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Board Game Rundown
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Добавлен 15 янв 2020
Welcome to Board Game Rundown! We get together every week to talk board games! We cover the latest games in the industry and stay up-to-date on all crowdfunding platforms, such as Kickstarter and Gamefound.
From weekly Livestreams and Top 10 lists to Reviews and How to Plays, Board Game Rundown offers it all!
From weekly Livestreams and Top 10 lists to Reviews and How to Plays, Board Game Rundown offers it all!
Wreck Raiders Review | What's Yours is Mine!
Tim, Dan, Bob, and Mike review Wreck Raiders from Kids Table BG. In Wreck Raiders, players take turns placing out divers to try to steal treasure to accomplish a set collection/contract-fulfillment style of victory points.
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Просмотров: 63
Видео
Word Explosion Review | What a Blast!
Просмотров 242 часа назад
Tim, Dan, Bob, and Spencer review Word Explosion from UH OH! Games. Word Explosion is a hand destruction game in the vein of Uno where instead of matching colors/numbers players try to spell words either forward or backward. 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqTUCZKg Support Our Channel On Patreon! 💖 www.patreon.com/Gametalknetw...
Águeda: City of Umbrellas | A colorful masterpiece or better used to block the rain?
Просмотров 272 часа назад
Join the Board Game Rundown crew as they give their thoughts and ratings on Águeda: City of Umbrellas, a colorful game by 25th Century Games. Arrange your umbrellas in this spatial puzzle-esque game to attract tourists to Águeda: City of Umbrellas. boardgamegeek.com/boardgame/317515/agueda-city-of-umbrellas 25thcenturygames.com/ 25thCenturyGames/ 25thcenturygames 🎲 B...
Inventions: Evolution of Ideas Review | The best Invention since sliced bread?
Просмотров 1034 часа назад
The Board Game Rundown crew gives their thoughts and rating on Inventions: Evolution of Ideas. Inventions: EoI is one of the newest games by Vital Lacerda, published by Eagle-Gryphon Games. In Inventions you score points by presenting ideas, inventing, innovating, and sharing them to the world. Is this Invention worth your time? boardgamegeek.com/boardgame/347305/inventions-evolution-of-ideas w...
Locked Out Kickstarter Preview
Просмотров 917 часов назад
Tim, Bob, and Spencer do a Kickstarter preview for Locked Out from Bearded Board Games. Locked Out is a semi-cooperative game where thieves 'work together' to gain control of a spaceship that is totally theirs. 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqTUCZKg Support Our Channel On Patreon! 💖 www.patreon.com/Gametalknetwork Spencer W...
Leaf Board Game Review | Does it Fall Short?
Просмотров 677 часов назад
Tim, Dan, and Bob review Leaf from Weird City Games. In Leaf, players will play leaves to a central tableau to select actions, place and grow mushrooms, and gain acorns to score points. 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqTUCZKg Support Our Channel On Patreon! 💖 www.patreon.com/Gametalknetwork Spencer Wrote a Book! Check it Out...
Things in Rings Review
Просмотров 4612 часов назад
Tim, Bob, Spencer, and Mike review Things in Rings from Allplay. In Things in Rings, players try to dump their hands by playing cards into the different rings of a Venn diagram to deduce the hidden rules of the game. We have a full playthrough Here: ruclips.net/video/diG6 83Tu0/видео.html 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqTUCZK...
Things in Rings Playthrough and Basic Teach
Просмотров 4612 часов назад
Tim, Bob, Spencer, and Mike do a playthrough of Things in Rings from Allplay. In Things in Rings, players try to dump their hands by playing cards into the different rings of a Venn diagram to deduce the hidden rules of the game. We have a review Here: ruclips.net/video/_f019yX2O04/видео.html 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqT...
Potato Man Playthrough and Review
Просмотров 8712 часов назад
Tim, Bob, Spencer, and Mike play and review Potato Man from Geeks N' Orcs. Potato Man is a trick-taking game with a few unique twists, some involving colors, some involving numbers, but ALL involving potatoes. 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqTUCZKg Support Our Channel On Patreon! 💖 www.patreon.com/Gametalknetwork Spencer Wr...
Harry Potter: Unmask the Death Eaters Review
Просмотров 8019 часов назад
Tim, Dan, Bob, and Spencer review Harry Potter: Unmask the Death Eaters. Harry Potter: Unmask the Death Eaters is a 4-8 player social deduction game from The Op Games where players are either members of the Oder of the Phoenix or a secret Death Eater pushing along the will of He-Who Should-Not Be-Named. 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTe...
How to Play Eighth Air Force Commander
Просмотров 8019 часов назад
Join Bob as he gives the rundown on how to play Eighth Air Force Commander by Stratamax Games. Eighth Air Force Commander is a quick, deck building game for 1-2 people based on the bombing campaign over Europe during WW2. Take on the role of Commander as you decide where and when to conduct your bombing runs and see if you have what it takes to help the Allies be victorious. boardgamegeek.com/b...
We Play Soiled! KICKSTARTER PREVIEW
Просмотров 4619 часов назад
Join us as we play SOILED! Soiled is hitting Kickstarter September 3rd. Soiled is designed by John Englert and self published by Eat Dirt Games. This is a fun action selection, hand management game where players are competing to score the most points by having the most points in their garden basket at the end of 12 rounds (1 year). Watch out, though! Other players can sabotage your garden with ...
Unphazed Games Interview with Caleb | Hung Out to Dry and Duat
Просмотров 2419 часов назад
Tim talks to Unphazed Games about a few of their other releases, Hung Out to Dry and Duat. 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqTUCZKg 📆 Stay Up-to-Date 📆 Check Out Our Latest Video Here: ltstyt.be/4DX Support Our Channel On Patreon! 💖 www.patreon.com/Gametalknetwork Spencer Wrote a Book! Check it Out Here 📖 Kickstarter - www.ki...
Scales of Influence Interview with Unphazed Games
Просмотров 1919 часов назад
Tim wanted to talk to Unphazed Games about their upcoming Kickstarter, Scale of Influence. 🎲 Board Game Content 🎲 Don't Forget to Subscribe for More Here: ruclips.net/channel/UCNg-kTeCJAVvQ70hqTUCZKg 📆 Stay Up-to-Date 📆 Check Out Our Latest Video Here: ltstyt.be/4DX Support Our Channel On Patreon! 💖 www.patreon.com/Gametalknetwork Spencer Wrote a Book! Check it Out Here 📖 Kickstarter - www.ki...
Arcs Review | Leder's Magnum Opus? or Misplaced Ambition?
Просмотров 854День назад
Arcs Review | Leder's Magnum Opus? or Misplaced Ambition?
Kess Co. Interview | Sonic, Street Fighter, Contra, and MORE!!
Просмотров 4914 дней назад
Kess Co. Interview | Sonic, Street Fighter, Contra, and MORE!!
Primordial: Creatures of Pandemonium Playthrough | KICKSTARTER PREVIEW
Просмотров 13314 дней назад
Primordial: Creatures of Pandemonium Playthrough | KICKSTARTER PREVIEW
Lunar Skyline Interview with Bernie Lin From Dead Alive Games
Просмотров 3614 дней назад
Lunar Skyline Interview with Bernie Lin From Dead Alive Games
Cyber Pet Quest and Lunar Rush Interview with Brendon Kendrick from Dead Alive Games
Просмотров 1814 дней назад
Cyber Pet Quest and Lunar Rush Interview with Brendon Kendrick from Dead Alive Games
The Gang Review | A Total Flop? Or Better Than Poker?
Просмотров 20814 дней назад
The Gang Review | A Total Flop? Or Better Than Poker?
First Impressions GALORE! Tim and Dan Talk Games
Просмотров 11414 дней назад
First Impressions GALORE! Tim and Dan Talk Games
We're Sinking! Tim Checks Out the Treasure's of This Sinking Ship with Designer, Joseph Frederick
Просмотров 5114 дней назад
We're Sinking! Tim Checks Out the Treasure's of This Sinking Ship with Designer, Joseph Frederick
Kronologic: Paris 1920 First Impressions at Gen Con 2024
Просмотров 19214 дней назад
Kronologic: Paris 1920 First Impressions at Gen Con 2024
Tim's Review & Rundown On DC Deck-Building Game: Rivals - The Flash vs The Reverse-Flash
Просмотров 6414 дней назад
Tim's Review & Rundown On DC Deck-Building Game: Rivals - The Flash vs The Reverse-Flash
Arcs First Impressions at Gen Con 2024
Просмотров 40421 день назад
Arcs First Impressions at Gen Con 2024
Looot Review | BEST GAME of Gen Con 2024??
Просмотров 21821 день назад
Looot Review | BEST GAME of Gen Con 2024??
The Gang First Impressions at Gen Con 2024 with Mike and Bob
Просмотров 7721 день назад
The Gang First Impressions at Gen Con 2024 with Mike and Bob
Looot First Impressions at Gen Con 2024 with Bob and Mike
Просмотров 6021 день назад
Looot First Impressions at Gen Con 2024 with Bob and Mike
Tim, Bob, Mike, and Dan Discuss and Review Dice Manor!
Просмотров 6821 день назад
Tim, Bob, Mike, and Dan Discuss and Review Dice Manor!
Empire's End Review | The Tableau Destruction Game of Tim's Nightmares
Просмотров 14328 дней назад
Empire's End Review | The Tableau Destruction Game of Tim's Nightmares
Everyone is first player at some point. If four players the second player will go twice eventually. It works itself out.
Got to play this and several other KTBG at Dice Tower East this year with my wife and 10 year old and we loved it. This and several others have been bought since. They are a great family weight game to play with enough for hard core gamers like me and a good step for my kid. Good review and for sure i think its fair when you look it through the lens of the gamers you are, but it is a KTBG so would be good to see if you played it with your kids or how you think it would play with younger gamers.
I like all of them (and own all but like 1 I think). Some are better than others but they are all pretty solid family games.
I can't stand hidden movement games. Each one I played was a total wast of my time.
Starfish are your friends when you get stuck with a bunch of worthless stuff in your exhibit.
This is my favorite KTBG game. Hands down. Not even close.
I'm so confused about the intro "If you can say the title is only three words" maybe i'm missing something
@@chrisr3380 just a random audio clip pulled from an old video. ~Tim
A few mentions of some art that I've liked- perhaps, it's more that I like the art style, rather than the specific artist? The weirdo art in games like Dungeon Degenerates (Sean Äaberg) and Epic Spell Wars (Nick Edwards). That satire comic book style of Blood Orders (David Hartman). The Old King's Crown, both designed and illustrated by Pablo Clark.
@@ColonelKurtz I own and enjoy several of those games!~Tim
Solo is my favorite way to play this.
I'm digging the Bob thumbnail.. Like Golden Girls or Full House vibes.. 🤣
But is it better than potato Bob on Potato Man? That's gold! - Mike
@@BoardGameRundown my kids said that thumbnail was "cursed" 🤣
This makes me just want to play Vinhos or The Gallerist.
Severely underrated game
Beautiful artwork
Thanks for the review! I appreciate the time and thought you put into it.
Number 1 over hyped game. Time Stories
Very cool.. How does it stack up against "We're Sinking?"
Crunch per rule! Love it!
The only Allplay games that didn’t work for me: GPS and Fiction.
Hi guys! Thank you SO MUCH for this review! Unfortunately, the current kickstarter campaign has ended and we did not meet the goal. The good news is, we are reworking our campaign and will relaunch spring next year. I would love to use your review in our new campaign!
@@waifusaurusrex please do!
Potato man! So fun. Not my favorite trick taker but I do enjoy it.
Thanks for the great review of Fossilis!
2:48:52 what do the thumbs mean? Games you also like or that are also on your list?
Sorry, the thumbs just represent our basic thoughts on the game being mentioned. Like, dislike, or indifferent :) -Dan
@@BoardGameRundown oooh, I see! Thank you very much for the reply.
Best thumbnail guys haha
That has to be the creepiest thumbnail in board gaming 😂
First in the comments!
@@beansdicecarlos7890 winner!
I picked this up after hearing someone say essentially the same thing you guys did: You wouldn't think it, but this game is actually quite good. And yeah, it has provided some fun moments. Kind of hard to get people excited to try it with the art/theme, but I appreciate that they tried something interesting.
@@BrandonGraham really glad you like it. More people need to know about it. ~Tim
Great episode, thanks for the shoutout! 😊
Did this game ever get released?
The promotion and release of this game has been pushed back. - Mike
@@BoardGameRundown OK. Thanks! Looks like it's gonna be fun. I wanted to make sure I hadn't missed it!
Fantastic review guys. Keep up the great work!
Thank you so much :) -Dan
Playing Arcs tonight. This is the first content I’ve watched for the game. We’ll see. FWIW, I appreciate the candor. First, that it’s graphically designed in a way that you can get the rules wrong. Second, that there are a lot of suboptimal turns. That actually helps my mindset - now I know that pivoting is “fine” since suboptimal turns are expected. (And, I appreciate sharing how Mike could have got his agents back by forcing that scoring condition.)
Thanks, Patrick. I look forward to hearing your thoughts on this thing. I found it can be one of those games where coming in second in everything might be better than coming in first in one thing. So watch those opponents closely and leap on what you can! Lol -Dan
As others Arcs fans would probably state a lot of the complaints described here disappear and become great features once you understand the intricacies of the card play and the game. Same with the combat dice feeling random at first but actually awesome once you understand how to play around them and work around the odds. Personally took me like 4 plays to feel like "this is an awesome game". As you mentioned this is a leader game and just like root you're not gonna get the most out of it after 2 plays. That being said it is a fair criticism to point out that this game doesn't feel good the first few plays and that might not be for everyone. not everyone has the time and space to "work" for a game to get good when there are so many other things to play. But if you think you will be able to give this game enough plays with your group then I would disregard the "negative" points made in this review.
Great review but man, the Dice combat in this is soooo good! First time I've heard that crit.
Thank you :) I'm truly glad you like it. I think dice combat tends to fall flat for me in general. At least in more strategic game. I HATE the dice system in Star Wars: Rebellion for example. -Dan
The people with the least grasp of the game dislike it the most. This seems to be a trend across "negative" reviews across a number of channels. I'm not saying "gitgud" but that you share a profile with most negative reviews. If you don't like feeling like a constant underdog I can see how this is an upsetting experience. You have to be a bit like a poker player and not get too attached to a particular hand or idea of how a round is going to go. My friend played one card and she instantly re-wrote my entire plan for that chapter. I had to burn cards to keep the lead to prevent her from snapping up two extremely powerful Guild cards. Playing passively will generate feelings of helplessness just like in poker (unless you're of course setting a trap) and I see a lot of people just kinda sitting back and writing off entire chapters because they dislike their hand. Seize the initiative, you get two cards back to back. Chain them together. Build up resources before you do that to make it even more effective as well. Use your ships to fight, soften up local targets, consolidate power. Whatever you do, don't just sit there or think fighting is too impolite. Arcs - Conflict & Collapse in the Reach. Use resources, don't save them like you're an RPG hoarder. I've seen so many players just sit on resources for ages missing so many chances to leverage them.
I played this at GenCon 2024 and had picked it based on the hype, the designer's reputation, and the trick-taking action system. I did think the action system was very interesting (probably the best part of Arcs overall), but your complaints about it came up when I played as well so even the trick-taking was a disappointment. The rest of the game, though, fell really flat for me. It didn't take long for me while playing to realize I didn't care about most of the things I was doing on the board anymore.
To be clear, all you need to surpass is to play a higher suited card than the lead card. You do not need to play a 7 in the example at 1:30. Since the lead card was a 2, you can surpass with a 3, 4, 5, or 7. Not sure if that was just an error in the explanation here or if you played the game that way, but that would make a HUGE effect on the game and would make the cardplay seem much more harsh and random than it actually is. Also I'm confused by 25:27, the ambitions don't flip when they "don't score". The lowest one flips at the end of each Chapter, and all the ambitions reset at the end of each Chapter. If you need your agents or ships back, just declare that ambition and you'll get them back. I understand wanting to "do something on defense" as well, it's a different feeling than a lot of other dice combat games, but in reality Arcs just takes the offense and defense roll and combines them into one. Lots of dice combat games are just roll-offs, for instance Eclipse or Twilight Imperium. Sure you get to roll dice as the defender, but at the end of the day it'd be the same result if the attacker rolled the die in terms of agency. So sure you might not physically roll the die in Arcs but it's just quicker and not actually much different in terms of "ability to defend".
We played surprassing correctly and perhaps my example is poorly worded. Passive defense just isn't as interesting. Declaring an ambition I can't score on that would give others points just to get agents back would once again fall into the feels bad, suboptimal part of this game that doesn't make it always fun. - Mike
@@BoardGameRundown Fair enough!
Heads-up for those who care: this review apparently has been recorded after TWO plays, one of which with incorrect/incomplete rules. In my opinion, it is absolutely not enough experience for an accurate (good or bad!) review of this game. As anyone who has played enough Root, Oath, Pax Pamir, or John Company knows, Cole Wehrle is a designer who makes games meant to be explored over numerous plays. One or two plays will not be enough to form a solid opinion - much less an opinion you call a capital R Review and stick a number at the end.
Also worth noting that many people will never get to that play count because of similar experiences. - Mike
@FBracht It's enough plays to say you didn't enjoy them but not enough to make blanket statements of fact such as "there's too much luck", or "if you don't draw the right cards then you can't do what you need to do". With more experience those are simply not issues. If the first few plays don't grab your attention or you just don't want to dive deep enough to get to that point then that's totally fine, but making definitive statements about the nature of a game that's barely explored is definitely a take. It's like if you go into your first game of Brass Birmingham wanting to go for beer but draw no beer cards. You can either say: "this game is too luck dependent, if you don't draw what you need then you'll lose, or you have to waste an action swapping for the wild cards but then you are down a full action which is a feels-bad." But then as you play more you realize that you can either go more with the flow of what your hand allows you to do, or that swapping for wilds can drastically improve your game, or that there are other ways to still get that beer down if you really want to force it (play a location card), or just ignore beer and use someone else's. Pretty much all of those have analogous mechanics in Arcs, and similarly after one play might not be readily apparent. But once you've played a few times you realize that there is nowhere near the restriction that it feels the first couple of playthroughs. Of course, Arcs is more restrictive than Brass, but the same idea of making sweeping statements like that as if they are fact stands. And to be frank the same can apply the opposite direction, there are plenty of people who give a game one or two plays and then hail it as the greatest game ever, or "very well balanced", and then with more plays it turns out that a mechanic that seemed fine for newbie players is actually incredibly broken and makes the game worse the more you play it because it is such an obvious or necessary strategy. So the knife cuts both ways.
@BoardGameRundown Yup! Cole and Leder games have stated that their mission is not to make games for everyone, but to make games that are some people's absolute favorite games. A lot of people will bounce off their games after a small number of plays due to the non-traditional and genre-breaking mechanics that they tend to have, as well as the large play and effort investment needed to really master and get the full enjoyment out of their games. They create games to fill spaces that have never been explored before, and to have a depth to their games that many of the most popular games that come out today just don't have, and have said they'd rather have a smaller audience that goes incredibly deep than try to appeal to everyone and end up having their fans just drift to whatever newest game comes out.
They are very good at what they do. There just happen to be a lot of people in this hobby that do not replay games enough to experience this depth. Many content creators fall into that category, us/me included. Fwiw I thoroughly enjoy Root but haven't experienced nearly as many factions as I'd want to. - Mike
I'm sorry you feel that way, but a review is not a stated fact of a god. It's simply someone's opinion on a topic. Nowhere do we say this is an in-depth analysis that everyone should base their purchase on. We played 3 times. Yes, the first time we played a few rules incorrectly... just like most people do with most games. Simply put, reviews are made so that people can state their opinion, and people who don't already have opinions can listen to multiple reviews and form one from them. They are not meant to convince someone who already has an opinion to change it. -Dan
Also, just to add, I think a lot of the hype around Arcs is built around the campaign expansion more than just this base game. Of course if you just kinda bounce off the base game I doubt it turns it around for you, but the the stories that can evolve from all the changes that get brought into the game in that are what I feel like is particularly exciting.
I saw a lot of positive reviews and excitment based on the base game + Leaders & Lores. Many of those pointed out that the campaign is not for everyone and more convoluted than the base game + L&L.
I do think one of the biggest mistakes is marketing this as "trick-taking". When I taught it for my first game, I called it trick-taking adjacent. Knowing trick-taking will give you an idea of how that part of the game works, but there's still all sorts of nuance that turns it into something not quite trick-taking (can't play lower number cards of the same suit, some cards played face up some down, etc). It's close, but I think there's an expectation of what that is when it's called trick-taking, and it's just not quite that in function.
I came into this review hearing "trick-taking", and I was hugely skeptical. I like Bridge a lot, but that's the extent that I want out of it. Glad I watched the review, as it taught me that the excess stuff I don't care for either.
Arcs is not marketed as trick-taking. You won't see any mention of the words "trick taking" on any marketing material for this game. It does have a trick-taking card game as the core from which the rest of the game grows (every single system and mechanism in Arcs is tied to or accessible from this card game), but it doesn't mean that Arcs IS a trick-taking game. And it's not marketed as such.
@@FBracht @FBracht true "marketed" is not the right word, as Leder games doesn't push that narrative anywhere. It doesn't change that it's largely how it's described by anyone talking about it. That it plays using trick taking mechanics, which I hold is only partly accurate. And not putting a kind of disclaimer about that definitely gives you a wrong idea about it.
Great review!
Cole’s designs are fascinating and mechanically super interesting but seldom fun
"…to me". There, your comment was missing a couple words there at the end, hope this helps.
@@FBracht goes without saying, not like I claim to speak on behalf of everyone? There is no university truth to opinions. Do you walk around and add „in my view“ or „to me“ to all of your statements? How absolutely annoying
I don’t want to keep playing games that I don’t like. Sure there could be some puzzle that I have not discovered but I would rather play games that I like and don’t frustrate me. Life is too short for that.
Ditto. 👍
"Get Good. You guys suck at this game!" That's what a wehrle fanboy would say lol 😂. I have the same feeling about the game. I like it but it doesn't have staying power because of all the randomness. I hope there will be an expansion that fixes issues.
Arcs 2.0 🤣
I can see this game get crazy erratas in the future too..
What level of randomness is acceptable in games for you? And what would the "fixes" be that you'd want to see in an expansion?
Hi, what are your thoughts a year or so down the line? @boardgamerundown
So thrilled to see circadians chaos order getting some love. Such a great game. I’ve always seen myself as more of a euro gamer. But circadians really works for euro gamers that don’t mind a little conflict. Such a great design. The action selection mechanic is just pure genius. Can’t recommend it enough. 🎉🎉
Your play through is one reason I backed this game. Have y’all heard from the designer since this play through??? Backers want their game or their money back.
Hello! I was never involved with the game in any sense. Like I never even played it. All I can say is that from everything I know, we have had no contact from the designer either. I'm truly sorry about the lack of communication, and I hope everything works out for all the backers -Dan
Hi, have you heard anything from the creator of this game? It’s been 2 years now and this guy won’t give us an honest update on where the game is at in production. Your video is one reason I backed the game. The kick starter page is full of angry posts at this point.
I just noticed that during the outro, Mike is just sitting there staring blankly while the other dance.
1:03:46 that was a good one
Thanks for coming by our booth! Good to see you guys!
At least Tim does not buffer now :)
Nothing about this game has me interested. I don’t like limited communication games and not the biggest poker fan. Stinks that this was a let down for Mike.