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- Видео 266
- Просмотров 27 122
GHOSTPAINS
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Добавлен 1 апр 2022
Trying to find the fun
Видео
HELLDIVERS 2 LEVEL10 BROKEN SPAWN RATES BE CRAZY
Просмотров 564 часа назад
PLEASE LIKE AND SUB FOR MORE
HELLDIVERS 2 KNIFE AND AMR COMBO IS KINDA CRAZY
Просмотров 15414 дней назад
PLEASE LIKE AND SUB FOR MORE
WARFRAME JADE SHADOWS QUEST
Просмотров 29914 дней назад
PLEASE LIKE AND SUB FOR MORE ALSO NEXT HELLDIVERS 2 NEWS UPDATE
GHOST OF TSUSHIMA PART 17 THE GHOST IN BLINDING SNOW
Просмотров 728 дней назад
PLEASE LIKE AND SUB FOR MORE
HELLDIVERS 2 BOTS HAVE PERFECT AIM 515 KILLS ON BOTS!!
Просмотров 68Месяц назад
HELLDIVERS 2 BOTS HAVE PERFECT AIM 515 KILLS ON BOTS!!
GHOST OF TSUSHIMA ACT 3 PART 16 JIN'S BIGGEST LOSS WIN
Просмотров 29Месяц назад
GHOST OF TSUSHIMA ACT 3 PART 16 JIN'S BIGGEST LOSS WIN
GHOST OF TSUSHIMA PART15 TAKA DOESN'T LISTEN
Просмотров 6Месяц назад
GHOST OF TSUSHIMA PART15 TAKA DOESN'T LISTEN
HELLDIVERS 2 3 VS 900 BOTS TANKING MY FPS
Просмотров 62Месяц назад
HELLDIVERS 2 3 VS 900 BOTS TANKING MY FPS
GHOST OF TSUSHIMA PART15 PROTECT THE TEMPLE JIN!!!
Просмотров 21Месяц назад
GHOST OF TSUSHIMA PART15 PROTECT THE TEMPLE JIN!!!
HELLDIVERS 2 METAL AND SMOKE DUO DEFENSE
Просмотров 91Месяц назад
HELLDIVERS 2 METAL AND SMOKE DUO DEFENSE
GHOST OF TSUSHIMA PART 13 NO ONE CAN STOP THE GHOST
Просмотров 22Месяц назад
GHOST OF TSUSHIMA PART 13 NO ONE CAN STOP THE GHOST
GHOST OF TSUSHIMA PART 12 JIN IS GOING TO FIGHT A REAL GHOST
Просмотров 27Месяц назад
GHOST OF TSUSHIMA PART 12 JIN IS GOING TO FIGHT A REAL GHOST
HELLDIVERS 2 ROLLING IN THE JUNGLE WITH RANDOM PLATOONS
Просмотров 115Месяц назад
HELLDIVERS 2 ROLLING IN THE JUNGLE WITH RANDOM PLATOONS
GHOST OF TSUSHIMA PART 10 YUNA IS NOT WHAT SHE SAYS SHE IS
Просмотров 9Месяц назад
GHOST OF TSUSHIMA PART 10 YUNA IS NOT WHAT SHE SAYS SHE IS
HELLDIVERS 2 MY HIGHEST BOT KILLS 461 ON INGMAR PART 1
Просмотров 36Месяц назад
HELLDIVERS 2 MY HIGHEST BOT KILLS 461 ON INGMAR PART 1
HELLDIVERS 2 PART 2 OF 461 RAN OUT OF RECORD STORAGE LOL
Просмотров 6Месяц назад
HELLDIVERS 2 PART 2 OF 461 RAN OUT OF RECORD STORAGE LOL
GHOST OF TSUSHIMA UNCLE WANTS ME TO BE HIS SON!
Просмотров 6Месяц назад
GHOST OF TSUSHIMA UNCLE WANTS ME TO BE HIS SON!
HELLDIVERS 2 GET THE HELL OUT OF HELLMIRE
Просмотров 32Месяц назад
HELLDIVERS 2 GET THE HELL OUT OF HELLMIRE
GHOST OF TSUSHIMA PART 8 THE WARRIOR MONK'S BROTHER
Просмотров 142 месяца назад
GHOST OF TSUSHIMA PART 8 THE WARRIOR MONK'S BROTHER
Sounding good, nephew! Kill bugs! 🐛🐛🐛
@@MrChrismin thank you 😊 uncle Chris
The Armor looks Good...
So after punishing my youngest child for calling me dad in public it dawned on me did they make the plasma shotgun stronger but less rounds or am I drunk?
@theunforgiven9538 sorry to say but you might be sober
how did you get that helmet
@@RovshanSixaliyev mods
Great stuff
🔥video bro!!! New Sub 🫡
Now you know 😂😂😂 I laugh so hard to couldn't breath
I think what they want to happen is have all the weapons and support stratagems in the game be used equally, more or less, instead of ‘75-99% of players using only 5-15% of the stuff’ they already have, or worse, 85-99% of the playerbase running ‘the one meta build’ like what happened to the railgun and shield pack combo. It was effective - maybe too effective - that it was leaving all the other choices sitting on the shelf, collecting dust. The same thing is happening to the commando versus the EAT and Spear. Why use the latter two when the commando can do what they do, and 4 times per call at that? The spear usage rate drops off, and let’s face it, the EATs aren’t fast enough coming down to deal with hordes of big armored boss units when orbitals and eagles are already on long cooldowns. Here’s hoping they don’t nerf it too much - 2 per fabricator kill for the commando should bring it in line with EATs, while still packing a punch, while the EATs get the shorter cooldown, and the Spear, with its ‘lock, fire and forget’ still has a place for use that the other two cannot fulfill. Not sure how the recoilless ‘rifle? Rocket launcher? Which one is it?’ would fit in that scenario, but hopefully it finds a niche with a lil bit of tweaking. Exosuits need more durability, and need a way to repair and resupply ammunition. The current hard limit of 2 and being able to use only one per mission hurts them a lot in terms of practicality. And I hear we got one of two more like them coming our way from HD1… Either a mech resupply stratagem or more calldowns (comes with using the stratagem) and / or more ammo capacity will help them a lot. Liberator variants need more tweaks so each of them has unique spice that makes them viable. As it stands, the variants are too weak and make it so one has to rely on support weapons to deal damage to anything with decent armor, and to add insult to injury, the LibPen feels like it is just a watered down JAR-5 with no stagger and only slightly larger mag round capacity. That’s just my two cents.
Loads of guns are ineffective because of how complex the armour penetration system is. There is like 5 levels of armour, each level with two sub levels, and each level and sub level all having 3 different values for how they could take damage, from 5 different kinds of weapons that all have different values. The way I would personally balance the gameplay compared to how it is now, is to take the Dominator / Incendiary breaker and buff all primary weapons to be as effective as those two but for different reasons. More shotguns and assault rifles would have medium armour pen. SMGs would have way more speed and light. If an assault rifle or shotgun has light AP its for a good reason, like the bird shot shotgun, or an assault rifle having a huge rate of fire and mag size. My primary goal would be to look at how the assault rifle from Starship Troopers the first movie behaves and replicate that for the general feel of assault rifles. Your shots are not bouncing off enemies armour plating unless its a massive enemy. the LMG buffed to have more damage and the HMG buffed to have heavy armour penetration. The stalwart remains at light AP but has insane ROF, 1.5x what it is now so around 1800 RPM. Railgun restored to glory. Eruptor renamed to 'Bolt Cannon', and causes a more flashy explosion when it goes off, with heavy armour penetration so it can promote build diversity, but less ammo so it feels like a primary support weapon. A new support weapon called The Eruptor which is a shoulder mounted cannon that fires a massive grenade filled with spikes that embeds itself into a target before exploding in 5 seconds. It only has medium armour penetration, but firing into squishy parts of heavy enemies not only works - is devastating. One shot to a bile titans backside will blow it out and kill it but it is very dangerous to use it at close range. The shrapnel effect does not F around and will annihilate anything in the radius. All explosive weapons honestly should fit the role, where you can now deal with heavy enemies with this weapon, and don't need to rely on a support weapon to do it - so it lets you use support weapons that have different strengths. I'd just tweak things and try big blanket buff changes to things until I feel like my options expand. I want that feeling of anxiety I get using a shit weapon to go away entirely. To feel comfortable using any of them, if I know how to use them. But the biggest change I'd make is to bile titan's mouths lol. I'd make it so if you killed them with a mouth shot while they are spitting, it chain reacts, glows down their body, and explodes their backside like a big green mini nuke.
I agree buddy
One of the few balance suggestion lists that make sense. Well done
@lordepichax3755 thank you buddy
They are trying to be fair to the bugs and bots
Where have you people been. Quit the end of June because of the purple haired devs buffing enemies and nerfing weapons.
I love this comment buddy
"Spread democracy with overpowered weapons" thats all I want
You'd think with the small amount of ammo and fighting at least a country amount of enemies, we'd get stronger weapons than the enemies nor the other way around
you can play any stratagem in the game but your playstyle has to change, yes I agree nerfing weapons is not the way in a PVE game but they already buffed stuff and they are gonna buff more in the next patch. But everyone saying that there is wrong balancing then I wonder what your criteria for that is ? Cause YOU cannot play with that exact stratagem or maybe you just don't like it. And who cares that players leave a game, that happens to every game in existence. If it is not for you then don't play it, it is that easy and nothing wrong with that. I like the game at any point it was. And I also think the game will be even greater. I have played so many games that I know not one of them was perfect. And the game is not wrong. Helldivers 1 is still up and being played even though it only ever had a max player count of 9k. So this game will be going for quite a while I believe and that is more than you could ask for. Also the game is easy even on highest difficulty. I have done many solo operations where I didn't die. Also CPU usage is so high cause the game has so many enemies and also the weapons are not hitscan. The game runs stuff from the server on the hardware of the players and it tries to take as much from that from the highest rated rig. That is all I can say. The game is great and that is why people hate on it, just give it time the game is not even 1 year old.
a yes nerf only useable weapons to kill stuff, says use stratagems to kill, when it takes 2 stratagems to kill 1 titan, hulk, tank, charger, and then it spawns in 6 more of those enemies. then only option is to run. fuck everything thats gets a "meta" tag gets nerfed i have 110h on helldivers, in first day i unlocked helldive difficulty and was playing it all time against bots or bugs, by end of it they nerfed most weapons so i was just running recon armor to AVOID FIGHTS, yeah i will wipe out first wave, or even 2 more waves, but by 4 wave i have nothing to use against bugs or bots, so why fight ? just stealth that shit, and even then they didnt like that and made bot or bugs HAVE SOOO MANY patrols, changed aggro so it didnt drop even half way across the map, now u have to fight but u have nothing to fight with so u are just fucked helldive difficulty at start of the game u end missions with 20 or 15 reinforcement if u have good team every one does what they have to do, when i stopped playing the game, on bots almost always we ran out of reinforcements, maybe 2 people extract or even dont extract, many missions we had to ran 1 guys safety net, because we landed in shit spot used up all our shit and reinforcements in first 10 min so to complete mission 1 guy always hid while rest tried to complete them mission. on bugs to 5 reinforcements or something like that just insane i guy who gets of work have only 2h to play in a day, and most guys i played with stopped playing, because it felt like a chore to play, everything just dont fucking die, u land and guns in your hands feel like pea shooters and stratagems like bigger rocks that u precisely had to throw to kill anything, and all your favorite guns get nerfed, railgun nerfed in ground switch to arc thrower... nerfed breaker.. nerfed the fucking energy weapon nerfed, WHY THE FUC EVEN NERF WEAPONS IN A PVE GAME JUST MAKE EVERY WEAPON OP AND LET ME BE A BLENDER FOR 2H
I appreciate 🙏
Huge Like on you video 😎 New Subscriber 💯
My frames constantly dip and i crash way too much. Would understand it if i had a shit system but i dont think that a ryzen7, 32gb ram, and 4060ti is shit
Truly a shame what they've done to this game
New update will be shit if they don't actually change the weapons and stratagems balance. Seems like they're just adding more difficult enemies and giving nothing to the players. I know they said they have more surprises that they haven't showed, but I highly doubt those "surprises" will be anything substantial. I love the game. The gunplay. The friendly fire, but they're making it hard for no reason. And not hard in a fun way, but just ass. I'm an avid gamer and the "balance" from this team is fucking garbage and makes no sense. This isn't helldivers 1. This isn't a hard-core tactical fps. This isn't a moba. This is helldivers, make the game fun but challenging. Not hard for the sake of hard. I'd like to see a dev stream on lvl 9 and see how the "lead game balance" dev or whatever the fuck there title is play the game and complete the mission
They forgot all's fair in love and war, and are balancing weapons to suit the bugs and bots to the detriment of the helldivers
Somebody at arrowhead is trying to sabotage this game I swear. This game has no balance as far as I'm concerned. Absolutely ruined the fun I had with this game on release. I enjoy some aspects of the game, but hate the ghost nerfs and buffs they've made to enemies and weapons. Seems like nobody at arrowhead plays this game at any difficulty above 6.
The guy who made and ruined hello neighbor is head of balancing afaik but the ceo demoted himself to be closer to the game and now I was able to complete a level 7 mission
If they kept everything overpowered then everyone would use the same loadout… How fun do you think it would be to load into a mission and see everyone using the same handful of stratagems
That’s already kinda the case
not really if everything is op then nothing is op and everyone will pick there preferred loadout, its just people who play the game more then 6h a day will feel like game is to easy but for a guy like me who gets to play only 1-2h a day after work to chill makes it fun to be a blender yet still have chance to get overwhelmed by numbers
If they kept everything overpowered then everyone would use the same loadout… How fun do you think it would be to load into a mission and see everyone using the same handful of stratagems
if everything is op then nothing is op, everyone will pick there preferred loadout.
How the heck do you have that white helmet and not currently available stratagems?
he lost me when he said the railgun wasn't broken, another noob crying about an op weapon being nerfed, gun was so balanced that why every one and their mom were using one or you get kicked from match.
As he said in the video though the gun was bugged, they nerfed it, then fixed the bug and never restored its strength. So it went from everyone using it, to no one ever touching it anymore. What made this even worse is that the nerf happened a week or 2 weeks before they buffed any of the under performing weapons, so during that time the game was a complete chore to play.
@@Birdzlitlehelpr the bug was about armor not about its damage, it was still 1 tapping titan and every things else making any other weapons useless and the railgun a most have, they had to nerf it for the balance of the game and to get rid of the toxic people.
@@angerskarin9222 the bug is what caused it to one tap titans. At that time no weapon could even one tap chargers much less titans without a bug being involved. The rail gun was the only weapon that had the ammo capacity, reload time, and enough damage to be viable against heavies. That's why the game first began losing players right after the rail gun nerf, because nothing else could deal with all the bullshit you face on helldive at that time
I agree
I just started playing helldivers but I can say that planetside 2 has had very similar issues, they have kept 5000 players for 13 years or so I think. Great game and although there were issues they were able to optimize it. But none of this happened in the first year. Being a live service game, I wouldn’t worry about it dying. There will always be people intrigued. It will just take some time for it to be more accessible
I was in the kitchen teaching my Dalmatian how to twerk, then it dawned on me I like my coffee like I like my women black and unemployed .....
Damn brother 😂
😂😂
I used to have fun in this game. Loved to get off work and do some drops, but now the game is like work and it's not fun anymore. I play much less now. Thanks for your video.
I made it for yall buddy I'ma give you guys an edge in the game in the next video showing th3 files of the game it's self
What difficulty do you play at? When I want to chill I play 5 or 6, when I want to try hard I play 9
@jalontf2 I only play 9 all the time
@@jalontf2 I play on 6 to get the Ultra rare samples
What is should have been done is to buff underwhelming weapons that stead of nerfing already fun weapons.
I agree
you are very late, theyve rebalanced weapons to be overall stronger for the player, almost anything is viable for the bots. you're talking about nerfs and ideals that were basically reversed and reworked
Bro i can at least say that your team was non existing in that run XD
So, there's a problem that you notice...and the devs are going down the wrong path. But they don't get "it"? I would possibly agree with you if you made a single point in the rambling of this video. Offer solutions, or don't complain. Take your mic away from your nose while you're out it so people aren't listening to you suck snot down your throat.
So many weapons are good to use idk what ur talking about
Sorry but your wasting your time making a video like this. THE DEVS DON'T LISTEN TO THE FANS THAT ACTUALLY PLAY THEIR GAME AND SOME OF THOSE FANS GET ON EVERY DAY AND THE DEVS JUST REFUSE TO MEET THE FAN HALF WAY OR ARE THEY WELLING TO MEET THE FANS ON MIDDLE GROUND OR A HAPPY IN BETWEEN WITCH IS SAD AND YES SOME WELL COME BACK FOR THE NEW UP DATE BUT MOST WELL BE GONE NOT LONG AFTER.. But i Appreciate the video and the time and work you put into making it.....👍👍👍
Nah more attention on the matter, they will do something.
Thank you brother 🙏
@@KingKilo88 i mean i hope your right. I Would love for the game to get better with every up date and for all fans to fine a happy in between. but the DEVS still Refused to listen to concerns that the player base has one big one is the the balancing of the in game weapons and eveytime the fans make it known they disagree. They are just ignore or told that they are wrong or just don't understand their thinking... but those devs never try to explain what their thinking is and sometimes those Dev's that dont even play the game some times. A lot players to this day still feel or think the Dev's do not listen and sure some concerns or complaints are not worth a responds. But there are some that are. Thank you for your response and time.
@@goodtimebear1 your right about one thing they don't listen to fans, when sometimes it's the best decision.
@@GHOSTPAIN5 👍👍
The railgun definitely needed a nerf. It was way too op. The start of this game required one loadout for all missions, and it was boring as shit. Breaker, railgun, uzi, shield pack, 500kg, rail cannon. Its in a better spot now because most weapons can be used. I do agree though that the constant balancing updates were horrible, thats why the CEO stepped down to a creative role. Since then theres been less balancing. Its doing well and I think its going to grow further, it hasn't even been a year and it made a gigantic impact. Im kinfa confused on how you say you only play level 9, but you hate playing it because you wish you could "switch the bullshit". Thats why you have lower difficulties.
The rail gun was op because of a bug and they patched the bug yet didn’t revert the rail gun nerfs, shield pack 100% deserved to get nerfed tho
@darkconch5244 nerf shield pack why....why.....WWHHHYY I ASK YOU. it's in no way op
Hey bro good stream great to hear your thoughts. Personally i dont think Helldivers will die like Anthem did. By the way appreciate that your using anthem as a comparison i fckn loved anthem i was there from day 1 of anthem release and to this day still miss the game it was a great idea for a game and i had many great hours of play. The reason i feel Helldivers is less likely to go the way anthem did is because the devs of Helldivers are making much more of an effort sure they have made some doozies of mistakes but they atleast have taken the time to listen, learn and respond to many players requests and needs also its clear that they have a road map layed out for the games evolution. Anthem didnt have that also with anthem the devs just gave up which really pissed me off
I love your comment
lmao die like anthem??? TOTALLY different situations and games. thinking that will happen is not living in reality whatsoever
@blackreign673 Did you read my comment or just see 3 words of it and assume the rest like many other dum8a55 trolls do? Did not say it will die like anthem i even pointed out the differences in the games situation with development and no sh!t they are different games, at no point do i say the game play and style is the same
Rail Cannon + Eagle Strike + Quasar + Shield backpack = Literally every single mission. Everything else is so underwhelming
Prove you're bad at the game in 1 sentence
Precision strike is a better alternative than rail cannon if you have a accurate throw and timing because it has a faster cool down and can double as a area weapon against a horde
Are you serious? Are you doing solo? If so I guess that kind of make sense otherwise I don’t think you understand how to play this game…
The Game needs more buffs, but your statement is just objectively wrong lol
Dude didnt say that these were the only way, everything else is just underwhelming. I get that. I tend not to play with those bc i get bored but it feels like everything else just isnt as good
Hell yeah brother.
It’s surprising just how fast things can fall apart
You spread democracy like a true patriot of super earth you are commendable 🫡
@oliveda1343 thank you brother
that shit was bonkers
The 1 thing that the otamatones always defeat Your frame rate
@@maryjaneperry9951 a 100% true
Rare sample :)
First
Good gameplay, as for the shot that took your gead clean off i was screaming at the screen for you to get down 😂
lol i felt safe until i wasn'"t
YO how tf you throw the missiles that far after dropping them?!?!?
you have to grab and swap weapons at the same time
ive never been more invested after: "yeah.. like... you know, i still do a little bit of cocaine but i don't do a wholel lot" *SNOOOOOORTS* 0:32
lol alittle dab
How do you throw de rocket on the SEAF?
When you grab and swap weapons at the same time
@@GHOSTPAIN5 TYYYYYYY
Me: "Oh, gunner vid, awesome!" Meanwhile, the video: "Yeah I still do cocaine..."💀
👃
*too
Lol
HELLDIVERS NEVER DIE
HELLDIVERS 2 WE FIGHT WE DOMINATE WE LIVE WE DIE