- Видео 56
- Просмотров 259 664
Jake Makes Games
Добавлен 23 фев 2019
Hey, I'm Jake, an Indie Game Dev from Melbourne Australia.
On the channel I'll be posting game development related content, including Dev Logs, Tutorials and Game Dev Challenges.
Twitter: jakemakesgames
Itch.io: jakemakes-games.itch.io/
Website: jakemakesgames.wixsite.com/home
On the channel I'll be posting game development related content, including Dev Logs, Tutorials and Game Dev Challenges.
Twitter: jakemakesgames
Itch.io: jakemakes-games.itch.io/
Website: jakemakesgames.wixsite.com/home
Can I make a RAGE GAME in 2 MONTHS? Devlog 01
Hey Everyone, I'm Jake and this is the first devlog where I'm trying to make a Rage Game in just 2 Months!
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Follow me on TWITTER: jakemakesgames
[no copyright is intended by using this music, all rights go to their respective creators]
[Music in this video: ruclips.net/video/Zp6Ui-EASoY/видео.html]
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Follow me on TWITTER: jakemakesgames
[no copyright is intended by using this music, all rights go to their respective creators]
[Music in this video: ruclips.net/video/Zp6Ui-EASoY/видео.html]
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Просмотров: 616
Видео
Jake Make Game - Ep 03 - Back to the Drawing Board
Просмотров 1454 месяца назад
Hey Everyone, I'm Jake and this is episode 03 of my new devlog series where I'm creating an extraction shooter x roguelike hybrid game in Unity! In this episode, I deleted my ENTIRE GAME... sorta Follow me on TWITTER: jakemakesgames [no copyright is intended by using this music, all rights go to their respective creators] [Music in this video: ruclips.net/video/L_T0zQbfeWA/видео.htm...
2D Camera Follow using Cinemachine! Unity Tutorial
Просмотров 1,2 тыс.4 месяца назад
In this quick video I'll show you how to get the camera following your player using Cinemachine! If there are any tutorials you'd like to see, feel free to leave a comment below! Follow me on TWITTER: jakemakesgames Simplified Platformer Pack by Kenney: www.kenney.nl/assets/simplified-platformer-pack The music found in this video: ruclips.net/video/RZjRIiA-0jY/видео.html (no copyrig...
Jake Makes Game - Ep 02 - Inventory System
Просмотров 2904 месяца назад
Hey Everyone, I'm Jake and this is episode 02 of my new devlog series where I'm creating an extraction shooter x roguelike hybrid game in Unity! In this episode, I create an Inventory System like that found in Escape From Tarkov, as well as other survival games Follow me on TWITTER: jakemakesgames [no copyright is intended by using this music, all rights go to their respective creat...
Jake Makes Game - Ep 01 - Node Based Level Editor
Просмотров 1835 месяцев назад
Hey Everyone, I'm Jake and this is episode 01 of my new devlog series where I'm creating an extraction shooter x roguelike hybrid game in Unity! In this episode, I create a node-graph based level editor for procedurally generating levels! Follow me on TWITTER: jakemakesgames [no copyright is intended by using this music, all rights go to their respective creators] [Music in this vid...
GUTBUG - Game Jam Trailer
Просмотров 2037 месяцев назад
GUTBUG is an action platformer were you play as a pill inside of a stomach fighting off a GUTBUG! PLAY GUTBUG HERE: jakemakes-games.itch.io/gutbug GUTBUG was created as an entry for the Pirate Software 14 Game Jam, so expect it to be a bit rough around the edges. This is only a prototype, but with enough interest I would love to continue it's development. Follow me on TWITTER: jakem...
Adding META PROGRESSION to my Survivors-like game! [Don't Stop, You'll Die - Devlog 5]
Просмотров 33910 месяцев назад
I've spent the last week or so implementing a META PROGRESSION system into my game! If you wanna check out DON'T STOP, YOU'LL DIE! you can find it here: store.steampowered.com/app/2090500/DONT_STOP_YOULL_DIE/ Follow me on TWITTER: jakemakesgames (no copyright is intended by using this music, all rights go to their respective creators).
I'm Stuck In DEVELOPMENT HELL! [Don't Stop, You'll Die - Devlog 4]
Просмотров 18811 месяцев назад
I've been stuck in a vicious cyle of Development Hell with my game! If you wanna check out DON'T STOP, YOU'LL DIE! you can find it here: store.steampowered.com/app/2090500/DONT_STOP_YOULL_DIE/ Follow me on TWITTER: jakemakesgames (no copyright is intended by using this music, all rights go to their respective creators).
Trying To Make My Game Less BORING! [Don't Stop, You'll Die - Devlog 3]
Просмотров 40911 месяцев назад
I'll be honest, my first steam game isn't fun after the first few runs, so I've been trying to spice it up a little bit with some procedural level generation! If you wanna check out DON'T STOP, YOU'LL DIE! you can find it here: store.steampowered.com/app/2090500/DONT_STOP_YOULL_DIE/ Follow me on TWITTER: jakemakesgames (no copyright is intended by using this music, all rights go to ...
Adding New Enemies To My Game! [Don't Stop, You'll Die - Devlog 2]
Просмотров 34111 месяцев назад
I've spent some time adding some new enemy types to my top down areana shooter! If you wanna check out DON'T STOP, YOU'LL DIE! you can find it here: store.steampowered.com/app/2090500/DONT_STOP_YOULL_DIE/ Wave Spawner Tutorial: ruclips.net/video/68UYBPkM_E0/видео.html Follow me on TWITTER: jakemakesgames (no copyright is intended by using this music, all rights go to their respectiv...
I Spent 100 HOURS Porting My Steam Game To A NEW ENGINE!
Просмотров 1,3 тыс.11 месяцев назад
I've spent 100 hours porting my steam game "DON'T STOP, YOU'LL DIE!" from the Unity Engine, to a new engine! If you wanna check out DON'T STOP, YOU'LL DIE! you can find it here: store.steampowered.com/app/2090500/DONT_STOP_YOULL_DIE/ Goodbye Unity video: ruclips.net/video/CurysZkg9n8/видео.html Follow me on TWITTER: jakemakesgames (no copyright is intended by using this music, all r...
Goodbye Unity Engine
Просмотров 2,5 тыс.11 месяцев назад
Unity has announced a garbage change to the engine's payment strategy, so imma head out...
Adding a Branching Dialogue System to my Metroidvania! Making a Metroidvania Devlog 3
Просмотров 260Год назад
In this devlog I added a Dialogue System into my Metroidvania game! DIALOGUE SYSTEM FOR UNITY: assetstore.unity.com/packages/tools/behavior-ai/dialogue-system-for-unity-11672 DIALOGUE SYSTEM TUTORIAL PLAYLIST: ruclips.net/p/PLwJBdHXwa-RoOVOj_BjpdmFbXGV245VQb FOLLOW ME ON TWITTER: jakemakesgames JOIN THE DISCORD: discord.gg/5UC9V6d56A CHECK OUT THE SMVM JAM: itch.io/jam/metroidvania-...
Adding Weapons and Art to my game! Making a Metroidvania Devlog 2
Просмотров 221Год назад
Adding Weapons and Art to my game! Making a Metroidvania Devlog 2
I started making a Metroidvania game... AGAIN! Making a Metroidvania Devlog 1
Просмотров 712Год назад
I started making a Metroidvania game... AGAIN! Making a Metroidvania Devlog 1
Starting a new project! Making a Metroidvania Devlog 0
Просмотров 941Год назад
Starting a new project! Making a Metroidvania Devlog 0
MAKING A METROIDVANIA - Devlog Series Trailer
Просмотров 390Год назад
MAKING A METROIDVANIA - Devlog Series Trailer
DON'T STOP, YOU'LL DIE! Launch Trailer!
Просмотров 3192 года назад
DON'T STOP, YOU'LL DIE! Launch Trailer!
Simple Enemy Follow AI in ONE MINUTE in Unity!
Просмотров 11 тыс.2 года назад
Simple Enemy Follow AI in ONE MINUTE in Unity!
Adding LEADERBOARDS to my MULTIPLAYER FPS GAME! Devlog #3
Просмотров 5112 года назад
Adding LEADERBOARDS to my MULTIPLAYER FPS GAME! Devlog #3
HOW TO MAKE A SIMPLE HEALTH BAR IN UNITY! Unity 2D Tutorial
Просмотров 63 тыс.2 года назад
HOW TO MAKE A SIMPLE HEALTH BAR IN UNITY! Unity 2D Tutorial
ADDING A HEALTH SYSTEM AND ANIMATIONS TO MY GAME! Devlog #2
Просмотров 5692 года назад
ADDING A HEALTH SYSTEM AND ANIMATIONS TO MY GAME! Devlog #2
MAKING A MULTIPLAYER FPS IN UNITY! Devlog #1
Просмотров 3 тыс.2 года назад
MAKING A MULTIPLAYER FPS IN UNITY! Devlog #1
Starting a New Project! SHMUP 2142 - Devlog #0
Просмотров 1882 года назад
Starting a New Project! SHMUP 2142 - Devlog #0
PLATFORMER MOVEMENT in UNDER 1 MINUTE! Unity 2D Tutorial
Просмотров 3,9 тыс.2 года назад
PLATFORMER MOVEMENT in UNDER 1 MINUTE! Unity 2D Tutorial
COIN COUNTER in UNDER 1 MINUTE! Unity 2D Tutorial
Просмотров 37 тыс.2 года назад
COIN COUNTER in UNDER 1 MINUTE! Unity 2D Tutorial
MAKING A PORTAL GUN in UNDER 1 MINUTE! Unity 2D Tutorial
Просмотров 4,3 тыс.2 года назад
MAKING A PORTAL GUN in UNDER 1 MINUTE! Unity 2D Tutorial
TELEPORTATION in UNDER 1 MINUTE! Unity 2D Tutorial
Просмотров 12 тыс.2 года назад
TELEPORTATION in UNDER 1 MINUTE! Unity 2D Tutorial
this is the simplest way ive seen so far, nice
Thank you!
Hey, my text isnt appearing, any way to solve this?
Ensure the canvas scale mode is “scale with screen size”
@@JakeMakesGames just did that and still not working :/
Set the reference resolution on the canvas scaler component to the x & y resolution of your game, eg. x 1920 y 1080 ?
not picking up the coins for me, copied code exactly and getting no erroes
Make sure the player and coin have the correct tags and colliders are set up correctly
@@JakeMakesGames had the tags wrong, thanks man!
@cvnobb no worries! Happy I could help!
How do i connect my health bar to my player?
I managed to do that, but my health bar goes behind my platforms, so how do I work it out?
That’s odd, if it’s a standard UI canvas it should be displaying above everything. How is your canvas set up, screen or world space?
@@JakeMakesGames It is in world space so that i can link it to my player
You’d have to look into the sorting layers
It doesnt work for me in fact he gives a CS0844 error where it says that moveInput is not working. Can you help me?
There may be a syntax error related to your move input, double check your code with that section in the tutorial
Bro went at super sonic speeds💀
That’s the point of 1 minute tutorials I guess. Quick and straight to the point
@@JakeMakesGames I like it. I can tell you know your stuff
Thank you I really appreciate that!
I did everything exactly as in the vid but nothing works, I cant see the coin counter and the coin doesn't pick up.
Are you getting any errors?
It doesn't seem to work for me. I followed your directions exactly (aside from variable names) and am using the 2021 version of unity.
Are you getting any errors in the console?
@@JakeMakesGames no, the buttons just don't do anything
Interesting, double check that you’ve set the speed correctly in the inspector, and there are no typos.
Thankyouthankyouthankyouthankyouthankyou
You’re welcome!
fly
Huh?
I dont see cinemachine in my package manager, im using unity 6
It should be under the “unity registry” section. Although I’m not sure if the package manager has changed in Unity 6
@@JakeMakesGames I don't think it works, that's for the help!
same i dont think it works for unity 6
I haven’t used Unity 6 but I’ll have a look into it!
@@JakeMakesGames i dont know what happened but it randomly showed up for me
dont see image type
you need to ensure your UI image has a sprite in order to see that option
@@JakeMakesGames Thanks, now i see it
@@Iiiiii9998 no worries!
Short.. Old.. BUT very very useful video! Thank you for it! <3 (subscribed)
You’re welcome! Glad you enjoyed!
when I set it to game view the ui doesn't show up, however it does if I set the render mode to world space
Made sure on the “canvas scaler” component “ui scale mode” is set to “scale with screen size”, that may help your issue!
@@JakeMakesGames thanks you! I realized now that the canvas scales to the screen already and doesn't need to be within the camera. I thought I had to keep the images within the camera to see it in game 😓
@@RootsOf7 thats odd.. if you create them as UI images as a child of the canvas, it should be fine
Finishing games is definitely the hardest part of making them lol
100%! It’s a skill I lack and am trying to get better at!
nice vid
Thanks!
why does this comment ask for google to translate it? lol
This should be a fun project. Different enough from stuff you've made before so it probably feels fresh. But it seems reasonable in scope, I think this will be good one.
It’s definitely super fresh to work on something completely different! Have done a few things in the project so far I’ve never done before so it’s been good for my brain!
Woooo, perfect. 👍
Glad you enjoyed!
Thanks for this tutorial! It's very useful. But I have one problem. When I'm dashing I am becoming slower than I was before(than actual speed). I've tried to fix it somehow, but I can't do this. Can you help me? public float speed; public bool hasDashRune; public Rigidbody2D rb2d; public GameObject Ghostoo; public Vector3 direction; private float activeMoveSpeed; public float dashSpeed; public float dashLength = .5f, dashCooldown = 1f; private float dashCounter; private float dashCoolCounter; SpriteRenderer spriteRenderer; //[SerializeField] private TrailRenderer tr; //void ChangePosition() //{ //Ghostoo.transform.position = direction; //} void Start() { activeMoveSpeed = speed; spriteRenderer = GetComponent<SpriteRenderer>(); Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; } void Update() { rb2d.velocity = direction * activeMoveSpeed; direction = Vector3.zero; if(Input.GetKey(KeyCode.W)|| Input.GetKey(KeyCode.UpArrow)){ direction += new Vector3(0, 1, 0); } if(Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.DownArrow)){ direction += new Vector3(0, -1, 0); } if(Input.GetKey(KeyCode.D)|| Input.GetKey(KeyCode.RightArrow)){ direction += new Vector3(1, 0, 0); spriteRenderer.flipX = false; } if(Input.GetKey(KeyCode.A)|| Input.GetKey(KeyCode.LeftArrow)){ direction += new Vector3(-1, 0, 0); spriteRenderer.flipX = true; } if(Input.GetKeyDown(KeyCode.RightShift)) { if(dashCoolCounter <= 0 && dashCounter <= 0) { activeMoveSpeed = dashSpeed; dashCounter = dashLength; } } if(dashCounter > 0) { dashCounter -= Time.deltaTime; if(dashCounter <= 0) { activeMoveSpeed = speed; dashCoolCounter = dashCooldown; } } if(dashCoolCounter > 0) { dashCoolCounter -= Time.deltaTime; } Ghostoo.transform.position = Vector3.Lerp(Ghostoo.transform.position, Ghostoo.transform.position + direction, Time.deltaTime * speed); Ghostoo.transform.rotation = Ghostoo.transform.rotation; }
mmm, interesting. Your code looks fine at a glance. Ensure you’re setting the correct speed in code and setting the speed in the inspector as well
my unity keeps crasing
Not sure if it’s due to compiler errors or your machine? Are you getting any errors?
satana
whaaat? hahah
Did u use 2d core universal or 2d built in render pipeline?
I can’t remember which I used, but with this still work for both
Hey your artstyle is really good, what tools do you use?
Thanks! The art in this video was not mine and is placeholder, but for all of my hand drawn stuff, and cartoon thumbnails etc I use procreate on my iPad
Great tutorial but im getting an error that says one of the floats is an " invalid token"
Check to make sure there is a semicolon at the end of the line, that’s the only thing I can think of it being
sorry I know Im writing it pretty late but still did anyone have same problem as me where character also slowly moves down
If you’re having this issue, check the characters rigidbody component and make sure the “gravity scale” is set to 0
@@JakeMakesGames thanks it finaly works
@user-qz1iy3ue9g no worries! Glad I could help
do you connect script that destroys coins to player or to coin ?
It’s in the coin script, which is attached to the coin
Great video, thanks for help!
No worries! Glad it helped!
easy and short thank you
you’re welcome! Glad it helped
thanks
You’re welcome!
maybe next time show what happens in the hierarchy. idk what's going on.
thanks for the feedback
Amazing tutorial saved me hours of video watching!!!!
Thanks for the kind words! I’m glad it helped!
Music loud
Sorry about that, I’ve fixed this issue in later tutorials
Tried to support you on patreon but it says your account isnt set up for that
I appreciate that, unfortunately when I had my patreon set up I didn’t really have the time to put into it so I shut it down, hopefully I’ll be able to work towards trying again soon!
I appreciate that, unfortunately when I had my patreon set up I didn’t really have the time to put into it so I shut it down, hopefully I’ll be able to work towards trying again soon!
@@JakeMakesGames Hey quick Question: How would I modify this script to make the enemy rotate to face me as he chases. Right now he just chases but wont face me. using System.Collections; using System.Collections.Generic; using UnityEngine; public class Enemyfollow : MonoBehaviour { public float speed = 1.0f; public Transform target; // Update is called once per frame void Update() { transform.position = Vector3.MoveTowards(transform.position, target.position, speed * Time.deltaTime); } }
Hey man its me epicgamer but sadly that account doesnt work anymore.
Thank you
You’re welcome! Glad it could help
i need help with my game do u mind helpingme ?
i have no problem with mentoring/ guiding you, depending on the scope of your game. send me a message on discord or twitter @JakeMakesGames and we'll have a chat
can u say how to make a weapon system also
its definitely doable, although i dont have the time to make tutorials longer than my usual 1-minute long ones at the moment as im working on my own game while working a full time job.
@@JakeMakesGames ok
Insane bro ur the best
thanks, i appreciate it!
How do I choose the controls? It looks right, but how do I make it so that it goes up when I press W etc...
You should be able to use W to move as that what the built in axis is mapped to. If you mean changing what controls you’re using, you can either change the input axis key by navigating to edit -> project settings -> input or alternatively customise the script to use unitys new input system
@@JakeMakesGames For some reason it wasnt default to W, thanks
Ayyy love to see the tutorials, keep em coming 🙌
Thanks homie! 🔥
An inventory tutorial
I’ve been having a look into simple inventory systems and I think I’ll have to make a multi-part mini series as I don’t think I’ll be able to do it in a single video
@@JakeMakesGames ook
nice man keep it up
Thank you!
I have just uploaded an updated 1 minute camera follow tutorial using CINEMACHINE! Check it out here! ruclips.net/video/20eKV2EouUA/видео.htmlsi=RpMT7cyZo7n-86G3
when I press play the Health Amount constantly increases, however, when I disabled the heal part of the script this stopped but I would still want the healing part to work... any ideas?
Check to see how the heal function is being called. If it’s being called in update without and checks it’s going to increase constantly
i used this and it worked but it seemes even if i use a different one, when i move my player shakes violently
Interesting, try moving the movement code for the camera into either fixed or late update and see if you get better results
Thanks i modified it so that it uses new input system
Well done!
@@JakeMakesGames thanks. alsou reply fast XD
Could u make a tutorial on making a fully fledged weapon system which includes recoil. Weapon swap and reloading. Thanks for considering
I’ll have a think and see if I’ll have the time to do it!
Bro! Epic 🔥
Thanks legend!
U could make a multiplayer mode just a suggestion
maybe local co-op could be a possibility later down the line!
Ok 🆗😂🎉