![Kristian Jenkins](/img/default-banner.jpg)
- Видео 37
- Просмотров 24 710
Kristian Jenkins
Австралия
Добавлен 28 фев 2015
Construction, Building Information Modelling, Disruptive Development Technology, Artificial Intelligence Technology & People
Tutorial 14 Creating Programme With Creation Wizard
Tutorial 14 Creating Programme With Creation Wizard
Просмотров: 26
Видео
Tutorial 13 Bexel Manager Creating Programme With Zone Editor
Просмотров 202 месяца назад
Tutorial 13 Bexel Manager Creating Programme With Zone Editor
Tutorial 12 Bexel Manager Exporting Programme
Просмотров 152 месяца назад
Tutorial 12 Bexel Manager Exporting Programme
Tutorial 11 Bexel Manager Creating Programme With Creation Rule Fixed
Просмотров 122 месяца назад
Tutorial 11 Bexel Manager Creating Programme With Creation Rule Fixed
Tutorial 10 Bexel Manager Creating Basic Programme and Direct Links
Просмотров 102 месяца назад
Tutorial 10 Bexel Manager Creating Basic Programme and Direct Links
Tutorial 9 Bexel Manager Create Take Off
Просмотров 152 месяца назад
Tutorial 9 Bexel Manager Create Take Off
Tutorial 8 Bexel Manager Clash Detection
Просмотров 132 месяца назад
Tutorial 8 Bexel Manager Clash Detection
Tutorial 7 Bexel Manager Custom Break Down
Просмотров 92 месяца назад
Tutorial 7 Bexel Manager Custom Break Down
Tutorial 5 Bexel Manager Spacial Elements Adjustments Purge Unused
Просмотров 182 месяца назад
Tutorial 5 Bexel Manager Spacial Elements Adjustments Purge Unused
Tutorial 6 Bexel Manager Selection Sets Control F And Rule Based
Просмотров 112 месяца назад
Tutorial 6 Bexel Manager Selection Sets Control F And Rule Based
Tutorial 4 Bexel Manager Source Family Extract Properties
Просмотров 92 месяца назад
Tutorial 4 Bexel Manager Source Family Extract Properties
Tutorial 3 Bexel Manager Apply Colour Codes
Просмотров 132 месяца назад
Tutorial 3 Bexel Manager Apply Colour Codes
Tutorial 2 Bexel Manager Create New Texture Apply
Просмотров 152 месяца назад
Tutorial 2 Bexel Manager Create New Texture Apply
Tutorial 01 Bexel Manager Create New Project
Просмотров 142 месяца назад
Tutorial 01 Bexel Manager Create New Project
Aspectu 4D - Tutorial 1 - Signing Up with Dummy Card
Просмотров 1808 месяцев назад
Aspectu 4D - Tutorial 1 - Signing Up with Dummy Card
Aspectu 4D - Tutorial 10 - Saving And Closing Remarks
Просмотров 1228 месяцев назад
Aspectu 4D - Tutorial 10 - Saving And Closing Remarks
Aspectu 4D - Tutorial 9 - Studio Mode Exporting Movie
Просмотров 1108 месяцев назад
Aspectu 4D - Tutorial 9 - Studio Mode Exporting Movie
Aspectu 4D - Tutorial 8 - Vehicle Path Tool
Просмотров 1268 месяцев назад
Aspectu 4D - Tutorial 8 - Vehicle Path Tool
Aspectu 4D - Tutorial 7 - Materials Library
Просмотров 948 месяцев назад
Aspectu 4D - Tutorial 7 - Materials Library
Aspectu 4D - Tutorial 6 - Adding Trees
Просмотров 1178 месяцев назад
Aspectu 4D - Tutorial 6 - Adding Trees
Aspectu 4D - Tutorial 5 - Adding Construction Equipment
Просмотров 1508 месяцев назад
Aspectu 4D - Tutorial 5 - Adding Construction Equipment
Aspectu 4D - Tutorial 4 - Importing & Linking Microsoft Project Files
Просмотров 1868 месяцев назад
Aspectu 4D - Tutorial 4 - Importing & Linking Microsoft Project Files
Aspectu 4D - Tutorial 3 - Importing Datasmith Models
Просмотров 2038 месяцев назад
Aspectu 4D - Tutorial 3 - Importing Datasmith Models
Aspectu 4D - Tutorial 2 - User Interfaces
Просмотров 2198 месяцев назад
Aspectu 4D - Tutorial 2 - User Interfaces
Hello, my current job also involves making videos like that. Can you help me get the object movements in your video?
What’s your job and what is your software? Happy to assist.
very helpful
Glad to hear that
Much love, friend!!
Same to you!
Thank a lot. very nice!
No worries.
Is it possible to the polyline for the map and only save a specific area?
Are you only trying to be to save a specific area within the poly line?
Hello., Do you try to package your program with CESIUM Plugin? I always got error when compiling and I use Unreal 5.3 Engine and 2.4 CESIUM.
I have not tried to package it yet. Maybe try 5.2, it’s more stable.
@@kristiankeelanjenkins9856 unreal 5.2 and 5.1 also fail, maybe CESIUM 2.4 problem.
Hi, great work. Would you be interested in providing /selling your Unreal Engine project, including blueprints used to create this?
This is a runtime software application we are developing. You can test it at aspectu4d.com. No I’m not interested in selling it.
How did you make it black
Last steps dont seem 2 work
It is just an on off elements, where is the growth simulation?
You’d need to construct that yourself in 3ds max and import it. I’ve set this up as a staging animation not a 4d animation. You can use a scale or transform animation.
Is it possible to export to 3dsmax, c4d or any other app ? with textures ?
Unfortunately not. It’s a streaming api
@@kristiankeelanjenkins9856 that's sad, do you know any other alternatives ?
hi there can you show a step by step
Refer tutorials 1-3 for a step by step guide.
I have key frames in max but it does not go to unreal only the static mesh,, Does not have animation folder too, any reason?
Send me your file - Kristian@shifting-media.com
Now how do you clip out a section to use offline?
Unfortunately you can’t. It’s streaming only for now. The mesh can’t be edited or exported as far as I know.
Amazing🎉
Thanks 😄
Useless plugin. You cant package a project and publish.
Give it time. Once google figure out their pricing structure they may change that. At the moment its useful for Movie production and potentially for arch vis.
has this always been there? i was looking for a way to do this! i used realtime data to align scale with an imported height map, but would have loved to have just saved the relevant piece. thanks
Not that I know of. It is new.
Is using this with ar possible like in this unity video? ruclips.net/video/v2yQBDdw7jU/видео.html
It’s streaming so I’d assume so. Couldn’t tell you how to do it though.
Can you please say about the meshes for a tile? is it too messy? I mean we can get the tiles from RenderDoc using photogrammetry but they are so many meshes, is it the same here?
At the moment the meshes are streaming from google only. You can’t edit them. I have no comments about renderdoc or the use of photogrammetry.
Hello If I do something like this, can I publish it on a platform like steam, can I share it with people?
I’m unsure. I’ll look into it
From cesium ceo - Google Photorealistic 3D Tiles is currently free and streaming only via the API. Pricing is not yet announced.
i love this kind of work, thank you good man.
No problem
Hi. Thanks for the tutorial. Is there any way to freeze the buffer? So that the loaded part of the terrain never loses geometry again
I don’t think so. You need a google api and the usage is billable
From cesium ceo - Google Photorealistic 3D Tiles is currently free and streaming only via the API. Pricing is not yet announced.