Harry Osborn
Harry Osborn
  • Видео 8
  • Просмотров 18 404
Making a Starfield Spacesuit | Armor, Bags and Jetpack
The final part of the high poly phase of creating our Space Suit. Thanks for watching so far I hope it's been helpful with your own ZBrush pipelines. I will return in the New Year with texturing and final renders. Happy holidays!
0:00 Armor Block Out
6:05 Jetpack Block Out
10:09 Straps
17:14 High Poly Armor Details
20:13 Bags & Pouches
31:40 Final
My Artstation: www.artstation.com/harryosborn
My Instagram: harryosbornart
Просмотров: 881

Видео

Making a Starfield Spacesuit | Suit, Gloves and Boots
Просмотров 8 тыс.Месяц назад
In part 3 I take you through the steps of making the Highpoly Space Suit, Gloves and Boots. Using similar techniques from part 2, I expand on the panel loops method by creating multiple shells using mask by color along with surface detailing using UV projections all inside ZBrush. Music by Panda Beats Music 0:00 Making the Space Suit 16:53 Making the Gloves 22:24 Making the Boots My Artstation:...
Making a Starfield Spacesuit | High Poly Helmet
Просмотров 7 тыс.2 месяца назад
Part 2 of making a commissioned Halo inspired Spacesuit for Starfield. For this part we're focusing on the ZRemesh / Panel loops method to create the high poly hard surface panelling. Coming soon to Bethesda Creations. Music by Panda Beats Music My Artstation: www.artstation.com/harryosborn My Instagram: harryosbornart
Making a Starfield Spacesuit | Block out
Просмотров 1,7 тыс.2 месяца назад
Part 1 of making a commissioned Halo inspired Spacesuit for Starfield. For Bethesda Creations. Music by Panda Beats Music
Eagle Next-gen Graphics
Просмотров 4302 месяца назад
Bad moon rising cover by Thea Gilmore. Eagle made using 3000 hair cards.
Fantasy Market Girl NPC (Real time)
Просмотров 5012 месяца назад
3D model I made of a fantasy girl NPC, with real time topology, hair cards and RTX lighting.
FALLOUT T-45 Print | Bethesda GEAR x Harry Osborn
Просмотров 932 месяца назад
T-45 Lithograph Bethesda GEAR promo vid I did last year. The print is no longer available.
Leonidas from 300 Recreated in Next-Gen Graphics
Просмотров 3962 года назад
My 3D Model of Leonidas from the film '300'. Music: 300 OST "Returns a King" by Tyler Bates Social links coming soon after I get approved by RUclips.

Комментарии

  • @murugan8238
    @murugan8238 День назад

    min blowing

  • @gabocavallaro
    @gabocavallaro День назад

    Amazing! I was looking for the process of the jetpack! I love zmodeller and nowadays Im trying to do the most of my hs pieces there instead of dynamesh (except when Im concepting or looking for shapes ofc) May I ask you why for the helmet you started for dynamesh and did the technique or Marco and for the pack all in zmodeller? I gues it was better since the helmet is more a round shape with panelling right? Im fully getting into HS in Zbrush and evaluating which process is better on each case.

    • @HarryOsbornArt
      @HarryOsbornArt День назад

      Awesome! Yep you nailed it, more rounded shapes like boots, gloves and helmets require their own technique. Extruding faces to make a rounded surface is a pain, so Zremesher comes in handy to generate the clean shells I need.

    • @gabocavallaro
      @gabocavallaro День назад

      @ absolutely! Thanks Harry you clarified and inspired me a lot ! Do you by chance are in channel like IG or discord for a quick chat some day ?

    • @HarryOsbornArt
      @HarryOsbornArt День назад

      @@gabocavallaro Sure you can reach me on IG, link in caption. I'll make a discord down the road for learning

    • @gabocavallaro
      @gabocavallaro День назад

      @@HarryOsbornArt cooool! thank you very much!

  • @saikatpurkait9802
    @saikatpurkait9802 2 дня назад

    do some video on this

    • @HarryOsbornArt
      @HarryOsbornArt 2 дня назад

      Check my Artstation for this project, there are a couple breakdowns there on how I achieved the feathers.

  • @KayhoticGames
    @KayhoticGames 2 дня назад

    awesome work!

  • @gabrielguerra3d
    @gabrielguerra3d 3 дня назад

    Awesome video Brother, cool way of hardsurfacing too!

  • @hqqrse
    @hqqrse 4 дня назад

    AMAZING WORK! Do you have any advice for a beginner modeller looking to start hardsufface work like this?

    • @HarryOsbornArt
      @HarryOsbornArt 4 дня назад

      Sure, you can try the techniques shown here. If you're having trouble look up Zmodeler tutorials here on RUclips if you're a beginner, they'll help you comprehend this workflow 😊

  • @CharacterCentral3D
    @CharacterCentral3D 4 дня назад

    it was amazing harry

  • @sowny_2581
    @sowny_2581 4 дня назад

    Amazing

  • @ZephrusPrime
    @ZephrusPrime 4 дня назад

    I love how you used ZModeler to retopo some of those pieces. What will you end up rendering in? Marmoset or Unreal maybe?

    • @HarryOsbornArt
      @HarryOsbornArt 4 дня назад

      Yes Zmodeler is very handy in creating a clean shell to project details off! Normally I've seen people switch to maya or max to create these shells but ZBrush works just as well. Haven't decided yet, I'll try to set up a rig with UE5 and play with it!

  • @RelaxingGameShow
    @RelaxingGameShow 4 дня назад

    cool editing cool music epic hard surface modeling!

    • @HarryOsbornArt
      @HarryOsbornArt 4 дня назад

      Thanks! Part 4: Final Highpoly will be live in the next hour :)

  • @gun1619
    @gun1619 6 дней назад

    Can I reach this level of complexity and precision with Blender sculpt or is Zbrush a must for hard surface sculpting ?

    • @HarryOsbornArt
      @HarryOsbornArt 6 дней назад

      @gun1619 Good question! I haven't tried Blender sculpting before but have heard it has it has some decent poly modeling tools. New video Friday! High poly final

    • @alirezar7920
      @alirezar7920 5 дней назад

      Yes you can get the same result with blender or 3dcoat. But maybe in slightly different way. All the tools used in this tutorial were retopology tool, polygrouping, masking, bevel and creasing and some vector displacement and boolean. All of which are available in other softwares. So it's only the matter of mastering these tools and where/when to use them

  • @vivekcharan417
    @vivekcharan417 21 день назад

    May i know how much time did you spend on this project

  • @damianrix7861
    @damianrix7861 25 дней назад

    Cool !

  • @jackdu1009
    @jackdu1009 Месяц назад

    That's amazing. I hope some tutorials at a normal speed will be released. Thank you very much.

  • @art.leosilva
    @art.leosilva Месяц назад

    amazing content man!

  • @hornedursus8202
    @hornedursus8202 Месяц назад

    If I remember correctly, you're working on a Beast Hunter spacesuit from Starfield's concept art right? How's that coming along? I'm super hyped for it and hopefully with Bethesda's new update it can be achievement friendly

    • @HarryOsbornArt
      @HarryOsbornArt Месяц назад

      It's coming! The armor is done we're just making the dungeon and weapon that'll go with it. This video series is on a separate gearset I'm doing for a commission.

    • @hornedursus8202
      @hornedursus8202 Месяц назад

      Amazing news, I can't wait! Hopefully we see this project soon too

  • @enricbagur8105
    @enricbagur8105 Месяц назад

    Beautiful work!

  • @hezolite1019
    @hezolite1019 Месяц назад

    Great stuff! I needed this vid like 2 hours ago it is time to rebake

  • @ExtraGuy_Miniatures
    @ExtraGuy_Miniatures Месяц назад

    dude your so badass

  • @ZephrusPrime
    @ZephrusPrime Месяц назад

    Would love to see how you did the renders in Marmoset.

    • @HarryOsbornArt
      @HarryOsbornArt Месяц назад

      @@ZephrusPrime I'll film it for this project!

    • @ZephrusPrime
      @ZephrusPrime Месяц назад

      @@HarryOsbornArt Sweet!!

  • @metycream3739
    @metycream3739 Месяц назад

    ah wow, no words, just wowwwwwwwwwwwwww

  • @jovilee1961
    @jovilee1961 Месяц назад

    Coooool ~

  • @swiftflow57
    @swiftflow57 Месяц назад

    Where can I find part 1 and part 2?

  • @swiftflow57
    @swiftflow57 Месяц назад

    awesome, really optimizes working with hard surface

  • @_TetKaneda
    @_TetKaneda Месяц назад

    Great contribution. Great work. Great methodology. Greetings.

  • @The_OG_troller
    @The_OG_troller Месяц назад

    Cam you record the making process??

  • @erickcrm
    @erickcrm Месяц назад

    Awesome!! Bro

  • @maximeduchamp932
    @maximeduchamp932 Месяц назад

    thank you for sharing that. It is very inspiring dude :) . Can't wait to see the complete Spacesuit!

  • @iCamSkiEz
    @iCamSkiEz Месяц назад

    Amazing dude cant wait for more!

  • @CharacterCentral3D
    @CharacterCentral3D Месяц назад

    it was amazing man

  • @leandrowagner7793
    @leandrowagner7793 Месяц назад

    Great

  • @xxxYouDontKnowMexx
    @xxxYouDontKnowMexx Месяц назад

    Great video 🎉 Your tricks are so useful!

  • @anishk5572
    @anishk5572 2 месяца назад

    Looks crazy detailed

  • @alecradtke
    @alecradtke 2 месяца назад

    If you can make this happen why couldn’t they? I truely disliked the suits in the game . ( yes even the starborne because along with the hunters voice I could only picture “space venitas “ from kingdom hearts)

    • @SkintSNIPER262
      @SkintSNIPER262 Месяц назад

      There's plenty of good suits in the game

    • @SerPLENTI
      @SerPLENTI 16 дней назад

      he probably referenced the suits from the game

  • @felippealves8234
    @felippealves8234 Год назад

    Seu trabalho é um espetáculo! Meus parabéns! Uma fonte de inspiração para mim, quero ficar igual você! E já estou estudando muito para isso! English Version: Your work its espetacular! Congratulations! A source of inspiration for me! I want be as you! I`m estudyng hard for this! Thanks!

  • @BRAD-ROTT
    @BRAD-ROTT Год назад

    Beautiful likeness bro! We can see somewhere the sculpt without textures?