Sam_15_SVK
Sam_15_SVK
  • Видео 234
  • Просмотров 17 358
45 rifle kills in 20 minutes in 1 life
The final stats: 85 kills / 18 deaths while the match lasted 58 minutes overall.
The killstreak logs:
2024_11_16 16:33:37 - Redcoat
2024_11_16 16:34:19 - krvydtxj, nawafkw8
2024_11_16 16:34:50 - Menamin, what
2024_11_16 16:35:07 - krvydtxj, Chibbi
2024_11_16 16:35:20 - Donjok, tylerrhardy25
2024_11_16 16:35:38 - Jme_714
2024_11_16 16:35:50 - Imaplasticbagg, Swiggles
2024_11_16 16:36:08 - Dawe(HUN)
2024_11_16 16:36:20 - krvydtxj, Donjok
2024_11_16 16:36:37 - LessRice
2024_11_16 16:36:50 - Dismay, nawafkw8
2024_11_16 16:37:25 - Flashhyyy, Kolbasov
2024_11_16 16:37:37 - what
2024_11_16 16:37:56 - Kaffeekante
2024_11_16 16:38:56 - Girppu
2024_11_16 16:42:26 - [PBSr] Shermin8tor, [PBS] Nomad Sebi
2024_11_16 16:...
Просмотров: 288

Видео

Hell Let Loose Stupidity - Tank flip
Просмотров 183 месяца назад
Hell Let Loose Stupidity - Tank flip
HLL: Defending a point while no garrisons or OPs
Просмотров 194 месяца назад
3:22 Garrison 1 3:47 OP 5:11 Garrison 2 5:50 Tank
Hell Let Loose stupidity - catapulted by the tank right in front of it
Просмотров 1134 месяца назад
And because of the dive to prone that pushed me into the tank in the 1st place. Reported via HLL discord Field reports section 31st of July 2024. Reported via Team17 online form 1st of August 2024.
Hell Let Loose - 12th of May 2024 (19:15), Kursk
Просмотров 347 месяцев назад
Hell Let Loose - 12th of May 2024 (19:15), Kursk
Hell Let Loose PTE - 21st of Jan 2024 (19:33), Mortain - OFFENSIVE
Просмотров 10010 месяцев назад
Hell Let Loose PTE - 21st of Jan 2024 (19:33), Mortain - OFFENSIVE
HLL - 5th of Dec 2023 (18:13), Omaha (offensive)
Просмотров 47Год назад
HLL - 5th of Dec 2023 (18:13), Omaha (offensive)
2023 Winter Seasonal Tournament #5 - The Circle vs ЯF
Просмотров 39Год назад
2023 Winter Seasonal Tournament #5 - The Circle vs ЯF
2023 Winter Seasonal Tournament #4 - The Circle vs 82AD
Просмотров 50Год назад
2023 Winter Seasonal Tournament #4 - The Circle vs 82AD
HLL: G43 only - 128 kills in a full match (90m)
Просмотров 64Год назад
HLL: G43 only - 128 kills in a full match (90m)
2023 Winter Seasonal Tournament #3 - The Circle vs ESPT
Просмотров 137Год назад
2023 Winter Seasonal Tournament #3 - The Circle vs ESPT
2023 Winter Seasonal Tournament #2 - The Circle vs phx
Просмотров 178Год назад
2023 Winter Seasonal Tournament #2 - The Circle vs phx
2023 Winter Seasonal Tournament #1 - The Circle vs FLL
Просмотров 221Год назад
2023 Winter Seasonal Tournament #1 - The Circle vs FLL
HLL: SMG Challenge - 88 kills with MP40 in 65 minutes
Просмотров 39Год назад
HLL: SMG Challenge - 88 kills with MP40 in 65 minutes
HLL - Storming Omaha beach for the 1st time (an old footage, combined perspectives)
Просмотров 28Год назад
HLL - Storming Omaha beach for the 1st time (an old footage, combined perspectives)
Another hit-reg problem?
Просмотров 35Год назад
Another hit-reg problem?
U14 - some kind of network lag at the end of each round
Просмотров 23Год назад
U14 - some kind of network lag at the end of each round
U14 - sprint breathing sound
Просмотров 20Год назад
U14 - sprint breathing sound
U14 - Connection lost to host probability during the new 0:01 lag
Просмотров 9Год назад
U14 - Connection lost to host probability during the new 0:01 lag
U14 - walking over both dead cows and all the killed player corpses makes water splashes sound
Просмотров 10Год назад
U14 - walking over both dead cows and all the killed player corpses makes water splashes sound
Making Luchs a trojan horse
Просмотров 29Год назад
Making Luchs a trojan horse
HLL stupidity - another bad hitbox has decided the engagement once again
Просмотров 28Год назад
HLL stupidity - another bad hitbox has decided the engagement once again
Not exactly a falling star, but still... I can make a wish, can't I? :D
Просмотров 16Год назад
Not exactly a falling star, but still... I can make a wish, can't I? :D
Hitreg issue?
Просмотров 21Год назад
Hitreg issue?
HLL Stupidity - Vehicle physics and rough animations
Просмотров 23Год назад
HLL Stupidity - Vehicle physics and rough animations
HLL stupidity - true misses, scope's cross misaligment or hitreg issues?
Просмотров 23Год назад
HLL stupidity - true misses, scope's cross misaligment or hitreg issues?
HLL stupidity - when a juicy opportunity gets ruined by the game's bugs (grenade bug)
Просмотров 31Год назад
HLL stupidity - when a juicy opportunity gets ruined by the game's bugs (grenade bug)
HLL stupidity - random player(s) not showing on the tactical map
Просмотров 16Год назад
HLL stupidity - random player(s) not showing on the tactical map
HLL stupidity - an after-spawn hitreg
Просмотров 12Год назад
HLL stupidity - an after-spawn hitreg
A brutal taking on a garrison with a great deal of timing luck
Просмотров 10Год назад
A brutal taking on a garrison with a great deal of timing luck

Комментарии

  • @lilisnt7778
    @lilisnt7778 2 месяца назад

    Literally same problem today. Any solution?

    • @sam_15_svk90
      @sam_15_svk90 2 месяца назад

      Sadly, it's out of our hands - only the devs can fix such places/assets.

  • @sergeantbash
    @sergeantbash 4 месяца назад

    That's why I don't play anymore such bullshit man

    • @sergeantbash
      @sergeantbash 4 месяца назад

      It's Manzi btw haha

    • @sam_15_svk90
      @sam_15_svk90 4 месяца назад

      @@sergeantbash Aaaaah, Manzi! Daaamn it's been a while. I miss our old EASY times.

  • @HoiIkBenMartijn
    @HoiIkBenMartijn 4 месяца назад

    You can notice the lag by the delayed ding every time you headshot someone. Well played.

    • @sam_15_svk90
      @sam_15_svk90 4 месяца назад

      Thanks ;) . About the lag - yup, it was a match against the Chinese so we were playing on a midground server but all of us still had the lag cause of the still pretty high ping. But these days I guess I am more concerned about the constant stutterings and framedrops, caused by the extremely bad HLL's optimization.

    • @HoiIkBenMartijn
      @HoiIkBenMartijn 4 месяца назад

      @@sam_15_svk90 Ah that explains as to why it didn't seem like the enemies were benefiting a lot from a ping benefit.

  • @T72ST
    @T72ST 6 месяцев назад

    America wants to try to imitate the Russian bias BT-5 which can destroy Sturmtiger

  • @kerolousshahat
    @kerolousshahat 7 месяцев назад

    wow i loved this game

    • @sam_15_svk90
      @sam_15_svk90 7 месяцев назад

      Thanks, because I didn't so much :D . Somehow I didn't enjoy it much.

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @duskynlp5247
    @duskynlp5247 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @duskynlp5247
    @duskynlp5247 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @duskynlp5247
    @duskynlp5247 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @douro8734
    @douro8734 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @duskynlp5247
    @duskynlp5247 7 месяцев назад

    Teamkiller in Hell Let Loose. -rep

  • @kerolousshahat
    @kerolousshahat 8 месяцев назад

    this game for weak devices ?

    • @sam_15_svk90
      @sam_15_svk90 8 месяцев назад

      Hi there. Unfortunately, with HLL it is the way that no matter how strong PC rig you have, you will always have the stuttering/framedrops as everybody else. The game has been badly optimized and after the Team17 took the project over, their updates made it even worse (initially the stutterings were present only on a few selected maps but then it has spreaded to all of them).

  • @tomah
    @tomah 11 месяцев назад

    ЯF suck ass

  • @matzitiD
    @matzitiD Год назад

    nice farm

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      In a good or bad way? :D

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      In any case, this was a competitive match and all the MGs were stationed in predetermined positions as often as possible. Destroying the spawnpoints if any in sight, was the task of the other infantry otherwise MGs wouldn't have any use if running around.

    • @matzitiD
      @matzitiD Год назад

      @@sam_15_svk90 I know I'm also playing and planning in Seasonal. Regards

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      @@matzitiD You belong to WTH, don't you? Good luck in the remaining seasonal matches man! It's over for us, but I am still a WTH fan so keeping fingers crossed for you guys :) .

    • @matzitiD
      @matzitiD Год назад

      @@sam_15_svk90 yes Im a WTH player, thx!

  • @whosafraid
    @whosafraid Год назад

    Savage shooting Sam.

  • @T4tum
    @T4tum Год назад

    you're a beast!

  • @wasabski
    @wasabski Год назад

    good old times bruv

  • @momo_the_great6969
    @momo_the_great6969 Год назад

    This looks like another crap BF clone. Nothing like what HLL was supposed to be.

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      BF clone? Nothing is farther from the truth than that!

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      If you would have done at least a little bit of research you would know better.

  • @TorchOnTarget
    @TorchOnTarget Год назад

    Can you put a tombstone for the trailer that just got dropped

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      Hahaha, I probably could. :D But I am going to keep it as it is.

  • @formarkv
    @formarkv Год назад

    I like how the devs watched this and were like "yeah, youre right the resource system is broken - let's basically get rid of it!" After seeing the trailer today, im pretty sure this game is finished. But ofc the original devs dont care as they cashed out 46£ mil. off a broken promise kickstarter game same as all the other dead ww2 Kickstarter games that were part of the 2016 wave. Gg.

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      The game will likely never really die I believe, but its quality will be as low so no new veterans will be made in it, only short term players - they will stay only until they notice all the problems, bugs and quality issues.

  • @aksozzi8181
    @aksozzi8181 Год назад

    no headphones🥱

  • @wasabski
    @wasabski Год назад

    It has to be fixed for sure

  • @wasabski
    @wasabski Год назад

    It has to be fixed for sure

  • @T4tum
    @T4tum Год назад

    made me chuckle :) too bad it won't happen

  • @simulationstimulation961
    @simulationstimulation961 Год назад

    Haha

  • @kaykanchev8563
    @kaykanchev8563 Год назад

    you know that your bullets penetrate the staircase and the building floor ground walls , but not the guard rail it seems ^^, I discovered this during our 18s practice for checkpoint back with dc

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      HLL logic works in mysterious and quite illogical ways... as always xD

  • @kaykanchev8563
    @kaykanchev8563 Год назад

    The guy in the truck forgot to abandon ship ... :D

  • @Fabrizio_Ruffo
    @Fabrizio_Ruffo Год назад

    lol, the video is labeled Post Scriptum XD

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      oh my... youtube did it by itself, will fix

  • @dmitrirodzik
    @dmitrirodzik Год назад

    Do you have any updates on your post in reddit about devs taking the system into consideration??? Have you received a rejection, maybe critic?

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      Nah, nothing. And since the original devs (Black Matter) are leaving HLL now, it is pretty clear that there will not be any kind of response ever, sadly. That "taking into consideration" were just empty words and that's where it is going to stay for good. However I have already decided that I will be moving off to Resolve as soon as it will be possible, I do not rly care about HLL anymore.

    • @dmitrirodzik
      @dmitrirodzik Год назад

      @@sam_15_svk90 yeah, I saw that game. As far as I understand it is created by HLL veterans? Guess their behavior would be much better as they have experienced how it feels to ruin someone's expectations. I might be moving of there too

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      @@dmitrirodzik Yeah, those guys are coming from the HLL comp scene. Resolve may not be (and legally even can't be) just a fixed HLL's copypaste, but it has all the potential to take the HLL's throne of best WWII dedicated shooter as it will provide opportunities to both the casuals and realism oriented players (plans for more extensive server-side settings to modify the game's realism/arcadeyness so to speak). Unlike HLL, which caters the casuals in the 1st place pretty much and has no options to change anything. The Resolve's lead dev Miley keeps listening and actively discussing most of the stuff and he is changing the game's features on the go, based on how good/bad they work during the tests and playtests. There are more dev-helping guys around Miley, but according to what they say, he did most of the game by himself. Taking that fact into consideration is just incredible when looking at the results so far.

  • @dmitrirodzik
    @dmitrirodzik Год назад

    Hope T17 makes at least something

  • @HappyCamper907
    @HappyCamper907 Год назад

    Flawless execution.

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      Thanks, I miss the map a lot though :( . Good old SMdM v1.

  • @pete9b
    @pete9b Год назад

    Great video Sam, can’t wait to try it out.

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      Thanks, and yeah me too, 1 time wasn't enough :D . Especially since the fps were low due the CPU cap - if it wasn't there, the experience would have been much better. During the 1st few minutes (before the scheduled test start) our fps were so high, but then after the server restarted in order to start the test at the scheduled time, it was average like 20 fps. You may have missed it, but at least you will have so much better 1st impression experience when you get in next time. ;)

  • @SaskyFPS
    @SaskyFPS Год назад

    I've just posted a video when me and other Circle members played with You on Carentan some time ago :D

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      I remember that ;) Looks like you found another place where it is possible to spawn inside some room without a way out xD ... so HLL-ish as ever.

    • @SaskyFPS
      @SaskyFPS Год назад

      @@sam_15_svk90 It was first time happening to me :D

  • @tempi016
    @tempi016 Год назад

    have seen it many times as well ye

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      Yep, and it makes a problem when the SL is nameless (I have seen several of those over time as well). Not a common thing to have both, but a game should be bulletproof against such stuff because it happens and may happen again.

  • @weaver2573
    @weaver2573 Год назад

    😍 Nice overlay! I hope that Resolve beat HLL

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      Thanks, made it to broaden my empty nets :D but hoenstly didn't know anybody was actually watching. And about Resolve yeah, me too! :)

  • @weaver2573
    @weaver2573 Год назад

    Nice stream mate.

  • @T4tum
    @T4tum Год назад

    good match, you wrecked a lot :) nice to see those satchels planted under the tanks!

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      Thanks and yeah, it is the safest place for the satchel to put without being noticed if I get killed when they check the tank afterwards. It costed me a few lives in other matches sometimes because takes longer to aim at the correct spot when the tank lowest plate is too low, but still pays off more. However, I believe that if those tanks were not 1-manned, I could have easily got killed. The only fully crewed one was the panther I killed the crew at after they hopped out. Was lucky :) . Oblivious solo-tankers are the easiest prey in HLL. What is your opinion about my fast-fwd parts used instead of a cut? When looking at it again, I am starting to think I overdid it a bit xD . Nothing to see in those fastest ones anyway.

    • @T4tum
      @T4tum Год назад

      @@sam_15_svk90 The fast forward parts showed that the footage was recorded from the same match and showcased that you need to redeploy to be effective in hll but in the end I don’t think they added to the video. The destruction list was enough to show that all the footage was from the same match, I was going to start counting the friendlies who ran into your satchels but luckly that was only one 😊It didn’t bother me tho since they weren’t too long or loud. I used a few fast forwards when I made fps vids but I think cuts from action to action or a series of short cuts is better for the viewing experience when trying to show fast time progression, if it doesn’t relay important information the viewer needs to know I don’t use it. My UI is always on because I need it to follow the match while spectating a scene but that also gives the advantage that the viewer can see how much time has passed between cuts.

    • @sam_15_svk90
      @sam_15_svk90 Год назад

      @@T4tum Yep, that's what I thought as well now. Wanted to have the full uncuted match, didn't use the best way for it. Will just cut it next time, leave the not-so-fast fastFWDs which are watchable, especially since for being able to see when what happened I use the timestamp in the top left corner without the need of in-game UI. Video will be smaller as well without them unecessary parts. Thanks for the feedback!