iad83
    @Iad83 2 года назад

    Thanks man, sweet and to the point 👍

  • @AdamFanning-lu5ks
    @AdamFanning-lu5ks 2 года назад

    Thanks a million!

  • @alanisnegronponce4001
    @alanisnegronponce4001 2 года назад

    Hi! Everything was going well until the last step on save as type option it doesn’t show me any of the File formats to choose :(. Is that a plug in that I have to enable?

    • @bhavinb.artstation
      @bhavinb.artstation 3 месяца назад

      Yes, the reason is, he chose that render view from the toolbar that is beside the hypershade icon. And the second one is if you want to save the image in other formats in Arnold follow this steps......... When render is finished 1- save image 2 - before clickin on save, type whatever name you want to give on your image for example if your image name is 'Head ' So beneath that you will see it's written "save as : png,exr,tiff,tga etc So simply type the extension you want...... You will get something like this... Head.png or Head.exr or Head.tiff 2- then simply save it. You will find your image saved in the desired format. This is actually not a bug but a weird feature for Arnold users 😅

    • @HieuNguyen-db2iq
      @HieuNguyen-db2iq 2 месяца назад

      @@bhavinb.artstation that helps alot, thank man

    • @fractalelement857
      @fractalelement857 Месяц назад

      @@bhavinb.artstation lol dude, this is crazy....it works....hours of googling ....thanks

  • @sonthayachowpa7283
    @sonthayachowpa7283 2 года назад

    This is really useful!! Thanks!!

  • @qiuvincent3267
    @qiuvincent3267 2 года назад

    my render view is now render and there is an ERROR.....

  • @codexagaming6907
    @codexagaming6907 2 года назад

    omg....you are a true youtuber..thank you

  • @Iammzephyr
    @Iammzephyr 2 года назад

    Zabardast!!

  • @Hanangspoil
    @Hanangspoil 2 года назад

    Thank you very much 😃😃

  • @methlokaijufan9729
    @methlokaijufan9729 2 года назад

    So how exactly do I curve the text?

  • @krud2837
    @krud2837 2 года назад

    where do i find properties and texture set list?

  • @Mtmelco
    @Mtmelco 2 года назад

    Quick and to the point! Thank you!

  • @madwavie
    @madwavie 2 года назад

    Hey do you create custom ?

  • @petitemasque5784
    @petitemasque5784 2 года назад

    Can you clone between two different UV maps? I want to paint a Daz 3d character and I have many UV maps sharing the same mesh. I need to fix the seam between the head and the body.

    • @Yushataram
      @Yushataram 2 года назад

      I dont think you can you can combine texture in one set if you can then try