- Видео 35
- Просмотров 89 009
Daegon
Добавлен 12 фев 2023
Let's dance under the artillery fire…
Helldivers 1 - Cyborgs RS12 (Solo)
My first proper solo Retaliatory Strike challenge, completed successfully on the first attempt with this specific loadout.
To be clear, it's not much to show because this is an easy layout with lots of space to move around. Regardless, this is a start on my journey to complete the hardest solo RS challenges given enough time and practice.
To be clear, it's not much to show because this is an easy layout with lots of space to move around. Regardless, this is a start on my journey to complete the hardest solo RS challenges given enough time and practice.
Просмотров: 2 267
Видео
Helldivers 1 - Cyborgs RS15 (Lava Map, CAS Strats)
Просмотров 14014 дней назад
Say hello to Democrazy! Full team against Cyborgs on RS15 (Retaliatory Strike, difficulty level 15). Using mostly CAS (Close Air Support) offensive stratagems, on the unique Volcanic RS map layout which features several lava geysers. 一只憨憨 | SacredSky | Daegon | Kagamine
Helldivers 1 - Illuminate RS d15 (Duo with Krygswyrfer)
Просмотров 345Месяц назад
All in all, a solid duo - incredibly fun, and Krygswyrfer is a legend. In regards to why I was so confused after some deaths: I didn't realize I got hit by Krygs' Arc shots, wondering if those deaths had been due to desynced orbs or something else I had missed.
Helldivers 1 - Cyborgs RS d13 (Duo with PackthePipe)
Просмотров 247Месяц назад
Here is some high-tier gameplay with PackthePipe, a veteran player whom I see as a mentor for everything related to fighting Cyborgs. Cyborg Retaliatory Strike on difficulty level 13 has no Butchers or Grotesque swarms unlike d14 and d15, and no IFVs because they stop appearing after d12. This makes it optimal for honing your melee dodging skills, because you mostly face lots of Warlords and Hu...
Helldivers 1 - Bugs RS d15 (Limited Loadout)
Просмотров 8422 месяца назад
Finished with no LIFT, Static Field, Rumbler, Rail Gun, etc. In other words, not much crowd control or extra survivability/mobility. The mission had been aborted during the extraction sequence to save it, i.e. keep it accessible, to the host.
Helldivers 1 - Desync
Просмотров 2982 месяца назад
Desync is short for desynchronization. "Desync in video games refers to a state where the information displayed on different players' screens becomes inconsistent." In the video you can see me lead an IFV behind my character with careful movements while in its ramming range, and to the other two players the IFV will appear to have caught up to me causing constant damage. Helldivers 1 has basica...
Helldivers 1 - SH-20 Confusion Bypass Glitch
Просмотров 3193 месяца назад
SH-20 shield makes you immune to confusion (reversed inputs) along with all other status conditions, but if you are hit at the very outer edge of a radial confusion attack (by an Obsidian Observer or Council Member), it will bypass the shield and you will be affected regardless. This is most likely unintentional.
Helldivers 1 - Council Member Confusion Guide
Просмотров 1613 месяца назад
Here's a guide for the Council Member's confusion attack mechanics, along with some gameplay on difficulty level 13 RS against Illuminates. A small note I forgot to add in the video is that a Council Member will neither attack nor move for a short period after performing this attack. I mentioned in the video that there's a significant delay to how often a Council Member can perform the confusio...
Helldivers 1 - Hammer Gang
Просмотров 1333 месяца назад
The MC-109 'Hammer' Motorcycle. Gotta love it...
Helldivers 1 - All Bosses with Meta Strats
Просмотров 78 тыс.4 месяца назад
Here you can see all the boss battles in Helldivers 1 (2015) done with meta strats, loadouts, and tricks such as melee dodging. These clips are simply demonstrations of some of the most commonly utilized tactics against the faction masters, and as such I did not explain anything specifically. There are guides that can do that much better, such as this Steam guide: steamcommunity.com/sharedfiles...
Helldivers 1 - Out of Bounds
Просмотров 864 месяца назад
skip to 4:35 for going out of map city terrain RS, bridge variant
Helldivers 1 - Sudden Death
Просмотров 424 месяца назад
Bugs RS d13 with randoms. I have no idea what killed me there, probably just desync as the host seemed to be in Asia.
Killing Floor - Infinite Medic Grenades
Просмотров 317 месяцев назад
A medic on our team admitted he's using Cheat Engine to have an infinite supply of grenades, so I figured I'd record what that looks like. I asked him because I thought it might be a bug/exploit of some sort. Random gameplay included; I'm a bit rusty
Path of Diablo - Citadel Trio
Просмотров 347 месяцев назад
tanking some machine gun fire I was going to make this one unlisted because it's nothing special but w/e, just a trio clearing a citadel with difficult mods... not using necro because of cleansing mod, nor bowa because of high physical damage reduction mod
Path of Diablo - Decomposing Settlement Solo
Просмотров 1248 месяцев назад
Path of Diablo - Decomposing Settlement Solo
Path of Diablo - DClone Fight (2024 Season)
Просмотров 1368 месяцев назад
Path of Diablo - DClone Fight (2024 Season)
Path of Diablo - Max FCR Sorc Key Run
Просмотров 398 месяцев назад
Path of Diablo - Max FCR Sorc Key Run
Vintage Story - Temporal Storm Combat
Просмотров 5210 месяцев назад
Vintage Story - Temporal Storm Combat
Killing Floor 1 - Dwarfs Axe vs. Fleshpound
Просмотров 4,2 тыс.11 месяцев назад
Killing Floor 1 - Dwarfs Axe vs. Fleshpound
Killing Floor 1 - Berserker vs. Hell on Earth
Просмотров 10911 месяцев назад
Killing Floor 1 - Berserker vs. Hell on Earth
TES3MP - Dagoth Ur Defeated on Hardcore
Просмотров 418Год назад
TES3MP - Dagoth Ur Defeated on Hardcore
Path of Diablo - Solo DClone Shockwave Druid
Просмотров 104Год назад
Path of Diablo - Solo DClone Shockwave Druid
Path of Diablo - Diablo Clone (DClone) Fight
Просмотров 230Год назад
Path of Diablo - Diablo Clone (DClone) Fight
Path of Diablo - Dim Vision Curse Effectiveness
Просмотров 42Год назад
Path of Diablo - Dim Vision Curse Effectiveness
Currently as a sergeant in HD2 , this feels like watching old war tactics and tapes
Wartime ambiance 🪖
The change from this to helldivers 2 is astounding. I can’t believe how far these games have come.
I think both HD1 and HD2 are impressive
you're doing gods work by posting helldivers 1 in 2024
God must have left me the fun part of his work ^^ I'm glad you like it
@@mag8n and god left me the fun part of watching o7
honestly, after watching this, boss fights is exactly what we are missing. Yes we have the elimination missions but those are more like training us to deal with that kind of unit before it becomes a common/uncommon spawn. I think having those kind of missions but it's an actual boss with a health bar and boss mechanics would be awesome and a change in pace for mission objectives!
We need cape spins to come back!
This is still a fun game!
Roger that!
19:05 "Kept you waiting huh"
John Helldiver
I forgot how much I like the ost for hd1 compared to hd2
Ciaoooo Daeeee Buon Natale
Buon Natale e un Felice Anno Nuovo 👋
I'll be uploading my future solo RS in 1080p 60fps quality for your viewing pleasure. 👍 Edit: Thank you for the many views and for subscribing! I think this run could have had less unnecessary risks-which led to one death-and overall a bit less rushing (i.e. adrenaline). You can see me throwing more Demolisher satchels than needed and missing the back of IFVs a few times. Still, I'm satisfied with this for a start; let's see how it goes from here.
About 1080p quality, I've been doing tests and I've run into some technical issues. If you'd like to give me your opinions about that, I'd appreciate it, let me know here: ruclips.net/user/postUgkxuh7_bcSVoUdI3rJ1SnziwCvD0E205BTy
man the cheese on sin'al made me very nostalgic, i used the orbital/fire wall combo on both the eye and cyborg bosses, didnt know mines would be a faster way to kill him. I never got to beat the Monotis because many randoms i paired didnt know how to fight him and it took way too long for my short attention span 😅😅. Thanks for letting me reminisce my glory days on HD1, though ive brought it onto helldivers 2. I wouldve played this game much more if they made a way for us f2ps to unlock DLC exclusive stratagems at the time.
For the Cyborg boss, Thunderer (with or without Hellfire) should be faster than AT mine spam, however it may be very difficult to consistently solo it that way compared to just rolling with AT mines
6:30 wait... Napalm can block illuminates energy balls!!
Where did they get enough money to be so much better in every way in just one installemenr
Is this game still having players I’m thinking of buying it to feel how old game was better or stuff
Community is somewhat active between 200 to 400 divers
As @hcorvnov6732 said, we have 200-400 players at all times (this measure includes both PC and PS players, I think.) Each campaign there are usually around 30,000 unique players. Unique in this case means unique to that specific campaign. You can find more info here: helldivers.wiki.gg/wiki/Helldivers_1:Galactic_Campaign_Records
@@mag8n is the first game have dlc missions or is it a full game
@@bryanthernandez9769 Some weapons, stratagems, and perks are DLC. Aside from that, all content is available in the base game. However, the consensus is that it's best to buy the Deluxe Edition (base game with all DLCs) on Steam if you're a PC player, because the cost of it is low compared to just the base game. All the DLCs are worth having in my opinion, not because you need them to fight well, but because they let you build more interesting loadouts. Sorry for the late reply, RUclips doesn't give me notifications for replies in comment threads; I'll try to fix that
Grande Dae ❤
Roger that!
0:14 holy that helldiver had that personal shield on speed dial i need to up my game
You know how it is, do something enough times and it starts to feel automatic =D You can do it too, chief
the fact most of the video is the hive lord… liberty save us if these come back
Hive Lord tends to be the hardest of the three bosses, because there are no easy ways of beating it as you can see with the other two. It's also usually underground, making most of the strongest offensive stratagems (Thunderer and such) ineffective. The Hive Lord clip in the video could have been much faster with a full team fighting from the start, however I recorded these for a friend and didn't expect to get so many views, so I figured it doesn't matter ^^
Hd2 needs boss fights as a final part of a unique new mission.
This shyt feels like Elden Ring now
the great eye strat was pretty much the redeker plan
I had to look up the meaning of The Redeker Plan; that's quite an interesting scenario. It reminds me of the Enclave from Fallout 2 (and more generally, the U.S. continuity of government plan from which the idea of the Enclave faction was derived).
I hope more new and HD2 divers would join us in HD1. We're usually around 200 players online the majority of the time but having atleast 500 or even better 1k online would be nice. Some high level players can either be super chill or complete azz-holes. Reporting them doesn't do much and even when you block their PS account they still appear in the game smh...
I play on PC with randoms of all ranks and I've had almost no cases where someone was nagging, though I've heard about rank 50 players being not so kind to lower rank players. I don't really like that, I think it's a virtue to be patient and ready for situations where I may need to adapt to less experienced players
@ 100% brother. Only a month in the game and I just reached lvl 25 and have been on good standing. Kinda weird that the same high lvl players leave it in Public or Join just to act like complete diks. One time I just dropped into a mission called my stuff but couldn't reach it afterwards cause they were pushing the screen and one of them melee killed me and they didn't reinforce until one did but I just left cause F that. Also I have a feeling that PC and Console players are completely different breeds. I can see it when playing HD2. Sometimes I feel like a PC player playing on console hahaha! 🤣
@@Poncholives Sorry for the late reply, RUclips doesn't notify me about replies in comment threads for some reason.. The case you had with screen pull and getting TK'd is just terrible teamplay from those players, and I'm sure you didn't miss out on anything by leaving the lobby
I am reporting you to the nearest democracy officials….. this helldiver is clearly using some cyborg tech to assist in long range aiming 👀 Lol
Don't worry, the officers know. Super Earth engineers have implanted a chip into my brain to improve my awareness in combat and target acquisition abilities... My vision is augmented.
When the illuminate come to hd2 you know imma be on that front 24/7
They're quite challenging in HD1, it's mainly the reversed controls (aka confusion) effect that puts off players. My guess is that there will be no such effect in HD1, and a lot of their abilities will be re-worked or replaced. For example Obelisk walls, those wouldn't work so well considering HD2 has third-person view and terrain elevation.
@@mag8nimagine if the obelisk becomes a bubble that surrounds you
I do like Illuminates but as of now they are kinda boring to fight with how easy the game is outside lvl 10 bots
So I guess we're all in agreement that bosses in HD2 would go hard
It might be harder for the developers to make bosses work in a third-person shooter, but yes why not
@@mag8n i mean theres a bunch of bosses that already work in a first person shooter to name a few so its not really impossible, they just need to make it fun and not janky
Boss fight is cool but I hope we can have some wolfenstien bot dogs on the battlefield again in helldivers 2, them sprinting at you is terrifying.
E' sempre bello vedere il mio Maestro di Helldivers 1 in azione!!! Evoca bei ricordi. E' grazie a Lui se ho vinto insieme alla community la 140esima Guerra Galattica
Sono contento di averti potuto aiutare a vincere e migliorare come giocatore. È bello vedere che sei ancora interessato al canale e apprezzo che tu ti sia fermato a lasciare parole così gentili. o7 (Google Translate, English to Italian)
What's cool is that our first Boss fight will be against that massvie Hive Lord. Look at the mega nests on HD2. Those are made out of the skeletons of the Hive Lords. 😮😊
Those are molts. Not skeletons. Bugs don’t have bones.
Omg the illuminate are more intimidating than i thought
Illuminate are the least favorite faction among HD1 players (we always have the least players fighting them, on average) but I enjoy them. If you want to see a more proper fight against Illuminate, I uploaded some nice footage yesterday
@@mag8n I'd rather fight the Illuminate over the Cyborgs any day of the week. You just need to pack a bubble shield, a MGX disposable machinegun or two, and whatever you fancy between a solid primary + ammo (I love using the Justice rifle), or the Trident scatter laser and something to pack a punch (Can't ever go wrong with a Thunderer barrage, Heavy airstrike or even a Shredder missile).
I see why they call him Monotis, because the fight is extremely monotonous
It's a pretty fun boss to fight generally, but the clip could have been much better and faster if I did the fight with a full team from the start
(≧▽≦)🎉🎉 Go Ballistic! I mean Pack!
The entirety of the bug boss is literally defined by one song; "I'm holding out for a hero"
why don't we have bosses like these in helldivers 2???
Different game formula probably, hard to implement and this is our first galactic war after all.
likely gonna get em in the future as the war progresses
@ but mom, I want it nowwwwww
@@kanaria-cu3uvnot yet, maybe soon
the larva objective is a baby hive lord, and there are many hive lord molts
Placing more than three mines will despawn the old ones
You're right, there is a limit.. Mines also despawn 3 minutes after they are deployed, if they don't explode or get replaced
Woah, 16k views! Thank you, this is a pleasant surprise and I hope the clips have what you were looking for
Using this as a tip for the Illuminate that just dropped in HD2
Genuinely if anyone likes dead ops arcade from cod and helldivers 2 but you haven't played helldivers 1 def try to grab it on sale for a few bucks, its still such a fun game
I hope we get boss missions like this in the current game, a mission where the sole strategy is to eliminate an enormous boss? Count me in
We shall make them know fear, for super earth!!
Monster hunter divers
Kinda wouldn't make sense, though. Why bother sending infantry? Just aim the superdestroyer laser at it and don't let go of the trigger until it's dead
You know the ratte? It was a possibly serious german tank proposal/design in ww2, it was a 1000 ton land cruiser with heavy cruiser guns and a bunch of secondary armament. Imagine something like that but for the automatons, and you have to go inside and destroy. Or just a really big mech. Not sure if just a big target would be all that interesting-
@@jurajsintaj6644 have you heard of the earthmover from ultrakill? or the giant siege machine encounter in destiny 1 wrath of the machine raid? i imagine you still fight the big target on the outside but you have can climb onto its back and disable its shields or stun it or something etc...
I miss this game so much. alas i need ps subs to play that
19:05 Snake coming in from Metal Gear to help HellDivers is canon af
"Kept ya waitin, huh?"
NO THAT IS NOT SOLID SNAKE
nice video! have you played helldivers 2?
I've watched gameplay of Helldivers 2 but haven't had a chance to try it yet, my PC is quite old now and I would have to upgrade it to run HD2
@@mag8nWorry not! I continue to great battle for Democracy in your name, and the millions who fell during the first galactic war!
@@Helldiver5n23 Affirmative! The future of Super Earth and Democracy is in your hands! o7
An old documentary that can be used in the 2nd Galactic War :D
Especially when it further establishes that all of our enemies were the bad guys. I mean, you don't call yourself 'Ugluk the Destroyer' unless you're cartoonishly evil.
@@samiamtheman7379Could just be what we call it, like a nickname for not knowing what it’s actually called. But no we are the bad guys. The “tyranids” were originally buddies until we started killing them all for fuel for the ships.
That's assuming these fights EVER happen in the first place.