Plaine
Plaine
  • Видео 20
  • Просмотров 26 137
Land Mines - A Concept
Land mines in astroneer? That's impossible... Right? Wrong.
Просмотров: 161

Видео

Aerial Mines
Просмотров 1342 месяца назад
Protect the sky above your base with a wall of explosives.
Automatic Shuttle Missile
Просмотров 3,5 тыс.2 месяца назад
Automatic Shuttle Missile Now 7.81818181x Safer!
The VTOL Interceptor
Просмотров 2823 месяца назад
Go intercept those pesky VTOL bombers
Fast Rover Bomber
Просмотров 8443 месяца назад
Best Bomber?
High Altitude VTOL Bomber
Просмотров 9183 месяца назад
VTOL bomber but it works from high (sort of).
Astroneer Military Projects Compilation
Просмотров 2663 месяца назад
All my military projects in one short video
Interplanetary Railroad Demonstration. Des → Syl → Nov
Просмотров 3558 месяцев назад
Soon all the planets will be connected
Oddly Terrifying Desolo
Просмотров 1609 месяцев назад
hehe big moon
Every Card (and Enhancement) in Fights in Tight Spaces Ranked (Full Tierlist)
Просмотров 63211 месяцев назад
This took way too long.
Disappointment
Просмотров 3611 месяцев назад
Disappointment
How Did We Get Here?
Просмотров 105Год назад
How did this even happen?
The Orbital Cannon
Просмотров 280Год назад
The coolest weapon I have ever made probably.
A New Weapon is Coming to Astroneer
Просмотров 1,3 тыс.Год назад
It's almost here
What Explosives are the Best to Use for Weapons in Astroneer?
Просмотров 1,2 тыс.Год назад
I tested a bunch of shells
How to do the Invisible Glitch (and illegal upgrades) in Arras.io Skinwalkers (Patched)
Просмотров 15 тыс.Год назад
How to do the Invisible Glitch (and illegal upgrades) in Arras.io Skinwalkers (Patched)
Overrun is Fair and Balanced - Total Tank Generals
Просмотров 244Год назад
Overrun is Fair and Balanced - Total Tank Generals
Diep.io but you are fkd
Просмотров 118Год назад
Diep.io but you are fkd
2 Hour RTG Challenge: Full Video
Просмотров 70Год назад
2 Hour RTG Challenge: Full Video
Astroneer Enoki Glitch (Patched)
Просмотров 3882 года назад
Astroneer Enoki Glitch (Patched)

Комментарии

  • @earllinn1560
    @earllinn1560 8 дней назад

    nice video

  • @bobertbolero
    @bobertbolero 9 дней назад

    Seeing the explosion while in orbit was ludicrous 😂😂😂

  • @varakzeitlian7970
    @varakzeitlian7970 22 дня назад

    You forgot sulfur gas

    • @Plaine
      @Plaine 21 день назад

      @@varakzeitlian7970 intentional because sulfur would function the same as hydrogen. I see your point tho.

  • @eternal221
    @eternal221 Месяц назад

    Why are there war engineers on astroneer 😭😭

  • @troy2957
    @troy2957 Месяц назад

    I used to just put an auto arm on an extended platform with a medium storage and storage sensor on. Then the storage sensor pin into a load of dynamite. Only works if there is an empty storage slot on a player or vehicle, but it takes any resource from the medium storage, making it empty and triggering the sensor and dynamite.

    • @Plaine
      @Plaine Месяц назад

      @@troy2957 I also thought of this exactly. I called it “Detonation Zone Theory.” While it does work, it does not fit what I was going for. Assuming the target vehicle is traveling at normal speed, the time it takes for the auto arm to place the item, turn around, grab the item to trigger the storage sensor, and then start the dynamite fuse which is longer than the entire auto arm process, the area that would have to be covered by dynamite to guarantee that the target is destroyed would have to be massive because the target would be so far away from the auto arm at that point. In this, I was trying to go for a minefield that can remain effective for a long time, so I designed it in a way that one mine being activated would not destroy the entire field. I thought about making another video talking about Detonation Zone Theory because it is what most people immediately think of, myself included.

    • @troy2957
      @troy2957 Месяц назад

      ​@Plaine Found a solution, you can trap players within the radius and works 100% of the time. I did some testing and found out auto arms can place winched items. If a vehicle has a winched item placed on it, it becomes completely tethered and there is plenty of time for any delay of explosive. You just have to attach a winch to a platform next to the auto arm and the end of the winch to the item in the auto arm. Its like a snare trap

    • @troy2957
      @troy2957 Месяц назад

      Works at any car speed

    • @Plaine
      @Plaine Месяц назад

      @@troy2957 Wow, I didn’t even consider winches. I guess they are the key to destruction in this game. I’ll test this out myself. I want to cover this, I’ll show your comment in the video if it works.

  • @thesolardude
    @thesolardude Месяц назад

    Exo dynamics when they’ve had enough of me trying to escape the system on a train:

  • @Alepap.
    @Alepap. Месяц назад

    This is crazy

    • @Plaine
      @Plaine Месяц назад

      Hehe boom.

  • @franeyfarms
    @franeyfarms Месяц назад

    Cool

  • @user-dn5lr6lp4k
    @user-dn5lr6lp4k Месяц назад

    Sorry mate, but you forgot a very simple fact: you can place the pin of a storage sensor on dynamite itself, making the mine simpler.

    • @Plaine
      @Plaine Месяц назад

      I tried this. The auto arm takes too much time to loop all the way around and activate the storage sensor. Assuming the vehicle is traveling at the normal speed, the pin would get detatched before it could activate the dynamite. There is also another lengthy explanation as to why that doesn't work, but I don't want to type it all out unless you want to know.

  • @bejibx
    @bejibx 2 месяца назад

    Some men just want to watch the world burn

  • @VexedPython
    @VexedPython 2 месяца назад

    What happens if it gos off in orbit, wouldn’t that be better. Like an orbital cannon

    • @Plaine
      @Plaine 2 месяца назад

      I don’t understand.

  • @Hexagon_622
    @Hexagon_622 2 месяца назад

    I love this, time to build it on a server

    • @Plaine
      @Plaine 2 месяца назад

      I want to know how that goes :P

  • @Game_Blox9999
    @Game_Blox9999 2 месяца назад

    Does Hydrazine have a larger explosion size than a full small Hydrogen canister? If not, then try some full small Hydrogen canisters in place of some hydrazine on the medium storage silos.

    • @Plaine
      @Plaine 2 месяца назад

      I believe they are mostly the same. This was done in creative and hydrazine is just what I already had from prior testing.

  • @B4evrtru-26
    @B4evrtru-26 3 месяца назад

    awesome

  • @danyelavila6826
    @danyelavila6826 3 месяца назад

    Oh yeah, hit-and-run type of missile. I LOVE it!

  • @catdudeminecraft7890
    @catdudeminecraft7890 3 месяца назад

    found on redit love it gonna do this in my game with my friend

    • @Plaine
      @Plaine 3 месяца назад

      I bet they will never expect this. I want to know how it goes :P

  • @danyelavila6826
    @danyelavila6826 3 месяца назад

    Huh, so now you are safe from the explosion. Hard to control, but once you do it right, man is it gonna hurt.

    • @Plaine
      @Plaine 3 месяца назад

      Yep. The original bomber is actually pretty safe, the explosion looks dangerously close but most of the time you’re actually fine. I just got an unlucky drop that pushed me down. Still, the winch bomber(as I’ve taken to calling it) is much safer.

  • @danyelavila6826
    @danyelavila6826 3 месяца назад

    YOU ACTUALLY DID IT! YOOOOOOOOOOOOOOO

    • @Plaine
      @Plaine 3 месяца назад

      The very problem that restricted the altitude of the VTOL bomber, now turned against it and ensures its demise.

  • @danyelavila6826
    @danyelavila6826 3 месяца назад

    Oh damn, that's cool.

  • @danyelavila6826
    @danyelavila6826 3 месяца назад

    Yo this is sick as fuck. I have always wanted to militarize the world of astroneer. You have gone and done it!

    • @Plaine
      @Plaine 3 месяца назад

      Isn’t it great? I’ve got some more in the works too, look out for those.

    • @danyelavila6826
      @danyelavila6826 3 месяца назад

      ​@@PlaineGreat!

  • @guyoguy
    @guyoguy 3 месяца назад

    plaine on their astroneer militant arc

  • @goli749
    @goli749 4 месяца назад

    Suplex and tackle can "push" enemies that can't be moved. It makes bosses incredibly easy, if you know what to do.

  • @goli749
    @goli749 4 месяца назад

    Jumping ground punch is one of the worst cards in my opinion You have to put an enemy on the ground AND be 2 tiles away. You can only use a move card (that depletes combo, what this card needs for damage), because you can't shove a grounded enemy or put an enemy two tiles away to the ground And the damage isn't even high, just use stomp, it's better in every way

  • @Yunuscik82
    @Yunuscik82 5 месяцев назад

    >:(

  • @birendraadhikari1259
    @birendraadhikari1259 6 месяцев назад

    Imagine you killed rogue

  • @ibrahimsalmanorak5278
    @ibrahimsalmanorak5278 9 месяцев назад

    you can pass with chair

    • @Plaine
      @Plaine 9 месяцев назад

      Pass over to Atrox? I know. The point of the train is to go from Sylva to Atrox.

  • @skylerroan
    @skylerroan 9 месяцев назад

    How do you connect the rails like that in space?

    • @Plaine
      @Plaine 9 месяцев назад

      I had to use a mod make the final connections between the planets. I am working on a tutorial video if you want to know how to do this.

    • @Dragon-dz4df
      @Dragon-dz4df 9 месяцев назад

      ​@@Plaineplease do, cause this will get me back into the gane

    • @Plaine
      @Plaine 9 месяцев назад

      @@Dragon-dz4dfI am finishing the full railroad and covering it first. Shortly after I will make the tutorial. Expect it some time in the next few weeks.

  • @guyoguy
    @guyoguy 9 месяцев назад

    definitely an astroneer

  • @BlizzardAcolyte
    @BlizzardAcolyte 10 месяцев назад

    Pocket Sand is easy Destruction: stuns even through Dodge, 0 Cost Stun would be incredible even without the Block-piercing, there’s no real condition attached to it-unlike the range requirements of Jumping Punch, the “needs the gun out” note for Near Miss or Warning Shot, or the 2-Momentum bit for Headbutt or again, Warning Shot-and is affected by Damage Modfier so can gain (Block-piercing!) benefits as a 2ndary chip dmg dealer like with purchased Jabs from Flurry or Three-Punch Combo. One of the very few cards I have no problem having two copies of on deck, and even more useful now given how the majority of enemies introduced in the DLC behave

    • @Plaine
      @Plaine 10 месяцев назад

      I see your point. I really like pocket sand, but the main reason I didn’t put it in destruction is because it does t really do damage. I certainly has its advantages over cards like jumping punch, but jumping punch is also free if you have 5 combo, which is not hard to get, and it’s damage is enough to get through almost any block you will ever encounter. One think I didn’t think about is the dodge ignore, it basically negates dodge with the stun, but I had my reasons for putting it in A tier. Anyway, thats a big enough paragraph, thanks for watching enough to notice this!

  • @buildcraftgaming1548
    @buildcraftgaming1548 11 месяцев назад

    I’m imagining forgis on the jeep playing in the background. My humor is broken 😅.

  • @MidnightSpacebird
    @MidnightSpacebird 11 месяцев назад

    I'm looking forward to card tier vid of new dlc

    • @Plaine
      @Plaine 11 месяцев назад

      Thinking about it. I need a bit more experience with the new cards first.

  • @citrus1926
    @citrus1926 11 месяцев назад

    Now that the new dlc is out...

    • @Plaine
      @Plaine 11 месяцев назад

      I could have waited, but I really wanted this out before the dlc. I’m considering a dlc part.

  • @Leylite
    @Leylite 11 месяцев назад

    Step claims another victim. :( There's a lot of non-movement cards in this deck (Get Over Here, Throw, Tackle, Front Kick, etc.) that all would have helped a lot more than Step, so it might have been worth removing that at some point, even with the risk of only having three movement cards. EDIT: Actually I'm wrong, this is Special Agent mode (note the Trash icon on the Step, that's a temporary card). It might be Quick Strike that needs to go instead.

    • @Plaine
      @Plaine 11 месяцев назад

      I just got the worst possible first hand for that situation. Upgraded quick strike, taunt, grapple, throat punch, tackle, throw, pocket sand, intimidate, uncontrolled power, punch kick combo. If I had gotten any one of those, I would have been able to escape. Maybe I should have upgraded/removed the other quick strike to ensure I would have enough damage in the first hand if I didnt get stuns, but how could I have known that I would get the worst possible spawn position? Thinking about it now, even if I was able to escape, I would have been fighting on 2 health, which isnt good anyway, although I would have intimidate for emergencies. I didn't have any push cards, so I literally wouldn't be able to attack the boss without dying. The only way I could see being able to win there is spamming rush of blood until I get enough damage to 1-shot, but thats a lot of time and chances are I would eventually get uncontrolled power and not be able to play it, resulting in me dying anyway. But still, that was the worst possible spawn position and the worst possible hand. Edit: I usually don't bother with movement cards except for basic essentials(slip and shift) on special agent because chanes are I won't even get them when I need them, so I use step and then spam all the attacks to kill whatever is attacking me. I also have shimmy so I can stack up and store dodge in case I can't escape. And I never take step, ever. It's too dangerous, every other movement card is better(except dynamic move in some situations).

  • @V1n2c3nt
    @V1n2c3nt Год назад

    It has been nerfed now

    • @Plaine
      @Plaine Год назад

      I noticed. I posted this video in the discord, glad I was able to bring this completely fair and balanced ability to the devs' attention.

  • @megahacker6666
    @megahacker6666 Год назад

    it doesn't work for me!

    • @Plaine
      @Plaine Год назад

      It's been patched, sorry. I'll change the title soon.

  • @yufus7483
    @yufus7483 Год назад

    They fixed it,go cry now

  • @cryingforfun3677
    @cryingforfun3677 Год назад

    is this patched?

    • @Plaine
      @Plaine Год назад

      I don’t know. I haven’t played this in a while.

  • @asherthanawang7755
    @asherthanawang7755 Год назад

    LOL the best way too die at the end of a video

  • @angelcerda1222
    @angelcerda1222 Год назад

    Maybe you can click respawn at your shelter

  • @worldclassjerk-epicgamer
    @worldclassjerk-epicgamer Год назад

    Finally something useful has come of the goofy winch physics. XD

    • @Plaine
      @Plaine Год назад

      You should see this in action if you haven't already. I hope the winch never changes.

    • @worldclassjerk-epicgamer
      @worldclassjerk-epicgamer Год назад

      @@Plaine Same. The winch can be annoying sometimes, but I've seen a lot of stuff people do with it lately, and it's hilariously awesome.

  • @debbiereyes-qm2dh
    @debbiereyes-qm2dh Год назад

    My idea is orbital cannon-like try making a plantery cannon that can make bigger holes and holds more bombs and hydrogen and hydriayze

    • @Plaine
      @Plaine Год назад

      Alright. This sounds like something that can be expanded from the existing built. Would it be in the sky firing down? That would make the most sense to me, but if you want something a bit different, I can do that too. (Note: I may not answer you reply right away, as it is pretty late where I am, but I will get back to you the next morning).

  • @danollhenriquez7364
    @danollhenriquez7364 Год назад

    One time I saw a player that wasn’t a shape in was like tv static and there was a black rectangle in the corner and in all it was shaped like a rectangular shape

  • @gyivrs8
    @gyivrs8 Год назад

    Ogyzku zdute i skoro vernysb

  • @Oreo_or
    @Oreo_or Год назад

    Taking notes taking notes😶 📝

    • @Plaine
      @Plaine Год назад

      Gotta be ready for the test.

  • @archiemartinez2018
    @archiemartinez2018 Год назад

    gonna try this

    • @Plaine
      @Plaine Год назад

      Good luck! Remember you have to be in skinwalkers mode for it to work. Also remember that it could get patched eventually.

  • @c0r323
    @c0r323 Год назад

    how come u became a stalker when you killed the stalker?

    • @Plaine
      @Plaine Год назад

      This is skinwalkers more. It’s a special mode not available all the time. You become the tank you kill in this mode.

    • @c0r323
      @c0r323 Год назад

      that explains it, so this glitch is only doable in skinwalkers

  • @InsertusernameREALyes
    @InsertusernameREALyes Год назад

    or you can just get another tab as a stalker and kill that

  • @iamrory7611
    @iamrory7611 Год назад

    Credit?

    • @Plaine
      @Plaine Год назад

      I’m not the first one to find it, but no one taught me how to do it, I figured it out on my own.

  • @fuzzy2107
    @fuzzy2107 Год назад

    I see people invisible in dreadnoughts. how?

    • @Plaine
      @Plaine Год назад

      I don’t know, I don’t play dreadnaughts very much. But I would assume it might be someone who started as a stalker/manager becoming a dreadnaught. I really don’t know though.

    • @someone-mh5uf
      @someone-mh5uf Год назад

      @@Plaine w for answering on comments

  • @henrythestickmenanimator5505

    imagine with Landmine

    • @Plaine
      @Plaine Год назад

      Why? Even if landmine was in skinwalkers, it goes invisible much slower than stalker and manager.