- Видео 118
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Joki
Добавлен 13 фев 2011
I upload HQ videos of games.
Mega Man X [60FPS]: Launch Octopus's Stage (Buster Only/No Dash/No Damage)
A playthrough of Launch Octopus’s stage without taking damage or dashing and using only the Mega Buster.
-- More info below --
Launch Octopus’s stage, while difficult to figure out, is actually not that bad once you’ve mastered it. The main problems here are the two Anglerge mid-bosses and the part with the bombs. With the Anglerge mid-bosses, it’s all about avoiding the eel-like enemies they send out. If you have a Lvl. 2 Charge Shot ready when they’re coming for you, you can take out the eel that would otherwise hit X’s feet. Stand in a specific spot on top of that and they’ll never be able to hit you. For the first fight, you should stand in front of the second green coral from the left...
-- More info below --
Launch Octopus’s stage, while difficult to figure out, is actually not that bad once you’ve mastered it. The main problems here are the two Anglerge mid-bosses and the part with the bombs. With the Anglerge mid-bosses, it’s all about avoiding the eel-like enemies they send out. If you have a Lvl. 2 Charge Shot ready when they’re coming for you, you can take out the eel that would otherwise hit X’s feet. Stand in a specific spot on top of that and they’ll never be able to hit you. For the first fight, you should stand in front of the second green coral from the left...
Просмотров: 592
Видео
Mega Man X [60FPS]: Sting Chameleon's Stage (Buster Only/No Dash/No Damage)
Просмотров 2282 года назад
A playthrough of Sting Chameleon's stage without taking damage or dashing and using only the Mega Buster. More info below Sting Chameleon has possibly the hardest Maverick stage in the entire game when doing a No Damage run. The majority of the stage is actually really, really easy, but the issue here lies with the cave section. When you have the Foot Parts, you can Dash Jump to reach area abov...
Mega Man X [60FPS]: Boomer Kuwanger's Stage (Buster Only/No Dash/No Damage)
Просмотров 3052 года назад
A playthrough of Boomer Kuwanger's stage without taking damage or dashing and using only the Mega Buster. More info below Boomer Kuwanger’s stage isn’t very hard, but it definitely requires some memorization. This is mainly the case during the elevator section, where you can avoid getting hit by the Jammingers by standing in a specific place whenever one spawns. The order is as follows: Right -...
Mega Man X [60FPS]: Spark Mandrill's Stage (Buster Only/No Dash/No Damage)
Просмотров 1252 года назад
A playthrough of Spark Mandrill’s stage without taking damage or dashing and using only the Mega Buster. More info below Spark Mandrill has one of the harder stages in the game. If you want to get through unscathed, then knowing where and when enemies appear is key, especially during the dark sections. The biggest offender, however, is the Thunder Slimer mid-boss. It’ll periodically drop slime ...
Mega Man X [60FPS]: Armored Armadillo's Stage (Buster Only/No Dash/No Damage)
Просмотров 3662 года назад
A playthrough of Armored Armadillo’s stage without taking damage or dashing and using only the Mega Buster. More info below Armored Armadillo’s stage isn’t too bad overall. You could feasibly get through most of this stage without taking damage even if you don’t know the layout that well. The only tricky parts are the minecart sections. The first two don’t require any player input to get past u...
Mega Man X [60FPS]: Storm Eagle's Stage (Buster Only/No Dash/No Damage)
Просмотров 1942 года назад
A playthrough of Storm Eagle’s stage without taking damage or dashing and using only the Mega Buster. More info below Storm Eagle arguably has the easiest stage in the game. The only real danger here is falling into a bottomless pit, as most of the enemies in this stage can be destroyed instantly with only a Lvl. 2 Charge Shot. The only part that requires some finesse is the section with the Fl...
Mega Man X [60FPS]: Flame Mammoth's Stage (Buster Only/No Dash/No Damage)
Просмотров 882 года назад
A playthrough of Flame Mammoth’s stage without taking damage or dashing and using only the Mega Buster. More info below Flame Mammoth’s stage is very straightforward, even with all these restrictions. If you memorize where the enemies are and how to deal with them properly, then you’re all set. Just make sure to take the upper path during the final section of the stage, as it’s way easier than ...
Rayman 1 [60FPS] Version Differences: Anguish Lagoon Part 3 (Atari Jaguar vs. PS1)
Просмотров 2972 года назад
A showcase of the two different variations of Anguish Lagoon Part 3 in the original Rayman game. The two variations in question are from the Atari Jaguar and the PS1 versions, with later releases all being based on the PS1 version. Timestamps: 0:00 Original Layout (Atari Jaguar Version) 1:49 Revised Layout (PS1 Version) The layout itself isn’t actually all that different between versions. Most ...
Street Fighter III: New Generation (Arcade) [60FPS]: Gill Playthrough (No Losses)
Просмотров 2,5 тыс.2 года назад
A playthrough of Street Fighter III: New Generation with Gill without losing a single round. Played on the Arcade version of New Generation, where Gill is only playable via cheats. Gill, being a Boss Character, is extremely broken. While he can ToD nearly the entire cast with a single jump-in Combo, you don’t even need it to completely shut down your opponent. His Pyro- and Cryokinesis cover ma...
Rayman 1 [60FPS] Version Differences: Bongo Hills Part 1 (PS1 vs. MS-DOS)
Просмотров 5022 года назад
A showcase of the two different variations of Bongo Hills Part 1 in the original Rayman game. For this comparison, I played the versions of Rayman 1 where these layouts originally came from, those being the PS1 and MS-DOS versions (the Jaguar version came out around the same time as the PS1 version, but I decided to go with the latter for the superior physics and sound quality). Some versions o...
The KOF '98 UM FE Singleplayer Experience
Просмотров 2242 года назад
Just play online instead (which has Rollback Netcode now!).
Castlevania: Rondo Of Blood [60FPS]: Stage 5' - All Paths (Whip Only, No Damage)
Просмотров 3253 года назад
Two playthroughs of Stage 5'/Alternate Stage 5 from Castlevania: Rondo of Blood that showcase both paths you can take, using only the whip and without taking any damage. Aside from Sub-weapons, Invisibility Potions and Rosaries are also avoided. Timestamps: 0:00 Upper Path 3:33 Lower Path Stage 5’/Alternate Stage 5 is considered by most to be the hardest stage in Rondo of Blood. It can also onl...
Mega Man X2 [60FPS]: All Raider Killer Forms (Buster Only, No Damage)
Просмотров 6 тыс.3 года назад
I couldn’t find any videos on here showcasing all the different forms, so I decided to make one myself. Played without taking any damage and with just the Mega Buster. Timestamps: 0:00 - First Form (Green) 0:39 - Second Form (Blue) 1:26 - Third Form (Red) 2:19 - Final Form (Purple) The Raider Killer is probably the most unique miniboss in X2. Right after the vertical shaft with the last set of ...
Mega Man GB Series [60FPS]: All Mega Man Killer Fights (Buster Only, No Damage)
Просмотров 37 тыс.3 года назад
Note: I’m aware Quint and Terra technically aren’t part of the Mega Man Killers, but the roles they have in their respective games are so similar that I decided to include them anyway (especially Quint, since he even appears alongside the Mega Man Killers in Wily Star in Mega Man V). A showcase of every Mega Man Killer fight in the Mega Man series on Game Boy, known as Rockman World in Japan. A...
X-Men: Children of the Atom [60FPS]: Vs. Akuma (Psylocke, No Losses)
Просмотров 1,7 тыс.3 года назад
A showcase of the secret fight against Akuma in X-Men: Children of the Atom. Played with Psylocke without losing a round. More info below While the true Street Fighter and Marvel crossover didn’t start until X-Men Vs. Street Fighter, it technically had its beginnings with X-Men: Children of the Atom. In this game, Akuma was playable through the use of a secret (and convoluted) code on the chara...
Street Fighter III Series [60FPS]: All Secret Fights (Ibuki, No Losses)
Просмотров 140 тыс.4 года назад
Street Fighter III Series [60FPS]: All Secret Fights (Ibuki, No Losses)
Castlevania (NES) [60FPS]: Stage 6 & Ending (Whip Only, No Damage)
Просмотров 2574 года назад
Castlevania (NES) [60FPS]: Stage 6 & Ending (Whip Only, No Damage)
Castlevania (NES) [60FPS]: Stage 5 (Whip Only, No Damage)
Просмотров 2824 года назад
Castlevania (NES) [60FPS]: Stage 5 (Whip Only, No Damage)
Castlevania (NES) [60FPS]: Stage 4 (Whip Only, No Damage)
Просмотров 1834 года назад
Castlevania (NES) [60FPS]: Stage 4 (Whip Only, No Damage)
Castlevania (NES) [60FPS]: Stage 3 (Whip Only, No Damage)
Просмотров 1384 года назад
Castlevania (NES) [60FPS]: Stage 3 (Whip Only, No Damage)
Castlevania (NES) [60FPS]: Stage 2 (Whip Only, No Damage)
Просмотров 1114 года назад
Castlevania (NES) [60FPS]: Stage 2 (Whip Only, No Damage)
Castlevania (NES) [60FPS]: Stage 1 (Whip Only, No Damage)
Просмотров 2474 года назад
Castlevania (NES) [60FPS]: Stage 1 (Whip Only, No Damage)
Mega Man 10 [60FPS]: All Special Stages (Buster Only, No Damage)
Просмотров 45 тыс.4 года назад
Mega Man 10 [60FPS]: All Special Stages (Buster Only, No Damage)
Street Fighter III: 3rd Strike [60FPS]: Full Playthrough (Ibuki, No Losses)
Просмотров 7 тыс.4 года назад
Street Fighter III: 3rd Strike [60FPS]: Full Playthrough (Ibuki, No Losses)
Street Fighter III: 2nd Impact [60FPS]: Full Playthrough (Ibuki, No Losses)
Просмотров 4,6 тыс.4 года назад
Street Fighter III: 2nd Impact [60FPS]: Full Playthrough (Ibuki, No Losses)
Street Fighter III: New Generation [60FPS]: Full Playthrough (Sean, No Losses)
Просмотров 9 тыс.4 года назад
Street Fighter III: New Generation [60FPS]: Full Playthrough (Sean, No Losses)
Street Fighter III: 3rd Strike [60FPS]: Vs. Gill & Ending (Ibuki, No Losses)
Просмотров 4045 лет назад
Street Fighter III: 3rd Strike [60FPS]: Vs. Gill & Ending (Ibuki, No Losses)
Street Fighter III: New Generation [60FPS]: Vs. Gill & Ending (Sean, No Losses)
Просмотров 7905 лет назад
Street Fighter III: New Generation [60FPS]: Vs. Gill & Ending (Sean, No Losses)
Donkey Kong Country 2 [60FPS]: Krocodile Kore - Final Boss & 102% Ending (Diddy Only, No Damage)
Просмотров 2045 лет назад
Donkey Kong Country 2 [60FPS]: Krocodile Kore - Final Boss & 102% Ending (Diddy Only, No Damage)
Donkey Kong Country 2 [60FPS]: Flying Krock - Final Boss & First Ending (Diddy Only, No Damage)
Просмотров 1565 лет назад
Donkey Kong Country 2 [60FPS]: Flying Krock - Final Boss & First Ending (Diddy Only, No Damage)
K rool comes back a year later with his floating fortress in donkey Kong 64
nice
Megaman IV is even better than MegaMan V. Change my mind.
Quint is not a mega man killer and terra is a stardroid.
1:35 Mega Man: Look Rush ! A crappy weapon !
Muito obrigado pelo vídeo
7:58 That victory was clutch
Terra isn’t classified with the mega man killers, despite him functioning similar to them. And quint technically isn’t a mega man killer, but I would say it’s fine, given that he is pretty much fought in an identical vain to the otbetst
1:47 Gill: “Welcome to your death!” Also Gill: gets “un-alived” right afterwards! 😱
3:05 megaman really went all out in this ending
When i defeated Ballade all i said was farewell old friend
BC of his atonement in rockman World IV ?
It's crazy he was able to get this to play at 60fps bros.
yo i need info on an old video you posted about street fighter, reply to this comment
Yeah?
@@Joki_ ruclips.net/user/shortsKubIlDyulbE that video included the unused sprites for shin akuma and im unable to find them anywhere, if you dont already have the sprites yourself can you maybe tell me the version of 3rd strike you're playing so i can data mine the sprites myself, help would be appreciated.
@@ShuZy150 I don't have any of the sprites myself, as I always just took them from either Spriter's Resource or from my own game footage. The version of 3rd Strike used in the video is the EURO version of revision 990608, though I'm pretty sure that Shin Akuma is present in the code for every version of the game. Also, I don't know if this is important, but the blue Shin Akuma is the palette for Player 2, with the Player 1 version looking more like Alpha 2 Shin Akuma (you can see a picture of it on the TCRF page for 3rd Strike).
@@Joki_ alr thanks for the info
I never even knew about the last one. Never got scanned that many times my whole life.
Neither did I. Found out about it on the Mega Man wiki, which is what prompted me to make this video, haha.
I've never seen that Ibuki win animation that happens before the Q fight. Hell, I rarely see her animation where she pulls down her mask in 3rd Strike. Is it dependent on health?
I know some win animations depend on whether you simply win a round or win the match itself, but I don't believe any of them are dependent are health. As far as I know it's completely random. Ibuki does have way more win animations than most characters in the game, which, coupled with the randomness, might explain why you haven't seen it before (on top of that, the win animation you're referring to also only happens when Ibuki wins a match).
Going back and playing the GB titles, I'm only now realizing how similar these stage layouts are to the originals!
Welcome to the Marx battle. Sword…….6$. Flamethrower………15$
Wheel….34$
Nothing but suffer…..0$
This was the best GB MegaMan in my opinion (Right after Megaman V, but that one was completely original so I find kinda unfair to compare it to the previous ones )
buenas maniobras ibuki emily fujiyaba la brujita ninja de magical doremi buen video
me when some random mf comes and raging demons me
My favourite of Mega Man Killer Robots!
[7:42]. How Do You Even Get Past This Part Without Using Any Weapons On Ballade's Stage?!
You have to fire a shot at the perfect height while jumping forward at that part so the shot is not only able to hit the rocket, but also doesn't go offscreen before being able to do so. It's extremely precise, so it might take some attempts (got pretty lucky in the video).
Doesn’t matter which system it is, megaman IV is the best out of their series.
I love how Shin Akuma's fight theme in 2nd impact is a remix of the game's opening theme. Its kind of the way of the game to say "this is your final challenge"
i like how when akuma kills gill the illuminati cultists in the background don't do shit. i wouldnt either tbh
Terra and Quint may not be megaman killers, but I still concider them as megaman killers because of their function in games, sadly you are not able to fight them in megaman 10, that whould be cool, also their weapons are very unique
Gill: "Welcome to your death!" **dies**
Is Funny That You Could Parry A Super Art But Not A Normal Combo
Wait how you unlock this?!
If you have the Mega Man Legacy Collection 2, then I believe you can find them under 'original challenges' in the Time Attack section. I think they're either available right from the start or once you beat the game for the first time, but I'm not entirely sure about that.
Question: can you play the special stages as Protoman or bass? Or only as MegaMan?
Just Mega Man, unfortunately. However, you can fight the bosses from them as Proto Man and Bass under the 'Extra Challenges' section, I believe (assuming you have MMLC2).
@@Joki_ ok thanks for telling me, have a good day.
I was not aware of blue Shin Akuma, until now. Omg
As a kid my friend lied to me and told me that if you let the scanners scan you while you had certain weapons equipped, it's weakness would be the weakness of the boss you got said weapon from. I actually believed this for quite awhile as when I tried it I used silk shot (Morph Moth being weak to speed burner), so when speed burner wrecked this boss, I thought it was because I got scanned while equipped with silk shot lol.
thank you for being an upload that isn't someone from ten years ago using zsnes (which absolutely ruins the music lol) also wily capsule 7 is hell, good job!
Dude enker sucks so bad ive tried to beat him but i just. I just cant get his pattern down aaaagh
This is nice HOLY MOLY THE FIRST PERSON TO COMMENT THIS VIDEO HOW RANDOM
1:50 "I am power made flesh!" I think the game just suffered a stroke.
Damn the mega man killers. Enker is the most f'ed up. F these motherf'ers.
Damn the mega man killers. Enker is the most f'ed up. F these motherf'ers.
Great Video !!!!
I never understood this form of metal sonic
Megaman 8-Bit Deathmatch really did the favour to Quint, his fight is pathetic here but he's my favorite MM8BDM boss
I thought this would be TAS with intentional errors to make it look human, but that last fight proves it was a human. Very impressive.
Is Elena emotion capture or a drone sprite
I know I say this from somewhere but man, I miss Ibuki. I hope she's in SF 6.
Shin akuma is playable in 3 strike don't be a d*******
Nice, you make it look easy lol. I just finished a Diddy-only run of the whole game and it was so insanely difficult for me because I'm used to always using Dixie's helicopter move as a crutch to bypass most of the challenges. I kept screwing up avoiding K Rool's little freeze blobs. Must've taken me 50 tries to finally beat him.
Yeah, jumping over those with Diddy requires some real precision. However, I believe you can actually mash buttons when you're frozen to unfreeze yourself just in time before K. Rool hits you. I think I managed to do that during one of my recent playthroughs, so I recommend trying it yourself. It will make your life a lot easier if you ever attempt another run like this.
Damn you're pretty good!
I really am wondering on why they made Akuma have a lion's mane in SF5 and keep it in SF6 when he has no such thing in SF3.
At least he do not return his past forms
Fighting against them is sure gorgeous