brizalti
brizalti
  • Видео 26
  • Просмотров 8 102

Видео

Get the Gold - Apple II port of TI-99 adventure game (Compute! magazine)
Просмотров 3023 месяца назад
This is an Apple II port of the TI-99 game "Get the Gold" first published in 1983 in Compute! magazine. Download of Apple II port: drive.google.com/drive/folders/18PL7Wd0ZMNMeSRowrtva2DuyJSo5S9uc?usp=sharing Link to article about Apple IIGS soft switches: www.applefritter.com/appleii-box/APPLE2/GSsoftswitches/GSsoftswitches.pdf Link to Electric Duet manual: archive.org/details/insoft-electric-d...
Shadow Thief on the Palm III handheld
Просмотров 1524 месяца назад
ShadowThief is a 1998 action/adventure game by Zane Rutledge for the Palm III series of PDAs. "Explore complex castles, dungeons, and diverse medieval environments as you interact and do battle with enemies both mortal and monstrous. Character thoughts and speech balloons make every encounter unique. Arcane weapons, magic, potions, powers, tricks, and traps await you at every turn. Swords clash...
Castle Dain physical copy (Apple II)
Просмотров 2248 месяцев назад
Interested in a physical copy of the mini-RPG game Castle Dain for the Apple II computer? Includes: • 6 by 9 inch folder • 5.25 inch diskette (Apple II) • Three papers: • Quick Start Guide • Cross section illustration of castle • Advertisement for forthcoming guidebook (sold separately) • Four collectable cards in plastic sleeves Click on this Google Form for information about availability and ...
Castle Dain (Apple II) game trailer
Просмотров 50810 месяцев назад
UPDATED TO 1.1 Download here: drive.google.com/drive/folders/1UUefBUPvRxFGFic_aBEPJaJYh414xWoh?usp=sharing Info on physical copy here: ruclips.net/video/DUt6ZTzLgm8/видео.html Introduction: Castle Dain is a mini-RPG game for the Apple II computer programmed entirely in assembly language. Nothing flashy just pretend you're playing this in the early 1980's. The game is fairly intuitive. You pick ...
Loading Hi-Res Pictures in ProDOS Assembly on the Apple II
Просмотров 321Год назад
I've been learning DOS 3.3 assembly for a few years now, and I always wondered how to load files in ProDOS assembly. It seemed so confusing to me. Luckily, I found my way to the "CALL -151" Facebook group and all my questions were answered. Special thanks to Sellam Abraham and Marc Golombeck for their help. Link to files shown in this video: drive.google.com/drive/folders/1xy45WKP2WfDEYuWv2V_e_...
Storage Solutions for Computers, Monitors, and Gaming Consoles
Просмотров 66Год назад
Covers for monitors: www.coversandall.com/ Scrapbook Cases: www.irisusainc.com/products/scrapbook-case-12-inchx12-inch-large Vectrex Cover: www.ebay.com/itm/265887477611 Vectrex Cover (alternate): www.ebay.com/itm/234655265746
Displaying Retro Computer/Video Game Magazines
Просмотров 36Год назад
I have a display of magazines in the corner of my game room. I hang them off of a long strip of burlap that has clips along the length of it. The burlap is hung from a hook at the top of a door.
Displaying Electronic Handheld Games (Wall Mount "L" Brackets)
Просмотров 100Год назад
This is how I display some of my electronic handheld games (Mattel, Coleco, etc.) and well as some other items like Atari 2600 cartridges. I came up with this mounting system because I wanted the items to be easily removable so that I have easy access to them. I used black "L" shaped brackets of different sizes depending on the depth of the item that I am displaying.
Handheld Gaming Console Display
Просмотров 323Год назад
This is how I display my favorite handheld consoles in my game room. Floating shelves are 3 feet wide and 5 inches deep. Acrylic stands are from Rose Colored Gaming: rosecoloredgaming.com/
Handheld Commodore 64 (DTV) with SD card reader
Просмотров 786Год назад
Back in 2016, I put together a handheld C64 using a direct-to-TV (DTV) joystick and a gutted Sega Game Gear case. I also added an SD card reader so I could add extra games. Although I owned and love the Apple II, who didn't have a buddy down the street with a Commodore 64? Favorite games to play were Master of the Lamps (loved the in-game music), Zorro, and Rambo: First Blood Part II. Alas, the...
Will 'O The Wisp (Apple II, PET, C64, TI-99/4A) - text adventure
Просмотров 1532 года назад
Will 'O The Wisp is a text adventure by Mark Capella first published by Nibble magazine at the end of 1980. It was first available for the Apple II computer, and then it was ported to the Commodore PET, C64, and TI-99/4A computers. This video summarizes the program, shares maps, and explains the differences between the ports. The emulators that I used to run these programs were AppleWin (Apple ...
Castle Riche (Apple II) - Nibble magazine type-in program
Просмотров 2132 года назад
"Castle Riche" is a small adventure program from Nibble magazine (May 1984) written by Ben Geer (who was 14 years old at the time of its submission!). It is a hi-res adventure game that includes rooms, objects, descriptions, and a parser for user input. It also allows you to save and restore your progress. I converted this DOS 3.3 program to ProDOS back in 2019. To do this, I had to swap out th...
Get the Gold (TI-99/4A) - Compute! magazine type-in program
Просмотров 2162 года назад
"Get the Gold" is a small adventure program from Compute! magazine (#43) and written by Frank Elsesser. Back in the 1980's, I had a friend who owned a TI-99/4A computer, and I remember going over there and playing this game. What stood out to me at the time was the inclusion of music and sound effects within the text adventure. Although this program was specifically written for the TI computer,...
I met Harold Johnson at MGC 2022!
Просмотров 502 года назад
Note: It is recommended that you enable subtitles due to excessive background noise during our conversation. At the Midwest Gaming Classic, I met Harold Johnson, the renowned Dungeons and Dragons alumni who started with TSR in 1978. He worked closely with founder Gary Gygax and was a copy editor for the original Dungeon Master’s Guide. He also created tournaments for Gen Con that eventually wer...
Midwest Gaming Classic 2022 walkthrough
Просмотров 5272 года назад
Midwest Gaming Classic 2022 walkthrough
The Apple IIc Plus: Reaching new heights (Dealer Demo)
Просмотров 1462 года назад
The Apple IIc Plus: Reaching new heights (Dealer Demo)
Apple IIc Plus - Installing ROM 5x and Mockingboard 4c+
Просмотров 1,4 тыс.3 года назад
Apple IIc Plus - Installing ROM 5x and Mockingboard 4c
Atari 2600 Portable
Просмотров 2564 года назад
Atari 2600 Portable
Space Invaders II (Hyperspin theme)
Просмотров 1395 лет назад
Space Invaders II (Hyperspin theme)
Midwest Gaming Classic 2019
Просмотров 1245 лет назад
Midwest Gaming Classic 2019
Apple IIGS Hyperspin Default Theme 1.2 - with wheels and box art
Просмотров 5016 лет назад
Apple IIGS Hyperspin Default Theme 1.2 - with wheels and box art
Survival Island - Atari 2600 (Starpath Supercharger)
Просмотров 2906 лет назад
Survival Island - Atari 2600 (Starpath Supercharger)
Midwest Gaming Classic 2011
Просмотров 487 лет назад
Midwest Gaming Classic 2011
The Bilestoad (Apple II) - Different version?
Просмотров 2987 лет назад
The Bilestoad (Apple II) - Different version?
Apple II Hyperspin Default Theme
Просмотров 8727 лет назад
Apple II Hyperspin Default Theme

Комментарии

  • @josephbseeley
    @josephbseeley 4 дня назад

    That's really impressive graphics given it's still the same engine underneath the hood. Thanks so much for showing this!!! ❤

  • @RZaneRutledge
    @RZaneRutledge 4 дня назад

    Hey there! ShadowThief author here! Randomly stumbled on this video; brought me all the feels. Thanks for the retro love. Of course I was always ambitious about my “trilogy” of content, but technology moves fast. (And yes, my film and effects career moved fast too.) By the time I got back to programming for the Palm, we had much cooler devices and I eventually spent another year on another Palm game, right before the Palm platform itself went away. You can Google EDGE: Extreme Dungeon Game Experience and see what ShadowThief essentially evolved into. Not as 1-bit nostalgic, perhaps, but enough to win Game of the Year the last year Palm had such an award. (And a lot of fun to play, especially on the Tapwave Zodiac.) I’d also hoped for future adventures and a level editor there, but alas… Palms were quickly gone and the era of the iPhone began soon after. Anyway, great video. I did notice one strategy you didn’t employ. You can also press the down button at any time to “kneel.” When archers shoot at you, you can either jump or kneel and avoid some of the arrows hitting you. Not a big deal with proper potion management, but might avoid a trip or two to Hel. ;-) Thanks again for the trip down memory lane! Cheers! z

  • @Th3ba1r0n
    @Th3ba1r0n 2 месяца назад

    So this is a classic GET IN THE DUNGEON and COLLECT THE TREASURE, and finally KILL THE WOOZLE game. :3 Love it!

  • @xopollo6793
    @xopollo6793 2 месяца назад

    this is the most interesting thing ive seen today this is crazy cool

  • @Monhamd1000
    @Monhamd1000 3 месяца назад

    This is a truly admirable effort for a portable classic computer!

  • @SuperVorticon
    @SuperVorticon 3 месяца назад

    Gosh I remember typing this game into my TI back in the day and really enjoying it. There was a certain charm to these games at a time when personal computers were still exciting and interesting, each with its own quirks and features, something that has sadly been lost now...

  • @is2scooby
    @is2scooby 3 месяца назад

    Very cool! (Subliminal Message: More Castle Dain Please!)

  • @SellamAbraham
    @SellamAbraham 3 месяца назад

    The routine you put in for randomization is a nice workaround.

    • @brizalti
      @brizalti 3 месяца назад

      I’m not familiar with all the nuances of randomization. (I suppose I should have asked.) All I know is that when I ran the program without my routine, all of the rooms were the same each time I booted into it. Maybe this would be a good topic for our next CALL -151 meeting.

  • @dan.henderson632
    @dan.henderson632 3 месяца назад

    Good stuff Frank!

  • @elsesser1
    @elsesser1 3 месяца назад

    Omg, I just saw this. I'm the author Frank Elsesser. Was sooo great to see this. Thanks for the memories!

    • @brizalti
      @brizalti 3 месяца назад

      Thanks for commenting, Frank! Great game! Enjoyed all of random encounters and sound effects. Did you do any other programs? I just posted a video of my process in porting this to the Apple II. Hey, in the Compute! article, your address was listed in Sterling, IL. That’s the hometown of my favorite author Terry Brooks (Shannara series). I wonder if you ever bumped into him there back then. Anyway, thanks again for reaching out!

  • @fredWaxBeans11111
    @fredWaxBeans11111 4 месяца назад

    Great Video! I have a palm pilot Zire 71 around here somewhere lol. I may dust it off, and try this. Thanks.

  • @richardsmith3324
    @richardsmith3324 5 месяцев назад

    Castle Dain is GREAT fun! I cherish my physical copy.

    • @brizalti
      @brizalti 5 месяцев назад

      Glad you enjoy it!

  • @MrFornus
    @MrFornus 5 месяцев назад

    This is Awesome! I LOVED this magazine and its games as a kid. Unfortunately, my parents did not have much money, and I went a whole year without any way to save my programs. If the electricity went out or the computer was accidentally turned off, EVERYTHING WAS LOST! The 10 year old version of me is still screaming in horror remembering this. I was so happy when I got a cassette tape drive for my TI-99/4A on my 11th birthday. It is crazy how computers have changed.

  • @georgiareload6599
    @georgiareload6599 6 месяцев назад

    I've waited 40 years to see this game. As a kid I loved COMPUTE! magazine.

  • @is2scooby
    @is2scooby 7 месяцев назад

    I found Castle Dain to be SUPER enjoyable. From the physical ziploc packaging to the game itself. Thank you!

    • @brizalti
      @brizalti 7 месяцев назад

      You’re welcome! Glad you enjoyed it.

    • @richardsmith3324
      @richardsmith3324 5 месяцев назад

      @@brizalti I can't wait for the hint book to come out... My mapping skills are not what they used to be (and they were never good) so level 3 is keeping me in fits!

  • @xotmatrix
    @xotmatrix 7 месяцев назад

    Wow, Frank, super cool and very authentic. Wait a minute, I recognize one of those names. 😄

  • @edward.constantine
    @edward.constantine 7 месяцев назад

    Have you ever looked at doing a port for modern Windows? I would gladly pay for that.

    • @brizalti
      @brizalti 7 месяцев назад

      That would be great, but I don't know how to code for Windows yet. If you want to play it on a Windows computer, there is an Apple II emulator called AppleWin that this works on. It's a free download.

    • @edward.constantine
      @edward.constantine 7 месяцев назад

      ​@@brizaltiCool. Is there any way to purchase the game, aside from the physical copy? I would buy that, but I don't have an Apple II lol.

    • @brizalti
      @brizalti 7 месяцев назад

      @@edward.constantine If you're not interested in a physical copy (which makes sense if you don't have an Apple II), there is a download link in the description. It's a free download. You can use this file with the AppleWin emulator to play the game.

  • @josephbseeley
    @josephbseeley 8 месяцев назад

    Wait a sec, you're really a fan of Wizardry 4?? I remember when it came out the idea of playing the bad guy sounded intriguing. Since then I've amused myself by reading walkthroughs by people much more masochistic than myself. 😅 Funny that Roe R Adams III helped designed both Ultima 3, probably one of the most accessible classic CRPGs ever and Wizardry 4. Hats off to you tho, you're in a totally different league! By the way, did you ever get to any of the endings?

    • @brizalti
      @brizalti 8 месяцев назад

      Yes, I finished it! It was the "good" ending. It's been awhile, but I remember going into 2 pools to change my alignment. I'll admit, there were a few times where I called the long-distance hint line to get a clue. I enjoyed it a lot at the time, but I don't know if I'd have the patience (or time) to give it another go to see a different ending.

    • @josephbseeley
      @josephbseeley 8 месяцев назад

      @@brizalti Amazing, even with the phone calls. Which is the "good" ending? I recall there being five endings and one of which, the grandmaster one, gave a secret code, but it required knowledge of Kabbalah of all things!! I love reading through all the levels, and the idea of fighting other people's characters taken from bad disks.

    • @brizalti
      @brizalti 8 месяцев назад

      ​@@josephbseeley I wished I was one of those people that sent in a bad disk because it would've been cool to see my own characters as enemies in the game. In my adventure, I was able to change my alignment to good. This eventually led to one of the endings. At the end, I believe they displayed a code, and then they mailed me 2 certificates. Here is a link to those certificates: drive.google.com/drive/folders/12GmZibk6S0m6LBL8tO7C-pebaFP3cfE7?usp=sharing

    • @josephbseeley
      @josephbseeley 8 месяцев назад

      @@brizalti those certificates are both amazing and exceedingly rare!! I've never seen them before. So cool!

  • @josephbseeley
    @josephbseeley 8 месяцев назад

    Looks awesome, love the artwork and overall design! This reminds me of the packaging style for Copts and Robbers as well as many other games of the era. Great job in seeing this through to completion! 👏👌

    • @brizalti
      @brizalti 8 месяцев назад

      Thank you!

  • @dan.henderson632
    @dan.henderson632 8 месяцев назад

    That is so cool Frank

    • @brizalti
      @brizalti 8 месяцев назад

      Thanks Dan!

  • @LukeironlegLindsay
    @LukeironlegLindsay 9 месяцев назад

    I had one back in 88 and loved it bought it of a mate for £120 and made a few games on it

  • @marklemmert6840
    @marklemmert6840 10 месяцев назад

    well done!

    • @brizalti
      @brizalti 10 месяцев назад

      Thanks!

  • @marklechman2225
    @marklechman2225 10 месяцев назад

    Fantastic! Thank you so much for creating this!

    • @brizalti
      @brizalti 10 месяцев назад

      Thanks! Hope you enjoy it!

  • @xotmatrix
    @xotmatrix 10 месяцев назад

    This looks amazing! I wish I had known to follow your development progress. Will be checking your dev playlist ASAP.

    • @brizalti
      @brizalti 10 месяцев назад

      Thanks! Any questions, let me know.

    • @xotmatrix
      @xotmatrix 10 месяцев назад

      @@brizalti Do you have a place to report bugs?

    • @brizalti
      @brizalti 10 месяцев назад

      On here is fine. Or you can email brizalti AT gmail DOT com.

    • @xotmatrix
      @xotmatrix 10 месяцев назад

      @@brizalti Thank you. I have sent an email.

  • @fredWaxBeans11111
    @fredWaxBeans11111 10 месяцев назад

    Awesome! Just Awesome. Well done 👍

    • @brizalti
      @brizalti 10 месяцев назад

      Thanks!

  • @denoydeboer
    @denoydeboer Год назад

    Really cool hack! If you could have added the ability to plug in a keyboard and other C-64 peripherals, it could be used as a real C-64 or as a handheld unit. Still, you did an amazing job! Well done!!!

  • @AIM54A
    @AIM54A Год назад

    I loved Ultima III. After we played it to death we would go into the game and rewrite the maps and make our own world... Great times.

    • @brizalti
      @brizalti Год назад

      Yes! One of my friends recently reminded me that when I got frustrated with the final castle, I went into the program with a sector editor, erased the rear wall of the castle, and walked around to the back to get to Exodus. 😂

  • @dan.henderson632
    @dan.henderson632 Год назад

    Brilliant Video!

  • @josephbseeley
    @josephbseeley Год назад

    Update: I removed the ROM 5X chip and the conflict went away. I have no idea how to resolve this though. Thanks.

    • @brizalti
      @brizalti Год назад

      Thanks for the info! I guess I’m not going crazy. Interesting that you had the conflict 6 minutes into the game. I hope that there is a fix for this eventually, but I’m guessing not a lot of people have the same setup as you and me.

    • @josephbseeley
      @josephbseeley Год назад

      @@brizalti Hehehe, you can say that again! The conflict happens for me whenever Nox Archaist calls its Mockingboard routine, which is either on the intro screen or when you enter a town, so pretty quickly. However, it doesn't interfere with gameplay, so I am happy to just live with it. Here are more details from Ian Kim: "Thanks for your feedback and the error is based on ROM code of 5X ROM. I tested on my //c+ and no error happened on my //c+. $c400 area are located on the mouse routine and it doesn't interfere with user command input. You can test it on the original ROM chip on it. When I designed Mb4C, there were no ROM code extenders and the ROM software builder have to consider compatibility with other one. In that error, I guess that you may CTRL+reset the //c+. doesn't it make stop the error? If you have any questions, please let me know."

  • @josephbseeley
    @josephbseeley Год назад

    Hey there, fantastic video as always, saved me lots of time! I received Mockingboard 4C+ for Christmas and already had the 5X ROM Chip installed, finally got motivated to do this so I can play Nox Archaist, Lord of Storms DLC with Mockingboard support. As an aside, there is supposed to be a way to modify the 5X ROM so the accelerator is disabled by default. But for now, the Tab-Control trick is super handy to know. So I am writing this in particular to let you know I am seeing the same conflict when playing Nox. I am not manually enabling the Mockingboard. Rather, after the Mockingboard has been automatically detected and enabled by Nox, I am getting the rolling "C4F4-" conflict you show around 6 minutes in. So it's definitely not your IIC+, not sure if it's something special with the 5X ROM and the Mockingboard? I am going to email Ian about it and ask if he has any ideas. I'll reference your video and let you know. Thanks again, love your videos!!

  • @finnjake9430
    @finnjake9430 Год назад

    I remember this game, and the Compute magazine it came in. I tried programming it, but it was excessively difficult to debug and I finally lost interest. My friend however managed to finish it so I did get to see it in the finished form back in the day. Thanks for the video!

  • @NotoriousCIB
    @NotoriousCIB Год назад

    I was there too! Nice video!

  • @andrewschumm1848
    @andrewschumm1848 Год назад

    It’s Better Than Bowlero and Dave and Busters in 2023!!! Thanks for uploading it.❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤

  • @andrewschumm1848
    @andrewschumm1848 Год назад

    It’s Better Than Bowlero and Dave and Busters in 2023!!! Thanks for uploading it.❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤

  • @AussieBloke6502
    @AussieBloke6502 Год назад

    I appreciate the link and the nicely detailed explainer of getting the covers made, thanks! I've been looking for something like this for a few years now.

    • @brizalti
      @brizalti Год назад

      Glad it was helpful!

  • @AussieBloke6502
    @AussieBloke6502 Год назад

    This is quite impressive for such a (then) young author! It's about on a par with Mystery House I guess. Hey I'm impressed that you were able to capture a color image from a green monochrome monitor for your video's cover image :o)

    • @brizalti
      @brizalti Год назад

      Ha ha! Good eye. The magic of Photoshop...

  • @WinnersGonnaWin
    @WinnersGonnaWin Год назад

    Thanks for sharing.

  • @internetworlock
    @internetworlock Год назад

    I like your channel. Very polished editing and exactly what I look for on RUclips. Do you ever call in to BBS on your Apple computers? There are still quite a few out there. You can even use a modern computer via SyncTerm

    • @brizalti
      @brizalti Год назад

      Thanks! Surprisingly, I’ve never called into a BBS. Didn’t get a modem until after the Apple II era. I’ll have to check out SyncTerm.

  • @deborahberi3249
    @deborahberi3249 Год назад

    Some Great ideas! -Mark.

  • @bigapplestacker6911
    @bigapplestacker6911 Год назад

    Wow hands down I like that idea very nice. I am trying to get me one of those football 1977 games. My teenage years

  • @fredWaxBeans11111
    @fredWaxBeans11111 Год назад

    That is the greatest thing I've ever seen!! WOW. 👍I'm just blown away, I want to come over!! lol. You have a museum!! The "Burger King" games were a nice added touch, I don't remember those. Really man, that is the coolest. well done

    • @brizalti
      @brizalti Год назад

      Glad you enjoyed it. Thanks!