- Видео 64
- Просмотров 80 164
Tiberium Resurrection
Румыния
Добавлен 16 ноя 2018
TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and voice lines for a truly immersive experience.
When you're done with the campaign, jump into skirmish or multiplayer and enjoy the full arsenal of our new units, as well as improved game balance. TR also features both updated versions of original Westwood maps, as well as brand new ones, made with a widened array of mapping assets.
We hope to see you both in-game and on our discord server!
Logo by CCHyper - www.artstation.com/cchyper
When you're done with the campaign, jump into skirmish or multiplayer and enjoy the full arsenal of our new units, as well as improved game balance. TR also features both updated versions of original Westwood maps, as well as brand new ones, made with a widened array of mapping assets.
We hope to see you both in-game and on our discord server!
Logo by CCHyper - www.artstation.com/cchyper
Tiberium Resurrection v5.0 Launch Trailer
This update will re-define what TR is. 9 months of work are finally coming together!
- trailer made by the one and only No Strings Prd
THE STORY SO FAR
TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and voice lines for a truly immersive experience.
When you're done with the campaign, jump into skirmish or multiplayer and enjoy the full arsenal of our new units, as well as improved game balance. TR also fea...
- trailer made by the one and only No Strings Prd
THE STORY SO FAR
TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and voice lines for a truly immersive experience.
When you're done with the campaign, jump into skirmish or multiplayer and enjoy the full arsenal of our new units, as well as improved game balance. TR also fea...
Просмотров: 3 004
Видео
teaser.bnk
Просмотров 2633 года назад
- trailer coming this Saturday :P THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and voic...
Tiberium Resurrection 5.0 - Beta Gameplay #2
Просмотров 1,6 тыс.3 года назад
Yet another gameplay of Tiberium Resurrection 5.0 has arrived! Am playing on the remastered Sinkholes against Hard AI. Please note, that the update is still heavily in development, so things showcased in this video might (and probably will) change. THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lo...
Propaganda Forecast: Drop-Zone Selection
Просмотров 4433 года назад
Another key aspect that was taken into a consideration when making the PF was a location, where player would eventually be able to deploy his MCV and try to ravage the main Propaganda Center in the 2nd objective. I wanted to do something innovative, original and interesting. Something that would not favour a single play style or get repetitive easily. With this in-mind, I came up with the idea ...
Tiberium Resurrection OST #24 - Altered States (by LupusMechanicus)
Просмотров 1,8 тыс.3 года назад
soundcloud.com/lupusmechanicus/sets/tiberium-resurrection-ost THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original c...
Tiberium Resurrection OST #23 - Woe (by Holland)
Просмотров 1,6 тыс.3 года назад
It is here... Return of the Holland! THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and v...
Tiberium Resurrection OST #22 - Ionic Silence (by LupusMechanicus)
Просмотров 2,4 тыс.3 года назад
soundcloud.com/lupusmechanicus/sets/tiberium-resurrection-ost THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original c...
Tiberium Resurrection OST #21 - Jarrid's Lone Trooper (Enhanced) (by LupusMechanicus)
Просмотров 6 тыс.3 года назад
soundcloud.com/lupusmechanicus/sets/tiberium-resurrection-ost THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original c...
Tiberium Resurrection OST #20 - Inferior Mutation (by Hamed_Elite)
Просмотров 1,9 тыс.3 года назад
THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and voice lines for a truly immersive expe...
Tiberium Resurrection OST #19 - Crystalline Evolution (by LupusMechanicus)
Просмотров 2,3 тыс.3 года назад
soundcloud.com/lupusmechanicus/sets/tiberium-resurrection-ost THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original c...
Tiberium Resurrection 5.0 - Test Gameplay #1
Просмотров 1,5 тыс.3 года назад
First look at Tiberium Resurrection 5.0 is here! Am playing on the remastered Pit or Plateau against Hard AI. Please note, that the update is still heavily in development, so things showcased in this video might (and probably will) change. THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the...
Tiberium Resurrection OST #18 - The Resurrection (by Matt Majcan)
Просмотров 3,1 тыс.3 года назад
THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original cutscenes, pixel art and voice lines for a truly immersive expe...
Tiberium Resurrection OST #17 - Cruentus Harvest (by LupusMechanicus)
Просмотров 3,1 тыс.3 года назад
soundcloud.com/lupusmechanicus/sets/tiberium-resurrection-ost THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original c...
Tiberium Resurrection OST #16 - Linkup Remix (by LupusMechanicus)
Просмотров 8 тыс.3 года назад
soundcloud.com/lupusmechanicus/sets/tiberium-resurrection-ost THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original c...
Tiberium Resurrection OST #15 - Nod Crush Remix (by LupusMechanicus)
Просмотров 12 тыс.3 года назад
soundcloud.com/lupusmechanicus/sets/tiberium-resurrection-ost THE STORY SO FAR TR is a Tiberian Sun mod that seeks to expand and enhance on the original game in every way, while staying true to the style and lore of the base game. This includes a brand new campaign exploring both side's fight for control of the Forgotten after Tratos' assassination. To tell this story, TR employs all original c...
Tiberium Resurrection OST #14 - Gas Beats (by Hamed_Elite)
Просмотров 1 тыс.3 года назад
Tiberium Resurrection OST #14 - Gas Beats (by Hamed_Elite)
Development of Propaganda Forecast pt.3 - Water & Roads
Просмотров 1723 года назад
Development of Propaganda Forecast pt.3 - Water & Roads
Tiberium Resurrection OST #13 - Silent and Unseen (by Hamed_Elite)
Просмотров 1,1 тыс.3 года назад
Tiberium Resurrection OST #13 - Silent and Unseen (by Hamed_Elite)
Tiberium Resurrection OST #12 - Jarrid's Gloom (but by Lupus)
Просмотров 1,5 тыс.3 года назад
Tiberium Resurrection OST #12 - Jarrid's Gloom (but by Lupus)
Tiberium Resurrection OST #11 - Long Forgotten past (by LupusMechanicus)
Просмотров 1,3 тыс.3 года назад
Tiberium Resurrection OST #11 - Long Forgotten past (by LupusMechanicus)
Development of Propaganda Forecast pt.2 - Outlines
Просмотров 1923 года назад
Development of Propaganda Forecast pt.2 - Outlines
Tiberium Resurrection OST #10 - Cyborg March (by LupusMechanicus)
Просмотров 1,1 тыс.3 года назад
Tiberium Resurrection OST #10 - Cyborg March (by LupusMechanicus)
Tiberium Resurrection OST #9 - Nod Resurrection (by LupusMechanicus)
Просмотров 2 тыс.4 года назад
Tiberium Resurrection OST #9 - Nod Resurrection (by LupusMechanicus)
Making of Tiberium Resurrection p.18 - the Prologue
Просмотров 1734 года назад
Making of Tiberium Resurrection p.18 - the Prologue
Tiberium Resurrection OST #8 - Among the Titans (by LupusMechanicus)
Просмотров 1,9 тыс.4 года назад
Tiberium Resurrection OST #8 - Among the Titans (by LupusMechanicus)
Tiberium Resurrection OST #7 - Legacy of Nod (by LupusMechanicus)
Просмотров 1,2 тыс.4 года назад
Tiberium Resurrection OST #7 - Legacy of Nod (by LupusMechanicus)
Development of Propaganda Forecast pt.1 - Sketching
Просмотров 2724 года назад
Development of Propaganda Forecast pt.1 - Sketching
Tiberium Resurrection OST #6 - Monster (by Productions)
Просмотров 7124 года назад
Tiberium Resurrection OST #6 - Monster (by Productions)
Tiberium Resurrection OST #5 - Trees in the Distance (by Productions)
Просмотров 8724 года назад
Tiberium Resurrection OST #5 - Trees in the Distance (by Productions)
Hey thanks for vids! Im looking for info on how to reveal a certain part of the map, (the middle area), once a unit is discovered by player 0 in the top left of the map. Im trying to use the same event as you in this video but the action im trying to use is "reveal around waypoint" and i cant seem to get it to work. I can make the action "reveal entire map" work once i KILL that unit for some reason but i cant get the "reveal area around waypoint" to work. Do i use an actual waypoint from the far left section or do i use the "place on map" tab in the action section of the trigger menue to make the waypoint?. Also, ive been trying to make the trigger under "neutral" instead of Nod or gdi because i want any team type to be able to activate the trigger because its a 1 vs 1 online pvp map. So im wondering if im setting it up wrong there. Do i need to make 2 of the same triggers to be able to make both nod and gdi teams that start at start point 0 be able to activate the trigger im trying to make? Hope that makes sense! Subbed, thank you!
Never mind I figured it out thank you!!!
Wenn ich im Kampf wütend werde, umso besser.
Ally with your voices! Many consider schizophrenics evil so my voices says: I am Satan(a possible explanation).
Epic, the Terminator sound elements in this track.
This is amazing❤
This video from 2021. What about progress today?
Awesome
SuperB
A little noisy. Tone down the guitar way too much can barely hear it, the pity, because that cord slaps.
Super interesting !
Wow this is garbage
Half-life music
This is awesome!! :D
those map making skills are really damn good, i am only editing survival maps on yr for cncnet to my own liking and always tried to make the map feel alive but you or whoever created this series seems to instantly know what he has in mind and even all of those example maps feel more alive than i have ever managed to do in 3 years of editing the same map over and over. I wanted to create a new map this time for TS and learn how to make triggers, scripts and taskforces to make the map seem as alive as possible, i want to make a coop map where you have to assault CABALs core in the style of the final campaign missions. The final GDI and Nod mission in FS is one map that is split into 2 parts and reworked for Nod and GDI, i would like to know if it is possible to merge those 2 maps into 1 map so i can use that map for my coop map. Probably i will have to redo everyting from scratch right?
Probably my favorite track in the whole OST!
Its just the original with more shit added on top. The minimalistic nature of the song is what made it great, this kinda ruins it. Stellar work on some of the other songs though. This one sadly is a miss.
this is new. vanilla triggers?
I found your mention of your TS mod among the comments of one of Matt Majcan's remix videos. I don't like how your AI voice extends the last syllables it speaks, but I like its British-ish accent. I'll find out more about your mod soon!
Creative
I love westwood and their style
Almoast similar
Very nice vibes
Call to action, if not already
2022
Oh My Lag!!!! I've tried several Tiberium Sun mods that run flawlessly, but Resurrection is a lag fest. So want to play this as it looks great, but the choppy lag makes it unplayable. Just trying to move the mouse around is jumpy.
Hello, how do i go testing/running custom single player maps ?
If you're using TS Client ( i recommend that ) : - go to your INI Folder and find Battle.ini - Open it and choose any code of an existing mission , Copy/Past it and modify what you need to modify such as the name , location for the mission file...etc just make sure the code name of the mission isn't similar to any existing one and write the Code name in CAPITAL letters. - Add it to the list of missions in the same Battle.ini that's all!
@@tiberiumresurrection6214 very cool. Thank you. Also, Make more cool tutorials please :>
@@vipuldass2318 will do after TR Renewed is released
Hey, its me again, sorry to bother you, but I was wondering how I could get a unit from GDI to cause the mission to finish. As in, how could I get a specific unit from GDI to be the thing that finished the mission, rather than just any GDI unit. Thank you, your tutorials are amazing and I'm very happy you have made them! Edit: And how do you get the mission to go to the mission over screen? Mine just freezes on Mission Accomplished
Hey I know this is an old video, but I was hoping you might be able to tell me how to call in Nod Reinforcements on the ground. Like they send some buggies from outside the map to attack your base.
Hi , all you need to do is: - Create a waypoint outside the map ( Spawn Waypoint ) and the waypoint inside the map ( Destination ) - create a task force with desired units ( BGGY ) with specified number ofc - Create a script by making these lines : 1- #3 Move to Waypoint and in sub parameter select Waypoint inside the map ( Destination ) - Create a Team Type with the created Task Force and Script - Create a trigger with Event 8 ( any event , in case you want them to spawn once the map starts) Otherwise , use Event 13 ( Elapsed time ) in case you wanna specify the time when they enter - Create Action 80 (Reinforcement Team at waypoint.... ) and select the Created Team Type and Select the Waypoint outside the map ( Spawn Waypoint ) That's all you need, can work in any unit or any scenario by just changing the Event ( like when a unit is detected or anything. just change the event )
@@tiberiumresurrection6214 thank you! You're doing Kane's work!
an absolute joy watching you bring the map to life. and thank you for the tut. i'll put it to good use just one question: how did you test the map? as in, how did you load it into the game.
Wow! Lime cordial.
Best Tiberiun Sun remix Ever.
Very well done! an ode to its origin, i love the surround sound of this.
As a fellow wz2100 fan, I can clearly hear those wz beats xD Great work! it sounds great! Those beats fit well with TS's music
I was hearing the same thing that is a nice fusion of the 2
Ooh I’m still on Insurrection one.
Kabal is back.
480p. 😔😔
1:41 I literally heard a transition to Act On Instinct in my head
Is that No Strings Prd as the EVA voice? That's cool
Unmatched Atmosphere.
Great ambient industrial retro style track!
In fact: this is the original with effects
any download link for the soundtrack?
Not particularly. You can either convert this vid to mp3 via a 3rd party program or join our discord and reach out to Lupus for the audio file :)
Crashes on multiplayer
Hey, sorry to hear that. Please, visit our Discord and reach out to me there. Perhaps we can sort this issue out :)
Noisy way too noisy.
I like it, its dope
cestoviny :si:
Я восьмой.
Its so beautiful
Woah woah woah, hold up, who turned the juggernaut into a spooder?
🤣
"Spoodernaut standding by!"
PEACE THOUGH POWER
The hype is real 😱
Niiiiiice.
*Click* :D