ROTT Guy
ROTT Guy
  • Видео 3
  • Просмотров 34 308
Retro FPS Soundtrack Mix (1992-1997)
A collection of tracks from a selection of sprite-based '2.5D' FPS classics arranged (amateurishly) into a mostly seamless mix. I have attempted to place the tracks in an order that allows for relatively smooth transitions between tracks and gradual changes in tone from start to finish.
The game soundtracks featured in this video are:
1. Wolfenstein 3D (1992); Composer: Bobby Prince
2. Doom (1993); Composer: Bobby Prince
3. Doom II (1994); Composer: Bobby Prince
4. Rise of the Triad (1994); Composers: Lee Jackson, Bobby Prince
5. Duke Nukem 3D (1996); Composers: Lee Jackson, Bobby Prince
6. Blood (1997); Composers: Daniel Bernstein, Guy Whitmore, Mike Cody
7. Shadow Warrior (1997); Compos...
Просмотров: 505

Видео

Duke Nukem 3D - ALL 40 Levels Ranked from Best to Worst
Просмотров 30 тыс.Год назад
Twitter: The_Rott_Guy Chapters: 0:00 Intro 1:30 E1L1: Hollywood Holocaust 3:35 E1L2: Red Light District 5:42 E1L3: Death Row 8:12 E1L4: Toxic Dump 10:48 E1L6: Launch Facility 11:43 E1L5: The Abyss 13:41 E1L7: Faces of Death 14:40 E2L1: Spaceport 16:18 E2L2: Incubator 17:38 E2L3: Warp Factor 19:36 E2L4: Fusion Station 21:00 E2L5: Occupied Territory 22:23 E2L10: Spin Cycle 23:26 E2L6:...
Return To Castle Wolfenstein - ALL 26 Levels Ranked From Best To Worst
Просмотров 3,3 тыс.2 года назад
Twitter: The_Rott_Guy Chapters: 0:00 Intro 0:55 Level 1: Escape 1:57 Level 2: Castle Keep 2:44 Level 3: Tram Ride 3:38 Level 4: Village 4:38 Level 5: Catacombs 5:50 Level 6: Crypt 6:45 Level 7: The Defiled Church 7:40 Level 8: Tomb (Boss 1) 8:28 Level 9: Forest 9:17 Level 10: Rocket Base 10:03 Level 11: Radar Installation 10:59 Level 12: Air Base Assault 11:53 Level 13: Kugelstadt 1...

Комментарии

  • @edgartheslayer3
    @edgartheslayer3 9 дней назад

    Totally agree with top1-2. E1M2 felt very different from E1M1 in some ways for me, especially the soundtrack and rubbed me the wrong way tho

  • @ravick007
    @ravick007 12 дней назад

    Hey, make a rank of the enemies. :)

  • @QJ89
    @QJ89 2 месяца назад

    You see the Protozoids as a mild annoyance; I see them as anxiety-inducing terrors that make me scream when they latch on to me. I also didn't realise how polarising they are to players of DN3D until recently. Some of us want to patch them out or replace their sprites, while others call us pussies for that reason alone. Duke may be not be afraid of pixelated mouths on green slimers trying to bite his face off and brain out. But I am.

  • @DontrelleRoosevelt
    @DontrelleRoosevelt 2 месяца назад

    Mist Ache may be the greatest track that Andrew Hushult COMPLETELY butchered, in 2013.

  • @TheLambdaTeam
    @TheLambdaTeam 4 месяца назад

    Episode 4 secret "Area 51" didn't even need to solve the launch code. If y'pressed the "action" button where the exit symbol is hidden, Duke punched it thru the wall and the level would end. Don't believe me? Give it a try 😎

  • @OCTAGRAM
    @OCTAGRAM 4 месяца назад

    2:11 Well, actually we just followed the street. We did not know we could jump. We didn't know about RPG. It's a secret place after all. We were killing monster to the right, then to the left (through the window). We were lurking around this window, unable to get inside. Certainly there was something going in inside, but doors are shut. Unable to solve this mystery, we had to proceed down the street, so kill another monster, then finally discover alternative entry to the cinema. You play as very experienced player and missed all that struggle. We were eventually discovering security cameras, and those cameras were showing quite mysterious view from some apartment. Street to the outside of apartment looked familiar, raising some questions. And then we went to check our suspicions. And we discovered this SECRET PLACE. What a rewarding experience. But you run straight inside, knowing it's there. It's not how it's been for first time players. By the way, do you know what are steroids for? By using steroids you can jump into window to the opposite side of street and finish level in record time. There is an achievement in Anniversary Edition

  • @markie1993
    @markie1993 5 месяцев назад

    I feel like i remember playing total meltdown on ps1 and faces of death level. There's a wall you can go through to exit. Its been many years since ive played

  • @melasauce9943
    @melasauce9943 7 месяцев назад

    Always hated the sound of Protozoid Slimers crawling around the level. Made me want to hunt them all down so I wouldn't have to listen to it.

    • @TheLambdaTeam
      @TheLambdaTeam 4 месяца назад

      It was useful to hear if y'have anyone unwanted left behind... Slimers in Duke Nukem 2 were a LOT more resilient.

  • @OpenMawProductions
    @OpenMawProductions 8 месяцев назад

    56:29 You're not supposed to guess it at all. It's literally on computer screens. The video isn't bad, but you really needed to take some more time and do a little more research before going to the trouble of grading these in such a comprehensive manner. There are a few issues like that throughout the video. It's a great video overall, and your insights are quite interesting, but those few flaws will have the nasty habit of sticking out to long time Duke veterans.

  • @NoiseBoulderRecords
    @NoiseBoulderRecords 8 месяцев назад

    Sorry I couldn't resist... Top Ten According to video: 1. E1L1 Hollywood Hollocaust 2. E2L8 Dark Side 3. E1L2 Red Light District 4. E2L7 Lunar Reactor 5. E3L8 Hotel Hell 6. E4L9 Critical Mass 7. E4L1 It's Impossible 8. E3L1 Raw Meat 9. E1L3 Death Row 10. E2L1. Spaceport

  • @joshm7769
    @joshm7769 9 месяцев назад

    Thanks for the video!

  • @xtremereggae
    @xtremereggae 9 месяцев назад

    Great video! I've immensely enjoyed your analysis of the various aspects of level design - map layout, verticality, build engine effects, explosions, puzzles, enemy variety, lighting, music, real life-like locations, secrets and easter eggs - that make this game so much fun! Love your level choices, including not hating on E2. Personally, however, I did enjoy Spin Cycle quite a bit because of the chaos the moving conveyor belt creates! I feel most of the secret levels were meant to be creative diversions anyway.

  • @Thirteen13551355
    @Thirteen13551355 10 месяцев назад

    The worst level by far is The Queen.

    • @TheLambdaTeam
      @TheLambdaTeam 4 месяца назад

      IMHO it's Stadium, because it's just so damn bland. Second is Babe Land for that dumb mandatory secret.

  • @rgerber
    @rgerber 10 месяцев назад

    Spin Circle is funny if you try to get all monsters to spawn (including the end-room) Battle Sentries before starting to fight them or just watch how they all blow each other up

  • @brutusmagnuson315
    @brutusmagnuson315 10 месяцев назад

    I’m a progressive feminist who hangs out in circles with other lefties. We absolutely love the Duke, even the women and gender non-conforming folk. A lot of people would probably think that he represents toxic masculinity or something, but no. Duke is big dumb fun and a self-aware parody. It’s on par with WWE but with more self-awareness. Sometimes you just need good helping of dumb mixed in testosterone, and there ain’t nothin’ wrong with that.

    • @Monogrammaton
      @Monogrammaton 9 месяцев назад

      you would really appreciate SuperMechaGodzilla's comments about Duke3D contrasting it with how horribly DNF missed the mark: docs.google.com/document/d/155tMXOaubyoKid5d7FGxl3TWCyg4eeBOfDILlfxmhDo/edit

    • @TheLambdaTeam
      @TheLambdaTeam 4 месяца назад

      Well, y'gotta admit, if y'need a guy who kicks ass and chews bubble-gum (AND he's outta gum), Duke Nukem is your first pick 😎

    • @brutusmagnuson315
      @brutusmagnuson315 4 месяца назад

      @@TheLambdaTeam Always bet on Duke 😎

  • @Winkler_B_Rudolf_1911
    @Winkler_B_Rudolf_1911 10 месяцев назад

    I love the Forest Compound, but even though I'm a professional at stealth in RtCW, I still get spotted sometimes for weird reasons.

  • @rorychivers8769
    @rorychivers8769 11 месяцев назад

    Amateur talking about how playable Duke Nukem levels were, while ignoring the fact that they had mirrors and movable doors and room over room and sloped floors and independently lit surfaces and floating walkways and interactive objects and scripted events and inventory items and open source AI and unsolicited tastless quips etcetera etcetara It's sad when you see how far Duke has fallen, but Duke Nukem 3d really was more than the sum of its parts.

    • @TheLambdaTeam
      @TheLambdaTeam 4 месяца назад

      When Duke Nukem 3D is _more_ fun than its fully modern counterpart...

  • @Metlhd313
    @Metlhd313 11 месяцев назад

    Stadium can be beaten even faster, just use the jetpack to go above the stadium, then blast the emperor with the rocket launcher.

  • @TheSpacey52
    @TheSpacey52 11 месяцев назад

    Where would you rank the prequel missions of the XBox port?

  • @Phredreeke
    @Phredreeke 11 месяцев назад

    14:24 Faces of Death is also a secret map in the otherwise all new episode on the PS1 port of the game. (what a let down for a secret, huh?)

  • @nekromorg
    @nekromorg 11 месяцев назад

    Since it is in your name, maybe you could rank the levels of the recently released ROTT Ludicrous Edition.

  • @DaveClayification
    @DaveClayification 11 месяцев назад

    I didn't even realize who had uploaded this until I looked at your channel! Super excited to see you creating more videos, your stuff is great. I hope you keep going!!

    • @rottguyYT
      @rottguyYT 11 месяцев назад

      Thank you! Hoping to release another level ranking before too long :)

    • @DaveClayification
      @DaveClayification 11 месяцев назад

      @@rottguyYT That's the spirit! Rock on, freaky dude!

  • @DaveClayification
    @DaveClayification 11 месяцев назад

    Really cool re-listening to some of these tracks that I had long forgotten, sweet trip down memory lane. Sick mix!

  • @McFrostio
    @McFrostio Год назад

    The music really be popping off

  • @rottguyYT
    @rottguyYT Год назад

    Re-uploaded with fixed song titles :)

  • @abadenoughdude300
    @abadenoughdude300 Год назад

    The drones can die in a ditch - I always despised them for what a pain to deal with they are. Only good thing about them is exploiting their stupidity by having them explode as you hide behind a closed door. Not a very Duke-like tactic but you gotta ease the pain where you can.

    • @TheLambdaTeam
      @TheLambdaTeam 4 месяца назад

      I mostly used up my laser tripbombs on them.

  • @mattmedrala1947
    @mattmedrala1947 Год назад

    The Chateau is my personal favorite level, and the one I continually go back to the most. The level design is beautiful, and the music combined with the intensity of the combat makes it feel more 'climactic' than the actual return to Castle Wolfenstein.

  • @homerhat420
    @homerhat420 Год назад

    I noclipped the abyss so many times as a dumb child.

    • @TheLambdaTeam
      @TheLambdaTeam 4 месяца назад

      Same here. I simply had no idea where to go to after the fire-pit. I did press ALL the hand-prints EXCEPT the one which actually opens the way further. And jetpack didn't help me either, just found Levelord's hidden message.

  • @skeletor4944
    @skeletor4944 Год назад

    In E1M2, the sewer does actually loop into a different area in the map, being the bathroom of the club.

  • @chicken045
    @chicken045 Год назад

    That "live news broadcast" on the TV in E1L2 was the famous OJ Simpson White Ford Bronco chase.

  • @Phillylove100
    @Phillylove100 Год назад

    You should do Doom next.

  • @jerodmcallister1974
    @jerodmcallister1974 Год назад

    I played Total Meltdown so I had a different Episode 4 experience. Duke 3D is still great in any version tho!

  • @kanrakucheese
    @kanrakucheese Год назад

    On the Hotel Hell secret level: The manhole visible near the exit encourages blowing up that tree. Being able to blow up manholes popped up a few times in earlier episodes. As for the waterfall, stuff hidden behind waterfalls is a game cliche, and its an alcove (unique).

  • @endrankluvsda4loko172
    @endrankluvsda4loko172 Год назад

    This was a great video! I used to play this game all the time back in the day but never really got very far. It must have taken you quite a while to get all the screen shots and make this so thank you! Would you ever consider doing a similar video for Doom 2?

  • @TheSteinin
    @TheSteinin Год назад

    Fun fact, the shrink ray didn't work on Battlelords before the atomic edition. Battlelords were avatars of hitscan terror.

    • @TheLambdaTeam
      @TheLambdaTeam 4 месяца назад

      It did, but y'had to hit'em on a VERY peculiar place (somewhere around the feet). You could also kill them while being tiny usin' RPG or Devastátor, and the tiny corpse remained on the floor like that lmfao 🤣🤣🤣🤣🤣🤣🤣

  • @TheSteinin
    @TheSteinin Год назад

    Sentry drones are defeated by closing the door on them. Open door, activate drones, close door, hug/touch door, hear sentry drones explode on the other side of door. Profit.

  • @uh.theroyalwe
    @uh.theroyalwe Год назад

    I feel sad for E2M9 from the original Doom. I remember it terrified me as a child, but got able to understand the narrative hints after a while (years) that it was about making the monsters fight each other. Two rooms that tell a story and introduce an unusual combat strategy at the time. Light years better than a circular room that causes motion sickness. (Okay, the three-key room paranauê at the end was unnecessary, Sandy Petersen) Anyway. Great video! I think my list would have been similar, because I also really like Lunar Apocalypse. It gives Duke Nukem a The Thing-like atmosphere (and soundtrack. God, the soundtrack). It's kind of claustrophobic and depressing, while at the same time the atmosphere doesn't lose its comical side. If Duke Nukem Forever had done something in that nonsense style, that actually carries a weight, instead of giving the protagonist more anabolics, I think the franchise could have been much more interesting.

  • @felixsot8210
    @felixsot8210 Год назад

    4:55 the car chase is actually O.J Simpsons chase

  • @kanrakucheese
    @kanrakucheese Год назад

    Something Lunar Reactor really suffers from is that its high miniboss quantity and limited supplies, especially pickups for weapons themselves (instead of just ammo). This might not matter in episode play, but it makes it very much a slog in single level runs. Edit: Doing more pistol only runs of your higher ranked levels, I think the shrink ray may be like the jetpack: It only trivializes levels it isn't found it. Those with it aren't based on fighting lots of otherwise tough enemies vulnerable to it (or are only found after them, like Rabid Transit), while those with it (at least in the open) lack such enemies in quantity.

  • @sealer1675
    @sealer1675 Год назад

    Gotta do Doom & Doom II !

  • @festus5447
    @festus5447 Год назад

    4:35 - If my memory serves me right, one of the walls at the end of the corridor is movable, and connects to the strip club's toilets.

  • @YukoValis
    @YukoValis Год назад

    really that is your number 40? I kinda enjoyed that level. I would have put it at most 30. Nowadays thanks to Civvie 11 I know the best way to deal with drones. Closing the doors on them.

  • @officedullard8722
    @officedullard8722 Год назад

    I beat the entirety of DukeNukem64 (all enemies killed, of course) on the hardest difficulty without knowing you could shrink the non-boss Battlelords. I also don't think a lot of the what gets criticized in this game gets is all that big of a deal. I'm always enthralled when playing through the whole thing.

  • @smokedaddy3d_
    @smokedaddy3d_ Год назад

    The Heinrich boss could be defeated in less time. If you Lure Heinrich towards the cave, then run out into the arena, the overhead stone arch at the entrance will collapse, killing Heinrich immediately. If you do this on the realRTCW mod on steam, you get an achievement.

  • @mikemacdee6390
    @mikemacdee6390 Год назад

    Felt the same way about Stadium as a kid, and tried to make what I thought the map should have been in the Day of the Toys map "Necessary Roughness."

  • @Timeticker
    @Timeticker Год назад

    52:15 I always chucked a rocket in there, revealing the keycard

  • @officedullard8722
    @officedullard8722 Год назад

    Duke himself is not the problem and will never be the problem. The real/actual problem is all the fools of today that cry at the drop of a hat when they don't get their selfish way.

  • @TitanMorsche
    @TitanMorsche Год назад

    Decent vid. Points off for being Australian though.

  • @meanmole3212
    @meanmole3212 Год назад

    After e1m1 I instantly skipped to Dark Side to see its rank because in my mind there's no way that level deserves anything less than the 1st place. I guess 2nd place will do as well but come on, that level is a full adventure on its own.

    • @rottguyYT
      @rottguyYT Год назад

      It's a super close call. The impact of Hollywood Holocaust being the first level and giving such a good first impression probably just swayed it. Arguably Dark Side could have used less backtracking but I prefer to focus on the view that both levels are both some of the best I've seen in 90s FPS.

  • @galford90
    @galford90 Год назад

    How do you define this game? You get a Rocket Launcher before a Shotgun.